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* MagnumOpus: Not just considered a superior successor to the already wildly popular ''X-Wing'', but also considered one of the finest Star Wars games and space simulators of all time.
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* GodModeSue: A vehicle example in the form of (what else?) the Missile Boat and to a lesser degree the TIE Defender.
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Mirror Cracking Ugly refers to the literal act of a mirror cracking when it shows a reflection, not just something seen to be ugly.


* MirrorCrackingUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst. Possibly the reason (along with its extreme overpoweredness) that it's rarely mentioned in any media outside the game.
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* MirrorCrackingUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst.

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* MirrorCrackingUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst. Possibly the reason (along with its extreme overpoweredness) that it's rarely mentioned in any media outside the game.
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* MirrorCrackinglyUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst.

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* MirrorCrackinglyUgly: MirrorCrackingUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst.
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* MirrorCrackinglyUgly: The TIE Defender. It's an awesome ship, to be sure, but the design looks awkward at best, downright hideous at worst.
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* MagnumOpus: Not just considered a superior successor to the already wildly popular ''X-Wing'', but also considered one of the finest Star Wars games and space simulators of its day.

to:

* MagnumOpus: Not just considered a superior successor to the already wildly popular ''X-Wing'', but also considered one of the finest Star Wars games and space simulators of its day. all time.



* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. A great sequel to the groundbreaking ''Videogame/XWing''.

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* NoProblemWithLicensedGames: One of the best Space Simulators ever made and frequently still ranked among the best Star Wars related Wars-related games. A great sequel to the groundbreaking ''Videogame/XWing''.
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** "Request for reinforcements denied."
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* MagnumOpus: Not just considered a superior successor to the already wildly popular ''X-Wing'', but also considered one of the finest Star Wars games and space simulators of its day.
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** "MISSION CRITICAL CRAFT! UNDER ATTACKED!" Followed by "MISSION CRITICAL CRAFT! SHIELD DOWN!"

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** "MISSION CRITICAL CRAFT! UNDER ATTACKED!" Followed by ATTACK!" If you didn't attend to the craft, that would be followed by- all in a row- "MISSION CRITICAL CRAFT! SHIELD DOWN!"DOWN!" "MISSION CRITICAL CRAFT! HULL CONDITION CRITICAL!" and finally "MISSION CRITICAL CRAFT! DESTROYED!" and finally- to top it all off "Abort Mission; mission a failure."
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* HilariousInHindsight: The seventh campaign culminates with Stele and Vader having to save an abducted Emperor Palpatine. ''Film/RevengeOfTheSith'' begins with Obi-Wan Kenobi and Anakin Skywalker (the future Vader) having to save the abducted Chancellor (eventually Emperor) Palpatine, so you can imagine Vader thinking "Not again..." during the last mission.
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* IAmNotShazam: The player character is Maarek '''Stele'''. His last name is subject to several misspellings amongst the fans (Steele being the most common).
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* SpiritualSuccessor: ''TIE Fighter'' itself not only directly to ''X-Wing'' but a recycled IN SPACE! successor to the original ''Secret Weapons of the Luftwaffe.'' Moreover, however, is that there's a legitimate argument that nearly every space flight combat simulator game ever released since has been in spiritual succession to or in homage of ''TIE Fighter'', namely in regards to its relatively complex plot and storytelling elements (even including then-contemporary games like ''WingCommander'' and ''{{Freespace}}'' as having drawn inspiration from ''TIE Fighter''). Whenever a brand new space combat flight sim pops up (especially from an independent developer) don't be surprised if they immediately cite ''TIE Fighter'' (along with ''Wing Commander'' and ''Freespace'') as direct inspirations or homage material.

to:

* SpiritualSuccessor: ''TIE Fighter'' itself not only directly to ''X-Wing'' but a recycled IN SPACE! successor to the original ''Secret Weapons of the Luftwaffe.'' Moreover, however, is that there's a legitimate argument that nearly every space flight combat simulator game ever released since has been in spiritual succession to or in homage of ''TIE Fighter'', namely in regards to its relatively complex plot and storytelling elements (even including then-contemporary games like ''WingCommander'' ''VideoGame/WingCommander'' and ''{{Freespace}}'' ''VideoGame/{{Freespace}}'' as having drawn inspiration from ''TIE Fighter''). Whenever a brand new space combat flight sim pops up (especially from an independent developer) don't be surprised if they immediately cite ''TIE Fighter'' (along with ''Wing Commander'' and ''Freespace'') as direct inspirations or homage material.
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None

