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* PortingDisaster: The PC version of the Part I Remake is ripe with horrible optimization, a plethora of performance issues and infrequent crashing that can render the game borderline unplayable without heavily modifying your settings. Worse yet, Steam Deck users reported shader loading to last for an hour.


* AcceptableTargets: The game seems to take a few potshots at the concept of religion every now and then. Neither Sam nor Ellie believe Henry's claims that the infected have "moved on", and the only character who's implied to be religious is David, a cannibalistic, self-righteous {{Ephebophile}}.
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** The final EscapeSequence it quite noteworthy among fandom discussion. Particularly because of [[BrokenBase how often it's debated]] as to whether or not it was the correct choice for [[spoiler:Joel to doom humanity in return for saving Ellie's life]].

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** The final EscapeSequence it is quite noteworthy among fandom discussion. Particularly because of [[BrokenBase how often it's debated]] as to whether or not it was the correct choice for [[spoiler:Joel to doom humanity in return for saving Ellie's life]].
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** The final EscapeSequence it quite noteworthy among fandom discussion. Particularly because of [[BrokenBase how often it's debated]] as to whether or not it was the correct choice for [[spoiler:Joel to doom humanity in return for saving Ellie's life]].
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Not hindsight


** Speaking of Bill, Jaboody Dubs did [[https://www.youtube.com/watch?v=aR_1IN-xoQg a parody video]] of a cut scene shown at San Diego Comic Con that portrays Bill as a homosexual before the game came out. Looks like Jaboody himself is a bit of a prophet on that one.

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* CompleteMonster: The seemingly kindhearted [[FauxAffablyEvil David]] is really a sinister cult leader in the post-apocalyptic, zombie-infested world. He orders his men to raid a university, having them steal--and later kill--the horse Callus and leaves [[Characters/TheLastOfUsJoel Joel]] in excruciating pain. He later reveals himself to be a [[ImAHumanitarian cannibal]], feeding human meat to his unsuspecting followers and with many previous victims. [[{{Ephebophile}} Becoming obsessed with the teenaged Ellie]], David states his intent to use her to repopulate the world, and when she escapes from his clutches, he sends waves of his men to track her down, apathetic to their ensuing deaths. In his final confrontation with [[Characters/TheLastOfUsEllie Ellie]], David shows his full depravity, thanking her for killing his men and making his group stronger, in his own words, and trying to rape and kill her personally. Even among a cast of morally gray characters, David's actions and personality show him to be utterly irredeemable and the most heinous of all the enemies faced by Joel and Ellie.

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* CompleteMonster: The David, a seemingly kindhearted [[FauxAffablyEvil David]] survivor, is really a sinister cult the leader of a group of [[ImAHumanitarian cannibals]] in the post-apocalyptic, zombie-infested world. He orders David sends out hunting parties, having his men murder other survivors on sight, including [[WouldHurtAChild children]], to raid a university, having them steal--and later kill--the horse Callus and leaves [[Characters/TheLastOfUsJoel Joel]] in excruciating pain. He later reveals himself to be a [[ImAHumanitarian cannibal]], feeding human meat to his unsuspecting followers and with many previous victims. retrieve their bodies for meat. [[{{Ephebophile}} Becoming obsessed with the teenaged Ellie]], David states has preyed on other girls in the past, with one of his intent followers referring to use her to repopulate the world, and when she escapes from Ellie as his clutches, he sends "newest pet". Having sent waves of his men to track capture her down, despite knowing how dangerous she is, David is apathetic to their ensuing deaths. In his final confrontation with [[Characters/TheLastOfUsEllie Ellie]], David shows his full depravity, deaths, even thanking her Ellie for killing his men them and making his group stronger, in stronger. When Ellie rejects his own words, advances by breaking his finger, David tries to chop her up for meat, and, in their final confrontation, shows his full depravity by [[AttemptedRape attempting to rape]] and trying to rape and kill her personally. murder her. Even among a cast of morally gray characters, David's actions and personality show him to be utterly irredeemable and the most heinous of all the enemies faced by Joel [[Characters/TheLastOfUsJoel Joel]] and Ellie.[[Characters/TheLastOfUsEllie Ellie]].
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* ItsTheSameSoItSucks: Much of the backlash against the [=PS5=] remake is that it's basically just the original game but with enhanced graphics and implementing some of the gameplay features and AI from ''Part II'', making it essentially another remaster rather than a remake and thus not worth the $70 price (for comparison, the [=PS4=] remaster can be purchased for as low as ''$20'').

