Follow TV Tropes

Following

History YMMV / ZombiesAteMyNeighbors

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If you stand still after taking the Monster Potion, it doesn't wear off and you're invincible forever, so long as you don't move. While this sounds impractical, its brilliant for using against certain bosses and snakeoids.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoCasualtiesRun: Saving all the victims on every level. This is HarderThanHard, as it requires in-depth knowledge of every neighbor and monster position on all 49 levels to successfully pull off. You must have the right item on standby, such as a ghost potion. What makes this painful is not just that some neighbors transform into werewolves if you're not fast enough, counting as a death, but some neighbors are surrounded by monsters as soon as you find them, leaving you with precious seconds to save them. What's especially '''brutal''' is on some levels you need to exploit [[GoodBadBugs the limited enemy sprite loadout]], to avoid a monster spawning next to a victim.
Is there an issue? Send a MessageReason:
moved from main

Added DiffLines:

* NintendoHard:
** The game has [[LightningBruiser fast, tough, and mean enemies]], [[RespawningEnemies many of which respawn infinitely]]. Add a few [[ScrappyMechanic Scrappy Mechanics]], and a [[ContinuingIsPainful password system that resets your item and weapons]], and the zombies probably ''will'' eat your Neighbors.
** One of the ROM hacks of the game takes this up to eleven and decided you need between 1-3 tourist couples that each turn into a pair of werewolves 15 seconds after the start of the level in most of the levels. Have fun with those speed shoes.
Is there an issue? Send a MessageReason:
None


** The Martians very irritating enemies to deal with. They move very fast in pairs, and take turns to incapacite you for a few seconds over and over with their Bubble Guns. This can get your neighbors killed if you're unable to move in time to rescue them from another attacking monster.

to:

** The Martians very irritating annoying enemies to deal with. They move very fast in pairs, and take turns to incapacite you for a few seconds over and over with their Bubble Guns. This can get your neighbors killed if you're unable to move in time to rescue them from another attacking monster.

Added: 541

Changed: 251

Is there an issue? Send a MessageReason:
None


* GoddamnedBats: The football players push you around, which becomes irritating when you're trying to save cheerleaders. In Level 47, many of them spawn at once when you're trying to take down the last Snakeoid. Doesn't help that defeating it requires you to stay put.

to:

* GoddamnedBats: GoddamnedBats:
**
The football players push you around, which becomes irritating when you're trying to save cheerleaders. In Level 47, many of them spawn at once when you're trying to take down the last Snakeoid. Doesn't help that defeating it requires you to stay put.put.
** The Martians very irritating enemies to deal with. They move very fast in pairs, and take turns to incapacite you for a few seconds over and over with their Bubble Guns. This can get your neighbors killed if you're unable to move in time to rescue them from another attacking monster.
Is there an issue? Send a MessageReason:
None


** The vampires. They've got HP for days, and once encountered, if you choose not to fight, they will gladly chase you through the level until you either win it or die. Have fun with a few later levels which make you deal with ''more than one''.

to:

** The vampires. They've got HP for days, and once encountered, if you choose not to fight, they will gladly chase you through the level until you either win it or die. Have fun with a few later levels which make you deal with ''more than one''. Your only chance against them is to spam the [[EveryoneHatesMimes inflatable clown decoys]], if you stockpiled any.



** The Monster Potion, which grants a few minutes of NighInvulnerable, and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines, so it's possible to put certain neighbors at risk if used too flippantly.

to:

** The Monster Potion, which grants a few minutes of NighInvulnerable, [[NighInvulnerable Nigh-invulnerability]], and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines, so it's possible to put certain neighbors at risk if used too flippantly.
Is there an issue? Send a MessageReason:
None


* SugarWiki/FunnyMoments: While it's inconvenient for the player, getting squashed flat by the giant baby is an amusing visual, particularly when playing as Julie who gets a stunned "Whoa..." expression.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss

to:

* ThatOneBossThatOneBoss:



** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is only found once, is very hard to find, and isn't even present in the Genesis version. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]

to:

** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is only found once, is very hard to find, and isn't even present in the Genesis version. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]]]
----
Is there an issue? Send a MessageReason:
None


** The Genesis release was coded from the SNES version, and it shows. The graphics, music and sound effects had to be reconverted to fit the software capabilities of the Genesis. Oh, and the Genesis version doesn't have the secret flamethrower.

to:

** The Genesis release was coded from the SNES version, and it shows. The graphics, music and sound effects had to be reconverted to fit the software capabilities of the Genesis. Oh, and the Genesis version [[VersionExclusiveContent doesn't have the secret flamethrower.flamethrower]].
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* SpiritualSuccessor: A game named [[https://www.instagram.com/demonsatemyneighbors/ Demons Ate My Neighbors]] (or [[FunWithAcronyms DAMN), where you have to exorcise possessed people, is being worked on.

to:

* SpiritualSuccessor: A game named [[https://www.instagram.com/demonsatemyneighbors/ Demons Ate My Neighbors]] (or [[FunWithAcronyms DAMN), DAMN]]), where you have to exorcise possessed people, is being worked on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpiritualSuccessor: A game named [[https://www.instagram.com/demonsatemyneighbors/ Demons Ate My Neighbors]] (or [[FunWithAcronyms DAMN), where you have to exorcise possessed people, is being worked on.

Added: 170

Removed: 191

Is there an issue? Send a MessageReason:
Merged trope per Wick Cleaning Projects


* QuirkyWork: This may be the only game in which you [[ImprobableWeaponUser kill zombies with water guns]] and [[UnusuallyUninterestingSight find Bazookas in cupboards.]]






** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is only found once, is very hard to find, and isn't even present in the Genesis version. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]
* WhatDoYouMeanItWasntMadeOnDrugs: This may be the only game in which you [[ImprobableWeaponUser kill zombies with water guns]] and [[UnusuallyUninterestingSight find Bazookas in cupboards.]]

to:

** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is only found once, is very hard to find, and isn't even present in the Genesis version. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]
* WhatDoYouMeanItWasntMadeOnDrugs: This may be the only game in which you [[ImprobableWeaponUser kill zombies with water guns]] and [[UnusuallyUninterestingSight find Bazookas in cupboards.
]]

Added: 767

Changed: 759

Removed: 469

Is there an issue? Send a MessageReason:
Example Indentation In Trope Lists. Deleting Natter. FIW now requires at least two sequels.


* DemonicSpiders: The vampires. They've got HP for days, and once encountered, if you choose not to fight, they will gladly chase you through the level until you either win it or die. Have fun with a few later levels which make you deal with ''more than one''.

to:

* DemonicSpiders: DemonicSpiders:
**
The vampires. They've got HP for days, and once encountered, if you choose not to fight, they will gladly chase you through the level until you either win it or die. Have fun with a few later levels which make you deal with ''more than one''.



* FirstInstallmentWins: ''Zombies Ate My Neighbors'' is a lot more well known than its sequel ''Ghoul Patrol''.



* GameBreaker: The Monster Potion, which grants a few minutes of NighInvulnerable, and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines, so it's possible to put certain neighbors at risk if used too flippantly.

to:

* GameBreaker: GameBreaker:
**
The Monster Potion, which grants a few minutes of NighInvulnerable, and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines, so it's possible to put certain neighbors at risk if used too flippantly.



* GoodBadBugs: It is possible to kill [[HockeyMaskAndChainsaw Chainsaw Maniacs]] in one hit with a Bazooka/Clown Doll combo; said Maniacs are tougher than the ''SandWorm boss.''

to:

* GoodBadBugs: GoodBadBugs:
**
It is possible to kill [[HockeyMaskAndChainsaw Chainsaw Maniacs]] in one hit with a Bazooka/Clown Doll combo; said Maniacs are tougher than the ''SandWorm boss.''



