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* CompleteMonster:
** [[WingedHumanoid Be'lakor the First-Damned, the Dark Master]], was a Chaos warlord who drowned the lands in blood. Ascending to the first Daemon Prince of Chaos Undivided, Be'lakor led even more bloodshed before being cursed to crown the Everchosen while never being able to claim the mantle. [[TheCorrupter Directing multiple Everchosens]], Be'lakor would father the final one, Archaon, [[ChildByRape through a rape]] after possessing a Norscan--the latest of many such children. Always directing new horrific wars, Be'lakor intended to cause enough bloodshed to [[GodhoodSeeker become the fifth Chaos God]] while removing any chance of a safe haven for the end of the world.
** [[EvilSorcerer Nagash the Undying]] is an immensely powerful {{necromancer}} whose end goal is to [[OmnicidalManiac kill every living thing in the world]] and [[TheNecrocracy resurrect them all as his undead slaves]]. The firstborn son of King Khetep of Khemri, Nagash coveted power and immortality right from the beginning. He first learned dark magic from a group of Dark Elf captives he was interrogating. As [[UngratefulBastard a reward for this knowledge]], he had [[YouHaveOutlivedYourUsefulness their leader blinded and her tongue and hands cut off, then buried alive, and the rest executed]]. When his brother was crowned King after his father’s death instead of him, he took power by [[CainAndAbel entombing him alive]]. He ruled Khemri through fear and brutality, building a massive pyramid from slave labor. It took an alliance of Kings from other parts of Nehekhara to finally end his reign of terror. Later, he regained his power, and after failing to conquer all of Nehekhara, he decided that if he couldn’t rule it, no one could. He proceeded to wipe out the population by getting the Skaven to pollute its main water source and using his dark magic to cause death and decay across the land. If this wasn’t enough, he planned to resurrect the dead as his slaves, but his plans were thwarted when the Skaven, who feared his power, helped Alcadizaar slay him. Despite his apparent death, Nagash still lives due to his dark magic, and, [[TheDreaded feared by all who know of him]], is arguably the greatest threat to the Old World in existence.
** [[TheDreaded Gorthor the Beastlord]], the most infamous of all Beastman warlords, amassed a reputation that was dark even by the standards of his depraved, [[AlwaysChaoticEvil Chaos-tainted race]]. Murdering and [[FlayingAlive skinning]] the Bray-Shamans of every tribe that opposed him--an act [[EvenEvilHasStandards even other Beastmen would consider taboo]]--Gorthor [[GenuineHumanHide made their hides into a hypnotic cloak]] that enabled him to unite all the Beastmen of the Middle Mountains under his banner. Pouring into the Empire, Gorthor's horde devastated Ostland and Hochland, leaving millions dead and depopulating both provinces for decades to come. Finally halted at Hochland's capital, Gorthor razed most of the city, intent on leaving no one alive. Having vowed to exterminate humanity, Gorthor died in combat with the Count of Hochland, leaving behind a name that still evokes fear in man and Beastman alike.
** [[BloodKnight Konrad von Carstein]] is considered Vlad von Carstein's great mistake. A [[AxCrazy sadistic, insane]] vampire who relishes murdering those around him, Konrad launches an attempt to make himself the dominant Count after Vlad's demise. With no remorse at killing his own "siblings", Konrad launches a brutal campaign that nearly depopulates Avarheim, having entire villages razed and put to the sword while also starting a war with the dwarves and massacring their people as well. Konrad even holds lavish banquets with hundreds of women, some barely out of childhood, presented to him so he may bleed them dry or see them torn apart, claiming that beauty is "only in the taking". Konrad intends on sweeping further into the empire, dedicated to building his own empire and slaughtering everything in his path to do so.
** [[ManipulativeBastard Mannfred von Carstein]] betrayed his immortal father Vlad, informing the Grand Theologian of Vlad's weaknesses, which caused him to fall in battle. Mannfred proceeded to sit out the Succession Wars, going from village to village to kill underage virgins in dark rituals for the fun of it while using his right hand man Skellan to help with Konrad's atrocities and stoke his brother's paranoia and bloodlust. Mannfred eventually launched gruesome campaigns that put any living thing to the sword on scales similar to Konrad, creating a legion of the dead to kill all in their path. Upon his eventual resurrection, Mannfred [[FlayingAlive skinned]] a witch hunter to announce his return and helped to revive Nagash and set him upon the world, as well as trying to manipulate a war between elves and dwarves. When the End Times occur, Mannfred fights for the last remnants of the world, only to sell them out to Chaos and cause the end of the world and the deaths of everyone there until the rebirth in Age of Sigmar. Loyal to none save himself and cruel and sadistic to levels that few can match, Mannfred is the vampire who constantly shows the world what being a monster truly means.
** [[TheFightingNarcissist Sigvald the Magnificent]], Slaanesh's Geld-Prince, was cast out of his tribe at an early age for indulging in [[ImAHumanitarian cannibalism]]. [[{{Patricide}} Killing his father]] and selling his soul for power, he married two women, only to rip off their faces and replace them with doll porcelain once he grew bored of them. The third of his wives was kidnapped by another lord, and he abandoned her to die. He then took command of a Chaos army, going on a rampage butchering any whom he deemed not beautiful enough, leaving entire cities dead in his wake. Sigvald then went on a campaign against the High Elves, killing every single one he saw [[EvilIsPetty just because their hair was better than his]]. When the Shadow Warriors struck back, killing a number of his men, Sigvald refused to retreat due to a fear of his pride being wounded. Eventually, as more of his lieutenants rose against him, Sigvald [[BadBoss grew a body count of his own men]] as high as the Elves'. He eventually permitted his own army to perish behind him as a point of pride, refusing to stop a duel to the death.
** [[DarkActionGirl Valkia the Bloody]] is the champion of Khorne. A mortal warrior of the Schwarzvolf clan, Valkia [[{{Patricide}} murdered her father]] to take control, purged her tribe of the "weak", married the chieftain of the bloody Clans, raped him to produce her heirs and eventually killed him for his sexism. After her mortal death, Valkia was [[WingedHumanoid reborn]] as a Daemon of Khorne, leading a savage campaign to exterminate her old tribe, killing every man, woman and child while personally slaying her own daughter and brother without remorse. Since then, Valkia arrives to battlefields to promote horrific slaughters in Khorne's name, even teaching the Norscan clans the [[CruelAndUnusualDeath Blood Eagle]] and having it practiced on an entire citadel of dwarves. Valkia inspired a campaign that sought to wipe out all life in Nordland and, during the End Times, helps Chaos's forces to come and slaughter all in their path. [[BloodKnight Devoted to slaughter and bloodshed]], Valkia embodies the Khornate philosophy that "it matters not from where the blood flows. Only that it flows."

