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* SignatureSong: "You've Got a Friend in Me."

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* SignatureSong: [[Music/RandyNewman "You've Got a Friend in Me."Me"]].
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* WhatDoYouMeanItsForKids: All {{moral guardian|s}} freaks aside, ''Toy Story 3'' does heavily push a G rating in terms of intensity, action, and implied offscreen torture and violence, and probably received a couple exemptions from the MPAA (like Titanic's nudity). If it were another movie, it'd probably get a PG rating.

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* WhatDoYouMeanItsForKids: All {{moral guardian|s}} freaks aside, ''Toy Story 3'' does heavily push a G rating in terms of intensity, action, and implied offscreen torture and violence, and probably received a couple exemptions from the MPAA (like Titanic's ''Film/Titanic1997'''s nudity). If it were another movie, it'd probably get a PG rating.
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** During the scene in the first film in which Woody and Buzz watch as Andy and his mom drive away from the gas station, Woody complains that he's a "lost toy", which definitely sound gut-wrenching after his decision in the end of the fourth film.

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** During the scene in the first film in which Woody and Buzz watch as Andy and his mom drive away from the gas station, Woody complains that he's a "lost toy", which definitely sound sounds more gut-wrenching now after his decision in the end of the fourth film.
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** During the scene in the first film in which Woody and Buzz watch as Andy and his mom drive away from the gas station, Woody complains that he's a "lost toy", which definitely sound gut-wrenching after his decision in the end of the fourth film.
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[[AC:Films]]


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[[AC:Shorts]]

* ''YMMV/ToyStoryThatTimeForgot''

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Tropes, tropes everywhere.

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Tropes, tropes everywhere.
!!Specific entries

* ''YMMV/{{Toy Story|1995}}''
* ''YMMV/ToyStory2''
* ''YMMV/ToyStory3''
* ''YMMV/ToyStory4''