*** Playing with three-button controllers on the Genesis version[[note]]Three-button controllers only have A, B and C on the right side of the pad. Six-button controllers have X, Y and Z above A, B and C[[/note]]. To cycle though your weapons, you have to hold A while pressing B. To cycle though your items, you have to hold B while pressing C. In a sense, you have to use weapons or items to go through your inventory.

to:

*** ** Playing with three-button controllers on the Genesis version[[note]]Three-button controllers only have A, B and C on the right side of the pad. Six-button controllers have X, Y and Z above A, B and C[[/note]]. To cycle though your weapons, you have to hold A while pressing B. To cycle though your items, you have to hold B while pressing C. In a sense, you have to use weapons or items to go through your inventory.



*** Speedrunners usually try to ''ever-so-slightly'' enter its loading area while using Pandora Boxes in succession as soon as the boss is in sight, but even then, this is not a guaranteed painless strategy. Giant Baby's insane speed means its often appearing and disappearing so damn quickly the screen-nuke item fails to hit it's target and thus is wasted.
Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: ''VideoGame/ZombiesAteMyNeighbors'' is a lot more well known than its sequel ''Ghoul Patrol''.

to:

* FirstInstallmentWins: ''VideoGame/ZombiesAteMyNeighbors'' ''Zombies Ate My Neighbors'' is a lot more well known than its sequel ''Ghoul Patrol''.

Added: 515

Changed: 241

Is there an issue? Send a MessageReason:
None


* PortingDisaster: The Genesis release was coded from the SNES version, and it shows. The graphics, music and sound effects had to be reconverted to fit the software capabilities of the Genesis. Oh, and the Genesis version doesn't have the secret flamethrower.

to:

* PortingDisaster: PortingDisaster:
**
The Genesis release was coded from the SNES version, and it shows. The graphics, music and sound effects had to be reconverted to fit the software capabilities of the Genesis. Oh, and the Genesis version doesn't have the secret flamethrower.flamethrower.
** The 2021 CompilationRerelease was criticized for being a barebones port, with no ability adjust screen options or controls. Worse, the default controls for both games were changed for no good reason, leading to cases of DamnYouMuscleMemory for players of the original.
Is there an issue? Send a MessageReason:
None


** The fishmen combine everything awful about Werewolves with the ability to jump in and out of the water at will. They're just as fast as you are in the water, which is bad enough, but they can also spawn instantly in the areas they can do so, and these areas tend to be way, WAY too close to victims, ESPECIALLY the innertube guys, who are basically already dead if you're still on dry land and the fishmen aren't.

to:

** The fishmen combine everything awful about Werewolves with the ability to jump in and out of the water at will. They're just as fast as you are in the water, which is bad enough, but they can also spawn instantly in the areas where they can do so, and these areas tend to be way, WAY too close to victims, ESPECIALLY the innertube guys, who are basically already dead if you're still on dry land and the fishmen aren't.

Added: 416

Changed: 364

Is there an issue? Send a MessageReason:
None


** The fishmen combine everything awful about Werewolves with the ability to jump in and out of the water at will. They're just as fast as you are in the water, which is bad enough, but they can also spawn instantly in the areas they can do so, and these areas tend to be way, WAY too close to victims, ESPECIALLY the innertube guys, who are basically already dead if you're still on dry land and the fishmen aren't.



* ItsHardSoItSucks: ''Zombies Ate My Neighbors'' has received a lot of criticism for its brutal and even downright cheap gameplay. It gets especially bad in the second half of the game where it adores throwing damaging and fast enemies at you and building maps in such a way it is almost impossible to complete a level without losing at least one neighbor unless RNG is kind. Using a password to return where you left off is also not a good option since it will dump you in with your weakest weaponry, forcing you to return instead to an earlier level so you can build up your arsenal just to stand a chance. [[ContestedSequel Though it does remain divisive]], ''Ghoul Patrol'' has earned itself fans over the years thanks to not having its predecessors extreme difficulty.

to:

* ItsHardSoItSucks: ''Zombies Ate My Neighbors'' has received a lot of criticism for its brutal and even sometimes downright cheap gameplay. It gets especially bad in the second half of the game where it adores throwing damaging and fast enemies at you and on top of building maps in such a way that it is almost impossible to complete a level without losing at least one neighbor neighbor, unless the RNG is kind. kind and you know EXACTLY how to deal with particularly at-risk neighbors. Using a password to return where you left off is also not a good option since it will dump you in with your weakest weaponry, forcing you to either return instead to an earlier level so you can build up your arsenal just to stand a chance. chance, or to just forego passwords altogether and just beat the 49-level marathon from start to finish. [[ContestedSequel Though it does remain divisive]], ''Ghoul Patrol'' has earned itself fans over the years thanks to not having toning down its predecessors predecessor's extreme difficulty.



