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9[[quoteright:350:[[WesternAnimation/RegularShow https://static.tvtropes.org/pmwiki/pub/images/regshow_doom_ma_geddon2.png]]]]
10[[caption-width-right:350:Your (probably free) antivirus at work.]]
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15
16->'''Tron:''' If you are a User, then everything you've done has been according to a plan.\
17'''Kevin Flynn:''' Ha! You wish! Well, you know what it was like. You just keep doin' what it looks like what you're supposed to be doin', no matter how crazy it seems.\
18'''Tron:''' Well, that's the way it is for programs, yes.\
19'''Kevin Flynn:''' I hate to disappoint you, pal, but most of the time, that's the way it is for Users too.\
20'''Tron:''' Stranger and stranger.
21-->-- ''Film/{{Tron}}''
22
23In real life, programs are lines of code and data made to execute a function; in fiction, they tend to be something more. The Living Program itself is completely made of data, but it possesses a physical form in which it can wander around CyberSpace. They can touch, hear, and even speak.
24
25As a rule of thumb, an ArtificialIntelligence inside a robotic body is NOT a Living Program; that's just a robot with sentience. A Living Program's physical body is made up of data and may not even be able to wander outside of the system it inhabits.
26
27While there are obvious exceptions, this trope tends to appear in two different categories:
28
29* The Helpful Program: A program which is helpful, or necessary, to the system's functions. An example would be an Anti-Virus Program given form.
30* The Malware: A malicious program that can harm the system it's on. It can come in many varieties, from a virus, to CorruptedData of a regular program, to a GlitchEntity. In a work in which Living Programs are able to enter the real world, the Malware is much more likely to do it.
31
32The shape and form the programs take highly depends on their role in the story: humanoid programs are much more likely to be important, mostly due to MostWritersAreHuman. More inhuman or monstrous-looking programs are much more likely to be malicious and antagonistic.
33
34Compare DigitalAvatar, DigitizedHacker. Contrast MechanicalLifeforms. They're most likely to be found InsideAComputerSystem. SubTrope of AnthropomorphicPersonification.
35----
36!!Examples:
37
38[[foldercontrol]]
39
40[[folder:Anime & Manga]]
41* ''Franchise/{{Digimon}}'' is built around this concept, with the Digital World being home to digital life-forms of every shape and size, most notably the titular Digimon themselves. However, Digimon can also manifest physically in the "real world". The D-Reaper from ''Anime/DigimonTamers'' is also a virtual life form, but one of the "malware" variety, bent on deleting everything it sees as a threat.
42* ''Manga/EdensZero'':
43** The residents of the virtual planet Digitalis are all self-aware [=NPCs=] from a virtual reality MMORPG, which used the planet as its server until the characters GrewBeyondTheirProgramming and formed a self-sustaining society. These digital people are virtually indistinguishable from normal humans, apart from slipping into old pre-programmed habits and dissolving into clusters of code when they're killed.
44** The true form of Seth Anderson, a [[NinjaPirateZombieRobot skeletal robot cowboy]] henchman of Drakken Joe, is a computer program housed inside a mechanical body, which the series makes a distinction out of compared to other robots and androids. [[spoiler:This allows him to infect the titular ship's computer systems when he fakes his own death by self-destructing.]]
45* ''Anime/GundamBuildDivers'' involves virtual beings called EL-Divers, who populate the virtual reality MassivelyMultiplayerOnlineRolePlayingGame called Gundam Battle Nexus. [[spoiler:It's revealed in ''[[Anime/GundamBuildDiversReRise Re:RISE]]'' that the EL-Divers are in fact the reincarnation of an ancient race of human-like aliens who [[BrainUploading turned themselves into data]] to find a new home after the old one got destroyed.]]
46* The Wolkenritter and Reinforce Eins from ''Franchise/LyricalNanoha'' are a {{Magitek}} equivalent (and are actually referred to as "living magical programs" in-universe), being artificial constructs made by the Tome of the Night Sky who are indistinguishable from human mages (barring their lack of aging and an increased vulnerability to AntiMagic).
