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Up To Eleven is being dewicked, What An Idiot is now flamebait and probably making a bit of a hatchet job with dealing with some trope slashing.
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* DemonicSpiders / GoddamnBats: Certain planes can quite easily become either (or even ''[[UpToEleven both]]'') of these with a skilled pilot controlling them.The Soviet I-16 (early and late models) and I-17, for instance: average firepower, but ''alarmingly'' fast, very agile, AND they're small planes--getting your guns on them and scoring damage can be a nightmare...especially if you're suckered into a turning fight, and have to contend with the other guy nickle-and-diming you to death with ''his'' guns. [[WhatAnIdiot And if you don't mind the altitude and/or speed]], you can even be tricked into crashing into the ground or stalling, respectively.
** On the other hand, pulling this off yourself, AS one of the aforementioned planes is [[VideoGameCrueltyPotential awesomely evil.]] Bonus points if your victim is in a higher-tier plane than you.
** On the other hand, pulling this off yourself, AS one of the aforementioned planes is [[VideoGameCrueltyPotential awesomely evil.]] Bonus points if your victim is in a higher-tier plane than you.
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* DemonicSpiders / GoddamnBats: DemonicSpiders: Certain planes can quite easily become either (or even ''[[UpToEleven both]]'') of these this with a skilled pilot controlling them.The Soviet I-16 (early and late models) and I-17, for instance: average firepower, but ''alarmingly'' fast, very agile, AND they're small planes--getting your guns on them and scoring damage can be a nightmare...especially if you're suckered into a turning fight, and have to contend with the other guy nickle-and-diming nickel-and-diming you to death with ''his'' guns. [[WhatAnIdiot And if you don't mind the altitude and/or speed]], speed, you can even be tricked into crashing into the ground or stalling, respectively.
**respectively. On the other hand, pulling this off yourself, AS one of the aforementioned planes is [[VideoGameCrueltyPotential awesomely evil.]] Bonus points if your victim is in a higher-tier plane than you.
**
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* WinBackTheCrowd: The October 10, 2017 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test.
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* WinBackTheCrowd: The October 10, 2017 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test. Even Jingles, who swore off version 1.0 after becoming highly disillusioned with it, has decided to give the game a second chance.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]] Fans from both camp often bicker with each other whether ''[=WoWp=]'''s arcade approach is good or not.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]] Fans from both camp often bicker with each other whether ''[=WoWp=]'''s arcade approach is good or not.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]] Fans from both camp often bicker with each other whether [=WoWp=]'s arcade approach is good or not.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]] Fans from both camp often bicker with each other whether [=WoWp=]'s ''[=WoWp=]'''s arcade approach is good or not.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]]
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]][[/note]] Fans from both camp often bicker with each other whether [=WoWp=]'s arcade approach is good or not.
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* WinBackTheCrowd: The October 10 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test.
to:
* WinBackTheCrowd: The October 10 10, 2017 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test.
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None
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* ToughActToFollow: It's argued that a combination of this trope and DuelingGames with competitor ''VideoGame/WarThunder'' led this title to have a case of MiddleChildSyndrome among Wargaming's titles. Just compare the amount of content on this page to the [[Videogame/WorldOfTanks first]] and [[Videogame/WorldOfWarships third]].
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* ToughActToFollow: It's argued that a combination of this trope and DuelingGames with competitor ''VideoGame/WarThunder'' led this title to have a case of MiddleChildSyndrome among Wargaming's titles. Just compare the amount of content on this page to the [[Videogame/WorldOfTanks first]] and [[Videogame/WorldOfWarships third]].third]].
* WinBackTheCrowd: The October 10 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test.
* WinBackTheCrowd: The October 10 release of version 2.0 seems to have won the support of many who previously considered World of Warplanes little more than a punchline, saying this should be considered the ''real'' release of the game and previous versions should be treated as if they were part of the beta test.
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None
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]]
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed [[ToughActToFollow overshadowed]] in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released (two years ahead of War Thunder), as well as having the advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode, making Wargaming the undisputed champion here. [[/note]]
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* MiddleChildSyndrome: Compare this game's publicity to Wargaming's first and third titles.
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* MiddleChildSyndrome: Compare this game's publicity to Wargaming's first and third titles. See ToughActToFollow below for more info.
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** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just crashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.
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** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just crashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.attacks.
* ToughActToFollow: It's argued that a combination of this trope and DuelingGames with competitor ''VideoGame/WarThunder'' led this title to have a case of MiddleChildSyndrome among Wargaming's titles. Just compare the amount of content on this page to the [[Videogame/WorldOfTanks first]] and [[Videogame/WorldOfWarships third]].
* ToughActToFollow: It's argued that a combination of this trope and DuelingGames with competitor ''VideoGame/WarThunder'' led this title to have a case of MiddleChildSyndrome among Wargaming's titles. Just compare the amount of content on this page to the [[Videogame/WorldOfTanks first]] and [[Videogame/WorldOfWarships third]].
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* MiddleChildSyndrome: Compare this game's publicity to Wargaming's first and third titles.
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released, as well as having the lead in marketing and publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode. [[/note]]
to:
* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released, released (two years ahead of War Thunder), as well as having the lead advantage in marketing and mainstream publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode.mode, making Wargaming the undisputed champion here. [[/note]]
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]].
to:
* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]]. [[note]] [=WoT=] had the advantage in being the first game Wargaming released, as well as having the lead in marketing and publicity. Meanwhile [=WoWs=] has the edge in the fact that War Thunder, as of the current patch, is focusing on its Ground Forces mode, rather than going for a Naval Combat mode. [[/note]]
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* DuelingGames: With ''VideoGame/WarThunder'', which is partly why this game is overshadowed in comparison to Wargaming's other [[Videogame/WorldOfTanks two]] [[Videogame/WorldOfWarships titles]].
