Follow TV Tropes

Following

History VideoGame / TheWolfAndTheWaves

Go To

OR

Added: 89

Removed: 95

Is there an issue? Send a MessageReason:
trope was renamed


* MakeMeWannaShout: The wolf's bite attack is visualized as a short-range cone of sonic rings.


Added DiffLines:

* SuperScream: The wolf's bite attack is visualized as a short-range cone of sonic rings.
Is there an issue? Send a MessageReason:
None


* OurWerewolvesAreDifferent: Your shapeshifting has nothing to do with the moon, instead you just need to fill your Curse meter.

to:

* OurWerewolvesAreDifferent: Your shapeshifting has nothing to do with the moon, instead you just need to fill your Curse meter. Also, this werewolf has control over their wolf form and can also become a ghost.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DramaticAmmoDepletion: The player runs out of rocks while still on the raft, forcing you to switch to wolf form to kill the last zombie.
Is there an issue? Send a MessageReason:
None


* BottomlessMagazines: Your human form can throw infinite rocks.

to:

* BottomlessMagazines: Your human form can throw infinite rocks.rocks, except during the tutorial.
Is there an issue? Send a MessageReason:
None


''The Wolf and the Waves'' is an in-browser [[FreewareGames freeware]] game, made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat enemies, collect plants, and craft the cure.

to:

''The Wolf and the Waves'' is an in-browser [[FreewareGames freeware]] game, made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat avoid/fight enemies, collect plants, and craft the cure.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoldMakesEverythingShiny: The golden mushroom has a visible glimmer not present on any other mushroom.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThreeStrikeCombo: When in human form, you need to hit a zombie with three rocks to kill them.
Is there an issue? Send a MessageReason:
None


''The Wolf and the Waves'' is an in-browser [[FreewareGames freeware]] [[ActionGame Action Adventure Game]] for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat enemies, collect plants, and craft the cure.

to:

''The Wolf and the Waves'' is an in-browser [[FreewareGames freeware]] [[ActionGame Action Adventure Game]] for [[UsefulNotes/IBMPersonalComputer PC]], game, made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat enemies, collect plants, and craft the cure.

Added: 73

Changed: 67

Is there an issue? Send a MessageReason:
None


[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]] is a [[FreewareGames freeware]] [[ActionGame Action Adventure Game]] for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat enemies, collect plants, and craft the cure.

to:

[[https://aabicus.itch.io/the-wolf-and-the-waves The ''The Wolf and the Waves]] Waves'' is a an in-browser [[FreewareGames freeware]] [[ActionGame Action Adventure Game]] for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid/combat enemies, collect plants, and craft the cure.
cure.

Game is playable [[https://aabicus.itch.io/the-wolf-and-the-waves here]].
Is there an issue? Send a MessageReason:
None


[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]] is a [[FreewareGames freeware]] PointAndClick AdventureGame for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid enemies, collect plants, and craft the cure.

to:

[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]] is a [[FreewareGames freeware]] PointAndClick AdventureGame [[ActionGame Action Adventure Game]] for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid avoid/combat enemies, collect plants, and craft the cure.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OurWerewolvesAreDifferent: Your shapeshifting has nothing to do with the moon, instead you just need to fill your Curse meter.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ProceduralGeneration: The spawn locations of enemies, bunnies, mushrooms, and cure ingredients are randomized every playthrough.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RegeneratingMana: Your Curse meter will slowly refill on its own, but its far more efficient to deal damage or eat a blue mushroom.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CastFromCalories: Eating blue or gold mushrooms will fill your Curse meter.

Added: 104

Removed: 104

Is there an issue? Send a MessageReason:
None


* PatchworkMap: The island is composed of a grasslands, forest, and desert all right next to each other.


Added DiffLines:

* PatchworkMap: The island is composed of a grasslands, forest, and desert all right next to each other.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayableMenu: The main menu takes place on the player character's raft before he reaches the island, though all you can do is walk around and throw rocks into the sea.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmbidextrousSprite: All sprites in the game are mirrored, including the rips and tears in the zombie clothing.
Is there an issue? Send a MessageReason:
None


* LilyPadPlatform: During the tutorial, a bunny reaches the player's raft by way of a lilypad.

to:

* LilyPadPlatform: During the tutorial, a bunny zombie (and later bunny) reaches the player's raft by way of a lilypad.

Added: 112

Changed: 15

Is there an issue? Send a MessageReason:
None


* BedsheetGhost: What your ghost mode looks like.



* ThisWasHisTrueForm: Averted, on death you turn into a zombie.



* WhiteBunny: Prevalent on the island, and an easy source of health in either form.

to:

* WhiteBunny: Prevalent on the island, and an easy source of health in either human or wolf form.

Added: 442

Changed: 302

Is there an issue? Send a MessageReason:
None


* BottomlessMagazines: Your human form can throw infinite rocks.



* ManaMeter: How the Curse meter behaves in gameplay, since you need to fill it in order to shapeshift.
* ManaPotion: Blue or golden mushrooms fill your Curse meter.



* ToweringFlower: The titan stalk and the giant bloom are the same size as the player, and bboth ingredients for the cure.

to:

* SuperPersistentPredator: Any zombie that sees you will not stop chasing you until it dies. They also gain infinite vision, so even if you abuse their pathfinding to trap them behind an obstacle, they may show up later when you've rotated around the island.
* ToweringFlower: The titan stalk and the giant bloom are the same size as the player, and bboth both ingredients for the cure.


