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* OnceOriginalNowCommon: The game was revolutionary when it released back in 1983, as it pioneered many of the concepts that would drive the AdventureGame and VisualNovel genres going forward. Nowadays, practically all of the ideas have become so commonplace that ''The Portopia Serial Murder Case'' doesn't come across as innovative anymore.
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* ItWasHisSled: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself thanks to it becoming a Japanese meme, to the point that ''Manga/HaruhiChan'' casually spoils the twist in one chapter/episode.
* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, that meme is probably the reason most western audiences have even heard of this game.
* PortingDisaster: The game got a version presented as an "AI tech preview" in 2023. It got new art, but lost the friendly menu system of the NES version, instead presenting a free form text interface. It suffers from YouCantGetYeFlask even more than the original version and players were expecting a far more intelligent AI. The AI is bad at recognizing even the commands it is supposed to know where minor changes such as punctuation can lead to different results. And there's a GameBreakingBug where it entirely stops recognizing anything after reopening the game. Currently, despite being ''free'', it is the lowest-rated Square-Enix game on Steam by a significant margin.

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* ItWasHisSled: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself thanks to it becoming a Japanese meme, to the point that ''Manga/HaruhiChan'' casually spoils the twist in one chapter/episode.
chapter.
* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending a massive case of ItWasHisSled, that meme is probably the reason most western audiences have even heard of this game.
* PortingDisaster: The game got a version presented as an "AI tech preview" in 2023. It got new art, but lost the friendly menu system of the NES version, instead presenting a free form text interface. It suffers from YouCantGetYeFlask even more than the original version and players were expecting a far more intelligent AI. The AI is bad at recognizing even the commands it is supposed to know where know, minor changes such as punctuation can lead to different results. And results, and there's a GameBreakingBug where it entirely stops recognizing anything after reopening the game. Currently, despite being ''free'', it is the lowest-rated Square-Enix game on Steam by a significant margin.
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* PortingDisaster: The game got a version presented as an "AI tech preview" in 2023. It got new art, but lost the friendly menu system of the NES version, instead presenting a free form text interface. It suffers from YouCantGetYeFlask even more than the original version and players were expecting a far more intelligent AI. The AI is bad at recognizing even the commands it is supposed to know where minor changes such as punctuation can lead to different results. And there's a GameBreakingBug where it entirely stops recognizing anything after reopening the game.

to:

* PortingDisaster: The game got a version presented as an "AI tech preview" in 2023. It got new art, but lost the friendly menu system of the NES version, instead presenting a free form text interface. It suffers from YouCantGetYeFlask even more than the original version and players were expecting a far more intelligent AI. The AI is bad at recognizing even the commands it is supposed to know where minor changes such as punctuation can lead to different results. And there's a GameBreakingBug where it entirely stops recognizing anything after reopening the game. Currently, despite being ''free'', it is the lowest-rated Square-Enix game on Steam by a significant margin.
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* SeinfeldIsUnfunny: The game has not aged well, suffering from a lack of characterisation, a clunky UI, and a lack of direction on how to progress the story. However, it was ''the'' UrExample of an AdventureGame in Japan, and is responsible in large part for complex storytelling even existing in games as a whole.
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Added DiffLines:

* PortingDisaster: The game got a version presented as an "AI tech preview" in 2023. It got new art, but lost the friendly menu system of the NES version, instead presenting a free form text interface. It suffers from YouCantGetYeFlask even more than the original version and players were expecting a far more intelligent AI. The AI is bad at recognizing even the commands it is supposed to know where minor changes such as punctuation can lead to different results. And there's a GameBreakingBug where it entirely stops recognizing anything after reopening the game.
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* ItWasHisSled: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself.

to:

* ItWasHisSled: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself.itself thanks to it becoming a Japanese meme, to the point that ''Manga/HaruhiChan'' casually spoils the twist in one chapter/episode.



* SeinfeldIsUnfunny: The game has not aged well to be very blunt, suffering from a lack of characterisation, a clunky UI and a lack of direction on how to progress the story. However, it was ''the'' UrExample of an AdventureGame in Japan, and is responsible in large part for complex storytelling even existing in games as a whole.

to:

* SeinfeldIsUnfunny: The game has not aged well to be very blunt, well, suffering from a lack of characterisation, a clunky UI UI, and a lack of direction on how to progress the story. However, it was ''the'' UrExample of an AdventureGame in Japan, and is responsible in large part for complex storytelling even existing in games as a whole.
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* ValuesDissonance: At multiple points in the game you are [[ButThouMust required]] to engage in police brutality by having Yasu beat suspects until they confess to some key point. This is, needless to say, much less acceptable today than it was in 1980's Japan when the game was released.
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* ThatOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.

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* ThatOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.backtracking.
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All There Is To Know About The Crying Game is no longer a trope, and alphabetizing.


* AllThereIsToKnowAboutTheCryingGame: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself.

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* AllThereIsToKnowAboutTheCryingGame: ItWasHisSled: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself.



* ThatOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.



* TearJerker: In spite of the stripped back storytelling, [[spoiler:Yasu's reaction to learning Kouzou had become TheAtoner, his confession and his pleas for Fumie to not confess herself]] are still surprisingly moving.

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* TearJerker: In spite of the stripped back storytelling, [[spoiler:Yasu's reaction to learning Kouzou had become TheAtoner, his confession and his pleas for Fumie to not confess herself]] are still surprisingly moving.moving.
* ThatOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.

Changed: 39

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* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, [[AllThereIsToKnowAboutTheCryingGame that meme is probably the reason most western audiences have even heard of this game]].

to:

* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, [[AllThereIsToKnowAboutTheCryingGame that meme is probably the reason most western audiences have even heard of this game]].game.
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fixed trope name


* TheOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.

to:

* TheOneLevel: ThatOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.

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* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, [[AllThereIsToKnowAboutTheCryingGame that meme is probably the reason most western audiences have even heard of this game]].

to:

* AllThereIsToKnowAboutTheCryingGame: [[spoiler: Yasu being the killer]] is arguably more well known than the game itself.
* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, [[AllThereIsToKnowAboutTheCryingGame that meme is probably the reason most western audiences have even heard of this game]].game]].
* TheOneLevel: The maze under Kouzou's house. It is ''extremely'' easy to get lost in it, as every spot looks identical within it and the closing off of paths makes it impossible to rely on backtracking.
* SeinfeldIsUnfunny: The game has not aged well to be very blunt, suffering from a lack of characterisation, a clunky UI and a lack of direction on how to progress the story. However, it was ''the'' UrExample of an AdventureGame in Japan, and is responsible in large part for complex storytelling even existing in games as a whole.
* TearJerker: In spite of the stripped back storytelling, [[spoiler:Yasu's reaction to learning Kouzou had become TheAtoner, his confession and his pleas for Fumie to not confess herself]] are still surprisingly moving.
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None

Added DiffLines:

* MemeticMutation: [[spoiler: Yasu]] is the culprit. [[labelnote:Explanation]] The murderer turns out to be [[spoiler: [[TheDogWasTheMastermind the player's assistant]], Yasu]][[/labelnote]]. In addition to rendering the ending ItWasHisSled, [[AllThereIsToKnowAboutTheCryingGame that meme is probably the reason most western audiences have even heard of this game]].

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