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** From the third game, while there's tons of broken characters, one character is agreed upon to be the single best character in the whole game, Xiahou Ba. His Special Move increases his attack and movement speed to a ridiculous degree and also works as an InvulnerableAttack, he wields a {{BFS}}, and with an optimal setup you can use the move again by the time it runs out. All of this translates into making him a LightningBruiser with insane offensive power.

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** From the third game, while there's tons of broken characters, one character is agreed upon to be the single best character in the whole game, Xiahou Ba. His Special Move increases his attack and movement speed to a ridiculous degree and also works as an InvulnerableAttack, he wields a {{BFS}}, {{BFS}} and can shoot huge {{Sword Beam}}s and shockwaves out of it twice in succession, and with an optimal setup a maxed out Osmosis, you can use easily gain back the amount of Musou the move again costs to us by the time it runs out. All of this translates into making him a LightningBruiser with insane offensive power.
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*** There's also a number of generic {{Game Breaker}}s available for all characters: using a rare skill that makes all elemental skills activate on every hit meaning all your attacks are unblockable, kill mooks in a single hit and do a percentage of damage to anything stronger on every hit, using officer skills that greatly reduce your Musou consumption and playing as one of the Samurai Warriors characters who can move and attack normally during their Musou while still remainging invincible as long as there's enemies to kill and the rarest is using one of the 2 characters that block attacks while attacking and giving them equipment that allows them to block attacks from any direction and recover life when blocking.

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*** There's also a number of generic {{Game Breaker}}s available for all characters: using a rare skill that makes all elemental skills activate on every hit as long as your Musou bar is full, meaning all your attacks are unblockable, kill mooks in a single hit and do a percentage of damage to anything stronger on every hit, using officer skills that greatly reduce your Musou consumption and playing as one of the Samurai Warriors characters who can move and attack normally during their Musou while still remainging invincible as long as there's enemies to kill and the rarest is using one of the 2 characters that block attacks while attacking and giving them equipment that allows them to block attacks from any direction and recover life when blocking.
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* [[Awesome/VideoGameLevels Crowning Level Of Awesome]]: The DLC stage in 3 titled "Speed Is Of The Essence". In a nutshell, you are alone, and facing you are tons and tons of constantly respawning enemies. Your goal? Kill as many enemies you can to trigger the appearances of unique generals up until Orochi X, all under 15 minutes. Tons of kill counts, no allies to worry about, no missions to hinder your performance, and the time limit can be eliminated using the Musou Battlefields.
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*** There's also a number of generic {{Game Breaker}}s available for all characters: using a rare skill that makes all elemental skills activate on every hit meaning all your attacks are unblockable, kill mooks in a single hit and do a percentage of damage to anything stronger on every hit, using a officer skills that greatly reduce your Musou consumption and playing as one of the Samurai Warriors characters who can move and attack normally during their Musou while still remainging invincible as long as there's enemies to kill and the rarest is using one of the 2 characters that block attacks while attacking and giving them equipment that allows them to block attacks from any direction and recover life when blocking.

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*** There's also a number of generic {{Game Breaker}}s available for all characters: using a rare skill that makes all elemental skills activate on every hit meaning all your attacks are unblockable, kill mooks in a single hit and do a percentage of damage to anything stronger on every hit, using a officer skills that greatly reduce your Musou consumption and playing as one of the Samurai Warriors characters who can move and attack normally during their Musou while still remainging invincible as long as there's enemies to kill and the rarest is using one of the 2 characters that block attacks while attacking and giving them equipment that allows them to block attacks from any direction and recover life when blocking.
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*** There's also a number of generic {{Game Breaker}}s available for all characters: using a rare skill that makes all elemental skills activate on every hit meaning all your attacks are unblockable, kill mooks in a single hit and do a percentage of damage to anything stronger on every hit, using a officer skills that greatly reduce your Musou consumption and playing as one of the Samurai Warriors characters who can move and attack normally during their Musou while still remainging invincible as long as there's enemies to kill and the rarest is using one of the 2 characters that block attacks while attacking and giving them equipment that allows them to block attacks from any direction and recover life when blocking.

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** From the third game, while there's tons of broken characters, one character is agreed upon to be the single best character in the whole game. Xiahou Ba. His Special Move increased his attack and movement speed, and with optimal set ups translates into a LightningBruiser with insane offensive power.