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----
!! ''Toy Story''
* AlternativeCharacterInterpretation:
** Many fans don't think that Sid is necessarily evil. He's just a kid who is wildly creative and inventive. Though he may have a destructive streak, he isn't just out to blow up toys. He wants to see what makes them tick, and how to make them cool and different. If you really think about it, [[ObliviouslyEvil Sid had no idea the toys were alive]], and his parents don't seem to pay much attention to him and Hannah. He is probably acting out for attention.
** In fact, aside from the cruel [[CrossesTheLineTwice but darkly hilarious]] prank he plays on his sister, Sid doesn't do anything ''wrong.'' His destruction of toys comes out of both creativity and ParentalNeglect. [[MoralityPet He does]] [[LickedByTheDog seem to]] [[JerkWithAHeartOfGold love]] [[PetTheDog his dog]].
** When Woody reveals to him the true nature of toys, Sid is traumatized because of [[ColdBloodedTorture what he's been doing]]. He's rambunctious but not sadistic, as evidenced by his love for his dog, so when he realizes that everything he's done was happening to living things he understands his actions and [[MyGodWhatHaveIDone completely freaks out]] (assuming he wasn't freaking out over the realisation that he was about to get his comeuppance).
** Sid also has multiple locks on his door and the one scene where a parent is shown, his dad could be seen as being drunk or hungover. Victims of abuse often lash out at others, and Sid's disturbed "play activities" with his toys could be his way of taking out his feelings of vulnerability and helplessness, especially since he is always the one "in control" of his imagined scenario.
--->'''Sid:''' [[TalkingInYourSleep I want to ride the pony...]]
** The creators were fully aware of this and like to joke that Sid is "the kind of kid who would grow up to [[SelfDeprecation be an animator]]." [[spoiler: They give an adult Sid a brief cameo in the third movie, where we see him working as a garbageman. Though he comes off as something of a metalhead, there's no indication that he grew up to be anything other than a normal, well-balanced adult.]]
** Why is Mr. Potato Head at his surliest in the first movie? It could be chalked up to him not having a significant other until the very end or him getting sick of being mishandled by Molly. However, eight years before the movie was made Hasbro removed the pipe from the real toy's play set. Perhaps his giving the other toys and especially Woody an attitude was an effect of going cold turkey.
%% ** Thanks to Sid's line of "double prizes" upon getting both Woody and Buzz from the Claw Machine, it could be that he knows that Woody is a rare item, added on top of his enthusiasm of finding Buzz, a hot-selling item by the time the film takes place. %% He doesn't know Woody's name.
* AnimationAgeGhetto: One of the biggest defiers. In fact, one of the creators said that he knew that they had "made it" when he heard a group of adults at a party howling with laughter as they quoted this film. The all-star cast that only parents would be familiar with may have helped.
* AwardSnub:
** "Snub" might be too strong a word to describe ''Toy Story'''s [[UsefulNotes/AcademyAward Oscar]] success considering it did win a Special Achievement award and was nominated for three more including Original Screenplay. Nevertheless, it didn't receive a Best Picture nomination despite it being--if not ''the'' most--then one of the most acclaimed films of 1995. It is now considered one of the greatest animated films ever.
** A retro-example. Randy Newman won a Best Song Oscar for ''Toy Story 3'''s "We Belong Together" instead of winning for the arguably more iconic "You've Got a Friend in Me" for this film.
** The film was nominated for Favorite Movie in the 1996 Kids' Choice Awards, but it lost to ''Film/AceVenturaWhenNatureCalls''.
* SugarWiki/AwesomeMusic: Every. Single. Note of Music/RandyNewman's score and songs. Needless to say, he gained a legion of young fans thanks to this movie.
* BrokenBase: Did the film reinvent feature animation, or did it kill traditional animation films and opened the floodgates to all the bad CGI ones?
* CrossesTheLineTwice: Woody using Buzz's dismembered arm to convince the other toys that they've become friends. Also, he uses the arm to hit Buzz in the head to make him [[GetAHoldOfYourselfMan come to his senses.]] It's disturbing the more you think about it, but not any less hilarious.
* DarknessInducedAudienceApathy: This trope was the reason why the [[WhatCouldHaveBeen original Jeffrey Katzenberg version]] did so badly. Katzenberg wanted the film to be more adultish but the end result was a WorldOfSnark where everybody was rather difficult to like. Thankfully, John Lasseter and the rest of the Pixar crew revised the script and the final product was much more well received.
* DesignatedVillain: Although Sid is presented as a budding sociopath, he can't be faulted for how he treats his toys since he doesn't know they are alive. Another thing he knowingly does is [[BigBrotherBully bully his sister Hannah]]. Ironically, many Pixar employees said that they too used to mess with their toys and call Andy a "freak" for treating his toys so nicely.
* FranchiseOriginalSin: While the film is still beloved for the impressive techniques it brought to the field of animation, some people slightly resent that this film (and the Pixar company in particular) brought the decline of traditional animation in the West, to the point that even Disney themselves in later years abandoned the technique that brought them to prominence in the first place.
* GeniusBonus: When Woody asks Sid's toys for help saving Buzz, Babyface (the erector set spider with the baby doll head) taps a morse code on the leg of Sid's bed, which translates out to "[=SOS=]."
* HilariousInHindsight:
** [[WesternAnimation/MyLittlePonyFriendshipIsMagic Sid, a grown boy, wants to ride the pony]]...
** Building on the above: The design on Hannah's shirt looks exactly like Fluttershy's cutie mark.
** In the Norwegian dub, the brief cameo of the song "[[Disney/TheLionKing Hakuna Matata]]" during the car chase sequence became this when the Norwegian actor for Woody also played Timon. The song was even changed into the Norwegian version.
** Meta: Jeff Katzenberg left Disney after his harshly rejected push to make this film into exactly the kind [[StartMyOwn his own studio]] [[Creator/DreamWorksAnimation would end up creating]].
* JerkassWoobie: Woody. Sure, his first time meeting Buzz was less than welcoming, but how would ''you'' feel if some new cool person entered the picture and practically replaced you in the position you were in? Suddenly Woody loathing [[WrongGenreSavvy Buzz]] could be viewed as UnintentionallySympathetic, even though he calls for extreme measures to get his way. In fact, possibly, he ''was'' meant to be sympathetic, and is in fact a straight Woobie, rather than a Jerkass one.
* MemeticMutation: See [[Memes/ToyStory here]].
* OneSceneWonder:
** The first film, among other popular toys promoted, dramatically boosted interest in generic old sets of plastic army men, a group of characters who only have one really notable scene early on (but it's a damn cool one).
** Plus the shark who briefly steals Woody's hat. "Howdy, howdy, howdy!"
* ParanoiaFuel: The first movie made kids suspicious of their toys for years to come.
* SeinfeldIsUnfunny: To the point where this film's relationship with the medium it pioneered [[HistoryRepeats is almost exactly the same as that of]] ''Disney/SnowWhiteAndTheSevenDwarfs''' and the medium ''it'' pioneered 58 years earlier:
** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking "humans", the rubbery texture (Scud the dog looks ''very'' dodgy compared to Buster in the sequels) and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.
** The fact that traditional animated features began to drop in popularity before disappearing completely because of such a crudely yet still well-liked animated film has hurt the film's reputation even more. This likely has roots at least partly in the contrasting performance of ''Disney/{{Pocahontas}}'', which was released in the same year as ''Toy Story'' and, while doing well enough financially, was a critical failure to the point where it's considered the weakest film of the then-ongoing [[UsefulNotes/TheRenaissanceAgeOfAnimation Disney Renaissance]], and thus is sometimes pointed to along with this film's success as the start of the aforementioned popularity drop in traditional animation.
* StrawmanHasAPoint: From Mr. Potato Head's viewpoint, he's completely correct. So far as he knows, Woody has become dangerous. He may not be giving Woody much of a chance to explain himself, but the fact still stands.
* UglyCute: Sid's mutant toys. Once you get used to their freakish appearances, they ''are'' kind of adorable.
* UncannyValley:
