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* ThatOneLevel: The photographing missions can be this if you hit a bug.

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* ThatOneLevel: The photographing missions can be this if you hit a bug.bug.
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* AuthorsSavingThrow:
** The bear photography mission on Layton no longer expects you to somehow get both bears in one photo. You can take two separate pictures now, and the mission appears to be less bugged overall.
** The most common criticism of the Vurhonga Savanna Reserve DLC is that it's lacking many of Africa's most iconic animals. They at the very least added lions (by far the most requested animal), and gemsboks as free updates later, which were received very well, although the reserve still remains divisive at best with its complete lack of elephants, giraffes, zebras, rhinos, hyenas, cheetahs, leopards, hippos, saltwater crocodiles, and others.
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* ScrappyMechanic: The photography system. Not only is it buggy as hell, the game also automatically adds each photo to your Steam account, meaning you have to manually delete photos you don't care about every time you tackle one of the photo missions.

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* ScrappyMechanic: The photography system. Not only is it buggy as hell, the game also automatically adds each photo to your Steam account, meaning you have to manually delete photos you don't care about every time you tackle one of the photo missions. Also, for some inexplicable reason, shooting a picture of an animal often scares them away just as if you shot them with a gun instead, no matter how far away you are.
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Added DiffLines:

* ScrappyMechanic: The photography system. Not only is it buggy as hell, the game also automatically adds each photo to your Steam account, meaning you have to manually delete photos you don't care about every time you tackle one of the photo missions.
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*** The Mexican reserve was hinted with a gourd water canteen EasterEgg. Many players were disappointed because they assumed it would be a second African map since gourd water canteens are more associated with Africa than they are Mexico, despite being found in both places. Other players were disappointed that the reserve only has one unique animal species, with the rest being found on other maps.

to:

*** ** The Mexican reserve was hinted with a gourd water canteen EasterEgg. Many players were disappointed because they assumed it would be a second African map since gourd water canteens are more associated with Africa than they are Mexico, despite being found in both places. Other players were disappointed that the reserve only has one unique animal species, with the rest being found on other maps.

Added: 1029

Changed: 626

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* FanDislikedExplanation: The commonly believed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt certain species, as it could be seen as poaching or involve hunting endangered species. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this. [[/note]] There is as of yet no sign including them would have actually caused any controversy, and most players would rather the reserve have more variety.

to:

* FanDislikedExplanation: FanDislikedExplanation:
**
The commonly believed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt certain species, as it could be seen as poaching or involve hunting endangered species. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this. [[/note]] There is as of yet no sign including them would have actually caused any controversy, and most players would rather the reserve have more variety.variety.
*** The Mexican reserve was hinted with a gourd water canteen EasterEgg. Many players were disappointed because they assumed it would be a second African map since gourd water canteens are more associated with Africa than they are Mexico, despite being found in both places. Other players were disappointed that the reserve only has one unique animal species, with the rest being found on other maps.
Is there an issue? Send a MessageReason:
None


* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that the attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it.

to:

* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild attempt at a narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that the attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it. The game is entirely for the tension of the realistic hunting, with the missions being there to help give the player a goal to follow and a way to earn EP and money.
Is there an issue? Send a MessageReason:
None


* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that the attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it.

to:

* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild attempt at a narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that the attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it. The game is entirely for the tension of the realistic hunting, with the missions being there to help give the player a goal to follow and a way to earn EP and money.
Is there an issue? Send a MessageReason:
None


* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that an attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it.

to:

* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that an the attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it.

Added: 565

Changed: 38

Is there an issue? Send a MessageReason:
None


* FanDislikedExplanation: The commonly believed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt certain species, as it could be seen as poaching. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this. [[/note]] There is as of yet no sign including them would have actually caused any controversy, and most players would rather the reserve have more variety.

to:

* FanDislikedExplanation: The commonly believed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt certain species, as it could be seen as poaching.poaching or involve hunting endangered species. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this. [[/note]] There is as of yet no sign including them would have actually caused any controversy, and most players would rather the reserve have more variety.


Added DiffLines:

* PlayTheGameSkipTheStory: There is a very [[ExcusePlot mild narrative to the missions]] with the player often receiving radio calls. It is generally agreed among players that the missions are often fun to do, but that an attempt at a plot is incredibly, incredibly bland and forgettable, which is not helped by literally every "character" being either the TheGhost or TheVoice as no humans other than the player are programed to appear in game. It's hard to find anything online about the plot because even the game's fans don't care enough to try to chronicle it.
Is there an issue? Send a MessageReason:
None


** The most common criticism of the Vurhonga Savanna Reserve DLC is that it's lacking many of Africa's most iconic animals. They at the very least added lions (by far the most requested animal), and gemsboks as free updates later, which were received very well, although the reserve still remains divisive at best with its complete lack of elephants, giraffes, zebras, rhinos, hyenas, cheetahs, leopards, and others.
* FanDislikedExplanation: The assumed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt them. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this assumption. [[/note]] There is as of yet no sign including them would have actually caused the big controversy they feared.