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** From the third game, while there's tons of broken characters, one character is agreed upon to be the single best character in the whole game. game, Xiahou Ba. His Special Move increased increases his attack and movement speed, speed to a ridiculous degree and also works as an InvulnerableAttack, he wields a {{BFS}}, and with an optimal set ups setup you can use the move again by the time it runs out. All of this translates into making him a LightningBruiser with insane offensive power.power.
** The defensive equivalent is Xu Huang, whose EX attack gives him an aura that makes it so that everything only does ScratchDamage to him, even on Chaos where enemies can kill any other maxed out character in 4-5 hits. Since it's an EX attack, he can spam the combo that leads into it all day and use it to beat most stages with little effort. The fact that his attacks have an unique property of getting any enemy he hits stuck into his axe so that they can't escape any followup hits and take full damage from them doesn't hurt either.
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** The first two games forced your co-op partner to use the same as you. Thankfully changed in ''Z'' (albeit [[NoExportForYou not released internationally]]) and ''3''.

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** The first two games forced your co-op partner to use the same team as you. Thankfully changed in ''Z'' (albeit [[NoExportForYou not released internationally]]) and ''3''.
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** The first two games forced your co-op partner to use the same as you. Thankfully changed in ''Z'' (albeit [[NoExportForYou not released internationally]]) and ''3''.
lu127 MOD

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** From the third game, while theres tons of broken characters, one character is agreed upon to be the single best character in the whole game. Xiahou Ba. His Special Move increased his attack and movement speed, and with optimal set ups translates into a LightningBruiser with insane offensive power.

to:

** From the third game, while theres there's tons of broken characters, one character is agreed upon to be the single best character in the whole game. Xiahou Ba. His Special Move increased his attack and movement speed, and with optimal set ups translates into a LightningBruiser with insane offensive power.
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* UltimateShowdownOfUltimateDestiny - The long awaited rivalry between Lu Bu and Honda Tadakatsu. Toss in [[TheIlliad Achilles]] for good measure.

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* UltimateShowdownOfUltimateDestiny - The long awaited rivalry between Lu Bu and Honda Tadakatsu. Toss in [[TheIlliad Achilles]] Achilles for good measure.
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Moving the C Mo F entry to the proper section.


* CrowningMomentOfFunny - Quite a few, surprisingly. Possible candidate.
-->'''[[CoolOldGuy Huang Zhong]]''': "I was being kidnapped by evil snake gods and forced to fight battles [[GrumpyOldMan before you were even out of the cradle!]]"
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Moving the C Mo A entry in the proper section.


* CrowningMomentOfAwesome - Hayabusa's debut in Anegawa. Kiyomori is just reciting the spell to mind control people, and suddenly there comes Hayabusa, just standing up with BadassArmFold behind him. Kiyomori intercepts, Hayabusa uses [[CutscenePowerToTheMax wall run]] to dodge Kiyomori, ending with a clean leaping slice. "Mission Accomplished". All to the tune of his {{Leitmotif}}, the remix of the Stage 4-2 NES NinjaGaiden theme.
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** From the third game, while theres tons of broken characters, one character is agreed upon to be the single best character in the whole game. Xiahou Ba. His Special Move increased his attack and movement speed, and with optimal set ups translates into a LightningBruiser with insane offensive power.
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* RuinedFOREVER - No English VA for [=WO3=]!? This series is dead!!
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* SurprisinglyImprovedSequel - Warriors Orochi 3 is probably the best Koei "Warriors" game yet made, highly rated even by reviewers who usually say they hate the repetitiveness of the franchise. For the Orochi sub-franchise especially this is significant because [=WO2=] got only middling scores at best. Why? A variety of little reasons; inclusion of many characters beyond just Samurai/Dynasty Warriors (like Ryu Hayabusa and Joan of Arc!), better combat variety between characters in general, the hundreds of unique conversations in the camp between your characters, and most likely the mission progression. Instead of having a few story modes for different sides, everyone the player controls is on one side and you add more and more guys to your collection with each stage you conquer, leading to an addictive GottaCatchEmAll mentality.
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* GameBreaker : Tons of it. The weapon system in general is this. Amongst the character, the most stand out example are Kunoichi in first two games thanks to her fast offense and Invincibility loop, Cao Ren and Huang Zhong in the second game, Sun Jian in both games, and most DynastyWarriors cast in the first game. [[PurposefullyOverpowered Orochi]] himself counts, as long as [[BoringButPractical you only used his first triangle attack.]]