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* CompleteMonster:
** [[WingedHumanoid Be'lakor the First-Damned, the Dark Master]], was a Chaos warlord who drowned the lands in blood. Ascending to the first Daemon Prince of Chaos Undivided, Be'lakor led even more bloodshed before being cursed to crown the Everchosen while never being able to claim the mantle. [[TheCorrupter Directing multiple Everchosens]], Be'lakor would father the final one, Archaon, [[ChildByRape through a rape]] after possessing a Norscan--the latest of many such children. Always directing new horrific wars, Be'lakor intended to cause enough bloodshed to [[GodhoodSeeker become the fifth Chaos God]] while removing any chance of a safe haven for the end of the world.
** [[EvilSorcerer Nagash the Undying]] is an immensely powerful {{necromancer}} whose end goal is to [[OmnicidalManiac kill every living thing in the world]] and [[TheNecrocracy resurrect them all as his undead slaves]]. The firstborn son of King Khetep of Khemri, Nagash coveted power and immortality right from the beginning. He first learned dark magic from a group of Dark Elf captives he was interrogating. As [[UngratefulBastard a reward for this knowledge]], he had [[YouHaveOutlivedYourUsefulness their leader blinded and her tongue and hands cut off, then buried alive, and the rest executed]]. When his brother was crowned King after his father’s death instead of him, he took power by [[CainAndAbel entombing him alive]]. He ruled Khemri through fear and brutality, building a massive pyramid from slave labor. It took an alliance of Kings from other parts of Nehekhara to finally end his reign of terror. Later, he regained his power, and after failing to conquer all of Nehekhara, he decided that if he couldn’t rule it, no one could. He proceeded to wipe out the population by getting the Skaven to pollute its main water source and using his dark magic to cause death and decay across the land. If this wasn’t enough, he planned to resurrect the dead as his slaves, but his plans were thwarted when the Skaven, who feared his power, helped Alcadizaar slay him. Despite his apparent death, Nagash still lives due to his dark magic, and, [[TheDreaded feared by all who know of him]], is arguably the greatest threat to the Old World in existence.
** [[TheDreaded Gorthor the Beastlord]], the most infamous of all Beastman warlords, amassed a reputation that was dark even by the standards of his depraved, [[AlwaysChaoticEvil Chaos-tainted race]]. Murdering and [[FlayingAlive skinning]] the Bray-Shamans of every tribe that opposed him--an act [[EvenEvilHasStandards even other Beastmen would consider taboo]]--Gorthor [[GenuineHumanHide made their hides into a hypnotic cloak]] that enabled him to unite all the Beastmen of the Middle Mountains under his banner. Pouring into the Empire, Gorthor's horde devastated Ostland and Hochland, leaving millions dead and depopulating both provinces for decades to come. Finally halted at Hochland's capital, Gorthor razed most of the city, intent on leaving no one alive. Having vowed to exterminate humanity, Gorthor died in combat with the Count of Hochland, leaving behind a name that still evokes fear in man and Beastman alike.
** [[BloodKnight Konrad von Carstein]] is considered Vlad von Carstein's great mistake. A [[AxCrazy sadistic, insane]] vampire who relishes murdering those around him, Konrad launches an attempt to make himself the dominant Count after Vlad's demise. With no remorse at killing his own "siblings", Konrad launches a brutal campaign that nearly depopulates Avarheim, having entire villages razed and put to the sword while also starting a war with the dwarves and massacring their people as well. Konrad even holds lavish banquets with hundreds of women, some barely out of childhood, presented to him so he may bleed them dry or see them torn apart, claiming that beauty is "only in the taking". Konrad intends on sweeping further into the empire, dedicated to building his own empire and slaughtering everything in his path to do so.
** [[ManipulativeBastard Mannfred von Carstein]] betrayed his immortal father Vlad, informing the Grand Theologian of Vlad's weaknesses, which caused him to fall in battle. Mannfred proceeded to sit out the Succession Wars, going from village to village to kill underage virgins in dark rituals for the fun of it while using his right hand man Skellan to help with Konrad's atrocities and stoke his brother's paranoia and bloodlust. Mannfred eventually launched gruesome campaigns that put any living thing to the sword on scales similar to Konrad, creating a legion of the dead to kill all in their path. Upon his eventual resurrection, Mannfred [[FlayingAlive skinned]] a witch hunter to announce his return and helped to revive Nagash and set him upon the world, as well as trying to manipulate a war between elves and dwarves. When the End Times occur, Mannfred fights for the last remnants of the world, only to sell them out to Chaos and cause the end of the world and the deaths of everyone there until the rebirth in Age of Sigmar. Loyal to none save himself and cruel and sadistic to levels that few can match, Mannfred is the vampire who constantly shows the world what being a monster truly means.
** [[TheFightingNarcissist Sigvald the Magnificent]], Slaanesh's Geld-Prince, was cast out of his tribe at an early age for indulging in [[ImAHumanitarian cannibalism]]. [[{{Patricide}} Killing his father]] and selling his soul for power, he married two women, only to rip off their faces and replace them with doll porcelain once he grew bored of them. The third of his wives was kidnapped by another lord, and he abandoned her to die. He then took command of a Chaos army, going on a rampage butchering any whom he deemed not beautiful enough, leaving entire cities dead in his wake. Sigvald then went on a campaign against the High Elves, killing every single one he saw [[EvilIsPetty just because their hair was better than his]]. When the Shadow Warriors struck back, killing a number of his men, Sigvald refused to retreat due to a fear of his pride being wounded. Eventually, as more of his lieutenants rose against him, Sigvald [[BadBoss grew a body count of his own men]] as high as the Elves'. He eventually permitted his own army to perish behind him as a point of pride, refusing to stop a duel to the death.
** [[DarkActionGirl Valkia the Bloody]] is the champion of Khorne. A mortal warrior of the Schwarzvolf clan, Valkia [[{{Patricide}} murdered her father]] to take control, purged her tribe of the "weak", married the chieftain of the bloody Clans, raped him to produce her heirs and eventually killed him for his sexism. After her mortal death, Valkia was [[WingedHumanoid reborn]] as a Daemon of Khorne, leading a savage campaign to exterminate her old tribe, killing every man, woman and child while personally slaying her own daughter and brother without remorse. Since then, Valkia arrives to battlefields to promote horrific slaughters in Khorne's name, even teaching the Norscan clans the [[CruelAndUnusualDeath Blood Eagle]] and having it practiced on an entire citadel of dwarves. Valkia inspired a campaign that sought to wipe out all life in Nordland and, during the End Times, helps Chaos's forces to come and slaughter all in their path. [[BloodKnight Devoted to slaughter and bloodshed]], Valkia embodies the Khornate philosophy that "it matters not from where the blood flows. Only that it flows."
CompleteMonster: See [[Monster/{{Warhammer}} here]].
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Approved by the thread.