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* ItsTheSameSoItSucks: Much of the backlash against the [=PS5=] remake is that it's basically just the original game but with enhanced graphics and implementing some of the gameplay features and AI from ''Part II'', making it essentially another remaster rather than a remake and thus not worth the $70 price (for comparison, the [=PS4=] remaster can be purchased for as low as ''$20'').''$20'', and does come automatically with higher tier PS Plus memberships).
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** Sarah's death in the prologues. It's one of the most famous openings in modern gaming for what a brutal GutPunch it is.

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** Sarah's death in at the prologues.end of the prologue. It's one of the most famous openings in modern gaming for what a brutal GutPunch it is.
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** Sarah's death in the prologues. It's one of the most famous openings in modern gaming for what a brutal GutPunch it is.
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''For YMMV tropes pertaining to the HBO series, go [[YMMV/TheLastOfUs2023 here]]''.
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* AluminumChristmasTrees: The Salt Lake City zoo does indeed have giraffes.

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* AluminumChristmasTrees: The Hogle Zoo in Salt Lake City zoo does indeed have giraffes.
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Not a spoiler.


** The scene where [[spoiler: Ellie and Joel meet and pet a giraffe is often used in promotional pictures for the game]].

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** The scene where [[spoiler: Ellie and Joel meet and pet a giraffe is often used in promotional pictures for the game]].game.
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%%Do NOT add any other Complete Monster examples without first getting the cleanup thread's okay.



%%Do NOT add any other Complete Monster examples without first getting the cleanup thread's okay.
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* AluminumChristmasTrees: The Salt Lake City zoo does indeed have giraffes.

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Zero Context Examples. Deleting due to likely misuse.


** Joel [[spoiler: carrying Ellie out of the Firefly hospital. As well as the entire closing cinematic]].
** [[spoiler: Sarah's death scene.]]
** Joel and Ellie's heart-to-heart conversation in the ranch house, where Ellie tells Joel that she isn't Sarah and she's lost people as well. Her concluding statement that [[spoiler: giving her to someone else instead of Joel would only make her more scared, as well as Joel's cold response afterwards]], is particularly heartbreaking. Troy Baker and Ashley Johnson have said themselves that this was their favorite scene in the game.

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** Joel [[spoiler: carrying Ellie out of the Firefly hospital. As well as the entire closing cinematic]].
** [[spoiler: Sarah's death scene.]]
** Joel and Ellie's heart-to-heart conversation in the ranch house, where Ellie tells Joel that she isn't Sarah and she's lost people as well. Her concluding statement that [[spoiler: giving her to someone else instead of Joel would only make her more scared, as well as Joel's cold response afterwards]], The sequence is particularly heartbreaking. heartbreaking on its own, but got a lot more exposure after Troy Baker and Ashley Johnson have said themselves that this said it was their favorite scene in the game.
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** After the terrifying cat and mouse boss fight against [[TheSociopath David]], it's really quite satisfying to watch Ellie beat his face in with a machete after he tries to [[RapeIsASepcialKindOfEvil rape her]].

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** After the terrifying cat and mouse boss fight against [[TheSociopath David]], it's really quite satisfying to watch Ellie beat his face in with a machete after he tries to [[RapeIsASepcialKindOfEvil [[RapeIsASpecialKindOfEvil rape her]].
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** After the terrifying cat and mouse boss fight against David, it's really quite satisfying to watch Ellie beat his face in with a machete after he tries to rape her.

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** After the terrifying cat and mouse boss fight against David, [[TheSociopath David]], it's really quite satisfying to watch Ellie beat his face in with a machete after he tries to [[RapeIsASepcialKindOfEvil rape her.her]].



* LoveToHate: Despite the fact that he's a [[ImAHumanitarian cannibalistic]] {{Ephebophile}}, David is well-liked within the fandom for being a very efficient, frightening, and overall down-to-earth antagonist. His [[Creator/NolanNorth voice actor]] certainly helps too.

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* LoveToHate: Despite the fact that he's a [[ImAHumanitarian cannibalistic]] {{Ephebophile}}, David is well-liked within popular in the fandom for being a [[HumansAreTheRealMonsters very efficient, frightening, and overall down-to-earth antagonist. antagonist.]] His [[Creator/NolanNorth voice actor]] actor]]'s performance certainly helps too.



** Some think David crossed the line when it was heavily implied that [[AttemptedRape he tried to rape Ellie]] in the burning restaurant. Others think he crossed it before then, with the reveal of him being a cannibal and running a cult based on it.
** [[spoiler: Joel himself crosses it when he kills the Fireflies to stop them from killing Ellie to make a cure and then lies to her about it.]]