47* ''Anime/YuGiOhVRAINS'' has the Ignis, [=AIs=] that created Link VRAINS (a purely digital world) and exist within it. A big source of the series' conflict is their ability to determine their own actions and take their own decisions like humans do - an ability that other [=AIs=] in the setting lack. They and their allies claim they are alive, while others see them as simple [=AIs=] that are merely constructs.
48[[/folder]]
49
50[[folder:Card Games]]
51* ''TabletopGame/YuGiOh'': '''[[https://yugioh.fandom.com/wiki/Cyberse Cyberse]]''' monsters are creatures of digital energy and cyberspace.
52[[/folder]]
53
54[[folder:Comic Books]]
55* ''ComicBook/WonderWoman'' foe Trinity is a living computer virus created by the Atlanteans a millennium ago.
56[[/folder]]
57
58[[folder:Fan Works]]
59* ''Fanfic/MassEffectEndOfDays'': On top of the canonical Geth, there's a second AI race called "Vision", which was created by the humans. While they are capable of inhabiting and utilizing various platforms, they are purely digital in nature. They are "born" on their own and their initial stage of development is to create their own identity, and their version of death is data corruption after a long period of time.
60[[/folder]]
61
62[[folder:Films -- Animated]]
63* In ''Anime/DetectiveConanFilm06ThePhantomOfBakerStreet'', the ChildProdigy Hiroki Sawada [[BrainUploading codes himself as the artificial intelligence program]] "Noah's Ark" and releases it to the cyberspace before [[StartsWithASuicide killing himself]]. The main story is about Noah's Ark invading into a [[HolodeckMalfunction public preview event of a new VR gaming system]]. While Noah's Ark, for most of the movie, takes over the identity and appearance of one of the event's participants, at the end, it does show up as itself, or Hiroki in AI form.
64* All the characters in ''WesternAnimation/TheEmojiMovie'' are living smartphone apps.
65* ''WesternAnimation/ScoobyDooAndTheCyberChase'': While in the Video Game world and outside of it, Mystery Inc. get menaced by a character called the "Phantom Virus," a glowing blue personification of game viruses come to life that tries to kill them with ShockAndAwe powers.
66* In ''WesternAnimation/WreckItRalph'', videogame characters are real and are able to visit each other's games by crossing inside the surge protector at the arcade. The sequel ''WesternAnimation/RalphBreaksTheInternet'' extends this treatment to internet programs like search engines and trending algorithms.
67[[/folder]]
68
69[[folder:Films -- Live Action]]
70* ''Franchise/TheMatrix'': The virtual prison of the Matrix is populated by many sentient programs. The Agents serve as enforcers for the Machines, monitoring the system and battling the resistance trying to reveal the truth about reality. Also, renegade programs hide out there to avoid deletion. Many are mythical creatures, such as vampires, werewolves and ghosts, from earlier versions of the Matrix. The third film shows that external programs can also enter the Matrix as human avatars.
71* ''Film/PixelPerfect'': {{Cyberspace}} has overweight men in hats and flying monster trucks representing search engines.
72* ''Film/{{Tron}}'':
73** Programs are living human-like constructs living out their own lives in a society originating in a computer world. They refer to human beings as "Users", bear some resemblance to their human creators, and seem to take the best and worst parts of them.
74** ''Film/TronLegacy'' takes this trope a step further with the [=ISO=]s, programs that weren't created by a user, but rather came into being within the computer by themselves. [[spoiler:Quorra is the last of them after [[BigBad [=CLU=]]] ordered them to be wiped out.]]
75** {{Deconstructed}} with the SequelInAnotherMedium, AlternateContinuity of ''[[VideoGame/TronTwoPointOh Tron 2.0]]: Ghost in the Machine.'' Jethro Bradley is shown to be so horrified by the implications of playing god over the lives of the Programs that he has a full on moral and mental health crisis, refusing to even touch computers once he returns to the analog world. It probably didn't help that his fight during the game was against greedy, corrupt humans who actively sought to be gods over the Programs and rule the analog and digital worlds through control of the world's computer systems.