Added DiffLines:

**[[WingedHumanoid Be'lakor the First-Damned, the Dark Master]], was a Chaos warlord who drowned the lands in blood. Ascending to the first Daemon Prince of Chaos Undivided, Be'lakor led even more bloodshed before being cursed to crown the Everchosen while never being able to claim the mantle. [[TheCorrupter Directing multiple Everchosens]], Be'lakor would father the final one, Archaon, [[ChildByRape through a rape]] after possessing a Norscan--the latest of many such children. Always directing new horrific wars, Be'lakor intended to cause enough bloodshed to [[GodhoodSeeker become the fifth Chaos God]] while removing any chance of a safe haven for the end of the world.

Added: 892

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Approved by the thread.


** [[GeniusBruiser Khazrak One-Eye]] is the most brilliant champion of the Beastmen who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually [[HandicappedBadass losing an eye]] to [[{{archenemy}} Count Boris Todbringer]]. Khazrak proceeded to return the favor by defeating Boris and taking his eye in turn, but let him live because [[WorthyOpponent he loved matching wits with the man]]. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. Uncommonly intelligent and even possessing a sense of honor not often seen to his race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[VampireMonarch Count Vlad von Carstein]] is a powerful vampire and the progenitor of the von Carstein bloodline. After freeing himself from the control of Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his brilliant military tactics and political machinations. Despite his evil, Vlad [[EvenEvilHasLovedOnes deeply loves his wife Isabella]], and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses his style or redeeming qualities and ultimately dies with Isabella in a MercyKill when she is corrupted by Nurgle.
** [[FounderOfTheKingdom Settra the Imperishable]] sacrificed his own sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. Creating a golden age through his tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, he CameBackWrong as an [[{{Mummy}} undead Tomb King]], Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the Chaos Gods in the End Times, Settra never surrendered, choosing to be [[DefiantToTheEnd defiant in the face of the world's end]].
** [[ProfessionalKiller Kouran Darkhand]] is the [[TheDragon right-hand]] of Malekith the Witch-King. Having earned his position by brilliant campaigns and ruthlessly eliminating those in his way, Kouran [[UndyingLoyalty lives to see Malekith take his place as ruler of all elf-kind]], killing and outwitting any inferior foolish enough to seek his position. A [[TheStrategist genius tactician]], Kouran once [[WeHaveReserves sacrificed half an army]] to secure victory and is known and feared by all enemies to the "Druchii."

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** [[GeniusBruiser Khazrak One-Eye]] is the most brilliant champion of the Beastmen [[Characters/WarhammerBeastsOfChaos Beastmen]] who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually [[HandicappedBadass losing an eye]] to [[{{archenemy}} Count Boris Todbringer]]. Khazrak proceeded to return the favor by defeating Boris and taking his eye in turn, but let him live because [[WorthyOpponent he loved matching wits with the man]]. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. Uncommonly intelligent and even possessing a sense of honor not often seen to his race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[VampireMonarch Count Vlad von Carstein]] is a powerful vampire [[Characters/WarhammerVampireCounts vampire]] and the progenitor of the von Carstein bloodline. After freeing himself from the control of Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his brilliant military tactics and political machinations. Despite his evil, Vlad [[EvenEvilHasLovedOnes deeply loves his wife Isabella]], and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses his style or redeeming qualities and ultimately dies with Isabella in a MercyKill when she is corrupted by Nurgle.
** [[FounderOfTheKingdom Settra the Imperishable]] sacrificed his own sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. Creating a golden age through his tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, he CameBackWrong as an [[{{Mummy}} undead [[Characters/WarhammerTombKings Tomb King]], Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the Chaos Gods in the End Times, Settra never surrendered, choosing to be [[DefiantToTheEnd defiant in the face of the world's end]].
** [[ProfessionalKiller Kouran Darkhand]] is the [[TheDragon right-hand]] of Malekith the Witch-King. Having earned his position by brilliant campaigns and ruthlessly eliminating those in his way, Kouran [[UndyingLoyalty lives to see Malekith take his place as ruler of all elf-kind]], killing and outwitting any inferior foolish enough to seek his position. A [[TheStrategist genius tactician]], tactician, Kouran once [[WeHaveReserves sacrificed half an army]] to secure victory and is known and feared by all enemies to the "Druchii.""[[Characters/WarhammerDarkElves Druchii]]."
** Alith Anar saw the schism of [[Characters/WarhammerHighElves the elves]] and Malekith's treachery annihilate his entire family and home of Nagarythe. Giving in to vengeance with his warriors, Alith became the Shadow King who harried, outplayed and destroyed countless Druchii forces, slaughtering any who surrendered or fled to sow fear through the Dark Elves' ranks. Even after the Sundering, Alith continued to lead his forces to kill as many Druchii as possible with brilliant strategies, once even infiltrating their court to dance with Queen Morathi and steal from her before tricking his pursuers into drinking poison. At the End Times, Alith places the fate of the elven kingdoms above personal revenge, killing Tyrion and wounding Malekith to make the latter king of the elves but with the reminder that the Shadow King would be waiting should he ever slip back to his dark habits.
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** The Von Carstein lineage of vampires, to the point that the 8th edition army book for Vampire Counts, four of the ''six'' special characters were Von Carsteins. This is at least better than the 6th edition (only two special characters; Manfred Von Carstein and Zacharias the Everliving, a Necrarch) and much better than the 7th edition (only the four Von Carsteins).
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** Malus Darkblade is one tough son of a bitch, and his {{Determinator}} nature endeared him to a lot of fans.
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Added DiffLines:

** Malus Darkblade is one tough son of a bitch, and his {{Determinator}} nature endeared him to a lot of fans.
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Added DiffLines:

** The Empire's fluff of the elector counts trying to keep the Skaven's existence a secret to avoid mass panic has led to fans jokingly claiming that Skaven don't exist.

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Approved by the thread.