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** Some think David crossed the line when it was heavily implied that [[AttemptedRape [[RapeIsASpecialKindOfEvil he tried to rape Ellie]] in the burning restaurant. Others think he crossed it before then, with the reveal of him [[ImAHumanitarian being a cannibal cannibal]] and running a cult based on it.
** [[spoiler: To some, Joel himself crosses it when he kills the Fireflies to stop them from killing Ellie to make a cure and then lies to her about it.]]



* RootingForTheEmpire: At the end of the game many gamers were hoping for the [[spoiler: Fireflies to stop Joel from saving Ellie because even though they were going to kill Ellie, they were going to use the cure inside her to save humanity and Joel's actions would prevent that from happening.]]

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* RootingForTheEmpire: At the end of the game many some gamers were hoping for the [[spoiler: Fireflies to stop Joel from saving Ellie because even though they were going to kill Ellie, they were going to use the cure inside her to save humanity and Joel's actions would prevent that from happening.]]
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* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them. The fact that the devs didn't add in the dodge mechanic from ''Part II'' makes things even more tricky, resulting in some deaths that could've easily been avoided had they added in the dodge.

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* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected also gain some of the boosts given in ''Part II'' as well; Stalkers aren't are not as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them. The Not helping matters is the fact that the devs didn't add in the dodge mechanic from ''Part II'' makes things the sequel was not even more tricky, included to compensate, resulting in some deaths that could've could have easily been avoided had they the dodge feature been added in the dodge.in.
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Um, what?


* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them. The fact that the devs didn't add at least in the dodge mechanic from the sequel as well to compensate the player can lead to some unplanned deaths that could've easily been avoided had they done that that wouldn't have happened in the original game or the sequel.

to:

* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them. The fact that the devs didn't add at least in the dodge mechanic from the sequel as well to compensate the player can lead to ''Part II'' makes things even more tricky, resulting in some unplanned deaths that could've easily been avoided had they done that that wouldn't have happened added in the original game or the sequel.dodge.
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None


* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them.

to:

* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them. The fact that the devs didn't add at least in the dodge mechanic from the sequel as well to compensate the player can lead to some unplanned deaths that could've easily been avoided had they done that that wouldn't have happened in the original game or the sequel.
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Per TRS, this is YMMV

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* DifficultySpike: Some points of the game are quite hard or easy depending on the circumstances. Most notable is in Boston during the parts where Joel has to sneak or fight his way past a large group of FEDRA soldiers. At this early point in the game, Joel has very few weapons or upgrades, and is taking on heavily armed professional soldiers who are far more dangerous the then the typical human bandits he usually deals with. In contrast, the Jackson County section of the game is rather easy compared to most encounters, as Joel has plenty of backup from allied [=NPCs=] in all the hostile encounters, and is very well-armed and upgraded by this point.
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Now a disambiguation. Can't tell if replacements applicable.


* EightPointEight:
** [[https://www.youtube.com/watch?v=2b1llbyJ3NU GameSpot's review]] was almost immediately pounded with dislikes for daring to give the game an 8/10. Not only was it a mostly positive review whose only major complaint was the occasional [[ArtificialStupidity immersion-breaking AI glitch]] and some GameplayAndStorySegregation, but [[PraisingShowsYouDontWatch the review embargo lifted a full week before the release date]]. Though it's worth noting that the game was leaked online at least a week before its official release, so at least some of the people had played the game beforehand.
** Polygon's 7.5 caused accusations of favoritism for Xbox 360 games by Sony fans since Polygon was funded by Microsoft.
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Moving to a separate page



!!The TV show
* FanNickname: "Pixel Pascal" for Creator/PedroPascal's portrayal of Joel, back when fans could only see his face in blurry leaked set photos and videos (the first official publicity still focused on his back).
* MemeticMutation:
** Creator/PedroPascal, the ultimate DILF.[[labelnote:Explanation]]Creator/{{HBO}} announced the casting of Pascal as Joel two months after ''Series/TheMandalorian'' Season 2, ''Film/WonderWoman1984'', and ''Film/WeCanBeHeroes2020'' all either starred or co-starred him as other single fathers. Since the trend of him playing paternal characters no longer felt coincidental, the announcement led to increased discussion on it, including comparisons between Joel and Pascal's previous fictional patriarchs.[[/labelnote]]
** Season 2 will be ''Series/GameOfThrones'' all over again.[[labelnote:Spoiler-laden Explanation]]Pedro Pascal's character on ''Game of Thrones'', Oberyn Martell, dies when the Mountain [[YourHeadASplode smashes his head in]] to win a trial by combat. ''VideoGame/TheLastOfUsPartII'' kills off Joel when Abby [[GolfClubbing bashes his brains with a golf club]], provoking concerns that the TV adaptation would mark Creator/{{HBO}}'s second time subjecting one of Pascal's roles to a mind-crushing demise. For bonus points, Creator/BellaRamsey played Lyanna Mormont on ''Game of Thrones'', although she and Oberyn never meet.[[/labelnote]]
** Did HBO add dragons?[[labelnote:Explanation]]HBO released the teaser as part of a longer promo for programming airing in late 2022 or early '23. Many fans who tried to trim it down to just the ''[=TLoU=]'' section accidentally left in a clip of a dragon from ''Series/HouseOfTheDragon'', confusing viewers who didn't know about the channel advertising both shows in the same video.[[/labelnote]]
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* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgrade AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them.

