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1[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/wolf_waves_title_card.png]]
2 [[caption-width-right:315:Survive, collect plants, and shapeshift]]
3''The Wolf and the Waves'' is an in-browser [[FreewareGames freeware]] game, made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/fight enemies, collect plants, and craft the cure.
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5Game is playable [[https://aabicus.itch.io/the-wolf-and-the-waves here]].
6
7!!This game provides examples of:
8%%Administrivia/ZeroContextExamples are not allowed on the wiki. Please expand them with context before uncommenting them. Thank you.
9* AllDesertsHaveCacti: The signature plant in the desert area. One of them is red, and an ingredient for the cure.
10* AmbidextrousSprite: All sprites in the game are mirrored, including the rips and tears in the zombie clothing.
11* AndThenJohnWasAZombie: If you run out of health, you turn into another mindlessly-shuffling zombie.
12* {{Animorphism}}: The player can turn into a wolf [[spoiler:and eventually a bird]] at will.
13* AstralProjection: How ghost mode works. You may roam the island freely as a spirit, but your body remains behind, just standing there. If your health starts going down, get back there fast!
14* BedsheetGhost: What your ghost mode looks like.
15* BottomlessMagazines: Your human form can throw infinite rocks, except during the tutorial.
16* BoulderBludgeon: When in human form, your only attack is throwing rocks.
17* CastFromCalories: Eating blue or gold mushrooms will fill your Curse meter.
18* DarkIsEvil: Whenever you shapeshift, there's a puff of white smoke. If you die and transform into a zombie, the puff of smoke is black.
19* DramaticAmmoDepletion: The player runs out of rocks while still on the raft, forcing you to switch to wolf form to kill the last zombie.
20* EasterEgg: Hitting the lilypad on the main menu allows you to spawn a golden mushroom somewhere on the island. Eating the mushroom will fully restore your health and Curse meters.
21* FantasticFlora: The three ingredients to the cure strongly stand out from the rest of the plantlife on the island.
22* HyperactiveMetabolism: Eating rabbits (in wolf or human form) or mushrooms (in human form only) restore health.
23* GhostlyWail: The sound effect that plays when you enter ghost form.
24* GoldColoredSuperiority: The aforementioned golden mushroom is the most powerful healing item on the island.
25* GoldMakesEverythingShiny: The golden mushroom has a visible glimmer not present on any other mushroom.
26* IJustWantToBeNormal: The player character is seeking a cure for his lycanthropy.
27* LilyPadPlatform: During the tutorial, a zombie (and later bunny) reaches the player's raft by way of a lilypad.
28* ManaMeter: How the Curse meter behaves in gameplay, since you need to fill it in order to shapeshift.
29* ManaPotion: Blue or golden mushrooms fill your Curse meter.
30* MushroomSamba: Blue mushrooms are explicitly stated to be hallucinogenic. Eating one allows you to project your spirit out of your body to look around the island.
31* NewWorkRecycledGraphics: The zombie sprite is borrowed from ''VideoGame/Gamer2'', another game made by the same author.
32* NightOfTheLivingMooks: The island is swarming with zombies.
33* OurWerewolvesAreDifferent: Your shapeshifting has nothing to do with the moon, instead you just need to fill your Curse meter. Also, this werewolf has control over their wolf form and can also become a ghost.
34* PatchworkMap: The island is composed of a grasslands, forest, and desert all right next to each other.
35* PlayableMenu: The main menu takes place on the player character's raft before he reaches the island, though all you can do is walk around and throw rocks into the sea.
36* ProceduralGeneration: The spawn locations of enemies, bunnies, mushrooms, and cure ingredients are randomized every playthrough.
37* RedEyesTakeWarning: The wolf form has red eyes, appropriate as it's your best combat form.
38* RegeneratingMana: Your Curse meter will slowly refill on its own, but its far more efficient to deal damage or eat a blue mushroom.
39* RespawningEnemies: Any zombies (or bunnies) you kill will respawn somewhere else on the island.
40* SavageWolves: Your wolf form is your best combat form.
41* ShapeshiftingExcludesClothing: Averted, the player character's outfit simply disappears when not in human form.
42* SuperPersistentPredator: Any zombie that sees you will not stop chasing you until it dies. They also gain infinite vision, so even if you abuse their pathfinding to trap them behind an obstacle, they may show up later when you've rotated around the island.
43* SuperScream: The wolf's bite attack is visualized as a short-range cone of sonic rings.
44* ThisWasHisTrueForm: Averted, on death you turn into a zombie.
45* ThreeStrikeCombo: When in human form, you need to hit a zombie with three rocks to kill them.
46* ToweringFlower: The titan stalk and the giant bloom are the same size as the player, and both ingredients for the cure.
47* TurningBackHuman: [[spoiler:Maybe? The good ending isn't exactly clear on whether the protagonist got what they wanted.]]
48* UselessItem: The compass on your HUD, as the camera is top-down and can't even be rotated.
49* VoluntaryShapeshifting: To a degree. You need to fill your Curse meter by dealing damage first, but then you can shapeshift at will.

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