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1%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
2[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kiss_stern_pinball.png]]
3[[caption-width-right:350:Back to the Stone Age.]]
4
5In 2015, a ''Music/{{KISS}}''-themed table was released by Creator/{{Stern}}. Designed by Creator/JohnBorg with hand-drawn art by Kevin O'Connor, the game is a SpiritualSuccessor to [[Pinball/KissBally the 1979 Bally table]] using [[GenreThrowback modern production values.]]
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7Once again, there isn't too much in term of plot, and the goal is to rock out with Gene, Paul, Eric, and Tommy in a [[ImpressivePyrotechnics fire-and-smoke-filled cavalcade.]] While Gene Simmons and Paul Stanley give instructions, play through ten songs, including "Hotter Than Hell," "Black Diamond," and "Lick It Up," and complete the associated location for each one. Collect the band's instruments, join the KISS Army, then use the Backstage Pass for a random reward. Complete the Starchild's playfield to activate the Love Gun, or lock three balls and have the Demon spit them back at you. Good players will get to play KISS Army Multiball, but only the best will complete the band's demanding requirements and get the Rock City Super Jackpot.
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10!!This game demonstrates the following tropes:
11* AntiFrustrationFeatures:
12** A [[ObviousRulePatch post-release patch]] provides players with a brief ball saver whenever the ball is locked in Gene Simmons's head once it's returned to the player, due to complaints about it randomly traveling straight into the center drain.
13** In a more subtle example, the playfield multipliers for each pair of songs completed will pick up where they left off if activated again on a different ball. For example, if the player completes two songs on a ball, they will have 2x playfield multiplier on that ball. If they drain and complete another two songs on a separate ball though, the progress is remembered, and they will be awarded a 3x playfield multiplier instead of 2x again.
14* CallBack: As mentioned above, the game deliberately parallels [[Pinball/KissBally the 1979 Bally game]] in many ways:
15** Stern's ''KISS'' is decorated with hand-drawn art by Kevin O'Connor, who illustrated the original.
16** The bottom half of both playfields feature a four-by-four grid of indicator lights and an exploding mushroom cloud.
17** The pop bumper caps use the same art style and design as the ones on the Bally game.
18** Both games have a "Colossal Bonus" multiplier.
19%%* CostumePorn
20* EverythingMakesAMushroom: The playfield shows the band members riding on top of an exploding mushroom cloud.
21* IncendiaryExponent: Almost everything is either on fire or exploding.
22* MatchSequence: As Gene Simmons waggles his tongue, a pair of digits flash to his right. He then turns and breathes fire, igniting them to the match number.
23%%* NoPlotNoProblem
24* NoSwastikas: Once again, tables shipped to Germany replace the band's double-S lightning typeface (which resemble the Schutzstaffel logo) with Serif Bold "S"es instead.
25* OverlyLongTongue: A model of Gene Simmons' "Demon" head sits on the playfield, complete with tongue.
26* PinballScoring: Prevalent since the 1.28 code update, which added a boatload of potential {{Score Multiplier}}s without changing any of the base scoring. Prior to the update, this was one of the ''lower''-scoring Sterns of the time. Billion-point games were practically unheard of prior to the 1.28 revision.
27%%* RecycledTitle: As mentioned previously with the 1979 Bally table.
28* ScoreMultiplier: Ubiquitous in the 1.28 code update. Each pair of songs completed will start a 2x, 3x, 5x, and then 10x playfield multiplier for the rest of the ball. Demon Multiball can give a 2x or 3x playfield multiplier by locking balls back in the Demon head's mouth. Double Scoring can be given as a Backstage pass award. Additionally, after completing each song, all of the major shots will be lit, and the next will be doubled for the rest of the ball. Finally, the {{Combo}} bonus of doubling a consecutive shot from Stern's Star Trek returns. All-in-all, it is possible to get a ''60x'' multiplier on a shot.
29* SpellingBonus: K-I-S-S and A-R-M-Y enable the Hurry-Up bonuses on the outer orbits, while S-T-A-R enables the Love Gun Multiball mode.
30* VomitIndiscretionShot: Demon Multiball begins with Gene Simmons' head spitting pinballs at the player.
31* WizardMode:
32** The first sub-Wizard Mode is "KISS Army", which is available after collecting all four band members' inserts. This is a multiball mode with most of the shots lit. Make all of the lit shots, then hit the Demon for a jackpot.
33** The second sub-Wizard Mode is "Heaven's on Fire", which is available after completing the center playfield grid. This is a four-ball multiball where all major shots relight part of the grid. Completing the grid will light a Super Jackpot.
34** The final Wizard Mode is "Rock City", and is only available by getting all of the inserts solidly lit. All shots are initially lit, and hitting them raises the Super Jackpot value. Make each shot enough times to enable the jackpot for that shot; complete all of them to light a Super Jackpot at the Demon.

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