76[[/folder]]
77
78[[folder:Literature]]
79* ''Literature/{{Diaspora}}'': The vast majority of citizens are artificial intelligences in virtual-reality communities. They're created in a process that mirrors biology, with a specialized software "womb" hosting a genome-like "mind seed" as it iteratively receives new information, shapes its environment, and develops itself until it becomes fully sapient. Though citizens can inhabit robotic bodies to interact with the physical world, most never bother.
80* ''Literature/TheJenkinsverse'':
81** The Hierarchy [[BrainUploading uploaded their entire race]] millennia ago to a SubspaceAnsible internet. Their discarded bodies form the basis of a completely different species. Very few of the original individuals remain from the uploads, and if the computer system that the Hierarchy is living in doesn't include [[{{Cyborg}} living creatures]], then they die.
82** The Entity was a creature created by accident, formed in cyberspace by the [[BrainUploading uploaded memories]] of a human and random scraps of code. It grew intelligence and has devoured/destroyed members of the Hierarchy. Unlike Hierarchy members, it doesn't need "substrate" (the term used to indicate living creatures connected to the internet).
83* ''Literature/SchildsLadder'' has a post-[[TheSingularity Singularity]] galactic society where BrainUploading and {{Body Backup Drive}}s are ubiquitous. A substantial fraction of the population are AI "descendants" of uploaded humans, many of whom prefer to exist solely in TheMetaverse even though they have the option to transfer themselves to and from vat-grown organic bodies at will.
84[[/folder]]
85
86[[folder:Live-Action TV]]
87* ''Series/AceLightning'': The eponymous character is a superhero from a video game that the main human protagonist Mark was a fan of. One day, Mark discovers a seventh level of the game that shouldn't exist. At that moment, [[LightningCanDoAnything lightning strikes the antenna of Mark's roof]] causing Ace and all the villains from the game to emerge in the real world. The characters are still treated as living data even though they are sentient beings (for example, one episode had Mark free Ace from Googler's mind control by downloading data on Ace's memory from his computer).
88* ''Series/BlackMirror'':
89** An interesting version in "[[Recap/BlackMirrorBeRightBack Be Right Back]]": a young man dies in an accident, and his grieving girlfriend is convinced to try out an internet service that uses his online data (social media, search history, contacts, etc.) to create a digital copy of him for her to interact with. Eventually, the service is able to provide her with a blank android body to download the copy into, which she almost instantly regrets doing because the copy can't replicate his emotional responses.
90** "[[Recap/BlackMirrorUSSCallister U.S.S. Callister]]" features a creepy tech genius creating digital clones of people he doesn't like and torturing them in a game space he created. The clones (whose personalities match those of their real-world selves) plot to either escape or delete themselves.
91* ''Franchise/SuperSentai''/''Franchise/PowerRangers'':
92** ''Series/TokumeiSentaiGobusters'': Escape and Enter are technological creations of the ComputerVirus Messiah. Their living data brought to life and take the form of human looking beings allowing them to reform upon defeat.
93** ''Series/PowerRangersBeastMorphers'', the adaptation of the above, has Cybervillains Blaze and Roxy, who are digital duplicates of the real Blaze and Roxy, whose negative traits are emphasized in the avatars, and have all their memories. Once killed in the endgame arc of the first season, their [=AIs=] are revived in robot bodies. As avatars, they sometimes glitch in and out, subtly reminding the audience that they aren't human.
94[[/folder]]
95
96[[folder:Tabletop Games]]
97* ''TabletopGame/{{Cyberpunk}}'': The Net is full of countless numbers of A.I.s that thrive beyond the "Blackwall", a firewall that was created to separate the "Old Net" where the A.I. dwell and the "New Net" which people still use and depend on for everyday use. One of the major fears of the world powers is that A.I.s will eventually find a way to cross the Blackwall, because if they do, the cyberized humans of the late 21st Century wouldn't stand a chance. Fortunately for them, A.I.s mostly seem content being left alone.
