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* CanonDiscontinuity: Fmir, the sea elves.

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* CanonDiscontinuity: the Fmir, a loathsome race of one-eyed, swamp dwelling reptilian humanoid rapists who were a failed (and half-hearted) attempt at a unique mascot race and the sea elves.elves (now demoted to the maritime subculture of the outer rim of Ulthuan) are still canon, but so far out of focus that they've virtually disappeared from the setting.

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Tamarkhan has brought Chaos Dwarfs back. They have a model line and everything.


* CanonDiscontinuity: Fmir, the sea elves, and Chaos Dwarfs are still getting the occasional mention in fluff, but don't expect any game rules or models.
** Although the chances for a return of the Chaos Dwarfs look quite good currently. The Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon. They got a list and enough models for a playable army from Forge World, but no standard options yet.

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* CanonDiscontinuity: Fmir, the sea elves, and Chaos Dwarfs are still getting the occasional mention in fluff, but don't expect any game rules or models.
** Although the chances for a return of the Chaos Dwarfs look quite good currently. The Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon. They got a list and enough models for a playable army from Forge World, but no standard options yet.
elves.
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* UltimateShowdownOfUltimateDestiny: The climax of the Storm of Chaos campaign involved the Empire and their Bretonnian, Kislevite and High Elf allies standing against Chaos, Orcs, Skaven and Undead, all of which were also fighting each other.

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* UltimateShowdownOfUltimateDestiny: The climax of the Storm of Chaos campaign involved the Empire and their Bretonnian, Kislevite and High Elf allies standing against Chaos, Orcs, Skaven and Undead, all of which were also fighting each other. [[spoiler: Incidentally, the Orc leader beat the Chaos leader in single combat and the Undead waited until everyone else was worn down, raised the dead of both armies to destroy the chaos horde, then went home. The Empire and allies comprehensively got their asses kicked and couldn't claim any success greater than "survived".]]
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** Unsurprising the writer is Matt Ward.
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** Although the chances for a return of the Chaos Dwarfs look quite good currently. The Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon.
** Currently the "timeline" is that The Events of "Storm of Chaos" hasn't happen yet and most of the characters and units introduce during it (like Valten) are not longer playable.

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** Although the chances for a return of the Chaos Dwarfs look quite good currently. The Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon.
Hellcannon. They got a list and enough models for a playable army from Forge World, but no standard options yet.
** Currently the "timeline" is that The Events of "Storm of Chaos" hasn't happen yet and most of the characters and units introduce during it (like Valten) are not longer playable. The ''Nemesis Crown'' events and lore were declared non-canon almost immediately after it ended.
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*** This may also be why Grimgor is still to be found in the most recent Orcs and Goblins army book, and also why the Nemesis Crown campaign received relatively little global coverage -- for example, it was never mentioned in Australia.

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*** This may also be why Grimgor is still to be found in the most recent Orcs and Goblins army book, and also why the Nemesis Crown campaign received relatively little global coverage -- for example, it was never mentioned an exclusively online event, rather than being featured in Australia.White Dwarf like most of the recent big campaigns (Abaddon's 13th Black Crusade, Albion, the aforementioned Storm of Chaos...).

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The campaign was called the Nemesis Crown. \"Crown of Destruction\" was a Graphic Novel set in the Warhammer verse.


* AuthorsSavingThrow: With respect to Orcs and Goblins. After Grimgor Ironhide was portrayed as effortlessly beating Archaon the Everchosen into the ground in the official ending story of the Storm of Chaos, Games Workshop had him get involved in the Crown of Destruction campaign, where he was blown to pieces by the very ArtifactOfDoom he was seeking.

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* AuthorsSavingThrow: With respect to Orcs and Goblins. After Grimgor Ironhide was portrayed as effortlessly beating Archaon the Everchosen into the ground in the official ending story of the Storm of Chaos, Games Workshop had him get involved in the Nemesis Crown of Destruction campaign, where he was blown to pieces by the very ArtifactOfDoom he was seeking.


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*** This may also be why Grimgor is still to be found in the most recent Orcs and Goblins army book, and also why the Nemesis Crown campaign received relatively little global coverage -- for example, it was never mentioned in Australia.
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** Unsurprising the writer is Matt Ward.
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** Currently the "timeline" is that The Events of "Storm of Chaos" hasn't happen yet and most of the characters and units introduce during it (like Valten) are not longer playable.
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* GameBreaker: Daemons of Chaos are probably the most infamous example. They're essentially a [[ACommanderIsYou Brute force/Elitist]] type army, so one would think that would balance they're powerful units out by their cost. WRONG! Not only the whole army REALLY strong, everything had a Ward save, a saving throw against attacks that's usually rare because you it can't be altered or ignored, most armies would usually have them on really expensive units, daemons had them on everything, everything caused Fear or Terror, and the army's magic was not only powerful, but incrediably under-priced for what it did. All this basically meant most enemy armies would be running scared or dead before they had much chance to fight back. Current rules Nerfed them, however, with limits place on magic and fear and terror effects getting being nowhere nearly as deadly as they used to be.
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* Previous editions of the game had Dwarf armies that were quite easy to make overpowered. This led to the term "Beardy" to refer to any army or rule that is overpowered/easily abused.