** Khazrak One-Eye is the most brilliant champion of the Beastmen who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually losing an eye to Count Boris Todbringer. Khazrak proceeded to return the favor by defeating Boris and taking his eye in turn, but let him live because he loved matching wits with the man. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. Uncommonly intelligent and even possessing a sense of honor not often seen to his race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** Count Vlad von Carstein is a powerful vampire and the progenitor of the von Carstein bloodline. After freeing himself from the control of Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his brilliant military tactics and political machinations. Despite his evil, Vlad deeply loves his wife Isabella, and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses his style or redeeming qualities and ultimately dies with Isabella in a MercyKill when she is corrupted by Nurgle.
** Settra the Imperishable sacrificed his own sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. Creating a golden age through his tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, he CameBackWrong as an undead Tomb King, Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the Chaos Gods in the End Times, Settra never surrendered, choosing to be defiant in the face of the world's end.

to:

** [[GeniusBruiser Khazrak One-Eye One-Eye]] is the most brilliant champion of the Beastmen who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually [[HandicappedBadass losing an eye eye]] to [[{{archenemy}} Count Boris Todbringer. Todbringer]]. Khazrak proceeded to return the favor by defeating Boris and taking his eye in turn, but let him live because [[WorthyOpponent he loved matching wits with the man.man]]. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. Uncommonly intelligent and even possessing a sense of honor not often seen to his race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[VampireMonarch Count Vlad von Carstein Carstein]] is a powerful vampire and the progenitor of the von Carstein bloodline. After freeing himself from the control of Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his brilliant military tactics and political machinations. Despite his evil, Vlad [[EvenEvilHasLovedOnes deeply loves his wife Isabella, Isabella]], and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses his style or redeeming qualities and ultimately dies with Isabella in a MercyKill when she is corrupted by Nurgle.
** [[FounderOfTheKingdom Settra the Imperishable Imperishable]] sacrificed his own sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. Creating a golden age through his tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, he CameBackWrong as an [[{{Mummy}} undead Tomb King, King]], Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the Chaos Gods in the End Times, Settra never surrendered, choosing to be [[DefiantToTheEnd defiant in the face of the world's end.end]].
** [[ProfessionalKiller Kouran Darkhand]] is the [[TheDragon right-hand]] of Malekith the Witch-King. Having earned his position by brilliant campaigns and ruthlessly eliminating those in his way, Kouran [[UndyingLoyalty lives to see Malekith take his place as ruler of all elf-kind]], killing and outwitting any inferior foolish enough to seek his position. A [[TheStrategist genius tactician]], Kouran once [[WeHaveReserves sacrificed half an army]] to secure victory and is known and feared by all enemies to the "Druchii."

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Changed: 198

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* WhatAnIdiot: Archaon is prophecized to be the [[TheAntichrist Everchosen of Chaos]] who will destroy the world, but he hates the Chaos Gods and wishes to defy them, even to [[KillTheGod kill them, if possible]].

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* WhatAnIdiot: WhatAnIdiot:
** Caledor II the Warrior, Phoenix King of the Elves, is a one-man reason for the decline of the once great Elven Kingdom. Malekith, the Witch King of Naggaroth, took advantage of this elf's mountainous arrogance by sending a bunch of dark elves disguised as high elves to attack a dwarfish caravan. High King Gotrek of the dwarfs sends an emissary to Ulthuan, demanding an explanation for the attack and compensation.
** '''What you'd expect:''' Caledor being surprised that his people are accused of something they haven't done, ordering his people to investigate on the attacks to find the perpetrators and offer compensation to the dwarfs for the lost caravan.
** '''What happens instead:''' Caledor arrogantly responds that he will only answer to pleas, not demands, and sends the emissary back to Karaz-a-Karak with nothing.
** ButWaitTheresMore Gotrek is monumentally pissed, but he sends the emissary again. The emissary then says that he will return to his king with double the compensation he asked or a shaved beard (Shaving their beard is the biggest insult you can perform on a dwarf!)
** '''What you'd expect:''' Caledor coming back to his senses and doing what you expected at first.
** '''What happens instead:''' Caledor orders his retainers to shave the emissary's beard, then sends him back to Karaz-a-Karak, with a message to Gotrek stating that, if he wants compensation, he can come to Ulthuan personally to get it.
** '''The result:''' The War of the Beard. The dwarfs took a very big hit because of it, but the elven empire ended up on the verge of annihilation, and Caledor died by Gotrek's hand. To add insult to injury, Caledor's Phoenix Crown, the most prized elven artifact, was taken from his corpse and is still on public display in Karaz-a-Karak to this day.
**
Archaon is prophecized to be the [[TheAntichrist [[TheAntiChrist Everchosen of Chaos]] who will destroy the world, but he hates the Chaos Gods and wishes to defy them, even to [[KillTheGod kill them, if possible]].
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* EnsembleDarkhorse: Many were found, given the game's long existence. To name a few; the Night Goblin warlord Skarsnik, the Chaos champion Wulfrik the Wanderer and the Tomb Queen Khalida. They are special characters who are not the main leaders of their factions, yet feature in their own stories outside the armybooks.

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* EnsembleDarkhorse: Many were found, given the game's long existence. To name a few; the Night Goblin warlord Skarsnik, the Chaos champion Wulfrik the Wanderer Wanderer, the archmage Balthazar Gelt and the Tomb Queen Khalida. They are special characters who are not the main leaders of their factions, yet feature in their own stories outside the armybooks.
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Urban Legend Of Zelda is about hidden content in interactive media


** With fans of ''VideoGame/WarCraft'', mostly caused by the UrbanLegendOfZelda about the first ''Warcraft'' game, ''Orcs & Humans'', being originally intended to be a ''Warhammer'' game before Games Workshop stopped Blizzard to protect their IP.

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** With fans of ''VideoGame/WarCraft'', mostly caused by the UrbanLegendOfZelda PopCultureUrbanLegends about the first ''Warcraft'' game, ''Orcs & Humans'', being originally intended to be a ''Warhammer'' game before Games Workshop stopped Blizzard to protect their IP.

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* FandomRivalry: With fans of ''{{Warcraft}}'', mostly caused by the UrbanLegendOfZelda about the first ''Warcraft'' game, ''Orcs & Humans'', being originally intended to be a ''Warhammer'' game before Games Workshop stopped Blizzard to protect their IP.
** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]], and ''TabletopGame/WarhammerAgeOfSigmar'' for outright replacing ''Warhammer Fantasy''.
** Also with ''TabletopGame/KingsOfWar'', assuming you heard of it anyway.

