1 | [[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/nuclear_renaisance.jpg]] |
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3 | A 2005 miniature {{Wargam|ing}}e set in a post-apocalyptic Earth after a nuclear winter where the few surviving humans scavenge to survive and avoid mutated people from the radiation. |
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7 | !Tropes for the tabletop: |
8 | * AlcoholIsGasoline: The game has alcoholic fuel plentiful, due to bio-engineered yeasts that make it (along with things like tyre-grade rubber, etc.) so most engines are usually built specifically to use the alcohol. Yes, there are also species which produce drinking alcohol. |
9 | * BadassBiker: The game has the possibility for many bikies and bikie gangs: there is an official mini for one Golg the Terrible, who eats any meat he can grab, has a saw for a hand, rides an enormous bike, and can quite easily be kitbashed in an [[TabletopGame/Warhammer40000 Warhammer game]]; and, in the fluff, Sir Stanton, a knight in scrap metal armor who is fascinated with technology, but insists upon fighting with his blade, as he believes himself to be a knight, who must fight with honor, and guns are dishonorable. |
10 | * BigBadassRig: ''Renaissance'' has these by definition, due to the massive, chunky nature of every vehicle, making them largely into small trucks, carries over into the massive truck minis; even more so the no-longer-produced truckpillar, a colossus with four of the manufacturer's biggest track units (also no longer in production). |
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