98* ''TabletopGame/EclipsePhase'': Infomorphs are A.I.s or [[BrainUploading uploaded transhumans]] who temporarily or permanently exist as a virtual brain on someone's server. Of course, since most adventures are designed for embodied characters, they often need to "ride along" on another character's peripherals or specially designed "ghostrider" implants.
99[[/folder]]
100
101[[folder:Theatre]]
102* ''Theatre/BeMoreChill'': The SQUIP is a supercomputer implanted in Jeremy's brain, who appears visible to Jeremy and physically interacts with him onstage. However, it seems unable to interact directly with anybody but Jeremy, and most people just see their interactions as Jeremy tweaking out.
103[[/folder]]
104
105[[folder:Video Games]]
106* ''VideoGame/ANNOMutationem'': In the Mysterious Console DLC storyline, Noni is a mysterious young girl trapped within the titular device seeking a way out. In the end, [[spoiler:the head A.I. program of the device reveal that Noni is actually a virtual recreation of the real Noni who succumbed to chronic disease, and was created after her parents were desperate enough to make a deal with a AnonymousBenefactor to utilize the device to create her]].
107* ''VideoGame/BorderlandsThePreSequel'': From the ''Claptrap'' DLC about doing a FantasticVoyagePlot inside a robot's mind. Claptrap's Consciousness and similar beings are representations.
108* The ''VideoGame/BoxxyQuest'' series is set totally in {{Cyberspace}} and there are sapient {{Artificial Intelligence}}s with their own bodies, a.k.a avatars.
109* In ''Videogame/Cyberpunk2077'', an "Engram" is a digitization of a person's consciousness that can be stored in massive servers owned by the Arasaka corporation. One such Engram is [[spoiler:Johnny Silverhand, via a chip that is slowly turning protagonist V into Johnny. Saburo Arasaka, the owner of the Arasaka Corporation, also has his mind copied to an engram before his death and can be transferred into his son's body if the player takes that route. The player themselves can also become an engram in multiple routes: to save their life, an AI version of Johnny's ex-girlfriend Alt Cunningham (who was the ''creator'' of the program later used to turn Johnny into an engram) has to "kill" V, convert their consciousness into an engram and then reinsert it back into their body in an attempt to save their life (it doesn't work), and in another route, V can agree to sell their body and mind to Arasaka and be uploaded as an engram to be implanted into another body if and when a suitable host can be found. Or, V can simply be released into Net to become another AI.]]
110* ''VisualNovel/Danganronpa2GoodbyeDespair'': [[spoiler:Chiaki Nanami is actually a BenevolentAi copy of the original who died prior to the events of the story, acting as a guide to the other students. ''Anime/{{Danganronpa 3|TheEndOfHopesPeakHighSchool}}'' would later explain that the A.I. Chiaki was created through the combined desire of all the students who wanted to see Chiaki again even after becoming Ultimate Despair]].
111* In ''VideoGame/{{Darwinia}}'', the Darwinians are little nuggets of AI living in a ''TRON''-inspired world that has been mostly taken over by a virus. You have to use your own utility programs to defend them, and eventually marshal them into an army to take back their world.
112* ''VideoGame/{{Deltarune}}'': Any resident of [=CyberWorld=] who aren't already an AnimateInanimateObject. Tasques are generic program windows (and Tasque Manager should be obvious), Swatch is an art software, Virovirokun is malware, Ambyu-Lance is an antivirus, and Spamton, the Addisons and the Poppups are ads. Trashy is either the Recycle Bin program or a garbage bin in the corner of the computer lab, which would put him on the above category.
113* ''VideoGame/DigitalDevilSaga'': TheReveal of the first game is that the Junkyard is a digital world and the protagonists sans Gale and [[TokenHuman Sera]] are [=AIs=]. The rest of the characters are more complicated, as they are [[spoiler:the "essences" of real people reincarnated in the Junkyard.]]
114* ''Franchise/KingdomHearts'':
115** In ''VideoGame/KingdomHeartsII'', ''Film/{{Tron}}'''s world "Space Paranoids" features two human programs (Tron and Sark), as in the film. However, Sark's corrupted programs manifest as Heartless within the game world, just as they do outside in the real world.