Added DiffLines:

* UselessItem: The compass on your HUD, as the camera is top-down and can't even be rotated.

Added: 593

Changed: 124

Is there an issue? Send a MessageReason:
None


* AndThenJohnWasAZombie: If you run out of health, you turn into another mindlessly-shuffling zombie.



* DarkIsEvil: Whenever you shapeshift, there's a puff of white smoke. If you die and transform into a zombie, the puff of smoke is black.



* IJustWantToBeNormal: The player character is seeking a cure for his lycanthropy.

to:

* GoldColoredSuperiority: The aforementioned golden mushroom is the most powerful healing item on the island.
* IJustWantToBeNormal: The player character is seeking a cure for his lycanthropy.lycanthropy.
* LilyPadPlatform: During the tutorial, a bunny reaches the player's raft by way of a lilypad.


Added DiffLines:

* SavageWolves: Your wolf form is your best combat form.


Added DiffLines:

* TurningBackHuman: [[spoiler:Maybe? The good ending isn't exactly clear on whether the protagonist got what they wanted.]]
Is there an issue? Send a MessageReason:
None


* WhiteBunny: Prevalent on the island, and an easy source of health in either form.
---

to:

* WhiteBunny: Prevalent on the island, and an easy source of health in either form.
---
form.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:315:Survive, collecct plants, and shapeshift]]

to:

[[caption-width-right:315:Survive, collecct collect plants, and shapeshift]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GhostlyWail: The sound effect that plays when you enter ghost form.
* IJustWantToBeNormal: The player character is seeking a cure for his lycanthropy.


Added DiffLines:

* NewWorkRecycledGraphics: The zombie sprite is borrowed from ''VideoGame/Gamer2'', another game made by the same author.
* NightOfTheLivingMooks: The island is swarming with zombies.


Added DiffLines:

* RespawningEnemies: Any zombies (or bunnies) you kill will respawn somewhere else on the island.


Added DiffLines:

* WhiteBunny: Prevalent on the island, and an easy source of health in either form.

Added: 379

Changed: 152

Is there an issue? Send a MessageReason:
None


* Animorphism: The player can turn into a wolf [[spoiler:and eventually a bird]] at will.

to:

* Animorphism: AllDesertsHaveCacti: The signature plant in the desert area. One of them is red, and an ingredient for the cure.
* {{Animorphism}}:
The player can turn into a wolf [[spoiler:and eventually a bird]] at will.



* FantasticalFlora: The three ingredients to the cure will strongly stand out from the rest of the plantlife on the island.

to:

* FantasticalFlora: FantasticFlora: The three ingredients to the cure will strongly stand out from the rest of the plantlife on the island.


Added DiffLines:

* MushroomSamba: Blue mushrooms are explicitly stated to be hallucinogenic. Eating one allows you to project your spirit out of your body to look around the island.


Added DiffLines:

* ToweringFlower: The titan stalk and the giant bloom are the same size as the player, and bboth ingredients for the cure.

Added: 1219

Changed: 224

Is there an issue? Send a MessageReason:
None


* AstralProjection: How ghost mode works; you may roam the island freely as a spirit, but your body remains behind, just standing there. If your health starts going down, get back there fast!

to:

* Animorphism: The player can turn into a wolf [[spoiler:and eventually a bird]] at will.
* AstralProjection: How ghost mode works; you works. You may roam the island freely as a spirit, but your body remains behind, just standing there. If your health starts going down, get back there fast!fast!
* BoulderBludgeon: When in human form, your only attack is throwing rocks.
* EasterEgg: Hitting the lilypad on the main menu allows you to spawn a golden mushroom somewhere on the island. Eating the mushroom will fully restore your health and Curse meters.
* FantasticalFlora: The three ingredients to the cure will strongly stand out from the rest of the plantlife on the island.
* HyperactiveMetabolism: Eating rabbits (in wolf or human form) or mushrooms (in human form only) restore health.
* PatchworkMap: The island is composed of a grasslands, forest, and desert all right next to each other.
* MakeMeWannaShout: The wolf's bite attack is visualized as a short-range cone of sonic rings.
* RedEyesTakeWarning: The wolf form has red eyes, appropriate as it's your best combat form.
* ShapeshiftingExcludesClothing: Averted, the player character's outfit simply disappears when not in human form.
* VoluntaryShapeshifting: To a degree. You need to fill your Curse meter by dealing damage first, but then you can shapeshift at will.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/wolf_waves_title_card.png]]
[[caption-width-right:315:Survive, collecct plants, and shapeshift]]
[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]] is a [[FreewareGames freeware]] PointAndClick AdventureGame for [[UsefulNotes/IBMPersonalComputer PC]], made in Clickteam Fusion 2.5 and published on itch.io. A penitent werewolf travels to a remote island seeking the cure to his lycanthropy. Gameplay consists of shapeshifting between three different forms (human, wolf, and ghost) to avoid enemies, collect plants, and craft the cure.

!!This game provides examples of:
%%Administrivia/ZeroContextExamples are not allowed on the wiki. Please expand them with context before uncommenting them. Thank you.
* AstralProjection: How ghost mode works; you may roam the island freely as a spirit, but your body remains behind, just standing there. If your health starts going down, get back there fast!
---

Top