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* FandomRivalry: FandomRivalry:
**
With fans of ''{{Warcraft}}'', ''VideoGame/WarCraft'', mostly caused by the UrbanLegendOfZelda about the first ''Warcraft'' game, ''Orcs & Humans'', being originally intended to be a ''Warhammer'' game before Games Workshop stopped Blizzard to protect their IP.
** Also, to a lesser extent, with With fans of ''TabletopGame/Warhammer40000'' for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]], and ''TabletopGame/WarhammerAgeOfSigmar'' for outright replacing ''Warhammer Fantasy''.
** %%** Also with ''TabletopGame/KingsOfWar'', assuming you heard of it anyway.''TabletopGame/KingsOfWar''.
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** Also with ''TabletopGame/KingsOfWar'', assuming you heard of it anyway.
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* FandomRivalry: With fans of {{Warcraft}}, mostly caused by the UrbanLegendOfZelda about the first Warcraft game, Orcs & Humans, being originally intended to be a Warhammer game before Games Workshop stopped Blizzard to protect their IP.
** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]], and ''TabletopGame/WarhammerAgeOfSigmar'' for outright replacing Warhammer Fantasy.
* FanonDiscontinuity: A large portion of the Warhammer fandom hate everything related to The End Times and the Age of Sigmar with a passion, to the point that they consider VideoGame/TotalWarWarhammer as the real continuation of the setting. The fan-made Fantasy Battles: The Ninth Age was created purely so players could effectively ignore anything regarding The End Times or the Age of Sigmar and continue playing Warhammer.

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* FandomRivalry: With fans of {{Warcraft}}, ''{{Warcraft}}'', mostly caused by the UrbanLegendOfZelda about the first Warcraft ''Warcraft'' game, Orcs ''Orcs & Humans, Humans'', being originally intended to be a Warhammer ''Warhammer'' game before Games Workshop stopped Blizzard to protect their IP.
** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]], and ''TabletopGame/WarhammerAgeOfSigmar'' for outright replacing Warhammer Fantasy.
''Warhammer Fantasy''.
* FanonDiscontinuity: A large portion of the Warhammer ''Warhammer'' fandom hate everything related to The ''The End Times Times'' and the Age ''Age of Sigmar Sigmar'' with a passion, to the point that they consider VideoGame/TotalWarWarhammer ''VideoGame/TotalWarWarhammer''[[note]] ''Total War: Warhammer'' entirely ignores everything about the End Times and keeps the ''Warhammer'' world as it was before that event occurred[[/note]] the real continuation of the setting. The fan-made Fantasy ''Fantasy Battles: The Ninth Age Age'' was created purely so players could effectively ignore anything regarding The End Times or the Age of Sigmar and continue playing Warhammer.
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** Are the Dwarfs being bitter sticks in mud because they desperately feel the need to save what's left of their kingdoms from the many incursions of Greenskins and Skaven and betrayals they got over the centuries or are they just LawfulStupid grudge-obsessed maniacs who would turn against their human allies and go into self-destructive wars just to avenge minor and petty offenses?

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** Are the Dwarfs being bitter sticks in mud because they desperately feel the need to save what's left of their kingdoms from the many incursions of Greenskins and Skaven and betrayals they got over the centuries and thus have sympathetic motives, or are they just LawfulStupid grudge-obsessed and self-righteous maniacs who would turn against their human allies and go into self-destructive wars [[DisproportionateRetribution just to avenge minor and petty offenses?offenses?]]
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** Are the Dwarfs being bitter sticks in mud because they desperately feel the need to save what's left of their kingdoms from the many incursions of Greenskins and Skaven and betrayals they got over the centuries or are they just LawfulStupid grudge-obsessed maniacs who would turn against their human allies and go into self-destructive wars just to avenge minor and petty offenses?
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* UglyCute: [[https://villains.fandom.com/wiki/File:400px-ChaosDwarf.jpg The oldschool design]] of the Chaos Dwarves with those short, stubby bodies, huge silly hats and CuteLittleFangs made them look like adorable characters from a children's book rather than the ruthless demon worshippers, slavers and weapon dealers they are intended to be.
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* NeverLiveItDown: While removed from later editions, you can bet everyone is never going to forget that Malekith and Morathi used to be implied to be in an incestuous relationship.
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* AwesomeEgo: In other cases, a person who refuses to ever, under any circumstance, consider themselves even vaguely subordinate to someone else would be an an unlikable, impossibly arrogant individual. Settra the Imperishable however, does this while rejecting an offer from the Chaos Gods themselves to be able to conquer everything in reality under their banner which is of course, awesome.
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Any and all edits to a Magnificent Bastard entry have to be approved by the thread first. Also, that was specifically the spelling for Haman's name and organization that was decided upon by said thread.

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Any and all edits to a Magnificent Bastard entry have to be approved by the thread first. Also, that was specifically the spelling for Haman's name and organization that was decided upon by said thread.


** [[GeniusBruiser Khazrak One-Eye]] is the most brilliant champion of the [[Characters/WarhammerBeastsOfChaos Beastmen]] who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually losing an eye to Count Boris Todbringer. Khazrak proceeded to [[WorthyOpponent return the favor by defeating Boris and taking his eye in turn, but let him live because]] [[VillainRespect he loved matching wits with the man]]. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. [[HiddenDepths Uncommonly intelligent and even possessing]] [[NobleDemon a sense of honor not often seen to his race]], Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[CulturedBadass Count Vlad von Carstein]] is a powerful [[Characters/WarhammerVampireCounts vampire]] and the [[FounderOfTheKingdom progenitor of the von Carstein bloodline]]. After freeing himself from the control of [[CompleteMonster Nagash]], Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his [[TheChessmaster brilliant military tactics and political machinations]]. Despite his evil, Vlad [[UnholyMatrimony deeply loves his wife Isabella]], and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses [[AffablyEvil his style]] [[EvenEvilHasLovedOnes or redeeming qualities]] and [[TogetherInDeath ultimately dies with Isabella]] in a MercyKill when she is corrupted by Nurgle.
** [[TheHighKing Settra the Imperishable]] [[OffingTheOffspring sacrificed his own sons]] to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. [[WellIntentionedExtremist Creating a golden age through his tyranny]], Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer [[OmnicidalManiac Nagash]], he CameBackWrong as an undead Tomb King, Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the [[Characters/WarhammerChaosGodsAndDaemons Chaos Gods]] in the End Times, Settra [[TheDeterminator never surrendered, choosing to be defiant in the face of the world's end]].

