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1[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/telenet_japan.png]]
2''Telenet Japan'' was a video game company incorporated in 1983 and dissolved in 2007, and during much of its history produced little of importance. Yet for a few years in the early 1990s its output was incredibly prolific, and it even managed to distribute some of its titles in the U.S. to acclaim. Telenet helped popularize anime-style cutscenes in video games.
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4Telenet in its heyday maintained many subsidiary divisions; the most famous of these subsidiaries was spun off, reacquired and was ultimately absorbed into Creator/BandaiNamcoEntertainment. Telenet in its decline mainly released mahjong games, parlor games, and golf games (which they had a curiously long history with). In 2006, Telenet made the dubious move of licensing several of its classic titles for HGame adaptations, which failed to pull Telenet out of its financial rut, as they would file for bankruptcy in 2007. Since then, their miscellaneous [=IPs=] from both Telenet and Wolf Team would be distributed to different companies. First {{Creator/Sunsoft}} in 2009, then it would be transfered to City Connection, and finally Edia would obtain the rights as of 2020.
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6!!!Wolf Team
7
8Starting out as the development team responsible for some of Telenet's earliest hits on the Platform/PC88, Wolf Team became an independent company in March 1987. Telenet retained a stake in Wolf Team, and brought the company back under its wing in July 1990. Wolf Team released many strategy games and visual novels for the Platform/PC98, ports of 1980s laserdisc games for the Platform/SegaCD and [=RPGs=] for various systems, but their most distinctive titles were their action games on the Platform/SharpX68000 and Platform/SegaGenesis.
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10By the time Wolf Team was beginning to develop the ambitious project that became ''VideoGame/TalesOfPhantasia'', Telenet was already in decline and unable to finance its production. An outside backer was found in Namco, whose ExecutiveMeddling drove several members of Wolf Team away to found Creator/TriAce. After the game proved to be a hit and legalities regarding Telenet keeping the Wolf Team developed [=IPs=] prior, they became almost totally focused on developing the ''VideoGame/TalesSeries'', with only one released game of theirs unconnected to it during that period.
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12There's a bit of morbid trivia about Wold Team founder Masahiro Akishino: He founded J-Force, a video game company in the early 90s. Sadly, J-Force was beset with financial problems and development delays as a result of taking too many projects at once and ran into trouble with its clients. In 1994, Akishino went missing, and the company subsequently fell into bankruptcy. Most of the employees went to join the recently founded Creator/IdeaFactory. Akishino's whereabouts remain unknown to this very day.
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14In 2002, Wolf Team became Namco Tales Studio, jointly-owned but with Namco holding the majority interest; its subsequent history is not included in the list of games below.
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18* ''Arcus'' series
19** ''Arcus Odyssey''
20* ''Cobra Command'' (Sega CD port)
21* ''Dino Land''
22* ''Earnest Evans'' series:
23** ''VideoGame/ElViento''
24** ''VideoGame/EarnestEvans''
25** ''Annet Futatabi''
26* ''Final Zone''
27** ''FZ Senki: Axis'' (released in the U.S. as ''Final Zone'')
28* ''Granada''
29* ''The Masked Rider: Film/KamenRiderZO''
30* ''Mid-Garts''
31* ''Neugier''
32* ''[[VideoGame/NinjaHayate Revenge of the Ninja]]''
33* ''[[VideoGame/RoadBlaster Road Avenger]]''
34* ''Sol-Feace'' (also released as ''Sol-Deace'')
35* ''VideoGame/TalesSeries''
36** ''VideoGame/TalesOfDestiny''
37** ''VideoGame/TalesOfEternia''
38** ''VideoGame/TalesOfPhantasia''
39** ''Tales of Phantasia: Narikiri Dungeon''
40** ''VideoGame/TalesOfTheWorld: Narikiri Dungeon 2''
41* ''VideoGame/TimeGal'' (Platform/SegaCD port)
42* ''Tokyo Twilight Busters''
43* ''Traysia''
44* ''VideoGame/{{Valis}}'' (original PC-88 version)
45* ''Yaksa''
46
47!!!Laser Soft
48
49Sin-Nihon Laser Soft was established in 1989, when Telenet became interested in developing games for the Platform/PCEngine CD and other console systems. The last releases to bear the Laser Soft name were the "Visual Collection" compilations of cutscenes from their ''VideoGame/{{Valis}}'' and ''VideoGame/CosmicFantasy'' games released in February 1993.
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51* ''VideoGame/{{Columns}}'' (Platform/PCEngine port)
52* ''VideoGame/CosmicFantasy'' series
53* ''VideoGame/DoomsdayWarrior''
54* ''VideoGame/{{Valis}} II, III, IV'' (Platform/PCEngine versions)
55** ''Syd of Valis''
56** ''Super Valis IV''
57
58!!!Renovation Game/Riot
59
60Renovation Game (also known as RENO, and not to be confused with Renovation Products) produced the majority of Telenet's games from around 1988, when Telenet was still mostly focused on Japanese home computers. Renovation Game was abolished in mid-1991, when Riot emerged as its direct successor.
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62* ''Beast Wrestler''
63* ''Death Bringer''
64* ''Exile'' (''XZR'') series
65* ''Final Zone II''
66* ''VideoGame/{{Gaiares}}''
67* ''VideoGame/GoldenAxe'' (Platform/PCEngine port)
68* ''VideoGame/LastAlert''
69* ''Pop'n Magic''
70* ''Psycho Dream''
71* ''Tenshi no Uta'' series
72* ''VideoGame/{{Valis}}'' (Platform/SegaGenesis and Platform/PCEngine versions)
73** ''Valis II'' (PC versions)
74** ''Valis III'' (Platform/SegaGenesis version)
75* ''Vapor Trail: Hyper Offence Formation'' (Platform/SegaGenesis port)
76* ''VideoGame/YsIIIWanderersFromYs'' (Platform/SegaGenesis port)
77
78!!!Renovation Products
79
80Telenet's overseas subsidiary Renovation Products published many of their games for the Platform/SegaGenesis, Sega CD and Platform/SuperNintendoEntertainmentSystem in the U.S. from 1990 until 1993, when it was sold to Creator/{{Sega}} and all further releases were cancelled. (The U.S. localizations of Telenet's [[Platform/TurboGrafx16 TurboGrafx-CD]] games were published either by NEC Technologies or Creator/WorkingDesigns.) Renovation Products also published a few Platform/SegaGenesis games which were not developed by any of Telenet's subsidiaries:
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82* ''Arrow Flash'' (by Sega)
83* ''Elemental Master'' (by Technosoft)
84* ''Gain Ground'' (by Sega)
85* ''Master of Monsters'' (by [=SystemSoft=])
86* ''Todd's Adventures in Slime World'' (by Creator/{{Epyx}})
87* ''Whip Rush'' (by VIC Tokai)
88
89!!!Other Telenet Japan games:
90
91* ''Digital Devil Story: Megami Tensei'' (PC-88 version)

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