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1[[quoteright:309:https://static.tvtropes.org/pmwiki/pub/images/wwf_wrestlemania_arcade_flyer_display_image.png]]
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3A 1995 combination [[WrestlingGame Wrestling]]/[[FightingGame Fighting]] arcade title based on Wrestling/WrestleMania. Developed by Creator/MidwayGames, it could be seen as a mashup of ''Franchise/MortalKombat'''s fighting style with the extreme speed and over-the-top insanity of the ''VideoGame/NBAJam'' series.
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5The roster consists of the following eight wrestlers: Wrestling/BretHart, Wrestling/TheUndertaker, Wrestling/ShawnMichaels, Wrestling/RazorRamon, Wrestling/BamBamBigelow, Wrestling/{{Yokozuna}}, Wrestling/DoinkTheClown and Wrestling/LexLuger, with the [[Platform/SuperNintendoEntertainmentSystem SNES]] port omitting Yokozuna and Bam Bam Bigelow to save cartridge space.
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7The game received a home-release-exclusive followup in 1996, ''WWF In Your House''. The gameplay is much the same, although it has a mostly-new roster (only Bret Hart, The Undertaker and Shawn Michaels return[[note]]The full roster of ten wrestlers, alongside the previous three, also includes Wrestling/OwenHart, [[Wrestling/DaveyBoySmith the British Bulldog]], Wrestling/{{Goldust}}, Wrestling/AhmedJohnson, [[Wrestling/TripleH Hunter Hearst Helmsley]], Wrestling/{{Vader}}, and Wrestling/UltimateWarrior[[/note]]) and themed stages for each wrestler.
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9!! ''[=WWF WrestleMania=]: The Arcade Game'' provides examples of the following tropes:
10* AllAmericanFace: This was made during Lex Luger's "Made in the USA" tenure, so he counts.
11* BatterUp: Shawn Michaels hits the opponent with a wooden baseball bat in one of his special moves.
12* ButtonMashing: For recovering from a run into the ropes or being slammed.
13* ComebackMechanic: If a wrestler is pinned and has a full super bar, they can kick out for Second Wind, continuing the match one strike away from falling.
14* CriticalHit: High risk attacks hit harder, as well as first attacks.
15* DenserAndWackier: The wrestlers go from merely larger-than-life to having superpowers and "bleeding" themed objects like fishes and hearts.
16** The sequel, ''WWF In Your House'', takes this even further with themed stages for each of the characters.
17* DigitizedSprites: Every wrestler was digitized in a fashion similar to ''MK''.
18* FightingClown: Literally in Doink the Clown.
19* FinishingMove: The Undertaker [[http://youtu.be/FRMU1YyB-18?t=1h51m4s has his own special pin]] that can be done under certain conditions.
20* HandBlast: Yes, projectiles are present. The Undertaker in particular has a couple variants.
21* KillItWithFire: Bam Bam Bigelow's attack off the top rope leaves the opponent covered in flames.
22* LauncherMove: Uppercuts in this game function similarly to ''MK''. That is to say, your opponent will go flying.
23* MacheteMayhem: Fittingly, Razor Ramon gets one that he uses in his special moves.
24* MirrorMatch: Commonplace, given the small roster.
25* MundaneMadeAwesome: While the WWE is known for having a flair for the dramatic, this game cranks it up to eleven in terms of the moves, making even the lightest punches seem like a major attack.
26* OneHitPointWonder: Wrestlers can attain a Second Wind when downed with a full super meter. If they activate second wind, they get back up one chip away from being knocked out. There is no third wind.
27* PartialTransformation: Certain attacks will morph the limbs in use into various objects, like hammers or chainsaws.
28* PlayingWithFire: Bam Bam Bigelow makes use of this power in his special moves.
29* PunctuatedPounding: Razor's Rug Shake attack. With each slam he says, "Nobody... Messes... With... The Bad Guy!"
30* ShockAndAwe: Doink's joy buzzer, complete with XRaySparks.
31* ShoutOut: Wrestling/VinceMcMahon, on commentary, would occasionally belt out a "Boom-shakalaka!", a reference to the ''VideoGame/NBAJam'' series.
32* ThreeRoundDeathmatch: Best two out of three falls wins the match, much like a traditional fighting game.

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