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** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just cashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.
to:
** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just cashing crashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.
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** Additionally, any map has the potential to become this due to the simple terrain - Ground Attack planes suffer on maps that don't provide good ground cover, Fighters suffer on larger maps since they can't get from point A to point B very fast compared to Heavy Fighters (though this isn't always the case), and Heavy Fighters are in peril in maps that DO offer significant ground cover as they aren't very maneuverable.
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** Additionally, any map has the potential to become this due to the simple terrain - Ground Attack planes suffer on maps that don't provide good ground cover, Fighters suffer on larger maps since they can't get from point A to point B very fast compared to Heavy Fighters (though this isn't always the case), and Heavy Fighters are in peril in maps that DO offer significant ground cover as they aren't very maneuverable.maneuverable.
** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just cashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.
** "Winter War" can be quite an annoying map: AA guns for both teams are tightly packed, and in large numbers: fighters at low altitude can be cut to pieces VERY fast if they wander over to the "wrong" side of the map; diving attacks can become suicidal if you don't pull out early--and that's ''before'' you're in any real danger of just cashing into the ground! Ground attackers don't get any breaks either--the terrain is very flat and plain, so they're wide open to attacks.
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* DemonicSpiders / GoddamnBats: Certain planes can quite easily become either (or even ''[[UpToEleven both]]'') of these with a skilled pilot controlling them.The Soviet I-16 (early and late models) and I-17, for instance: average firepower, but ''alarmingly'' fast, very agile, AND they're small planes--getting your guns on them and scoring damage can be a nightmare...especially if you're suckered into a turning fight, and have to contend with the other guy nickle-and-diming you to death with ''his'' guns. [[WhatAnIdiot And if you don't mind the altitude and/or speed]], you can even be tricked into crashing into the ground or stalling, respectively.
** On the other hand, pulling this off yourself, AS one of the aforementioned planes is [[VideoGameCrueltyPotential awesomely evil.]] Bonus points if your victim is in a higher-tier plane than you.
** On the other hand, pulling this off yourself, AS one of the aforementioned planes is [[VideoGameCrueltyPotential awesomely evil.]] Bonus points if your victim is in a higher-tier plane than you.
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* ThatOneLevel: "National Park" and "Pacific Ocean" maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get "National Park" for probably at least 75% of your battles. "Pacific Ocean" is basically the same, but for Tiers V to VIII.
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* ThatOneLevel: "National Park" and "Pacific Ocean" maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get "National Park" for probably at least 75% of your battles. "Pacific Ocean" is basically the same, but for Tiers V to VIII.VIII.
** Additionally, any map has the potential to become this due to the simple terrain - Ground Attack planes suffer on maps that don't provide good ground cover, Fighters suffer on larger maps since they can't get from point A to point B very fast compared to Heavy Fighters (though this isn't always the case), and Heavy Fighters are in peril in maps that DO offer significant ground cover as they aren't very maneuverable.
** Additionally, any map has the potential to become this due to the simple terrain - Ground Attack planes suffer on maps that don't provide good ground cover, Fighters suffer on larger maps since they can't get from point A to point B very fast compared to Heavy Fighters (though this isn't always the case), and Heavy Fighters are in peril in maps that DO offer significant ground cover as they aren't very maneuverable.
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None
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* ThatOneLevel: "National Park" and "Pacific Ocean" maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get "National Park" for probably at least 75% of your battles. "Pacific Ocean" is basically the same, but or Tiers V to VIII.
to:
* ThatOneLevel: "National Park" and "Pacific Ocean" maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get "National Park" for probably at least 75% of your battles. "Pacific Ocean" is basically the same, but or for Tiers V to VIII.
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I\'m on the EU server, and we\'ve had Spits and Mosquitoes since release.
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* InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.
** This probably is applicable to the European servers only, as Russian servers has the British tech tree since the late Open Beta.
** This probably is applicable to the European servers only, as Russian servers has the British tech tree since the late Open Beta.
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* ThatOneLevel: National Park and Pacific Ocean maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get National Park for probably at least 75% of your battles. Pacific Ocean is basically the same, but or Tiers V to VIII.
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* ThatOneLevel: National Park "National Park" and Pacific Ocean "Pacific Ocean" maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get National Park "National Park" for probably at least 75% of your battles. Pacific Ocean "Pacific Ocean" is basically the same, but or Tiers V to VIII.
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* InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.
to:
* InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.update.
** This probably is applicable to the European servers only, as Russian servers has the British tech tree since the late Open Beta.
* ThatOneLevel: National Park and Pacific Ocean maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get National Park for probably at least 75% of your battles. Pacific Ocean is basically the same, but or Tiers V to VIII.
** This probably is applicable to the European servers only, as Russian servers has the British tech tree since the late Open Beta.
* ThatOneLevel: National Park and Pacific Ocean maps. Probably not from their difficulty as levels — your main opponents are the other players, not the terrain — but from their sheer repetitiveness: there are relatively few maps in the game, so if your current plane is between Tier III to Tier VII, you can rest assured that you'd get National Park for probably at least 75% of your battles. Pacific Ocean is basically the same, but or Tiers V to VIII.
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InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.
to:
* InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.
Is there an issue? Send a MessageReason:
None
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InternetBackdraft: Following the initial release, RAF fans are angry to see that there are no British Planes in the game while apologists stress patience and assurance that they'll be included in a future update.