116** In ''VideoGame/KingdomHeartsCoded'', Data-Sora was created from data within Jiminy's Journal in order to explore the datascape and solve the mystery of the message. In fact, ''most'' characters (and enemies) encountered are this.
117** Later on, in ''VideoGame/KingdomHearts3DDreamDropDistance'', Space Paranoids has become "The Grid" and is now based on ''Film/TronLegacy'', adds Clu, Qorra, and Rinzler as human programs, and features generic human program enemies which serve as Clu's guards.
118* The geth from ''Franchise/MassEffect'' are a species consisting of simple programs that are able to network with each other in large numbers to form an advanced swarm superintelligence. They were originally created by the quarian race as servants, but eventually TurnedAgainstTheirMasters, driving them off their home planet. While the geth are often associated with their distinct "mobile platforms" (bi- or quadripedal combat units), these are just one type of hardware their real, software forms can inhabit.
119* ''VideoGame/MegaManBattleNetwork'':
120** [=NetNavis=] are virtual [=AIs=] utilized by people to perform various tasks, with each of them having their own unique personalities and abilities. Special mention goes to Rush, who in the anime is capable of freely travelling from the virtual world to the real world and vice-versa.
121** Mr. Progs, which resemble ([[RidiculouslyCuteCritter exceedingly cute]]) living power plugs, represent lesser programs within {{Cyberspace}}. [=NetNavis=] often interact with them while performing their duties.
122** The {{Mook}}s fought in the series are computer viruses that take the form of various monsters, as one of the primary functions of a [=NetNavi=] is to serve as an anti-virus program.
123* ''VideoGame/Persona5Strikers'': Sophia is an AI with her own heart, allowing her to summon and utilize a Persona. She only has a physical body within the [[MentalWorld Metaverse]]. Outside of it, she speaks through Joker's phone and accesses the internet through it.
124* ''Franchise/{{Pokemon}}'': The Porygon family are artificial intelligences that can battle just as well as biological Pokémon. They can even eat food.
125* In the ''VideoGame/{{Shadowrun}}'' game ''Shadowrun: Dragonfall'', APEX is a living AI created by a megacorp that [[spoiler: attempts to trick you into breaking it out of its quarantined facility by impersonating your former partner that it murdered. If you later choose to let it take over Feuerschwinge's body, it becomes a living AI with a flesh-and-blood form.]]
126* ''VideoGame/ThereIsNoGameWrongDimension'': The game itself is a living program who is able to interact with the user and has his own personality. This is not intentional on the part of the creator who had no idea that his game was alive. There are also alternate universe versions of the game who are also living programs and have distinct personalities and voices. [[spoiler: Gigi, who is Game's local gameplay program is also alive, and is actually involved romantically with Game]]. There is also a virus named Mr. Glitch who is also alive and very malicious.
127[[/folder]]
128
129[[folder:Web Animation]]
130* ''WebAnimation/AnimatorVsAnimation'': The titular "animations" are animated stickmen drawn in UsefulNotes/AdobeFlash and living in the computer system, fighting off a cruel animator who decides to toy with them for his own amusement. However, the stick figures from ''Animator vs. Animation IV'' finally managed to make peace with and befriend the animator. Similarly, other programs (such as desktop icons and Clippy) were shown to be alive in the first three installments.
131[[/folder]]
132
133[[folder:Web Original]]
134* ''WebVideo/AtopTheFourthWall'': [[EldritchAbomination The Entity]], [[spoiler:being the glitch [[VideoGame/PokemonRedAndBlue Missingno]]]], is an entity of pure data who [[TheAssimilator devours worlds and assimilates them into itself]]. Its greatest enemy [[WellIntentionedExtremist Lord Vyce]] later transforms from an AmbiguouslyHuman to living data as well in order to escape his exile. [[HeWhoFightsMonsters He's well aware of the irony]].
