1 | * FranchiseKiller: The negative reception of both ''VideoGame/DawnOfMana'' and ''VideoGame/HeroesOfMana'' as well as series creator Koichi Ishii's departure from Square-Enix resulted in the series being put in hiatus for years, aside for a few mobile games. However, the series was brought back in 2016 with a remake of [[VideoGame/FinalFantasyAdventure the first game]]. |
2 | * SequelGap: |
3 | ** ''[[VideoGame/DawnOfMana Seiken Densetsu 4]]'' was the first numbered game in the series in 11 years, following ''[[VideoGame/TrialsOfMana Seiken Densetsu 3]]''. This isn't noticeable in the overseas localizations, since they exclusively used the [[IdiosyncraticEpisodeNaming idiosyncratic]] ''[Word] of Mana'' naming scheme established with the second game. |
4 | ** ''Visions of Mana'', which is not-formally-''[=SD5=]''-but-still-treated-as-''[=SD5=]''-by-the-developers, meanwhile, was announced '''17 years''' after ''Dawn'', and thus '''''twenty-eight years''''' after the end of the series' "heyday" on the SNES. |
5 | * {{Vaporware}}: ''Seiken Densetsu: The Emergence of Excalibur'' was a Famicom Disk System game that started development in 1987. Its goals were too big for its britches, and the game collapsed under its own weight. A completely unrelated title named ''Gemma Knights'' was then renamed and released on the Game Boy as the series-starting game we're all familiar with; the creators thought the name Seiken Densetsu was too slick of a trademark to lose. More info can be found [[http://www.lostlevels.org/200311/200311-square.shtml here]]. |
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