to:

** The most common criticism of the Vurhonga Savanna Reserve DLC is that it's lacking many of Africa's most iconic animals. They at the very least added lions (by far the most requested animal), and gemsboks as free updates later, which were received very well, although the reserve still remains divisive at best with its complete lack of elephants, giraffes, zebras, rhinos, hyenas, cheetahs, leopards, hippos, saltwater crocodiles, and others.
* FanDislikedExplanation: The assumed commonly believed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt them. certain species, as it could be seen as poaching. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this assumption. this. [[/note]] There is as of yet no sign including them would have actually caused any controversy, and most players would rather the big controversy they feared.reserve have more variety.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanDislikedExplanation: The assumed reason for the Vurhonga Savanna Reserve DLC's lack of Africa's iconic animals is concerns about whether it would be controversial to let players hunt them. [[note]] The narration feels the need to carefully justify hunting the species that are present by saying things like they are overpopulated, or that they will be used for food for the locals, supporting this assumption. [[/note]] There is as of yet no sign including them would have actually caused the big controversy they feared.

Added: 610

Changed: 191

Is there an issue? Send a MessageReason:
None


* AuthorsSavingThrow: The bear photography mission on Layton no longer expects you to somehow get both bears in one photo. You can take two separate pictures now, and the mission appears to be less bugged overall.

to:

* AuthorsSavingThrow: AuthorsSavingThrow:
**
The bear photography mission on Layton no longer expects you to somehow get both bears in one photo. You can take two separate pictures now, and the mission appears to be less bugged overall.overall.
** The most common criticism of the Vurhonga Savanna Reserve DLC is that it's lacking many of Africa's most iconic animals. They at the very least added lions (by far the most requested animal), and gemsboks as free updates later, which were received very well, although the reserve still remains divisive at best with its complete lack of elephants, giraffes, zebras, rhinos, hyenas, cheetahs, leopards, and others.

Added: 14

Changed: 369

Is there an issue? Send a MessageReason:
None


* GoodBadBugs:

to:

* GoodBadBugs: AuthorsSavingThrow: The bear photography mission on Layton no longer expects you to somehow get both bears in one photo. You can take two separate pictures now, and the mission appears to be less bugged overall.
* GoodBadBugs:



* ThatOneLevel: The photographing missions, particularly the one on Layton where you must somehow get a picture of ''two'' bears in the same picture. This is also an [[EarlyGameHell early]] mission, as well.

to:

* ThatOneLevel: The photographing missions, particularly the one on Layton where missions can be this if you must somehow get hit a picture of ''two'' bears in the same picture. This is also an [[EarlyGameHell early]] mission, as well.bug.

Added: 441

Changed: 548

Is there an issue? Send a MessageReason:
None


** On occasion, a single animal or even a whole herd will fail to run away and just stand there while you shoot them. This is seen as an annoyance by some players, but as positive for others, especially when the game hand outs something good.
** The photography system is badly designed enough sometimes the game will accept something random as a "correct picture," such as say, a deer completely concealed by vegetation when its supposed to be fully visible, or even a picture ''without a deer'' in it at all. To those lucky enough to experience it, it comes as a welcome relief because of how frustrating, time-consuming, and hard these missions can be.

to:

** On occasion, a single animal or even a whole herd of them will fail to run away and just stand there while you shoot them. them for easy XP. This is seen as an annoyance by some players, players because it's not fair if you happen to get a high-scoring animal this way, but as positive for others, others enjoy the glitch, especially when the game hand outs something good.
*** Similarly, animals sometimes get stuck on rocks, trees, or other objects when running away.
** The photography system is badly designed enough sometimes the game will accept something random as a "correct picture," picture" for a mission's requirements, such as say, a deer completely concealed by vegetation when its supposed to be fully visible, or even a picture ''without a deer'' in it at all. To those lucky enough to experience it, it comes as a welcome relief because of how frustrating, time-consuming, and hard these missions can be.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodBadBugs:
** On occasion, a single animal or even a whole herd will fail to run away and just stand there while you shoot them. This is seen as an annoyance by some players, but as positive for others, especially when the game hand outs something good.
** The photography system is badly designed enough sometimes the game will accept something random as a "correct picture," such as say, a deer completely concealed by vegetation when its supposed to be fully visible, or even a picture ''without a deer'' in it at all. To those lucky enough to experience it, it comes as a welcome relief because of how frustrating, time-consuming, and hard these missions can be.
* ThatOneLevel: The photographing missions, particularly the one on Layton where you must somehow get a picture of ''two'' bears in the same picture. This is also an [[EarlyGameHell early]] mission, as well.

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