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* GameBreaker : Tons of it. The weapon system in general is this. Amongst the character, the most stand out example are Kunoichi in first two games thanks to her fast offense and Invincibility loop, Diao Chan in the first game, Cao Ren and Huang Zhong in the second game, Sun Jian in both games, and most DynastyWarriors cast in the first game. [[PurposefullyOverpowered Orochi]] himself counts, as long as [[BoringButPractical you only used his first triangle attack.]]
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* FridgeHorror - [[spoiler:The third game's True Ending as explained [[http://www.youtube.com/watch?v=RuKuq6sBcYM&feature=youtu.be here]].]]


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** In the Versus Mode on ''Warriors Orochi 2'', the list of characters with at least one move satisfying this trope actually outstrips the list of characters too horrible to even use. By quite a margin at that.
* {{HoYay}}/{{FoeYay}}/{{LesYay}} - Zhao Yun & Yukimura, Cao Pi & Mitsunari, Sun Shangxiang/Xingcai & Inahime, to name a few... Koei games in general are built upon these.
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** Ramped up again in the new ''Musou Orochi 2''. Take all those, add [[WarriorsLegendsOfTroy the bonafide Greek Badass Achilles]], and ''the'' {{Badass}} VideoGame {{Ninja}} [[NinjaGaiden Ryu Hayabusa]] and you're in for an ultimate showdown.

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** Ramped up again in the new ''Musou Orochi 2''. Take all those, add [[WarriorsLegendsOfTroy the bonafide Greek Badass Achilles]], and ''the'' {{Badass}} VideoGame {{Ninja}} [[NinjaGaiden Ryu Hayabusa]] and you're in for an ultimate showdown. (Mildly Jossed in that Nezha apparently > Lu Bu ''and'' Achilles though.)
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* CrowningMomentOfAwesome - Hayabusa's debut in Anegawa. Kiyomori is just reciting the spell to mind control people, and suddenly there comes Hayabusa, just standing up with BadassArmFold behind him. Kiyomori intercepts, Hayabusa uses [[CutscenePowerToTheMax wall run]] to dodge Kiyomori, ending with a clean leaping slice. "Mission Accomplished". All to the tune of his {{Leitmotif}}, the remix of the Stage 4-2 NES NinjaGaiden theme.
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* SoCoolItsAwesome - Worth noting that [=WO3=], barring that one chink of no English VA, is thus far, the highest rated, most praised Warriors game ''ever'' that even the reviewers that usually hated the 'repetitive' Warriors games caved in for praise, considering it ''the ultimate'' definition of Warriors/Musou games.

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** Just like in its home series, Ryu Hayabusa's [[SpinningPileDriver Izuna Drop.]]



* UltimateShowdownOfUltimateDestiny - The long awaited rivalry between Lu Bu and Honda Tadakatsu.

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* UltimateShowdownOfUltimateDestiny - The long awaited rivalry between Lu Bu and Honda Tadakatsu. Toss in [[TheIlliad Achilles]] for good measure.
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* GameBreaker : Tons of it. The weapon system in general is this. Amongst the character, the most stand out example are Kunoichi in first two games thanks to her fast offense and Invincibility loop, Cao Ren and Huang Zhong in the second game, Sun Jian in both games, and most DynastyWarriors cast in the first game. [[PurposefullyOverpowered Orochi]] himself counts, as long as [[BoringButPractical you only used his first triangle attack.]]
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new fan dumb found

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* RuinedFOREVER - No English VA for [=WO3=]!? This series is dead!!
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** Warriors Orochi 3 hopes to give a fleshed-out plot that focuses on the relationships between the characters.

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** Inverted for Orochi's story on WO2, where, instead, it's DarkerandEdgier, most notably on the final battle against Wei.

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** Inverted for Orochi's story on WO2, where, instead, it's DarkerandEdgier, DarkerAndEdgier, most notably on the final battle against Wei.



* {{Woolseyism}} - The "Enemy Defeated" lines get more variety for the DynastyWarriors character to follow their SamuraiWarriors counterpart.

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* {{Woolseyism}} - The "Enemy Defeated" lines get more variety for the DynastyWarriors character to follow their SamuraiWarriors counterpart.counterpart.