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** [[GeniusBruiser Khazrak One-Eye]] One-Eye is the most brilliant champion of the [[Characters/WarhammerBeastsOfChaos Beastmen]] Beastmen who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually losing an eye to Count Boris Todbringer. Khazrak proceeded to [[WorthyOpponent return the favor by defeating Boris and taking his eye in turn, but let him live because]] [[VillainRespect because he loved matching wits with the man]].man. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. [[HiddenDepths Uncommonly intelligent and even possessing]] [[NobleDemon possessing a sense of honor not often seen to his race]], race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[CulturedBadass Count Vlad von Carstein]] Carstein is a powerful [[Characters/WarhammerVampireCounts vampire]] vampire and the [[FounderOfTheKingdom progenitor of the von Carstein bloodline]]. bloodline. After freeing himself from the control of [[CompleteMonster Nagash]], Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his [[TheChessmaster brilliant military tactics and political machinations]]. machinations. Despite his evil, Vlad [[UnholyMatrimony deeply loves his wife Isabella]], Isabella, and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses [[AffablyEvil his style]] [[EvenEvilHasLovedOnes style or redeeming qualities]] qualities and [[TogetherInDeath ultimately dies with Isabella]] Isabella in a MercyKill when she is corrupted by Nurgle.
** [[TheHighKing Settra the Imperishable]] [[OffingTheOffspring Imperishable sacrificed his own sons]] sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. [[WellIntentionedExtremist Creating a golden age through his tyranny]], tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer [[OmnicidalManiac Nagash]], Nagash, he CameBackWrong as an undead Tomb King, Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the [[Characters/WarhammerChaosGodsAndDaemons Chaos Gods]] Gods in the End Times, Settra [[TheDeterminator never surrendered, choosing to be defiant in the face of the world's end]].end.
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** Depending on your point of view ([[DependingOnTheWriter or that of the writer]]) TheEmpire is either [[HighFantasy an enlightened, civilized, and honorable nation]], [[CrapsackWorld a corrupt wreck that's about to fall apart at any moment]], [[DarkFantasy or a brutally powerful dictatorship which holds effective control over the civilized world]].

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** Depending on your point of view ([[DependingOnTheWriter or that of the writer]]) TheEmpire is either [[HighFantasy an enlightened, civilized, and honorable nation]], [[CrapsackWorld [[LowFantasy a corrupt wreck that's about to fall apart at any moment]], [[DarkFantasy or a brutally powerful dictatorship which holds effective control over the civilized world]].
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** Generally, every new army book would simultaneously break ''two'' bases -- players of the opposing armies would complain about how many great things the new army got, or how their features were better than the features of the other players' armies; the players of the new army book would complain about all of the flaws springing from then new army book, or how they couldn't play the way they used to. A perfect example is the 8th edition High Elves book: rival players immediately broke into an uproar over how powerful the Frost Phoenix, Book of Hoeth and ''especially'' the Banner of the World Dragon (a 2+ Ward Save against all Magical Attacks, and there are a ''lot'' of those) were. The book was virtually a TierInducedScrappy (with even many Elf players refusing to use those particular magic items out of protest / sportsmanship), yet many High Elf players immediately complained when the Dark Elf book came out with some tricks that were noticeably better than their High Elf versions.

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** Generally, every new army book would simultaneously break ''two'' bases -- players of the opposing armies would complain about how many great things the new army got, or how their features were better than the features of the other players' armies; the players of the new army book would complain about all of the flaws springing from then the new army book, or how they couldn't play the way they used to. A perfect example is the 8th edition High Elves book: rival players immediately broke into an uproar over how powerful the Frost Phoenix, Book of Hoeth and ''especially'' the Banner of the World Dragon (a 2+ Ward Save against all Magical Attacks, and there are a ''lot'' of those) were. The book was virtually a TierInducedScrappy (with even many Elf players refusing to use those particular magic items out of protest / sportsmanship), yet many High Elf players immediately complained when the Dark Elf book came out with some tricks that were noticeably better than their High Elf versions.
Is there an issue? Send a MessageReason:
Adding more past-tense language to some of these entries, as the game has been out for a while and Examples Are Not Recent.


* BrokenBase: Pretty much every new Army Book sets off the base in some manner, with certain "exploits" coming to the fore immediately, and some taking a good deal of time to get revealed. 8th Edition completely altered the previous tactics ("Multiple Small Units" or MSU, which featured tiny units, a super-Lord and War Machines to make unrealistic (and unintended by the game designers) but highly-competitive armies) -- instead large units became a mainstay.
** Generally, every new army book will break ''two'' bases -- the opposing armies will complain about how many great things the new army got, or how their features are better than the features of the players' armies; the players of the new army book will complain about all of the flaws, or how they can't play the way they used to. A perfect example is the 8th edition High Elves book: rival players immediately broke into an uproar over how powerful the Frost Phoenix, Book of Hoeth and ''especially'' the Banner of the World Dragon (a 2+ Ward Save against all Magical Attacks, and there are a ''lot'' of those) were. The book was virtually a TierInducedScrappy (with even many Elf players refusing to use the magic items in particular), yet many High Elf players immediately complained when the Dark Elf book came out with some tricks that were noticeably better than their High Elf versions.
** Anytime Matt Ward indulged his habit of retconning previously established lore. The same goes with Robin Cruddace.

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* BrokenBase: Pretty much every new Army Book sets set off the base in some manner, with certain "exploits" coming to the fore immediately, and some taking a good deal of time to get revealed. 8th Edition completely altered the previous tactics ("Multiple Small Units" or MSU, which featured tiny units, a super-Lord and War Machines to make unrealistic (and unintended by the game designers) but highly-competitive armies) -- instead instead, large units then became a mainstay.
** Generally, every new army book will would simultaneously break ''two'' bases -- players of the opposing armies will would complain about how many great things the new army got, or how their features are were better than the features of the other players' armies; the players of the new army book will would complain about all of the flaws, flaws springing from then new army book, or how they can't couldn't play the way they used to. A perfect example is the 8th edition High Elves book: rival players immediately broke into an uproar over how powerful the Frost Phoenix, Book of Hoeth and ''especially'' the Banner of the World Dragon (a 2+ Ward Save against all Magical Attacks, and there are a ''lot'' of those) were. The book was virtually a TierInducedScrappy (with even many Elf players refusing to use the those particular magic items in particular), out of protest / sportsmanship), yet many High Elf players immediately complained when the Dark Elf book came out with some tricks that were noticeably better than their High Elf versions.
** Anytime Much like in the ''40k'' fandom, any time Matt Ward indulged his habit of retconning previously established lore.lore was met with negative reactions. The same goes with Robin Cruddace.