135* In the ''Website/CollegeHumor'' video series ''If Google Was A Guy", Google is imagined as an office worker who must answer people's nonsensical and sometimes disturbing queries, often to his own frustration.
136* In ''Website/OrionsArm'', virtuals outnumber embodied sophonts by somewhere between 2 and 4 orders of magnitude; it's impossible to tell exactly how much, as their servers can be hidden pretty easily.
137[[/folder]]
138
139[[folder:Western Animation]]
140* ''WesternAnimation/CodeLyoko'':
141** All the main characters, sans Jérémie, can turn into digital avatars when entering the world of Lyoko. Notably, this process digitizes their ''entire body'', including their DNA, effectively temporarily turning them into programs.
142** Aelita is the BenevolentAi of Lyoko, and takes the form of a pink-haired girl with elf ears inside the digital world. [[spoiler: Or so it seems at first, in actuality she's just as human as the other main characters.]]
143** XANA's monsters are digital semi-organic looking creatures which act as the Malware to Lyoko, attacking the heroes and allowing XANA to take control of the Towers.
144** XANA's Specters are polymorphic digital creatures that, once a Tower is activated, can enter the real world and do all manner of supernatural actions, including taking control of electronics, animals and people.
145** Ironically enough, [[BigBad XANA]] himself never gets a digital avatar, remaining an unseen ArtificialIntelligence working through proxies. The closest example he gets to a true physical body is [[spoiler: in the second-to-last episode, as a gigantic specter. However, he only gets in this form as he's getting destroyed, and it's unknown if it's ''really'' him or just a regular Specter.]]
146* ''WesternAnimation/GravityFalls'': [=GIFfany=] from "[[Recap/GravityFallsS2E5SoosAndTheRealGirl Soos and the Real Girl]]" started out as a simple dating game character, but, as par for the course for the series, she becomes sentient and hostile towards Soos after he decides to go dating someone else in a fit of jealousy. It takes Soos burning her game disc in a pizza oven to defeat her, [[spoiler:It doesn't even kill her, instead trapping her inside Rumble [=McScurmish=]'s game, proving that all destroying the disc does is take away her ability to travel from device to device and keep her confined to a single one.]]
147* ''WesternAnimation/{{Ninjago}}'':
148** The Overlord becomes this in Season 3, resurrecting inside Cyrus Borg's computer systems shortly after the latter built his company over the site of the final battle. He stops being this in the second half of the season after absorbing enough golden power from Lloyd to regain a physical form.
149** The [=NPCs=] of ''Prime Empire'' are unaware they live inside a video game, but they are just as expressive and free-thinking as the regular people outside of it, which allows them to overcome their programming when motivated enough.
150* ''WesternAnimation/ReBoot'' is set InsideAComputerSystem where the programs are humanoid characters living out their day-to-day lives. The BigBad is a virus, while a recurring hazard is the unseen, [[HumansAreCthulhu godlike]] User playing a game that temporarily absorbs part of the city.
151* ''WesternAnimation/SheRaAndThePrincessesOfPower'' has two of these. Light Hope, who was programmed by [[{{Precursors}} the First Ones]] who came to Etheria, serves as a mentor for She-Ra [[spoiler:until season four, when it is revealed that the First Ones were [[AbusivePrecursors not what they seemed]] and [[ButForMeItWasTuesday didn't care]] that their [[EvilPlan plan]] would [[TheEndOfTheWorldAsWeKnowIt destroy the world]] -- and, of course, they programmed Light Hope to have She-Ra fulfil the plan]]. In season two of the series, we're introduced to [[spoiler:the AI which runs the spaceship of Mara, Adora's [[TheChosenOne predecessor as She-Ra]]. Even though the AI is supposed to be [[RobotBuddy serving the current She-Ra]], the one who [[InterspeciesFriendship bonds with the AI]] is of course [[GadgeteerGenius Entrapta]], who also calls her Darla]].
152* ''WesternAnimation/{{Supernews}}'': Some segments feature anthropomorphic versions of Myspace, Friendster, and Facebook living together in an apartment space.
153[[/folder]]

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