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* HilariousInHindsight: [[spoiler: The 2024 TV series would show New Vegas in ruins and clouded by dust.]]

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* HilariousInHindsight: [[spoiler: The [[Series/Fallout2024 2024 TV series series]] would show New Vegas in ruins and clouded by dust.]]
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* HilariousInHindsight: [[spoiler: The 2024 TV series would show New Vegas in ruins and clouded by dust.]]
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* NintendoHard: The mod's merciless, relentless and oppressive atmosphere extends to the gameplay.
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Up To Eleven is a defunct trope


** The Divide is this UpToEleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark, home to an [[InvincibleBoogeymen unkillable mutant]] and a trap-filled maze, respectively.[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.

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** The Divide is this UpToEleven.up to eleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark, home to an [[InvincibleBoogeymen unkillable mutant]] and a trap-filled maze, respectively.[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.



* VindicatedByHistory: Originally, while having it's own niche fanbase, the mod was usually derided as a masochist nightmare made for people who "don't like fun games", and nothing really worth talking about. Thanks to exposure from several promient Lets Players which resulted in an explosion of upvotes on the Nexus (now being in the ''10'000's'', with hundreds of thousands of downloads); the mod has rexamined as a ''fantastic'' SurvivalHorror experience, with a huge wealth of unique encounters, a chilling and throughly fun extension of ''Fallout'' Lore and gameplay, a suprisingly well-crafted hidden story, and a work that brings the NightmareFuel of ''Fallout'' UpToEleven.

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* VindicatedByHistory: Originally, while having it's own niche fanbase, the mod was usually derided as a masochist nightmare made for people who "don't like fun games", and nothing really worth talking about. Thanks to exposure from several promient Lets Players which resulted in an explosion of upvotes on the Nexus (now being in the ''10'000's'', with hundreds of thousands of downloads); the mod has rexamined as a ''fantastic'' SurvivalHorror experience, with a huge wealth of unique encounters, a chilling and throughly fun extension of ''Fallout'' Lore and gameplay, a suprisingly well-crafted hidden story, and a work that brings the NightmareFuel of ''Fallout'' UpToEleven.up to eleven.

Added: 682

Changed: 52

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* BrokenBase: Discussion about the mod boils down to one of two camps. Those who think the mod is fine as an exciting challenge mod that pushes players to their limits, or those who see it as completely missing the point of New Vegas' themes in favor of generic post-apocalypse grimdark for its own sake.

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* BrokenBase: Discussion Originally discussion about the mod boils boiled down to one of two camps. Those who think the mod is fine as an exciting challenge mod that pushes players to their limits, or those who see it as completely missing the point of New Vegas' themes in favor of generic post-apocalypse grimdark for its own sake. Nowadays, see VindicatedByHistory.



* UnexpectedCharacter: One of the unnamed hostile survivors defending the Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].

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* UnexpectedCharacter: One of the unnamed hostile survivors defending the Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].DeLoria]].
* VindicatedByHistory: Originally, while having it's own niche fanbase, the mod was usually derided as a masochist nightmare made for people who "don't like fun games", and nothing really worth talking about. Thanks to exposure from several promient Lets Players which resulted in an explosion of upvotes on the Nexus (now being in the ''10'000's'', with hundreds of thousands of downloads); the mod has rexamined as a ''fantastic'' SurvivalHorror experience, with a huge wealth of unique encounters, a chilling and throughly fun extension of ''Fallout'' Lore and gameplay, a suprisingly well-crafted hidden story, and a work that brings the NightmareFuel of ''Fallout'' UpToEleven.
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TRS. DIAA now requires proof of audience apathy. That it inspired so much fanwork of it's own proves fans are not apathetic.


* DarknessInducedAudienceApathy: Between the mod author ignoring the theme of civilization recovering in favor of a grimdark post-apoc setting and the Mojave being filled with generic shoot-on-sight survivalists, it can be seen this way.
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* BrokenBase: Discussion about the mod boils down to one of two camps. Those who think the mod is fine as an exciting challenge mod that pushes players to their limits, or those who see it as completely missing the point of New Vegas' themes in favor of generic post-apocalypse grimdark for its own sake.

Added: 188

Changed: 186

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* SelfImposedChallenge: The only reason to ever go to Jacobstown is to test yourself or for the Insanity encounters. The enemies are so tanky and the rewards there so few it's an absolutely worthless endeavor.

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* SelfImposedChallenge: SelfImposedChallenge:
**
The only reason to ever go to Jacobstown is to test yourself or for the Insanity encounters. The enemies are so tanky and the rewards there so few it's an absolutely worthless endeavor.
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None


** The Divide is this UpToEleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.

to:

** The Divide is this UpToEleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark[[/note]]If Dark, home to an [[InvincibleBoogeymen unkillable mutant]] and a trap-filled maze, respectively.[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.

Added: 131

Changed: 492

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None


* UnexpectedCharacter: One of the unammed hostile survivor defending Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].

to:

** The Divide is this UpToEleven. Getting there is is its own chore.[[note]]The Hopeville Silo Entrance is blocked-off and the only way into the region proper is by navigating Zion National Park and The Long Dark[[/note]]If you managed it, look forward to EliteMooks and ''Trained Deathclaws'' that work in tandem with said Mooks. Just to cap it all off, lore on the Tribals shooting at you is all you get from that whole venture. No cool weapons or major events. Just text.
* UnexpectedCharacter: One of the unammed unnamed hostile survivor survivors defending the Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].
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None

Added DiffLines:

* SelfImposedChallenge: The only reason to ever go to Jacobstown is to test yourself or for the Insanity encounters. The enemies are so tanky and the rewards there so few it's an absolutely worthless endeavor.
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None


* QuicksandBox: A map large as the Mojave desert and the sole goal of fleeing from the area without more instruction or quest markers at the start.

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* QuicksandBox: A map large as the Mojave desert and the sole goal of fleeing from the area without more any instruction or quest markers at the start.markers.
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None

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* QuicksandBox: A map large as the Mojave desert and the sole goal of fleeing from the area without more instruction or quest markers at the start.
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* NightmareRetardant: Going insane is supposed to be a horrifying experience and the results speak for themselves. The goofy pop-up alerting you to your new status [[BaitAndSwitch belies what you're actually in for]].

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* NightmareRetardant: Going insane is supposed to be a horrifying experience and the results speak for themselves. The goofy pop-up alerting you to your new status [[BaitAndSwitch belies what you're actually in for]].for]].
* UnexpectedCharacter: One of the unammed hostile survivor defending Northern Passage is [[VideoGame/Fallout3 Butch DeLoria]].
Is there an issue? Send a MessageReason:
None


* DarknessInducedAudienceApathy: Between the mod author ignoring the theme of civilization recovering in favor of a grimdark post-apoc setting and the Mojave being filled with generic shoot-on-sight survivalists, it can be seen this way.

to:

* DarknessInducedAudienceApathy: Between the mod author ignoring the theme of civilization recovering in favor of a grimdark post-apoc setting and the Mojave being filled with generic shoot-on-sight survivalists, it can be seen this way.way.
* NightmareRetardant: Going insane is supposed to be a horrifying experience and the results speak for themselves. The goofy pop-up alerting you to your new status [[BaitAndSwitch belies what you're actually in for]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DarknessInducedAudienceApathy: Between the mod author ignoring the theme of civilization recovering in favor of a grimdark post-apoc setting and the Mojave being filled with generic shoot-on-sight survivalists, it can be seen this way.

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