** Grimgor Ironhide. Many fans dislike him for replacing a better thought-out Black Orc character, but writers love him, having him stop Archaon at the last minute rather than any of the characters set up as Archaon's ACTUAL enemies (though this was due to the results of the White Dwarf campaign, not authorial fiat).
** Talking about Archaon, he would have gotten nowhere in the Storm of Chaos campaign, had the organizers not opted to [[TheGMIsACheatingBastard make it more "dramatic"]]. Needless to say some on the side of Order complained.
* EnsembleDarkhorse: Many given the game's length. To name a few; the Night Goblin warlord Skarsnik, the Chaos champion Wulfrik the Wanderer and the Tomb Queen Khalida. They are special characters who are not the main leaders of their factions, yet feature in stories outside the armybooks.

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** Grimgor Ironhide. Many fans dislike disliked him for replacing a better thought-out Black Orc character, but the writers love loved him, having him stop Archaon at the last minute rather than any of the characters set up as Archaon's ACTUAL enemies (though this was due to the results of the White Dwarf campaign, not authorial fiat).
** Talking about Archaon, he would have gotten nowhere in the Storm of Chaos campaign, had the organizers not opted to [[TheGMIsACheatingBastard make it more "dramatic"]]. Needless to say say, some on the side of Order complained.
complained about the blatant favoritism.
* EnsembleDarkhorse: Many were found, given the game's length.long existence. To name a few; the Night Goblin warlord Skarsnik, the Chaos champion Wulfrik the Wanderer and the Tomb Queen Khalida. They are special characters who are not the main leaders of their factions, yet feature in their own stories outside the armybooks.



* EasilyForgiven: To some, the High Elves took [[TyrantTakesTheHelm Malekith's ascension to the Phoenix Throne]] and working alongside the Dark Elves in the end times too well or accepted it too quickly.

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* EasilyForgiven: To some, the High Elves took [[TyrantTakesTheHelm Malekith's ascension to the Phoenix Throne]] and working alongside the Dark Elves in the end times End Times too well or accepted it too quickly.quickly, considering Malekith's centuries-spanning grudge wars against the High Elves.



** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' (for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]]) and ''TabletopGame/WarhammerAgeOfSigmar'' (for replacing Warhammer Fantasy).
* FanonDiscontinuity: A large portion of the fandom hate with passion everything related to The End Times and the Age of Sigmar, to the point that they consider VideoGame/TotalWarWarhammer as the real continuation. For a good reason the fan-made Fantasy Battles: The Ninth Age was created.

to:

** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' (for for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy]]) Fantasy]], and ''TabletopGame/WarhammerAgeOfSigmar'' (for for outright replacing Warhammer Fantasy).
Fantasy.
* FanonDiscontinuity: A large portion of the Warhammer fandom hate with passion everything related to The End Times and the Age of Sigmar, Sigmar with a passion, to the point that they consider VideoGame/TotalWarWarhammer as the real continuation. For a good reason continuation of the setting. The fan-made Fantasy Battles: The Ninth Age was created.created purely so players could effectively ignore anything regarding The End Times or the Age of Sigmar and continue playing Warhammer.



* GameBreaker: Daemons of Chaos are probably the most infamous example in 7th edition. They're essentially a [[ACommanderIsYou Brute force/Elitist]] type army, so one would think that would balance they're powerful units out by their cost. WRONG! Not only was the whole army REALLY strong, but everything had a Ward save (a saving throw against attacks that's usually rare because you can't have it be altered or ignored -- most armies would usually have them on really expensive units, not everything), everything caused Fear or Terror, and the army's magic was not only powerful, but incredibly under-priced for what it did. All of this basically meant most enemy armies would be running scared or dead before they had much chance to fight back, and even the Vampire Counts and Dark Elves that were considered the best armies after it struggled against them. Current rules Nerfed them, however, with limits place on magic and fear and terror effects getting being nowhere nearly as deadly as they used to be.
** Immediately post 8th edition, the Lizardmen became this way mainly due to changes in magic (Slann were allowed an extra dice for ''each spell roll''). Ironic given that the book was strong but balanced in 7th edition. The 8th edition Lizardmen book fixed several of the issues.
** The High Elf book in 8th Edition features a big one in The Banner of the World Dragon. It effectively neuters many enemy Characters attempting to fight the unit with the Banner (a 2+ Ward Save against Magical Attacks), and basically renders that unit unkillable to Daemon Armies. Even their Frostheart Phoenix is extremely dangerous, packing a -1 to Hit De-Buff on the enemy unit.

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* GameBreaker: Daemons of Chaos are probably the most infamous example in 7th edition. They're essentially a [[ACommanderIsYou Brute force/Elitist]] type army, so one would think that would balance they're balancing out their powerful units out would be done by their cost. WRONG! Not only was the whole army REALLY strong, but everything had a Ward save (a saving throw against attacks that's usually rare because you can't have it be altered or ignored by anything -- most armies would usually have them on really expensive units, not everything), ''everything''), everything caused Fear or Terror, and the army's magic was not only powerful, but incredibly under-priced for what it did. All of this basically meant most enemy armies would be running scared or dead before they had much chance to actually fight back, and even the Vampire Counts and Dark Elves that were considered the best armies after it struggled against them. Current rules Nerfed them, however, with limits place on magic and fear and terror effects getting being nowhere nearly as deadly as they used to be.
** Immediately post 8th edition, the Lizardmen became this way mainly due to changes in magic (Slann were allowed an extra dice for ''each spell roll''). Ironic given that the book was strong but balanced in 7th edition. The 8th edition Lizardmen book fixed several of the issues, while creating new issues.
** The High Elf book in 8th Edition features a big one in The Banner of the World Dragon. It effectively neuters many enemy Characters attempting to fight the unit with the Banner (a 2+ Ward Save against Magical Attacks), Attacks, and most Characters would naturally have magical weapons), and basically renders that unit unkillable to Daemon Armies. Even their Frostheart Phoenix is extremely dangerous, packing a -1 to Hit De-Buff on the enemy unit.



** The Fantasy Battles: The Ninth Age movement, for those who hate The End Times and Age of Sigmar.

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** The Fantasy Battles: The Ninth Age movement, for those who hate The End Times and Age of Sigmar.Sigmar and want to keep playing Warhammer.



** Many fans were disappointed with the "Storm of Chaos" campaign, for which Games Workshop was building up the lore for years for the occasion and that offered many opportunities to advance the Fantasy background. What happened at the end? That Games Workshop decided to leave everything just like as it was before the campaign.

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** Many fans were disappointed with the "Storm of Chaos" campaign, for which Games Workshop was building up the lore for years beforehand just for the occasion and that potentially offered many opportunities to advance the Fantasy background. What happened at the end? That Games Workshop decided to leave everything just like as it was before the campaign.