** The humans in the film look almost as plastic as the toys do due to the CGI limitations of the time, this is most noticeable during outside scenes where humans are featured (the scene where Sid blows up Combat Carl is a notable example). This is the specific reason why a story about toys, with very limited human interaction, was used--their shiny, "plastic" appearance was easy to render on the computer.
** Even more noticeable when you find out that Woody had the most complex model in the movie, according to the producers. There's something clearly wrong when the ''toys'' look more realistic than the ''humans!''
** Due to the limitations of CGI character animation at the time, none of the characters' eyes blink in unison, making it looks as though they've all had a stroke.
** Sid's dog Scud looks almost nothing like a dog. He has large almond-shaped eyes right on the front of his face and his "fur" is just skin that looks like it has fingerprints all over it.
* SugarWiki/VisualEffectsOfAwesome: It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation--CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time--it took the whole array of Pixar's desktops and an insane amount of time to render even ''one'' of over 100,000 frames of the film's animation. The sheen may have worn off [[TechnologyMarchesOn due to just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
* WhatAnIdiot:
** Buzz and Woody are trying to find Andy when they see that their only chance is to use a Pizza Planet delivery vehicle, a small pickup truck. Woody wants the two of them to ride in the bed, notifying that "no one will see them there." However, Buzz warns him that "There are no restraining harnesses in the cargo area." As it turns out, despite Woody's warnings, there apparently happens to be a stack of pizza packages between the driver's seat and the passenger's, which is enough to obscure Buzz from the driver's view.\\
'''You'd expect''': Woody would realize that Buzz has a point and to sit somewhere in the front where the humans won't see him.\\
'''Instead''': He still chooses his idea of hiding from the humans, which is to sit in the bed; with disastrous consequences.
** When Buzz gets separated from Woody on the moving truck, Woody plans on using RC to drive him back.\\
'''You'd expect''': Woody to tell the rest of Andy's toys that Buzz is out there and to prove it by using Lenny (a pair of toy binoculars). That way the rest of the toys can help him bring Buzz back to the truck.\\
'''Instead''': He doesn't say a thing and the moment he pushes RC off the truck, the rest of the toys, still upset that he knocked Buzz out the window, turn on him. Their antics almost cause Buzz to get knocked off RC and they eventually throw Woody off the truck. When they look through the binoculars and realize he's telling the truth, all their subsequent efforts fail.
* TheWoobie:
** It's hard not to feel sorry for [[TheLancer Buzz]] when learns the truth about the nature of his existence.
** Sid's sister when he's torturing her.
----
!! The video game of the original movie
* DisappointingLastLevel: Once you get out of Sid's house, the game takes a pretty major difficulty drop. First there's Day-Toy-Na, which has a nice aesthetic but wears its welcome really quick when it essentially feels like a lame ''Pole Position'' clone, and almost no fear of death because recharges are so frequent. Then comes Light My Fire, which brings back the [[ScrappyMechanic widely-hated top-down RC segment]] except it's even easier this time and even more straightforward because the recharges are, again, extremely frequent which makes death a rarity. Then finally comes the last level, which is an AutoScrollingLevel where all you really have to do is dodge traffic that isn't particularly hard to maneuver around. You may blow a life on it, but generally most people are able to easily make it through on their first try as long as they're careful not to go anywhere near the trees or cars.
* EarWorm: The soundtrack used throughout all versions is pretty catchy, especially the Redbook arrangement for the PC version. For extra points, it even uses versions of "You've Got A Friend In Me" and "Strange Things" from the original film.
* PortingDisaster:
** The fact that a Game Boy port exists often catches people by surprise...and not for good reason. Obviously the graphics take a pretty huge hit, but the game itself is also agonizingly slow and the control is awful. That's not even getting into the fact that the game had to be so ridiculously stripped-down that it's pretty much a shell of its old self, with all the non-platforming levels and the bosses all completely axed from the game. Oh, and the sound design will make your ears bleed.
** While orders of magnitude better than the above, the PC port still pales in comparison to the console counterparts. It lost two levels, "Day-Toy-Na" and "Really Inside the Claw Machine", the bonus levels are removed which means getting all stars now only gives you a health refill and an extra life (which is insane considering this version has a ''save system'', putting MeaninglessLives into full effect), many graphical effects are missing from this port (in particular, all the 3D effects with the shelves and desks are lost), Woody's jumping has no acceleration at all which makes the platforming puzzles a lot more annoying, the pullstring has an incredibly strict hitbox that makes hitting enemies a nightmare, and the RC levels that were already universally hated are even ''worse'' thanks to the control being so unbelievably sensitive. This version ''does'' include a Red book soundtrack that most people consider the best out of the main three versions and a new save system, but those two perks aren't enough to salvage this version. Apparently, the blame for this case falls on ExecutiveMeddling -- Disney ordered Travellers' Tales to complete this version on an extremely tight schedule to coincide with the VHS release of the movie, and also refused to pay royalties for the source code which meant the team had to rewrite the game ''from the ground up.'' On top of that, they also required the game to run on underpowered hardware for the time (a 486 processor, instead of the then-ubiquitous Pentium that had already taken a large part of the market share), which further strained the faithfulness it could have held to the console versions. The final nail in the coffin was that they also asked for it to be fully compatible with Windows 3.1 ''and'' 95; these are two operating systems that differ a heavy amount from each other that further made developing the game a huge headache. So, in one sense, it's actually an impressive feat given all these constraints, though without knowing the context it can be a disappointment.
** A bootlegged [[https://www.youtube.com/watch?v=bFtzDFGGUfA NES port]] exists, and it is even messier than the Game Boy version:
*** There's a hilariously OffModel Woody on the title screen.
*** The in-game graphics are grungier than the official Game Boy version.
*** The music and sound effects are annoying (especially the [[SensoryAbuse ear-explodingly terrible]] title screen track) when they aren't being stolen from other places (several sound effects are from ''VideoGame/AdventureIsland'' and the level complete music is the unmistakable ''VideoGame/{{Contra}}'' level complete theme).
*** There's [[BlindIdiotTranslation Engrish]] everywhere (the gas pumps at the gas station have "Toy Sotry" written on them) and several of the level descriptions don't match the levels they are attached to.
*** There's only ''5'' levels, (the final level being the fight with Buzz at the gas station) and the game ends in a really goofy (albeit unsatisfying) AWinnerIsYou way:
---> '''Off Model Woody''': (''holding a microphone'') "Congratulations! [[BlindIdiotTranslation You are complete Woody's mission!]]"
* ScrappyMechanic: The RC is an absolute nightmare to control, with his levels being near universally-hated.
* SurpriseDifficulty: Hooo boy. It's a ''Toy Story'' game...how hard can it be? The answer: Enough to give a lot of NintendoHard games a run for their money. Despite the target demographic, the game manages to put up a pretty good fight all the way through. The biggest issue is Woody's giant hit box, made worse by the fact that it's hard to see what is coming up. Health refills and lives are very scarce too, so there is very little room allowed for messing up.
* ThatOneLevel: Sid's Workbench is ''brutal,'' with annoying flaming projectiles coming up every which-way and almost no room to mess up. Oh, and there's an extra life at one checkpoint that requires you to take a big leap of faith to get...but you'll probably want to get it because you're going to die at that section a lot. ''A lot.''
* SugarWiki/VisualEffectsOfAwesome: This game boasts some pretty impressive graphical effects for a Genesis/SNES-era game. The digitized sprites already look quite nice, but there's also the 3D effects of all the scenery that gives everything a depth of field look to it. Plus we have a ''Doom''-esque level and Day-Toy-Na which has also has a 3D look of its own.

