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4[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/as_43.png]]
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6An ''VideoGame/EpicBattleFantasy'' side-story featuring Matt rescuing Natz from Lance. Unlike the main series and its RPG gameplay, ''Adventure Story'' is instead an action platformer.
7
8You can play ''Adventure Story'' on Website/{{Kongregate}} [[http://www.kongregate.com/games/kupo707/adventure-story here]]. On May 30, 2022, an enhanced version was released as part of the ''Epic Battle Fantasy Collection'', available for purchase [[https://store.steampowered.com/app/1469620/Epic_Battle_Fantasy_Collection/ here]].
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10!!Tropes:
11* AttackReflector: Some projectiles and even quite a few ''enemies'' can be deflected by your sword attacks. There are achievements related to this, too!
12* BossArenaRecovery: Most bosses summon mooks which [[EssenceDrop drop mana and health recovery bubbles]] to keep you supplied during the fight in a ''VideoGame/CaveStory''-ish manner.
13* BossRush: Completing the game unlocks one, along with a "Foe Rush" which has rooms of the regular enemies from each level. Interestingly, in the boss rush, the arenas have been upgraded to make the fights much harder.
14* EssenceDrop: Enemies drop hearts and green bubbles, which restore your health and mana, respectively.
15* FireIceLightning: The main magic abilities the player can use are a fire attack that lowers an enemy's defense, an ice attack that freezes enemies, and a lightning attack that deals damage with no secondary effect.
16* HalfTheManHeUsedToBe: Obsidian Idols split in half after taking a certain amount of damage. This doesn't kill them.
17* LastLousyPoint: Certain single coins or far-off chests can be this.
18* LifeMeter: Only Matt, the protagonist, has such a meter, which is a HeartSymbol, making it also HeartsAreHealth.
19* NoDamageRun: There is an achievement for defeating a boss this way.
20* NonLethalBottomlessPits: Falling into a pit inflicts a fixed amount of damage depending on difficulty, ranging from 5 on Easy to ''20'' on [[HarderThanHard Epic]]. Knocking enemies into pits tends to [[OneHitKO kill them instantly]].
21* ParasolOfPain: The last hidden item is a surprisingly good weaponized umbrella.
22* ParasolParachute: Jumping in midair with this equipped will slow Matt's descent on top of the above.
23* SpikesOfDoom: Downplayed; hitting spikes deals as much damage as falling into NonLethalBottomlessPits (a whopping ''20'' on [[HarderThanHard Epic]], though), but doesn't instantly kill you unless you don't have enough health to sustain the damage.
24** You can force enemies into the spikes to gradually damage them. There's even an achievement for it!
25** The "Temper" skill reduces damage taken from hitting spikes, unlike with bottomless pits, as it raises your defense.
26* TreasureRoom: There's one after each BossBattle in.
27* VagueHitPoints: A platformer, which as typical for the genre, has enemies that usually die in few enough hits that listing HitPoints isn't useful.

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