to:

* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgrade upgraded AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them.
Is there an issue? Send a MessageReason:
None


* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them.

to:

* SequelDifficultySpike: Or rather, "Remake Difficulty Spike", but the [=PS5=] remake features the more advanced enemy AI from ''Part II'', making it significantly more difficult than the original. The interactions with the Infected are affected as well; Stalkers aren't as easy to detect with Listen Mode as they were in the original game and have ''Part II'''s upgrade AI and Clickers have their echolocation scream they gained in ''Part II'' to detect enemies in front of them.

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Broken Base requires a six month waiting period from the date of its original release (September 2, 2022) to ensure the division isn't just simple fan disagreement or a knee jerk reaction


* BrokenBase:
** Opinions on the [[spoiler:Firefly Hospital vary over whether it's an equally exciting level to the rest of the game, epitomizing what you need in stealth and combat skills, or a DisappointingLastLevel, switching the entire game from a tense, resource based survival game to another generic third-person shooter.]]
** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. In addition, the VideoGame/DemonsSouls remake also cost $70 at launch, which defenders point out was not as big of a controversy. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result.

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* BrokenBase:
**
BrokenBase: Opinions on the [[spoiler:Firefly Hospital vary over whether it's an equally exciting level to the rest of the game, epitomizing what you need in stealth and combat skills, or a DisappointingLastLevel, switching the entire game from a tense, resource based survival game to another generic third-person shooter.]]
** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. In addition, the VideoGame/DemonsSouls remake also cost $70 at launch, which defenders point out was not as big of a controversy. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result.
]]
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PS 4 version has the multiplayer and unless other specific examples sre given, this argument is kind if flimsy.


** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series', plus you can easily get the [=PS4=] remaster of the original version of the game that runs extremely well on [=PS5=] and includes the same exact content, as both the remaster and the remake only contain the story content from the original version of the game and its DLC ''Left Behind,'' as well as costs a lot less.

to:

** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. In addition, the VideoGame/DemonsSouls remake also cost $70 at launch, which defenders point out was not as big of a controversy. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series', plus you can easily get the [=PS4=] remaster of the original version of the game that runs extremely well on [=PS5=] and includes the same exact content, as both the remaster and the remake only contain the story content from the original version of the game and its DLC ''Left Behind,'' as well as costs a lot less.
Is there an issue? Send a MessageReason:
None


** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series', plus you can easily get the [=PS4=] remaster of the original version of the game that runs extremely well on [=PS5=] and includes the same exact content, as both the remaster and the remake only contain the story content from the original version of the game and its DLC ''Left Behind.''

to:

** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series', plus you can easily get the [=PS4=] remaster of the original version of the game that runs extremely well on [=PS5=] and includes the same exact content, as both the remaster and the remake only contain the story content from the original version of the game and its DLC ''Left Behind.''Behind,'' as well as costs a lot less.
Is there an issue? Send a MessageReason:
None


** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series'.

to:

** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series'.series', plus you can easily get the [=PS4=] remaster of the original version of the game that runs extremely well on [=PS5=] and includes the same exact content, as both the remaster and the remake only contain the story content from the original version of the game and its DLC ''Left Behind.''
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** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems with it with plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series'.

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** Opinions on the [=PS5=] remake vary a good amount when it comes to the amount of work put into it and the price point of $70 US. Defenders will claim things like it's mostly Sony haters who have problems with it with problems, as there are plenty of additions and fixes to the original version of the game and, to them, the remake is well worth the price of admission due to that. Detractors bring up how there wasn't as much work done to justify the price, as it's nothing more than a glorified remaster with rebuilt graphics and added bells and whistles, as they reused a lot of the original version's motion capture work and all of the voice recordings, meaning that not a lot of work went into it outside of rebuilding the graphics, redone A.I., and added bells and whistles and it would've been better at $40-$50 US when released as a result. It gets especially bad when other companies have released graphically-enhanced remakes with the same kind of work put into them, sometimes more, and charged less money for them, sometimes having more games in the package too from later in their series'.

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