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* BrokenAesop: It's established that tribe membership is entirely by choice; a werewolf joins the tribe they personally identify with and it's up to each member to interpret the tribe's philosophies based on their own morality...except the Cult of Fenris and the Stargazers. ''Those'' tribes and every last member have unilaterally decided to leave the Garou Nation--one becoming villains--and are closed off as player options.

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* BrokenAesop: It's established that tribe membership is entirely by choice; a werewolf joins the tribe they personally identify with and it's up to each member to interpret the tribe's philosophies based on their own morality... except the Cult of Fenris and the Stargazers. ''Those'' tribes and every last member have unilaterally decided to leave the Garou Nation--one becoming villains--and are closed off as player options.



* ValuesDissonance: Many environmental activist fans dislike the book's message than the violent bold action that Garou are (in)famous for are decried now as having been worse than the polluters themselves.

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* ValuesDissonance: Many environmental activist fans dislike the book's message than that the violent bold action that the Garou are (in)famous for are now decried now as having been worse than the polluters themselves.
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Broken Aesop has long been established as a YMMV trope.

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* BrokenAesop: It's established that tribe membership is entirely by choice; a werewolf joins the tribe they personally identify with and it's up to each member to interpret the tribe's philosophies based on their own morality...except the Cult of Fenris and the Stargazers. ''Those'' tribes and every last member have unilaterally decided to leave the Garou Nation--one becoming villains--and are closed off as player options.

Changed: 618

Removed: 434

Is there an issue? Send a MessageReason:
Broken Aesop is not a YMMV trope.


* BrokenAesop: It's established that tribe membership is entirely by choice; a werewolf joins the tribe they personally identify with and it's up to each member to interpret the tribe's philosophies based on their own morality...except the Cult of Fenris and the Stargazers. ''Those'' tribes and every last member have unilaterally decided to leave the Garou Nation--one becoming villains--and are closed off as player options.
* BrokenBase: Many fans were not happy with the Get of Fenris being removed as a playable tribe due to two factors. 1) It has long since be established that the Get not only were TheAtoner for their past support for the Nazis and actively purged those that did supported it years ago. And 2) the fact the Red Talons, who want to straight up Genocide the human race were allowed to stay while the Get were removed is very hypocritical.

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* BrokenAesop: It's established that tribe membership is entirely by choice; a werewolf joins the tribe they personally identify with and it's up to each member to interpret the tribe's philosophies based on their own morality...except the Cult of Fenris and the Stargazers. ''Those'' tribes and every last member have unilaterally decided to leave the Garou Nation--one becoming villains--and are closed off as player options.
* BrokenBase:
TheyChangedItNowItSucks: Many fans were not happy with the Get of Fenris being removed as a playable tribe due to two factors. 1) It has long since be established that the Get not only were TheAtoner for their past support for the Nazis and actively purged those that did supported support it years ago. And 2) the fact the Red Talons, who want to straight up Genocide genocide the human race were allowed to stay while the Get were removed is very hypocritical.

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* BaseBreakingCharacter: [[MisanthropeSupreme The Red Talons]]. You see them as [[KillAllHumans psychotically misanthropic]] {{Designated Hero}}es who exist to act as White Wolf's [[WriterOnBoard authorial beatstick whenever a writer wants to heavy-handedly rant on humanity and civilization's evils]], or {{Well Intentioned Extremist}}s with [[JerkassHasAPoint valid points]] whose brutal behaviour is driven by the CrapsackWorld they live in and [[HumansAreBastards WoD-humanity's destructive nature]]; there is no middle ground. Tellingly, their {{spiritual successor}}s in the TabletopGame/ChroniclesOfDarkness are out and out ''villains''.

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* BaseBreakingCharacter: BaseBreakingCharacter:
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[[MisanthropeSupreme The Red Talons]]. You see them as [[KillAllHumans psychotically misanthropic]] {{Designated Hero}}es who exist to act as White Wolf's [[WriterOnBoard authorial beatstick whenever a writer wants to heavy-handedly rant on humanity and civilization's evils]], or {{Well Intentioned Extremist}}s with [[JerkassHasAPoint valid points]] whose brutal behaviour is driven by the CrapsackWorld they live in and [[HumansAreBastards WoD-humanity's destructive nature]]; there is no middle ground. Tellingly, their {{spiritual successor}}s in the TabletopGame/ChroniclesOfDarkness are out and out ''villains''.''villains''.
** Many [[GameMaster Storytellers]] don't allow Nagah to be played unless they take a ''lot'' of liberty with the lore. This is primarily because they are designed around [[PlayerVsPlayer PvP]] and PlayerKilling. This makes them ''incredibly'' disruptive as player characters, moreso than Nuwisha (Who might be ActuallyPrettyFunny). Some think this makes sense, others think this causes a ''lot'' of missed potential.

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