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----
!! ''Toy Story''
* AlternativeCharacterInterpretation:
** Many fans don't think that Sid is necessarily evil. He's just a kid who is wildly creative and inventive. Though he may have a destructive streak, he isn't just out to blow up toys. He wants to see what makes them tick, and how to make them cool and different. If you really think about it, [[ObliviouslyEvil Sid had no idea the toys were alive]], and his parents don't seem to pay much attention to him and Hannah. He is probably acting out for attention.
** In fact, aside from the cruel [[CrossesTheLineTwice but darkly hilarious]] prank he plays on his sister, Sid doesn't do anything ''wrong.'' His destruction of toys comes out of both creativity and ParentalNeglect. [[MoralityPet He does]] [[LickedByTheDog seem to]] [[JerkWithAHeartOfGold love]] [[PetTheDog his dog]].
** When Woody reveals to him the true nature of toys, Sid is traumatized because of [[ColdBloodedTorture what he's been doing]]. He's rambunctious but not sadistic, as evidenced by his love for his dog, so when he realizes that everything he's done was happening to living things he understands his actions and [[MyGodWhatHaveIDone completely freaks out]] (assuming he wasn't freaking out over the realisation that he was about to get his comeuppance).
** Sid also has multiple locks on his door and the one scene where a parent is shown, his dad could be seen as being drunk or hungover. Victims of abuse often lash out at others, and Sid's disturbed "play activities" with his toys could be his way of taking out his feelings of vulnerability and helplessness, especially since he is always the one "in control" of his imagined scenario.
--->'''Sid:''' [[TalkingInYourSleep I want to ride the pony...]]
** The creators were fully aware of this and like to joke that Sid is "the kind of kid who would grow up to [[SelfDeprecation be an animator]]." [[spoiler: They give an adult Sid a brief cameo in the third movie, where we see him working as a garbageman. Though he comes off as something of a metalhead, there's no indication that he grew up to be anything other than a normal, well-balanced adult.]]
** Why is Mr. Potato Head at his surliest in the first movie? It could be chalked up to him not having a significant other until the very end or him getting sick of being mishandled by Molly. However, eight years before the movie was made Hasbro removed the pipe from the real toy's play set. Perhaps his giving the other toys and especially Woody an attitude was an effect of going cold turkey.
%% ** Thanks to Sid's line of "double prizes" upon getting both Woody and Buzz from the Claw Machine, it could be that he knows that Woody is a rare item, added on top of his enthusiasm of finding Buzz, a hot-selling item by the time the film takes place. %% He doesn't know Woody's name.
* AnimationAgeGhetto: One of the biggest defiers. In fact, one of the creators said that he knew that they had "made it" when he heard a group of adults at a party howling with laughter as they quoted this film. The all-star cast that only parents would be familiar with may have helped.
* AwardSnub:
** "Snub" might be too strong a word to describe ''Toy Story'''s [[UsefulNotes/AcademyAward Oscar]] success considering it did win a Special Achievement award and was nominated for three more including Original Screenplay. Nevertheless, it didn't receive a Best Picture nomination despite it being--if not ''the'' most--then one of the most acclaimed films of 1995. It is now considered one of the greatest animated films ever.
** A retro-example. Randy Newman won a Best Song Oscar for ''Toy Story 3'''s "We Belong Together" instead of winning for the arguably more iconic "You've Got a Friend in Me" for this film.
** The film was nominated for Favorite Movie in the 1996 Kids' Choice Awards, but it lost to ''Film/AceVenturaWhenNatureCalls''.
* SugarWiki/AwesomeMusic: Every. Single. Note of Music/RandyNewman's score and songs. Needless to say, he gained a legion of young fans thanks to this movie.
* BrokenBase: Did the film reinvent feature animation, or did it kill traditional animation films and opened the floodgates to all the bad CGI ones?
* CrossesTheLineTwice: Woody using Buzz's dismembered arm to convince the other toys that they've become friends. Also, he uses the arm to hit Buzz in the head to make him [[GetAHoldOfYourselfMan come to his senses.]] It's disturbing the more you think about it, but not any less hilarious.
* DarknessInducedAudienceApathy: This trope was the reason why the [[WhatCouldHaveBeen original Jeffrey Katzenberg version]] did so badly. Katzenberg wanted the film to be more adultish but the end result was a WorldOfSnark where everybody was rather difficult to like. Thankfully, John Lasseter and the rest of the Pixar crew revised the script and the final product was much more well received.
* DesignatedVillain: Although Sid is presented as a budding sociopath, he can't be faulted for how he treats his toys since he doesn't know they are alive. Another thing he knowingly does is [[BigBrotherBully bully his sister Hannah]]. Ironically, many Pixar employees said that they too used to mess with their toys and call Andy a "freak" for treating his toys so nicely.
* FranchiseOriginalSin: While the film is still beloved for the impressive techniques it brought to the field of animation, some people slightly resent that this film (and the Pixar company in particular) brought the decline of traditional animation in the West, to the point that even Disney themselves in later years abandoned the technique that brought them to prominence in the first place.
* GeniusBonus: When Woody asks Sid's toys for help saving Buzz, Babyface (the erector set spider with the baby doll head) taps a morse code on the leg of Sid's bed, which translates out to "[=SOS=]."
* HilariousInHindsight:
** [[WesternAnimation/MyLittlePonyFriendshipIsMagic Sid, a grown boy, wants to ride the pony]]...
** Building on the above: The design on Hannah's shirt looks exactly like Fluttershy's cutie mark.
** In the Norwegian dub, the brief cameo of the song "[[Disney/TheLionKing Hakuna Matata]]" during the car chase sequence became this when the Norwegian actor for Woody also played Timon. The song was even changed into the Norwegian version.
** Meta: Jeff Katzenberg left Disney after his harshly rejected push to make this film into exactly the kind [[StartMyOwn his own studio]] [[Creator/DreamWorksAnimation would end up creating]].
* JerkassWoobie: Woody. Sure, his first time meeting Buzz was less than welcoming, but how would ''you'' feel if some new cool person entered the picture and practically replaced you in the position you were in? Suddenly Woody loathing [[WrongGenreSavvy Buzz]] could be viewed as UnintentionallySympathetic, even though he calls for extreme measures to get his way. In fact, possibly, he ''was'' meant to be sympathetic, and is in fact a straight Woobie, rather than a Jerkass one.
* MemeticMutation: See [[Memes/ToyStory here]].
* OneSceneWonder:
** The first film, among other popular toys promoted, dramatically boosted interest in generic old sets of plastic army men, a group of characters who only have one really notable scene early on (but it's a damn cool one).
** Plus the shark who briefly steals Woody's hat. "Howdy, howdy, howdy!"
* ParanoiaFuel: The first movie made kids suspicious of their toys for years to come.
* SeinfeldIsUnfunny: To the point where this film's relationship with the medium it pioneered [[HistoryRepeats is almost exactly the same as that of]] ''Disney/SnowWhiteAndTheSevenDwarfs''' and the medium ''it'' pioneered 58 years earlier:
** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking "humans", the rubbery texture (Scud the dog looks ''very'' dodgy compared to Buster in the sequels) and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.
** The fact that traditional animated features began to drop in popularity before disappearing completely because of such a crudely yet still well-liked animated film has hurt the film's reputation even more. This likely has roots at least partly in the contrasting performance of ''Disney/{{Pocahontas}}'', which was released in the same year as ''Toy Story'' and, while doing well enough financially, was a critical failure to the point where it's considered the weakest film of the then-ongoing [[UsefulNotes/TheRenaissanceAgeOfAnimation Disney Renaissance]], and thus is sometimes pointed to along with this film's success as the start of the aforementioned popularity drop in traditional animation.
* StrawmanHasAPoint: From Mr. Potato Head's viewpoint, he's completely correct. So far as he knows, Woody has become dangerous. He may not be giving Woody much of a chance to explain himself, but the fact still stands.
* UglyCute: Sid's mutant toys. Once you get used to their freakish appearances, they ''are'' kind of adorable.
* UncannyValley:
