1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chipmonk_cover_art_wide.png]] |
2 | [[caption-width-right:350:Yes, ''chipmunks with swords''.]] |
3 | |
4 | ''VideoGame/GoldenAxe''... [[JustForFun/RecycledInSpace with chipmunks]]! |
5 | |
6 | ''Chipmonk!'' is a 2018 BeatEmUp video game developed and released by Niemi Bros Entertainment, and a GenreThrowback to old-school arcade action games, but with all it's characters as rodents. |
7 | |
8 | In a medieval-inspired world populated by andromorphic rodents, a powerful Grey Squirrel King and his army of cutthroats have stolen the entire land's food supplies and hoarded it for himself, and it's up to the game's heroes, a trio of chipmunks, to retrieve them by beating up legions after legions of rodent-based enemies, including rats, gophers, beavers, squirrels and the like. |
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10 | Players can choose between three chipmunk warriors, the sword-wielding Grey, powerhouse Cheeks, or the mage Red, in several levels spread across multiple seasons, before confronting the Grey Squirrel King at the end of winter. |
11 | |
12 | Yeah, the game's pretty ''nuts'', all things considered. [[note]] {{Pun}} intended [[/note]] |
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14 | ---- |
15 | !! ''Chipmonk!'' contain examples of: |
16 | |
17 | * AirborneMook: Buzzing flies, which hovers all over the place. They're weak and goes down between one or two hits, but they can be [[FragileSpeedster pretty hard to hit because of their speed]]. You know, like real-life flies... |
18 | * AuthorityEqualsAsskicking: The Grey Squirrel Lord and the FinalBoss, who rules over all the lesser rodent enemies. Confronted at the end of the final stage, he's absolutely no pushover. |
19 | * BalanceSpeedStrengthTrio: The three playable chipmunk heroes, Grey the chipmunk swordsman, Cheeks the chipmunk soldier and Red the chimpmunk sorceror, in that order. |
20 | * BattleInTheRain: A few levels in "Spring" is set during heavy rain. |
21 | * CarryABigStick: Cheeks, the powerhouse of the chipmunks, uses a spiked mace in battle, as does the porcupine mooks and the Grey Squirrel King. |
22 | * DieChairDie: Levels set indoors, such as in taverns, will have chairs, tables, barrels and various objects which ''can'' be destroyed for obtaining power-ups. |
23 | * DualBoss: The game throws quite a few, notably the two squirrel knights and two giant hedgehogs, that the player must battle simultaneously. It's slightly easier on two-player mode. |
24 | * EliteMook: Squirrels, which are faster and can absorb plenty more hits, and starts showing up more than halfway into the game. |
25 | * ExcusePlot: Much like every BeatEmUp game, with the selling point being that the players are ''chipmunks'' who does battle against enemy rodents. |
26 | * FlunkyBoss: Most of the bosses will have lesser rodent enemies (like rats or gophers) backing them up. |
27 | * FragileFlyer: The flies that serve the grey squirrel king are weaker than other mooks, getting killed in one or two slashes. |
28 | * GiantMook: Giant Porcupines are a recurring enemy the chipmunks will battle. |
29 | * HeavilyArmoredMook: The squirrel knights are clad in armour from head to toe. Naturally they have a ton of health compared to other enemies. |
30 | * MacroZone: Basically ''every'' level, given the setting that you're playing as chipmunks battling rodent-themed opponents. |
31 | * MoleMonster: Literal moles are enemies which shows up later in the game, and they attack by ambushing from beneath the ground. |
32 | * PoisonMushroom: Tends to show up during gameplay, for instance poisoned plants that drains your health after being collected. |
33 | * PrimitiveClubs: Beaver mooks uses giant clubs as their main weapon. |
34 | * RatMen: Rat bandits are the most recurring enemies, serving as TheGoomba. |
35 | * ShieldBearingMook: Gophers armed with shields are another enemy type, having slightly better defense than the regular rat men enemies. |
36 | * {{Snowlems}}: For some inexplicable reason, the "Winter" levels will have living, anthromorphic snowmen as enemies, despite the rest of the mooks being rodent-based. |
37 | * UndergroundLevel: The last few stages are set in an underground tunnel, with the Grey Squirrel King at the end serving as FinalBoss. |
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