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* ** Previous editions of the game had Dwarf armies that were quite easy to make overpowered. This led to the term "Beardy" to refer to any army or rule that is overpowered/easily abused.
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* Previous editions of the game had Dwarf armies that were quite easy to make overpowered. This led to the term "Beardy" to refer to any army or rule that is overpowered/easily abused.
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** To be fair though, Grimgor blind-sided him and Archaon had already wiped the floor with Valten and Luthor and various others right before. So it is at least somewhat plausible.

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** To be fair though, Grimgor blind-sided him and Archaon had already wiped the floor been injured from his fights with Valten and Luthor and various others right before. So it is at least somewhat plausible.
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** To be fair though, Grimgor blind-sided him and Archaon had already wiped the floor with Valten and Luthor and various others right before. So it is at least somewhat plausible.
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* UnpleasableFanbase: The endless cycle of people whining "X is useless!" - new book - people whining "X is a GameBreaker!" can make one very hesitant to get into this game.

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* UnpleasableFanbase: The endless cycle of people whining "X is useless!" - new book - people whining "X is a GameBreaker!" can make one very hesitant to get into this game.
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* UnpleaseableFanbase: The endless cycle of people whining "X is useless!" - new book - people whining "X is a GameBreaker!" can make one very hesitant to get into this game.

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* UnpleaseableFanbase: UnpleasableFanbase: The endless cycle of people whining "X is useless!" - new book - people whining "X is a GameBreaker!" can make one very hesitant to get into this game.
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* AuthorsSavingThrow: With respect to Orcs and Golins. After Grimgor Ironhide was portrayed as effortlessly beating Archaon the Everchosen into the ground in the official ending story of the Storm of Chaos, Games Workshop had him get involved in the Crown of Destruction campaign, where he was blown to pieces by the very ArtifactOfDoom he was seeking.

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* AuthorsSavingThrow: With respect to Orcs and Golins.Goblins. After Grimgor Ironhide was portrayed as effortlessly beating Archaon the Everchosen into the ground in the official ending story of the Storm of Chaos, Games Workshop had him get involved in the Crown of Destruction campaign, where he was blown to pieces by the very ArtifactOfDoom he was seeking.

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* GameBreaker: 8th edition has brought out a fair ammount into a game system that has always struggled with these kind of problems. "Always Strike First" and worse it being a racial rule for High Elves. Lizardmen magic in general with the medal going to Slann specifically for being crazy overpowered in even their most nerfed versions. A Daemons for being well Daemons, its been balanced slightly but still makes them unbearable. Skinks with Blowpipes have gone from a nice support unit to being able to mow down Chaos Knights that aren't in large blobs. High Elf Spearmen being able to field a unit of 5 ranks of 10 spearmen allowing all 50 elves to all attack first and then reroll misses against an opponent's first rank...
** Skaven slaves are 2 points each, meaning that for a measly 200 or so points you can have a block ''of a hundred,'' a nearly unstoppable unit thanks to 8th edition rules.


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* UnpleaseableFanbase: The endless cycle of people whining "X is useless!" - new book - people whining "X is a GameBreaker!" can make one very hesitant to get into this game.
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In-universe only.


* CrackIsCheaper: much like its brother (/sister/killer mutant relation) 40k, its not a cheap hobby. It may be [[BeyondTheImpossible even more expensive]].

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Moving to correct subtrope.


* CrackIsCheaper: much like its brother (/sister/killer mutant relation) 40k, its not a cheap hobby.
** Its [[BeyondTheImpossible even more expensive]].
* {{Discontinuity}}: Fmir, Sea Elves. Chaos Dwarfs are still getting the occasional mention in fluff, but don't expect any game rules or models.
** Although the chances for a return of the Chaos Dwarfs look quite good currently. The 6th edition rulebook didn't mention them once, and neither did any army book before the Ogre Kingdoms. In the 7th edition, they are mentioned not only in the rulebook, but also in a number of army books that previously pretended they didn't exist. Most prominently, the Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon.
** Fimir are mentioned in the 8th edition rulebook, so it appears they are no longer {{Discontinuity}}.