** The humans in the film look almost as plastic as the toys do due to the CGI limitations of the time, this is most noticeable during outside scenes where humans are featured (the scene where Sid blows up Combat Carl is a notable example). This is the specific reason why a story about toys, with very limited human interaction, was used--their shiny, "plastic" appearance was easy to render on the computer.
** Even more noticeable when you find out that Woody had the most complex model in the movie, according to the producers. There's something clearly wrong when the ''toys'' look more realistic than the ''humans!''
** Due to the limitations of CGI character animation at the time, none of the characters' eyes blink in unison, making it looks as though they've all had a stroke.
** Sid's dog Scud looks almost nothing like a dog. He has large almond-shaped eyes right on the front of his face and his "fur" is just skin that looks like it has fingerprints all over it.
* SugarWiki/VisualEffectsOfAwesome: It's easy to take it for granted now, but Toy Story's CGI animation was absolutely groundbreaking for its time, to the point where it became an overnight game changer for the entire medium of animation--CGI up till then was still a technique in its infancy that had only shown glimmers of potential, and there just weren't CGI films as well animated, lit, or designed at the time, much less any that kept it up at feature length. The CGI was so advanced that it pushed the limits of what Pixar's then state of the art computers could do at the time--it took the whole array of Pixar's desktops and an insane amount of time to render even ''one'' of over 100,000 frames of the film's animation. The sheen may have worn off [[TechnologyMarchesOn due to just how far CG tech has come since]], but its a technical milestone regardless. And from an entertainment standpoint, the [[SugarWiki/AwesomeArt appealing cartoon art]] has helped take the burden off the aging CGI. And even today, video game fans are ''still'' using the film as a template for what real time video game graphics should strive to achieve (although its safe to say that the Toy Story level in ''VideoGame/KingdomHeartsIII'' has caught up with and even surpassed the film in technical quality).
* WhatAnIdiot:
** Buzz and Woody are trying to find Andy when they see that their only chance is to use a Pizza Planet delivery vehicle, a small pickup truck. Woody wants the two of them to ride in the bed, notifying that "no one will see them there." However, Buzz warns him that "There are no restraining harnesses in the cargo area." As it turns out, despite Woody's warnings, there apparently happens to be a stack of pizza packages between the driver's seat and the passenger's, which is enough to obscure Buzz from the driver's view.\\
'''You'd expect''': Woody would realize that Buzz has a point and to sit somewhere in the front where the humans won't see him.\\
'''Instead''': He still chooses his idea of hiding from the humans, which is to sit in the bed; with disastrous consequences.
** When Buzz gets separated from Woody on the moving truck, Woody plans on using RC to drive him back.\\
'''You'd expect''': Woody to tell the rest of Andy's toys that Buzz is out there and to prove it by using Lenny (a pair of toy binoculars). That way the rest of the toys can help him bring Buzz back to the truck.\\
'''Instead''': He doesn't say a thing and the moment he pushes RC off the truck, the rest of the toys, still upset that he knocked Buzz out the window, turn on him. Their antics almost cause Buzz to get knocked off RC and they eventually throw Woody off the truck. When they look through the binoculars and realize he's telling the truth, all their subsequent efforts fail.
* TheWoobie:
** It's hard not to feel sorry for [[TheLancer Buzz]] when learns the truth about the nature of his existence.
** Sid's sister when he's torturing her.
----
!! The video game of the original movie
* DisappointingLastLevel: Once you get out of Sid's house, the game takes a pretty major difficulty drop. First there's Day-Toy-Na, which has a nice aesthetic but wears its welcome really quick when it essentially feels like a lame ''Pole Position'' clone, and almost no fear of death because recharges are so frequent. Then comes Light My Fire, which brings back the [[ScrappyMechanic widely-hated top-down RC segment]] except it's even easier this time and even more straightforward because the recharges are, again, extremely frequent which makes death a rarity. Then finally comes the last level, which is an AutoScrollingLevel where all you really have to do is dodge traffic that isn't particularly hard to maneuver around. You may blow a life on it, but generally most people are able to easily make it through on their first try as long as they're careful not to go anywhere near the trees or cars.
* EarWorm: The soundtrack used throughout all versions is pretty catchy, especially the Redbook arrangement for the PC version. For extra points, it even uses versions of "You've Got A Friend In Me" and "Strange Things" from the original film.
* PortingDisaster:
** The fact that a Game Boy port exists often catches people by surprise...and not for good reason. Obviously the graphics take a pretty huge hit, but the game itself is also agonizingly slow and the control is awful. That's not even getting into the fact that the game had to be so ridiculously stripped-down that it's pretty much a shell of its old self, with all the non-platforming levels and the bosses all completely axed from the game. Oh, and the sound design will make your ears bleed.
** While orders of magnitude better than the above, the PC port still pales in comparison to the console counterparts. It lost two levels, "Day-Toy-Na" and "Really Inside the Claw Machine", the bonus levels are removed which means getting all stars now only gives you a health refill and an extra life (which is insane considering this version has a ''save system'', putting MeaninglessLives into full effect), many graphical effects are missing from this port (in particular, all the 3D effects with the shelves and desks are lost), Woody's jumping has no acceleration at all which makes the platforming puzzles a lot more annoying, the pullstring has an incredibly strict hitbox that makes hitting enemies a nightmare, and the RC levels that were already universally hated are even ''worse'' thanks to the control being so unbelievably sensitive. This version ''does'' include a Red book soundtrack that most people consider the best out of the main three versions and a new save system, but those two perks aren't enough to salvage this version. Apparently, the blame for this case falls on ExecutiveMeddling -- Disney ordered Travellers' Tales to complete this version on an extremely tight schedule to coincide with the VHS release of the movie, and also refused to pay royalties for the source code which meant the team had to rewrite the game ''from the ground up.'' On top of that, they also required the game to run on underpowered hardware for the time (a 486 processor, instead of the then-ubiquitous Pentium that had already taken a large part of the market share), which further strained the faithfulness it could have held to the console versions. The final nail in the coffin was that they also asked for it to be fully compatible with Windows 3.1 ''and'' 95; these are two operating systems that differ a heavy amount from each other that further made developing the game a huge headache. So, in one sense, it's actually an impressive feat given all these constraints, though without knowing the context it can be a disappointment.
** A bootlegged [[https://www.youtube.com/watch?v=bFtzDFGGUfA NES port]] exists, and it is even messier than the Game Boy version:
*** There's a hilariously OffModel Woody on the title screen.
*** The in-game graphics are grungier than the official Game Boy version.
*** The music and sound effects are annoying (especially the [[SensoryAbuse ear-explodingly terrible]] title screen track) when they aren't being stolen from other places (several sound effects are from ''VideoGame/AdventureIsland'' and the level complete music is the unmistakable ''VideoGame/{{Contra}}'' level complete theme).
*** There's [[BlindIdiotTranslation Engrish]] everywhere (the gas pumps at the gas station have "Toy Sotry" written on them) and several of the level descriptions don't match the levels they are attached to.
*** There's only ''5'' levels, (the final level being the fight with Buzz at the gas station) and the game ends in a really goofy (albeit unsatisfying) AWinnerIsYou way:
---> '''Off Model Woody''': (''holding a microphone'') "Congratulations! [[BlindIdiotTranslation You are complete Woody's mission!]]"
* ScrappyMechanic: The RC is an absolute nightmare to control, with his levels being near universally-hated.
* SurpriseDifficulty: Hooo boy. It's a ''Toy Story'' game...how hard can it be? The answer: Enough to give a lot of NintendoHard games a run for their money. Despite the target demographic, the game manages to put up a pretty good fight all the way through. The biggest issue is Woody's giant hit box, made worse by the fact that it's hard to see what is coming up. Health refills and lives are very scarce too, so there is very little room allowed for messing up.
* ThatOneLevel: Sid's Workbench is ''brutal,'' with annoying flaming projectiles coming up every which-way and almost no room to mess up. Oh, and there's an extra life at one checkpoint that requires you to take a big leap of faith to get...but you'll probably want to get it because you're going to die at that section a lot. ''A lot.''
* SugarWiki/VisualEffectsOfAwesome: This game boasts some pretty impressive graphical effects for a Genesis/SNES-era game. The digitized sprites already look quite nice, but there's also the 3D effects of all the scenery that gives everything a depth of field look to it. Plus we have a ''Doom''-esque level and Day-Toy-Na which has also has a 3D look of its own.
----

