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1[[quoteright:281:https://static.tvtropes.org/pmwiki/pub/images/7f3bcc29.png]]
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3''Kang Fu'' is the only video game developed and published by [=GREat=] Effects Development ([[FunWithAcronyms GREED]] for short), released in 1996 for Platform/{{Amiga}} systems. It's a PlatformGame in which you control a kangaroo named Klont who has to save little kangaroos from the bad guys across 10 levels.
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5The official website still exists, but it's so virus-ridden you shouldn't bother searching for it.
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7!!This game provides examples of:
8* ArtStyleClash: WebVideo/TheAngryVideoGameNerd said it best:
9-->"Every character looks like they came from a different shitty game! You fight weird cartoon chickens, dragon guys with axes, umbrellas, giant wasps, Slinkies, and bouncing balls, all on a realistic, digitized backdrop"
10* AwesomeButImpractical: The game itself is a meta example -- it's designed to show off the higher resolutions and color depths that can be displayed via the Advanced Graphics Architecture (AGA) chipset used in latter high-end Amigas, including the [=CD32=]. However, between this and the game's inefficient coding, the end result is that it's a very memory-hungry game, leading to a potential GameBreakingBug on the [=CD32=], and requiring jumping through several hoops to get the game working at all on a stock [=A1200=].
11* BoxingKangaroo: Klont is a kangaroo, and one of his weapons is an ExtendoBoxingGlove.
12* CoolShades: Klont always wears shades, which are especially meant to accentuate his coolness on the game box where he appears with a smug smile.
13* GameBreakingBug: Due to a memory leak in the [=CD32=]'s boot sequence, the game will run out of memory and crash on start if you don't use the workaround in the manual.
14* GISSyndrome: The game mostly uses compressed stock images for level backgrounds or background objects.
15* GoombaStomp: Klont can jump on certain enemies to kill them.
16* LoadsAndLoadsOfLoading: It can take eight and a half minutes just to load the game.
17* MindScrew: The game features realistic backgrounds juxtaposed with more cartoony enemies and foreground objects, which clash and come off as very surreal. In addition, the enemies encountered in the game include slinkies, floating eyeballs, and reptilian warriors.
18* NeverTrustATitle: Despite the title, Klont doesn't actually use any kung fu moves and instead uses a gun or other weapons. The closest the game ever gets to this trope is an ExtendoBoxingGlove being among the weapons Klont uses.
19* NoEnding: After defeating the final boss, the game cuts to show you the last baby kangaroo you saved going on its way.
20* PasswordSave: The game gives you a password to let you continue after completing the first and fifth level. However, it's not as useful as it could be, considering that the game has only ten stages.
21* PunBasedTitle: The title is a pun on both the martial art and the animal species name.
22* SequelHook: The ending says "See you in ''Kang Two''". No sequel with such a title was ever released.
23* VideoGameCrueltyPunishment: It is possible to shoot the baby kangaroos you're supposed to save, but doing so will deduct points from your score.

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