** Tourist-werewolves, seemingly put there specifically to punish players that are doing too well. In certain levels, tourists will turn into werewolves after a certain amount of time has passed, different for each level, and if they transform it counts as a victim death. The real kicker is they don't even ease you into it. They first show up in level 7, with a time limit of about 10 seconds, and you have the potential to lose THREE victims if you miss all 3 before the time limit is up. One level has FOUR of them, even if the time limit is generous enough. The majority of the time you have BARELY enough time to collect them all even if you've looked at a map and know exactly where they are. The worst offender is a level in which you have EIGHT SECONDS to collect 2 tourists, impossible without the speed shoes. And there's a third all the way in the far opposite corner of the map that is 100% impossible to get to before the time is up. The only way to avoid losing them is to exploit sprite limits, as though the tourists count as one victim, when they transform they become 2 werewolves, so you'd have to bait a bunch of enemies into following you before getting too close. And you also have to take into account that when the game came out there weren't online maps and guides, which only makes this mechanic even more of a jerk move. The Genesis version on the other hand is ''much'' more forgiving on this aspect.

to:

** Tourist-werewolves, seemingly put there specifically to punish players that are doing too well. In certain levels, tourists will turn into werewolves after a certain amount of time has passed, different for each level, and if they transform it counts as a victim death.death (as well as forcing you to deal with two higher-end enemies who can jump around and wreak havoc on the other neighbors). The real kicker is they don't even ease you into it. They first show up in level 7, with a time limit of about 10 seconds, and you have the potential to lose THREE victims if you miss all 3 before the time limit is up. One level has FOUR of them, even if the time limit is generous enough. The majority of the time you have BARELY enough time to collect them all even if you've looked at a map and know exactly where they are. The worst offender is a level in which you have EIGHT SECONDS to collect 2 tourists, impossible without the speed shoes. And there's a third all the way in the far opposite corner of the map that is 100% impossible to get to before the time is up. The only way to avoid losing them is to exploit sprite limits, as though the tourists count as one victim, when they transform they become 2 werewolves, so you'd have to bait a bunch of enemies into following you before getting too close. And you also have to take into account that when the game came out there weren't online maps and guides, which only makes this mechanic even more of a jerk move. The Genesis version on the other hand is ''much'' more forgiving on this aspect.



** Footballs. Their main purpose is for the "Pass Completion" bonus on two levels. And even so, it's hard to throw them at the football players because they hardly stand still while you dodge aliens and Snakeoids. They just take up space for the rest of the game.

to:

** Footballs. Their main purpose is for the "Pass Completion" bonus on two levels. And even so, it's hard to throw them at the football players because they hardly just won't stand still while you YOU have to dodge aliens and Snakeoids. They just take up space for the rest of the game.
Is there an issue? Send a MessageReason:
None


* GameBreaker: The Monster Potion, which grants a few minutes of NighInvulnerable, and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines.

to:

* GameBreaker: The Monster Potion, which grants a few minutes of NighInvulnerable, and also has punches that can destroy ALL but a few bosses very quickly and that can break through walls and doors. The only drawbacks are, you cannot while transformed open Skull Doors, swim, or use trampolines.trampolines, so it's possible to put certain neighbors at risk if used too flippantly.



** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is very hard to find. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]

to:

** Have fun battling Dr. Tongue's spider form. A [[GiantSpider huge target]] that is capable of moving very quickly, [[CobwebJungle spitting web all over the place]] that slows your character down, spawning little [[DemonicSpiders spiders]] to attack you... Unlike every other monster, he has no weapon that will quickly kill him, and the most effective weapon is only found once, is very hard to find.find, and isn't even present in the Genesis version. To make matters worse, he's fought ''twice'', and [[OneWingedAngel after the second time, he transforms into another form.]]