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* HarsherInHindsight: In the first film, after the other toys think Woody murdered Buzz when the former accidentally exposes the latter's severed arm to them through the window at an attempt to prove Buzz is with him, Mr. Potato Head tells Woody he hopes he gets his voice box pulled out. Guess what happens to Woody in the fourth film?

to:

* HarsherInHindsight: HarsherInHindsight:
**
In the first film, after the other toys think Woody murdered Buzz when the former accidentally exposes the latter's severed arm to them through the window at an attempt to prove Buzz is with him, Mr. Potato Head tells Woody he hopes he gets his voice box pulled out. Guess what happens to Woody in the fourth film?film?
** Mr. Potato Head and Hamm comment on Buzz's quality voicebox. In the fourth film, the wear and tear has set in and he sounds "like a car ran over him".



** When Woody reveals to him the true nature of toys, Sid is traumatized because of [[ColdBloodedTorture what he's been doing]]. He's rambunctious but not sadistic, as evidenced by his love for his dog, so when he realizes that everything he's done was happening to living things he understands his actions and [[MyGodWhatHaveIDone completely freaks out]].

to:

** When Woody reveals to him the true nature of toys, Sid is traumatized because of [[ColdBloodedTorture what he's been doing]]. He's rambunctious but not sadistic, as evidenced by his love for his dog, so when he realizes that everything he's done was happening to living things he understands his actions and [[MyGodWhatHaveIDone completely freaks out]].out]] (assuming he wasn't freaking out over the realisation that he was about to get his comeuppance).



** Thanks to Sid's line of "double prizes" upon getting both Woody and Buzz from the Claw Machine, it could be that he knows that Woody is a rare item, added on top of his enthusiasm of finding Buzz, a hot-selling item by the time the film takes place.
* AnimationAgeGhetto: One of the biggest defiers. In fact, one of the creators said that he knew that they had "made it" when he heard a group of adults at a party howling with laughter as they quoted this film.

to:

%% ** Thanks to Sid's line of "double prizes" upon getting both Woody and Buzz from the Claw Machine, it could be that he knows that Woody is a rare item, added on top of his enthusiasm of finding Buzz, a hot-selling item by the time the film takes place.
place. %% He doesn't know Woody's name.
* AnimationAgeGhetto: One of the biggest defiers. In fact, one of the creators said that he knew that they had "made it" when he heard a group of adults at a party howling with laughter as they quoted this film. The all-star cast that only parents would be familiar with may have helped.



** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking "humans", the rubbery texture and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.

to:

** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking "humans", the rubbery texture (Scud the dog looks ''very'' dodgy compared to Buster in the sequels) and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.


Added DiffLines:

** Sid's dog Scud looks almost nothing like a dog. He has large almond-shaped eyes right on the front of his face and his "fur" is just skin that looks like it has fingerprints all over it.
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* HarsherInHindsight: In the first film, after the other toys thing Woody murdered Buzz when the former accidentally exposes the latter's severed arm to them through the window at an attempt to prove Buzz is with him, Mr. Potato Head tells Woody he hopes he gets his voice box pulled out. Guess what happens to Woody in the fourth film?

to:

* HarsherInHindsight: In the first film, after the other toys thing think Woody murdered Buzz when the former accidentally exposes the latter's severed arm to them through the window at an attempt to prove Buzz is with him, Mr. Potato Head tells Woody he hopes he gets his voice box pulled out. Guess what happens to Woody in the fourth film?
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Added DiffLines:

* HarsherInHindsight: In the first film, after the other toys thing Woody murdered Buzz when the former accidentally exposes the latter's severed arm to them through the window at an attempt to prove Buzz is with him, Mr. Potato Head tells Woody he hopes he gets his voice box pulled out. Guess what happens to Woody in the fourth film?
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That's nice


** Building on the above: The design on Hannah's shirt looks exactly like Fluttershy's cutie mark. In fact, Creator/{{cartoonlover98}} pointed this out in a WebAnimation/YouTubePoop.

to:

** Building on the above: The design on Hannah's shirt looks exactly like Fluttershy's cutie mark. In fact, Creator/{{cartoonlover98}} pointed this out in a WebAnimation/YouTubePoop.
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* JerkassWoobie: Woody. Sure, his first time meeting Buzz was less than welcoming, but how would ''you'' feel if some new cool person entered the picture and practically replaced you in the position you were in? Suddenly Woody loathing [[WrongGenreSavvy Buzz]] could be viewed as UnintentionallySympathetic, even though he calls for extreme measures to get his way. In fact, possibly, he WAS meant to be sympathetic, and is in fact a straight Woobie, rather than a Jerkass one.

to:

* JerkassWoobie: Woody. Sure, his first time meeting Buzz was less than welcoming, but how would ''you'' feel if some new cool person entered the picture and practically replaced you in the position you were in? Suddenly Woody loathing [[WrongGenreSavvy Buzz]] could be viewed as UnintentionallySympathetic, even though he calls for extreme measures to get his way. In fact, possibly, he WAS ''was'' meant to be sympathetic, and is in fact a straight Woobie, rather than a Jerkass one.



** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking ''humans'', the rubbery texture and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.

to:

** For 1995, the CGI in the film was groundbreaking and jaws dropped when the film was unleashed in cinemas. But for some people today, for example, new fans who watched ''Toy Story 3'' first and worked backwards, the differences in animation can be hugely jarring. The outside scenes with a lack of....air (especially, if you look far enough into the corner of the screen, at certain angles, you can see where the environment cuts off into digital blue limbo), the plastic looking ''humans'', "humans", the rubbery texture and the somewhat 'basic' looking settings (the bit where Andy and his Mom pull into Dinoco service station looks ''incredibly'' dated). Though the Pizza Planet scenery still looks impressive.

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** Buzz tries to dissuade Woody from sitting in the bed of the Pizza Planet truck on the grounds that it's dangerous. Woody doesn't listen... and [[AmusingInjuries disastrous consequences ensue]].
** Woody not telling the rest of Andy's toys that he needs RC to bring Buzz to the moving truck until '''after''' taking it out to retrieve him. The toys, still upset at him for trying to get rid of Buzz and shocked at his sudden actions toward RC, throw him off the truck.

to:

** Buzz tries to dissuade and Woody from sitting in the bed of the are trying to find Andy when they see that their only chance is to use a Pizza Planet truck on the grounds that it's dangerous. delivery vehicle, a small pickup truck. Woody doesn't listen... wants the two of them to ride in the bed, notifying that "no one will see them there." However, Buzz warns him that "There are no restraining harnesses in the cargo area." As it turns out, despite Woody's warnings, there apparently happens to be a stack of pizza packages between the driver's seat and [[AmusingInjuries the passenger's, which is enough to obscure Buzz from the driver's view.\\
'''You'd expect''': Woody would realize that Buzz has a point and to sit somewhere in the front where the humans won't see him.\\
'''Instead''': He still chooses his idea of hiding from the humans, which is to sit in the bed; with
disastrous consequences ensue]].
consequences.
** When Buzz gets separated from Woody not telling on the moving truck, Woody plans on using RC to drive him back.\\
'''You'd expect''': Woody to tell
the rest of Andy's toys that he needs RC Buzz is out there and to prove it by using Lenny (a pair of toy binoculars). That way the rest of the toys can help him bring Buzz back to the moving truck until '''after''' taking it out to retrieve him. The truck.\\
'''Instead''': He doesn't say a thing and the moment he pushes RC off the truck, the rest of the
toys, still upset at him for trying that he knocked Buzz out the window, turn on him. Their antics almost cause Buzz to get rid of Buzz knocked off RC and shocked at his sudden actions toward RC, they eventually throw him Woody off the truck.truck. When they look through the binoculars and realize he's telling the truth, all their subsequent efforts fail.
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The driver in the light blue car is clearly male.