** Bretonnia suffered this after heavy {{Nerf}}s to cavalry units hit them particularly hard due to them being a cavalry-focused army.

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** Bretonnia suffered this after a general heavy {{Nerf}}s to cavalry units hit them particularly hard due to them being a cavalry-focused army.

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* CompleteMonster: Before [[TabletopGame/WarhammerTheEndTimes Archaon destroyed everything]] and the ContinuityReboot of ''TabletopGame/WarhammerAgeOfSigmar'', these monsters wreaked havoc:

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* CompleteMonster: Before [[TabletopGame/WarhammerTheEndTimes Archaon destroyed everything]] and the ContinuityReboot of ''TabletopGame/WarhammerAgeOfSigmar'', these monsters wreaked havoc:CompleteMonster:
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** Khazrak One-Eye is the most brilliant champion of the Beastmen who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually losing an eye to Count Boris Todbringer. Khazrak proceeded to return the favor by defeating Boris and taking his eye in turn, but let him live because he loved matching wits with the man. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. Uncommonly intelligent and even possessing a sense of honor not often seen to his race, Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** Count Vlad von Carstein is a powerful vampire and the progenitor of the von Carstein bloodline. After freeing himself from the control of Nagash, Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his brilliant military tactics and political machinations. Despite his evil, Vlad deeply loves his wife Isabella, and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses his style or redeeming qualities and ultimately dies with Isabella in a MercyKill when she is corrupted by Nurgle.
** Settra the Imperishable sacrificed his own sons to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. Creating a golden age through his tyranny, Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, he CameBackWrong as an undead Tomb King, Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the Chaos Gods in the End Times, Settra never surrendered, choosing to be defiant in the face of the world's end.

to:

** [[GeniusBruiser Khazrak One-Eye One-Eye]] is the most brilliant champion of the Beastmen [[Characters/WarhammerBeastsOfChaos Beastmen]] who ever lived. Taking over by defeating his mentor, but sparing him and keeping one of his horns for respect, Khazrak organized a series of raids on the Drakwald villages, luring out human forces and eventually losing an eye to Count Boris Todbringer. Khazrak proceeded to [[WorthyOpponent return the favor by defeating Boris and taking his eye in turn, but let him live because because]] [[VillainRespect he loved matching wits with the man.man]]. Khazrak was responsible for the brilliant Battle of Grimminhagen where he lured in a huge force of the Empire and completely wiped them out, before resuming his brilliant raids and tactics. [[HiddenDepths Uncommonly intelligent and even possessing possessing]] [[NobleDemon a sense of honor not often seen to his race, race]], Khazrak meets his death in the End Times at the hands of Boris, but not before he lures out Boris's forces to leave his city undefended and ripe to plunder by the armies of Archaon.
** [[CulturedBadass Count Vlad von Carstein Carstein]] is a powerful vampire [[Characters/WarhammerVampireCounts vampire]] and the [[FounderOfTheKingdom progenitor of the von Carstein bloodline. bloodline]]. After freeing himself from the control of Nagash, [[CompleteMonster Nagash]], Vlad resurfaces centuries later to seize control of Sylvania and uses brilliant tactics and intimidation to keep his hold, constantly coming out on top via his [[TheChessmaster brilliant military tactics and political machinations. machinations]]. Despite his evil, Vlad [[UnholyMatrimony deeply loves his wife Isabella, Isabella]], and is one of the few villains to drive the Empire to its knees. Even in the End Times, Vlad never loses [[AffablyEvil his style style]] [[EvenEvilHasLovedOnes or redeeming qualities qualities]] and [[TogetherInDeath ultimately dies with Isabella Isabella]] in a MercyKill when she is corrupted by Nurgle.
** [[TheHighKing Settra the Imperishable Imperishable]] [[OffingTheOffspring sacrificed his own sons sons]] to become the Gods' chosen, and successfully led a campaign throughout Khemri, reuniting his land and preserving his nearly-dead people. [[WellIntentionedExtremist Creating a golden age through his tyranny, tyranny]], Settra conquered not only Khemri, but progressively led a campaign, nearly conquering the entire world with his power and strategic mastery. Disappointed that he could not live long enough to conquer all of the Old World, Settra created the Mortuary Cult to revive him. When, thanks to the workings of the sorcerer Nagash, [[OmnicidalManiac Nagash]], he CameBackWrong as an undead Tomb King, Settra took his land back once more, and held it effortlessly, fending off and defeating even the most powerful of invaders, such as the Norscans who raided his treasury, with ease. Even when confronted by the [[Characters/WarhammerChaosGodsAndDaemons Chaos Gods Gods]] in the End Times, Settra [[TheDeterminator never surrendered, choosing to be defiant in the face of the world's end.end]].
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** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' (for taking most of the spotlights from Warhammer Fantasy) and ''TabletopGame/WarhammerAgeOfSigmar'' (for replacing Warhammer Fantasy).

to:

** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' (for [[MorePopularSpinOff taking most of the spotlights from Warhammer Fantasy) Fantasy]]) and ''TabletopGame/WarhammerAgeOfSigmar'' (for replacing Warhammer Fantasy).
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** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' and ''TabletopGame/WarhammerAgeOfSigmar''.

to:

** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000'' (for taking most of the spotlights from Warhammer Fantasy) and ''TabletopGame/WarhammerAgeOfSigmar''.''TabletopGame/WarhammerAgeOfSigmar'' (for replacing Warhammer Fantasy).
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** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000''.

to:

** Also, to a lesser extent, with fans of ''TabletopGame/Warhammer40000''.''TabletopGame/Warhammer40000'' and ''TabletopGame/WarhammerAgeOfSigmar''.
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** The whole business of Eltharion the Blind. At one point during the sixth edition, Malekith captured Eltharion. He tortured him and removing his eyes, and sent what remained of Eltharion back to Ulthuan to strike fear into the High Elves. He made a full recovery and, full of hate to his dark cousins, organized an invasion campaign to exterminate the Dark Elves. In later editions, like the Storm of Chaos, the entire Blind story was ignored, and Eltharion remained the same as his previous incarnation.

to:

** The whole business of Eltharion the Blind. At one point during the sixth edition, Malekith captured Eltharion. He tortured him and removing removed his eyes, and sent what remained of Eltharion back to Ulthuan to strike fear into the High Elves. He made a full recovery and, full of hate to his dark cousins, organized an invasion campaign to exterminate the Dark Elves. In later editions, like the Storm of Chaos, the entire Blind story was ignored, and Eltharion remained the same as his previous incarnation.

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