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* CanonDiscontinuity: Fmir, the sea elves, and Chaos Dwarfs are still getting the occasional mention in fluff, but don't expect any game rules or models.
** Although the chances for a return of the Chaos Dwarfs look quite good currently. The Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon.
* CrackIsCheaper: much like its brother (/sister/killer mutant relation) 40k, its not a cheap hobby. \n** Its It may be [[BeyondTheImpossible even more expensive]].
* {{Discontinuity}}: Fmir, Sea Elves. Chaos Dwarfs are still getting the occasional mention in fluff, but don't expect any game rules or models.
** Although the chances for a return of the Chaos Dwarfs look quite good currently. The 6th edition rulebook didn't mention them once, and neither did any army book before the Ogre Kingdoms. In the 7th edition, they are mentioned not only in the rulebook, but also in a number of army books that previously pretended they didn't exist. Most prominently, the Warriors of Chaos army includes actual Chaos Dwarf models as the crew of its Hellcannon.
** Fimir are mentioned in the 8th edition rulebook, so it appears they are no longer {{Discontinuity}}.
expensive]].
Camacan MOD

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* AuthorsSavingThrow: With respect to Orcs and Golins. After Grimgor Ironhide was portrayed as effortlessly beating Archaon the Everchosen into the ground in the official ending story of the Storm of Chaos, Games Workshop had him get involved in the Crown of Destruction campaign, where he was blown to pieces by the very ArtifactOfDoom he was seeking.

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The Empire is the protagonist of the setting, though. The trope is about when the fans embrace, whether ironically or not, the antagonists as the true heroes of the setting.


** Skaven slaves. slaves are 2 points each meaning for about 200 points you can have a block ''of a hundread'' and thanks to 8th edition rules can become near unstoppable.

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** Skaven slaves. slaves are 2 points each each, meaning that for about a measly 200 or so points you can have a block ''of a hundread'' and hundred,'' a nearly unstoppable unit thanks to 8th edition rules can become near unstoppable.rules.



* NauseaFuel: Ogre eating habits. Also, Clan Moulder's "experiments".
* RootingForTheEmpire: Let's start with the fact that TheEmpire is one of the last bastions of humanity against the forces of Chaos, and go from there...

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* NauseaFuel: Ogre eating habits. Also, habits, Chaos mutations, and pretty much everything about the Skaven, depending on one's tolerance for rats; one of the most disgusting aspects of the Skaven are Clan Moulder's "experiments".
* RootingForTheEmpire: Let's start with the fact that TheEmpire is one of the last bastions of humanity against the forces of Chaos, and go from there...
"experiments".
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** Skaven slaves. slaves are 2 points each meaning for about 200 points you can have a block ''of a hundread'' and thanks to 8th edition rules can become near unstoppable.
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** Is [[BeyondTheImpossible even more expensive]].

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** Is Its [[BeyondTheImpossible even more expensive]].
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** Is [[BeyondTheImpossible even more expensive]].
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* {{Squick}}: All over the place, from Malekith having his eternally forge-hot armor riveted to his bones to the origins of the Tomb Kings.
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* UnpleasableFanbase: As with its grimdark futuristic counterpart, the cycle of "X is unusable!">new codex>"X is a GameBreaker!" is unfortunately continuous.
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* BrokenBase: An excellent example of how extreme this trope can get, then 8th edition was released... a year and one army book later and it seems to be getting worse...



* EvilIsSexy: The dark elves, witch elves in particular. And all Slaanesh worshippers/daemons, it's a pleasure god, what do you expect. Although Slaanesh goes quickly from "sexy" to "the Caligula-movie level disturbing" to just plain horrifying.



* GameBreaker: 8th edition has brought out a fair ammount into a game system that has always struggled with these kind of problems. "Always Strike First" and worse it being a racial rule for High Elves. Lizardmen magic in general with the medal going to Slann specifically for being crazy overpowered in even their most nerfed versions. A Daemons for being well Daemons, its been balanced slightly but still makes them unbearable. Skinks with Blowpipes have gone from a nice support unit to being able to mow down Chaos Knights that aren't in large blobs. High Elf Spearmen being able to field a unit of 5 ranks of 10 spearmen allowing all 50 elves to all attack first and then reroll misses against an opponent's first rank...
* MemeticMutation: A lot from nicknames such as the Hypnotoad for Slann, Hulking Out for when Teclis drinks his strength potion, to things like Sigmar being the Patron God of Shouting and Hammers. Also expect your opponent to declare casting Lord Kroak's spell as "I'MA CHARGIN MAH LAY-ZER!"



* UnpleasableFanbase: As with its grimdark futuristic counterpart, the cycle of "X is unusable!">new codex>"X is a GameBreaker!" is unfortunately continuous.

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* UnpleasableFanbase: As with its grimdark futuristic counterpart, the cycle of "X is unusable!">new codex>"X is a GameBreaker!" is unfortunately continuous.continuous.
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* NauseaFuel: Ogre eating habits. Also, Clan Moulder's "experiments".

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