* HarsherInHindsight: The woman drivers trapping Scud in a traffic jam was already a bit problematic from a feminist viewpoint on account of [[DrivesLikeCrazy the old stereotype]], but consider why John Lasseter resigned from Disney/Pixar just over two decades later, and it looks increasingly like the women being behind the wheel in those cars was no accident.
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* HarsherInHindsight: The woman drivers trapping Scud in a traffic jam was already a bit problematic from a feminist viewpoint, but consider why John Lasseter resigned from Disney/Pixar just over two decades later, and it looks increasingly like the women being behind the wheel in those cars was no accident.

to:

* HarsherInHindsight: The woman drivers trapping Scud in a traffic jam was already a bit problematic from a feminist viewpoint, viewpoint on account of [[DrivesLikeCrazy the old stereotype]], but consider why John Lasseter resigned from Disney/Pixar just over two decades later, and it looks increasingly like the women being behind the wheel in those cars was no accident.
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Added DiffLines:

* HarsherInHindsight: The woman drivers trapping Scud in a traffic jam was already a bit problematic from a feminist viewpoint, but consider why John Lasseter resigned from Disney/Pixar just over two decades later, and it looks increasingly like the women being behind the wheel in those cars was no accident.
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And what does any of that have to do with the trope?


* DracoInLeatherPants: Sure Sid isn't really an evil kid [[ObliviouslyEvil since he doesn't really know that the toys are alive]], and may not be as sociopathic as the toys see him, but he's still a jerk that picks on his little sister and destroys her toys for fun. While it could be implied that Sid may have parents that waver between AbusiveParents and ParentalNeglect, it doesn't explain why Hannah is actually normal compared to her brother.
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* DracoInLeatherPants: Sure Sid isn't really an evil kid [[ObliviouslyEvil since he doesn't really know that the toys are alive]], and may not be as sociopathic as the toys see him, but he's still a jerk that picks on his little sister and destroys her toys for fun. While it could be implied that Sid may have parents that waiver between AbusiveParents and ParentalNeglect, it doesn't explain why Hannah is actually normal compared to her brother.

to:

* DracoInLeatherPants: Sure Sid isn't really an evil kid [[ObliviouslyEvil since he doesn't really know that the toys are alive]], and may not be as sociopathic as the toys see him, but he's still a jerk that picks on his little sister and destroys her toys for fun. While it could be implied that Sid may have parents that waiver waver between AbusiveParents and ParentalNeglect, it doesn't explain why Hannah is actually normal compared to her brother.
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** While orders of magnitude better than the above, the PC port still pales in comparison to the console counterparts. It lost the level "Really Inside the Claw Machine", the bonus levels are removed which means getting all stars now only gives you a health refill and an extra life (which is insane considering this version has a ''save system'', putting MeaninglessLives into full effect), many graphical effects are missing from this port (in particular, all the 3D effects with the shelves and desks are lost), Woody's jumping has no acceleration at all which makes the platforming puzzles a lot more annoying, the pullstring has an incredibly strict hitbox that makes hitting enemies a nightmare, and the RC levels that were already universally hated are even ''worse'' thanks to the control being so unbelievably sensitive. This version ''does'' include a Red book soundtrack that most people consider the best out of the main three versions and a new save system, but those two perks aren't enough to salvage this version. Apparently, the blame for this case falls on ExecutiveMeddling -- Disney ordered Travellers' Tales to complete this version on an extremely tight schedule to coincide with the VHS release of the movie, and also refused to pay royalties for the source code which meant the team had to rewrite the game ''from the ground up.'' On top of that, they also required the game to run on underpowered hardware for the time (a 486 processor, instead of the then-ubiquitous Pentium that had already taken a large part of the market share), which further strained the faithfulness it could have held to the console versions. The final nail in the coffin was that they also asked for it to be fully compatible with Windows 3.1 ''and'' 95; these are two operating systems that differ a heavy amount from each other that further made developing the game a huge headache. So, in one sense, it's actually an impressive feat given all these constraints, though without knowing the context it can be a disappointment.

to:

** While orders of magnitude better than the above, the PC port still pales in comparison to the console counterparts. It lost the level two levels, "Day-Toy-Na" and "Really Inside the Claw Machine", the bonus levels are removed which means getting all stars now only gives you a health refill and an extra life (which is insane considering this version has a ''save system'', putting MeaninglessLives into full effect), many graphical effects are missing from this port (in particular, all the 3D effects with the shelves and desks are lost), Woody's jumping has no acceleration at all which makes the platforming puzzles a lot more annoying, the pullstring has an incredibly strict hitbox that makes hitting enemies a nightmare, and the RC levels that were already universally hated are even ''worse'' thanks to the control being so unbelievably sensitive. This version ''does'' include a Red book soundtrack that most people consider the best out of the main three versions and a new save system, but those two perks aren't enough to salvage this version. Apparently, the blame for this case falls on ExecutiveMeddling -- Disney ordered Travellers' Tales to complete this version on an extremely tight schedule to coincide with the VHS release of the movie, and also refused to pay royalties for the source code which meant the team had to rewrite the game ''from the ground up.'' On top of that, they also required the game to run on underpowered hardware for the time (a 486 processor, instead of the then-ubiquitous Pentium that had already taken a large part of the market share), which further strained the faithfulness it could have held to the console versions. The final nail in the coffin was that they also asked for it to be fully compatible with Windows 3.1 ''and'' 95; these are two operating systems that differ a heavy amount from each other that further made developing the game a huge headache. So, in one sense, it's actually an impressive feat given all these constraints, though without knowing the context it can be a disappointment.
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** ''VideoGame/DisneysAnimatedStorybook: Toy Story'' is considered to be one of the best entries in that interactive storybook series for some clever gags hidden in the hotspots, decently-entertaining minigames ("Warm... ''warmer... '''HAAAWWWT.'''''"), and also having CGI animation just as good as the film.

to:

** ''VideoGame/DisneysAnimatedStorybook: Toy Story'' is considered to be one of the best entries in that interactive storybook series for some clever gags hidden in the hotspots, decently-entertaining minigames ("Warm...("Freezing cold... cold... ''cooler...'' cool... warm... ''warmer... '''HAAAWWWT.'''''"), and also having CGI animation just as good as the film.
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Added DiffLines:

** Thanks to Sid's line of "double prizes" upon getting both Woody and Buzz from the Claw Machine, it could be that he knows that Woody is a rare item, added on top of his enthusiasm of finding Buzz, a hot-selling item by the time the film takes place.
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Added DiffLines:

** Due to the limitations of CGI character animation at the time, none of the characters' eyes blink in unison, making it looks as though they've all had a stroke.
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** Creator/TomHanks's character in this film has an owner named Andy. Tom Hanks previously played [[NamesTheSame another character named Andy]] in [[Film/{{Philadelphia}} another film from two years prior]].
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NRLEP