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** Ramped up again in the new ''Musou Orochi 2''. Take all those, add [[WarriorsLegendsOfTroy the bonafide Greek Badass Achilles]], and ''the'' {{Badass}} VideoGame {{Ninja}} [[NinjaGaiden Ryu Hayabusa]] and you're in for an ultimate showdown.
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* LighterAndSofter - Koei sure not only wanted these characters battle each other, they have made them have senses of humor talking to each other. The Dream Stages on WO2 furthens this up a bit more, since they're no doubt even more lighthearted than usual.
** Inverted for Orochi's story on WO2, where, instead, it's DarkerandEdgier, most notably on the final battle against Wei.
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* CharacterDerailment - [[SamuraiWarriors Maeda Keiji and Date Masamune]], who got reduced into servants of Orochi, though the extent of said derailment is [[YourMileageMayVary contested]], to say the least.
** Date's is probably a TakeThat to SengokuBasara, which is a [[DuelingGames major rival of Samurai Warriors]], the poster boy of that series is Capcom's version of Date (appropriately, his [[TheRival rival]], Yukimura, is the posterboy for SamuraiWarriors.) Same deal with Keiji, who was also one of the poster boys in Basara 2.
*** This quite possibly went back to how actually Capcom might've started it. ''SengokuBasara 2'' (released before the first WarriorsOrochi) introduced Naoe Kanetsugu, one of the more important heroes of Koei's series (Yukimura's ally too), as... a JokeCharacter (a la [[StreetFighter Dan Hibiki]]). Koei doesn't take it well and responded with this. And even this might root back on how Capcom didn't take one scene in ''Kessen 3'' well (about Nobunaga slaying Akechi Hidemitsu / [[{{Onimusha}} Samanosuke]])

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Moved over a YMMV entry from the main article. A few grammatical errors were fixed.


** Date's is probably a TakeThat to SengokuBasara, which is a [[DuelingGames major rival of Samurai Warriors]], the poster boy of that series is Capcom's version of Date (Appropriately, his [[TheRival rival]], Yukimura is the posterboy for SamuraiWarriors.) Same thing to Maeda, who was also one of the poster boys in Basara 2.

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** Date's is probably a TakeThat to SengokuBasara, which is a [[DuelingGames major rival of Samurai Warriors]], the poster boy of that series is Capcom's version of Date (Appropriately, (appropriately, his [[TheRival rival]], Yukimura Yukimura, is the posterboy for SamuraiWarriors.) Same thing to Maeda, deal with Keiji, who was also one of the poster boys in Basara 2.



* ExcusePlot - So. We have a powerful demon who wants to fight the best that East Asia has to offer right. So what does he do? Take Three Kingdoms Era China and Sengoku Era Japan, then ram them together.



** Also, a number of the Dream Stages play out like this...the Three Kingdoms leaders vs. the Unifiers of Japan...the legends of the Heike vs. the Daimyo of the Sengoku, the gods vs. the best of the mortals...Honda Tadakatsu, Lu Bu, Keiji Maeda vs. Orochi...etc. etc.
* WhatIf - this is the basis for many of the Dream Stages, set scenarios that allow for cool, strange, and outright peculiar combinations, and also give some depth to some of the characters.

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** Also, a number of the Dream Stages play out like this...the this. The Three Kingdoms leaders vs. the Unifiers of Japan...Japan, the legends of the Heike vs. the Daimyo of the Sengoku, the gods vs. the best of the mortals...mortals, Honda Tadakatsu, Lu Bu, Keiji Maeda vs. Orochi...etc. etc.
the list goes on!
* WhatIf - this This is the basis for many of the Dream Stages, set scenarios that allow for cool, strange, and outright peculiar combinations, and also give some depth to some of the characters.
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*** This quite possibly went back to how actually Capcom might've started it. ''SengokuBasara 2'' (released before the first WarriorsOrochi) introduced Naoe Kanetsugu, one of the more important heroes of Koei's series (Yukimura's ally too), as... a JokeCharacter (a la [[StreetFighter Dan Hibiki]]). Koei doesn't take it well and responded with this.

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*** This quite possibly went back to how actually Capcom might've started it. ''SengokuBasara 2'' (released before the first WarriorsOrochi) introduced Naoe Kanetsugu, one of the more important heroes of Koei's series (Yukimura's ally too), as... a JokeCharacter (a la [[StreetFighter Dan Hibiki]]). Koei doesn't take it well and responded with this. And even this might root back on how Capcom didn't take one scene in ''Kessen 3'' well (about Nobunaga slaying Akechi Hidemitsu / [[{{Onimusha}} Samanosuke]])

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