Added: 773

Changed: 159

Is there an issue? Send a MessageReason:
None


* FirstInstallmentWins: Good luck to anyone who tries to find at least one person who thinks ''Ghoul Patrol'' is better than ''VideoGame/ZombiesAteMyNeighbors''.

to:

* FirstInstallmentWins: Good luck to anyone who tries to find at least one person who thinks ''VideoGame/ZombiesAteMyNeighbors'' is a lot more well known than its sequel ''Ghoul Patrol'' is better than ''VideoGame/ZombiesAteMyNeighbors''.Patrol''.


Added DiffLines:

* ItsHardSoItSucks: ''Zombies Ate My Neighbors'' has received a lot of criticism for its brutal and even downright cheap gameplay. It gets especially bad in the second half of the game where it adores throwing damaging and fast enemies at you and building maps in such a way it is almost impossible to complete a level without losing at least one neighbor unless RNG is kind. Using a password to return where you left off is also not a good option since it will dump you in with your weakest weaponry, forcing you to return instead to an earlier level so you can build up your arsenal just to stand a chance. [[ContestedSequel Though it does remain divisive]], ''Ghoul Patrol'' has earned itself fans over the years thanks to not having its predecessors extreme difficulty.
Is there an issue? Send a MessageReason:
None


** While it seems like a good idea to [[VideoGameCrueltyPotential let your neighbors die on purpose,]] [[VideoGameCrueltyPunishment don't]]. Every time you get to 40,000 points, you should get an extra life, but if you lost any neighbors, it will replace that neighbor instead. [[UnstableEquilibrium So, for every victim that dies, it makes it much harder for you to earn extra lives.]]

to:

** While it seems like a good idea to [[VideoGameCrueltyPotential let your neighbors die on purpose,]] [[VideoGameCrueltyPunishment don't]]. Every time you get to 40,000 points, you should get an extra life, but if you lost any neighbors, it will replace that a single neighbor instead. [[UnstableEquilibrium So, for every victim that dies, it makes it much harder for you to earn extra lives.lives, and it doesn't get easier to earn those 40,000 points or keep all ten neighbors alive as you go.]]



** Tomatoes are mainly used as a hard counter to the Martians. The catch is that the lobbed range and slow rate of fire make it hard to hit the comparatively speedy Martians, and [[FragileSpeedster those Martians are so weak that they die in one or two watergun shots anyway.]]

to:

** Tomatoes are mainly used as a hard counter to the Martians. The catch is that the lobbed range and slow rate of fire make it hard to hit the comparatively speedy Martians, and [[FragileSpeedster those Martians are so weak that they die in one or two watergun shots anyway.hit to just about anything, including your MUCH faster-firing water gun.]]



** The Giant Baby. It moves entirely [[LightningBruiser too fast for something so big]]. It's even faster than you are with SprintShoes. It also moves in a very erratic pattern that is impossible to predict, and will flatten you if you come anywhere close to it. On top of that, it fires milk at you from a distance and takes a lot of damage before it finally goes down. Outside of using a monster potion (or several, as the baby never wants to stay in one place long enough for you to actually hit it), there's no easy way to deal with it. And no, you can't just ignore it, because defeating it turns it into a normal baby, meaning you ''have'' to kill the damn thing to finish the level.

to:

** The Giant Baby. It moves entirely [[LightningBruiser too fast for something so big]]. It's even faster than you are with SprintShoes. It also moves in a very erratic pattern that is impossible to predict, and will flatten you if you come anywhere close to it. On top of that, it fires milk at you from a distance and takes a lot of damage before it finally goes down.down, and it's often found in areas where it can take out a LOT of victims. Outside of using a monster potion (or several, as the baby never wants to stay in one place long enough for you to actually hit it), there's no easy way to deal with it. And no, you can't just ignore it, because defeating it turns it into a normal baby, baby and typically drops a skeleton key to the area housing the stage's final victim, meaning you ''have'' to kill the damn thing to finish the level.any level you see it in.

Top