** The fact that traditional animated features began to drop in popularity before disappearing completely [[NiceJobBreakingItHero because of such a crudely yet still well-liked animated film]] has hurt the film's reputation even more. This likely has roots at least partly in the contrasting performance of ''Disney/{{Pocahontas}}'', which was released in the same year as ''Toy Story'' and, while doing well enough financially, was a critical failure to the point where it's considered the weakest film of the then-ongoing [[UsefulNotes/TheRenaissanceAgeOfAnimation Disney Renaissance]], and thus is sometimes pointed to along with this film's success as the start of the aforementioned popularity drop in traditional animation.

to:

** The fact that traditional animated features began to drop in popularity before disappearing completely [[NiceJobBreakingItHero because of such a crudely yet still well-liked animated film]] film has hurt the film's reputation even more. This likely has roots at least partly in the contrasting performance of ''Disney/{{Pocahontas}}'', which was released in the same year as ''Toy Story'' and, while doing well enough financially, was a critical failure to the point where it's considered the weakest film of the then-ongoing [[UsefulNotes/TheRenaissanceAgeOfAnimation Disney Renaissance]], and thus is sometimes pointed to along with this film's success as the start of the aforementioned popularity drop in traditional animation.
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YMMV cannot be played with


* DracoInLeatherPants: Downplayed with Sid. Sure he isn't really an evil kid [[ObliviouslyEvil since he doesn't really know that the toys are alive]], and may not be as sociopathic as the toys see him, but he's still a jerk that picks on his little sister and destroys her toys for fun. While it could be implied that Sid may have parents that waiver between AbusiveParents and ParentalNeglect, it doesn't explain why Hannah is actually normal compared to her brother.

to:

* DracoInLeatherPants: Downplayed with Sid. Sure he Sid isn't really an evil kid [[ObliviouslyEvil since he doesn't really know that the toys are alive]], and may not be as sociopathic as the toys see him, but he's still a jerk that picks on his little sister and destroys her toys for fun. While it could be implied that Sid may have parents that waiver between AbusiveParents and ParentalNeglect, it doesn't explain why Hannah is actually normal compared to her brother.
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Unnecessary as it’s in the header


* NightmareFuel: See [[NightmareFuel/ToyStory here]].

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* HeartwarmingInHindsight: Woody twice [[MaliciousMisnaming misnames]] Buzz as "Lightbeer" and "Lightsnack." In ''WesternAnimation/ToyStory2'', when Stinky Pete calls him "Buzz Lightweight," Woody is quick to angrily correct him.

to:

* HeartwarmingInHindsight: HeartwarmingInHindsight:
**
Woody twice [[MaliciousMisnaming misnames]] Buzz as "Lightbeer" and "Lightsnack." In ''WesternAnimation/ToyStory2'', when Stinky Pete calls him "Buzz Lightweight," Woody is quick to angrily correct him.

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* FunnyAneurysmMoment: "Authority should derive from the consent of the governed, not by threat of force!" Three words: Egypt, Tunisia, Libya.

to:

* FunnyAneurysmMoment: FunnyAneurysmMoment:
**
"Authority should derive from the consent of the governed, not by threat of force!" Three words: Egypt, Tunisia, Libya.



* MemeticMutation:
** "Move out of the way children, I've been waiting 11 years to see ''Toy Story 3''."
** Nearly everyone agrees that the only real reason why the third film was in 3-D was so everyone had glasses to obscure their ManlyTears.
** THE CLAAAAAAAAW!
** "You are a ______'s [[ThatCameOutWrong play-thing!]]"
** "There's a snake in my boot!" and "Somebody poisoned the water hole!" probably count to a lesser extent.
** "Look! [[OneSceneWonder I'm]] [[TheHero Woody]]! HOWDY HOWDY HOWDY!"
*** Ha-ha, ha-ha, gimme that.
** "To infinity and beyond!"
** [[NotQuiteFlight Falling With Style!]]
** "BUZZ LOOK AN ALIEN"! "WHERE!?"
** A scene from the second film (where Buzz assures Woody he'll be eating hot "schmoes" with Andy in no time) served as the template for the "X, X Everywhere" meme.
** The Andy's Coming Challenge, where everyone has to flop over on the spot when someone shouts the line.

to:

* MemeticMutation:
** "Move out of the way children, I've been waiting 11 years to see ''Toy Story 3''."
** Nearly everyone agrees that the only real reason why the third film was in 3-D was so everyone had glasses to obscure their ManlyTears.
** THE CLAAAAAAAAW!
** "You are a ______'s [[ThatCameOutWrong play-thing!]]"
** "There's a snake in my boot!" and "Somebody poisoned the water hole!" probably count to a lesser extent.
** "Look! [[OneSceneWonder I'm]] [[TheHero Woody]]! HOWDY HOWDY HOWDY!"
*** Ha-ha, ha-ha, gimme that.
** "To infinity and beyond!"
** [[NotQuiteFlight Falling With Style!]]
** "BUZZ LOOK AN ALIEN"! "WHERE!?"
** A scene from the second film (where Buzz assures Woody he'll be eating hot "schmoes" with Andy in no time) served as the template for the "X, X Everywhere" meme.
** The Andy's Coming Challenge, where everyone has to flop over on the spot when someone shouts the line.
MemeticMutation: See [[Memes/ToyStory here]].



* MemeticMutation:
** "''To infinity ''AND BEYOND!!''" has officially become a part of American vernacular.
** "[[PunctuatedForEmphasis YOU! ARE! A! TOOOOYYYYYYYYYYY!!!!!]]"
** "You are a sad, strange little man, and you have my pity."
** The shark who steals Woody's hat thanks to the scene being remixed with [[Music/{{Eminem}} "Rap God."]]
** "WHERE IS YOUR HONOUR, DIRTBAG? YOU ARE AN ABSOLUTE DISGRACE!"
** "You Uncultured Swine!"

to:

* MemeticMutation:
** "''To infinity ''AND BEYOND!!''" has officially become a part of American vernacular.
** "[[PunctuatedForEmphasis YOU! ARE! A! TOOOOYYYYYYYYYYY!!!!!]]"
** "You are a sad, strange little man, and you have my pity."
** The shark who steals Woody's hat thanks to the scene being remixed with [[Music/{{Eminem}} "Rap God."]]
** "WHERE IS YOUR HONOUR, DIRTBAG? YOU ARE AN ABSOLUTE DISGRACE!"
** "You Uncultured Swine!"
MemeticMutation: See [[Memes/ToyStory here]].
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Added DiffLines:

** And then there's the world based on the films in ''VideoGame/KingdomHeartsIII''...
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** Why is Mr. Potato Head at his surliest in the first movie? It could be chalked up to him not having a significant other until the very end or him getting sick of being mishandled by Molly. However, eight years before the movie was made Hasbro removed the pipe from the real toy's play set. Perhaps he was giving the other toys and especially Woody an attitude due to going cold turkey.

to:

** Why is Mr. Potato Head at his surliest in the first movie? It could be chalked up to him not having a significant other until the very end or him getting sick of being mishandled by Molly. However, eight years before the movie was made Hasbro removed the pipe from the real toy's play set. Perhaps he was his giving the other toys and especially Woody an attitude due to was an effect of going cold turkey.

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