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** "MISSION CRITICAL CRAFT! UNDER ATTACKED!" Followed by "MISSION CRITICAL CRAFT! SHIELD DOWN!"
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* MostAnnoyingNoise: WARNING: '''INCOMING MISSILE'''. Press Space to target.

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* MostAnnoyingNoise: MostAnnoyingSound: WARNING: '''INCOMING MISSILE'''. Press Space to target.
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* MostAnnoyingNoise: WARNING: '''INCOMING MISSILE'''. Press Space to target.
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** A-Wings were this, if you weren't in a TIE Advanced, TIE Defender, or Missile Boat. Fast, maneuverable, and armed with missiles, they were dangerous for assault gunboats and almost instant death for unshielded TIEs.

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** A-Wings were this, if you weren't in a TIE Advanced, TIE Defender, or Missile Boat. Fast, maneuverable, and armed with missiles, they were dangerous for assault gunboats and almost instant death for unshielded TIEs.[=TIEs=].



* EvilIsCool: Playing as TheEmpire, getting new and even better ships than anything the [[LaResistance Rebellion]] has, getting [[SeriesMascot Darth Vader]] as your wingmate (which arguably makes you're character TheWoobie) and later working under [[MagnificentBastard Grand Admiral Thrawn]]. HELL YEAH.

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* EvilIsCool: Playing as TheEmpire, getting new and even better ships than anything the [[LaResistance Rebellion]] has, getting [[SeriesMascot Darth Vader]] as your wingmate (which arguably makes you're your character TheWoobie) and later working under [[MagnificentBastard Grand Admiral Thrawn]]. HELL YEAH.
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None

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* ReplacementScrappy: Some fans were not happy with the fact that both expansions (and, by extension, the entire second half of the campaign) revolved around hunting [[spoiler: Zaarin]] instead of fighting the Rebellion.
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* DemonicSpiders: Enemy TIE Advanceds and Defenders. It says something that the game needed to give you special equipment and/or ships (including Advanced warheards, tractor beams, and the Missile Boat itself) to take these things out.
** A-Wings were this, if you weren't in a TIE Advanced, TIE Defender, or Missile Boat. Fast, maneuverable, and armed with missiles, they were dangerous for assault gunboats and almost instant death for unshielded TIEs.


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* GodDamnBats: A-Wings are a tremendous pain in the ass to kill, as they are fast, highly maneuverable, and have a small hitbox. Oh, and they come equipped with anti-starfighter missiles as standard.
** Missile Mines. These things are the same as standard mines, except when you destroy them, they automatically launch a missile at you. The really nasty versions launch an advanced missile instead. Clearing a minefield of these was an exercise in tedium, as you'd need to destroy the mine, then evade/destroy the resulting missile that emerged.
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None

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* IAmNotShazam: The player character is Maarek '''Stele'''. His last name is subject to several misspellings amongst the fans (Steele being the most common).
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: ''TIE Fighter'' itself not only directly to ''X-Wing'' but a recycled IN SPACE! successor to the original ''Secret Weapons of the Luftwaffe.'' Moreover, however, is that there's a legitimate argument that nearly every space flight combat simulator game ever released since has been in spiritual succession to or in homage of ''TIE Fighter'', namely in regards to its relatively complex plot and storytelling elements (even including then-contemporary games like ''WingCommander'' and ''{{Freespace}}''). Whenever a brand new space combat flight sim pops up (especially from an independent developer) don't be surprised if they immediately cite ''TIE Fighter'' (along with ''Wing Commander'' and ''Freespace'') as direct inspirations or homage material.

to:

* SpiritualSuccessor: ''TIE Fighter'' itself not only directly to ''X-Wing'' but a recycled IN SPACE! successor to the original ''Secret Weapons of the Luftwaffe.'' Moreover, however, is that there's a legitimate argument that nearly every space flight combat simulator game ever released since has been in spiritual succession to or in homage of ''TIE Fighter'', namely in regards to its relatively complex plot and storytelling elements (even including then-contemporary games like ''WingCommander'' and ''{{Freespace}}'').''{{Freespace}}'' as having drawn inspiration from ''TIE Fighter''). Whenever a brand new space combat flight sim pops up (especially from an independent developer) don't be surprised if they immediately cite ''TIE Fighter'' (along with ''Wing Commander'' and ''Freespace'') as direct inspirations or homage material.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpiritualSuccessor: ''TIE Fighter'' itself not only directly to ''X-Wing'' but a recycled IN SPACE! successor to the original ''Secret Weapons of the Luftwaffe.'' Moreover, however, is that there's a legitimate argument that nearly every space flight combat simulator game ever released since has been in spiritual succession to or in homage of ''TIE Fighter'', namely in regards to its relatively complex plot and storytelling elements (even including then-contemporary games like ''WingCommander'' and ''{{Freespace}}''). Whenever a brand new space combat flight sim pops up (especially from an independent developer) don't be surprised if they immediately cite ''TIE Fighter'' (along with ''Wing Commander'' and ''Freespace'') as direct inspirations or homage material.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsCool: Playing as TheEmpire, getting new and even better ships than anything the [[LaResistance Rebellion]] has, getting [[SeriesMascot Darth Vader]] as your wingmate (which arguably makes you're character TheWoobie) and later working under [[MagnificentBastard Grand Admiral Thrawn]]. HELL YEAH.
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None


* GameBreaker: Manages to have ''two,'' and one (the Missile Boat, '''''[[http://starwars.wikia.com/wiki/Missile_Boat#Behind_the_scenes King Hell God Emperor Starfighter of Death]]''''' no less) was developed to counter the other (the TIE Defender). The Tie Defender was this because it essentially was better than everything else at everything, it was the faster craft, it had the best shields, by far (it's hull wasn't anything to brag about but it shields meant that was moot), and the best armed. The Missile Boat, at its named implied, was loaded with missiles that could allow it deal with anything, and it boost that drew power away from its laser cannons and shields allowed to double its speed, the thing already being pretty fast, allow it move faster than the Tie Defender. Because they were too powerful, production of these special craft was ceased in case a future traitor would get their hands on them. (Both would be removed from the multiplayer sequel, whose craft library had entries that explicitly stated that it was due to their brokenness. The last game, ''X-Wing: Alliance'', would end up using slightly toned down versions, although not enough so to avert the trope.)

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* GameBreaker: Manages to have ''two,'' and one (the Missile Boat, '''''[[http://starwars.wikia.com/wiki/Missile_Boat#Behind_the_scenes King Hell God Emperor Starfighter of Death]]''''' no less) was developed to counter the other (the TIE Defender). The Tie Defender was this because it essentially was better than everything else at everything, it was the faster fastest craft, it had the best shields, by far (it's (its hull wasn't anything to brag about but it shields meant that was moot), and the best armed. The Missile Boat, at its named implied, was loaded with missiles that could allow it deal with anything, and it boost that drew power away from its laser cannons and shields allowed to double its speed, the thing already being pretty fast, allow it move faster than the Tie Defender. Because they were too powerful, production of these special craft was ceased in case a future traitor would get their hands on them. (Both would be removed from the multiplayer sequel, whose craft library had entries that explicitly stated that it was due to their brokenness. The last game, ''X-Wing: Alliance'', would end up using slightly toned down versions, although not enough so to avert the trope.)
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None


* GodModeSue: A vehicle example in the for of (what else?) the Missile Boat and to a lesser degree the TIE Defender.

to:

* GodModeSue: A vehicle example in the for form of (what else?) the Missile Boat and to a lesser degree the TIE Defender.
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None

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* GodModeSue: A vehicle example in the for of (what else?) the Missile Boat and to a lesser degree the TIE Defender.
Is there an issue? Send a MessageReason:
None


* GameBreaker: Manages to have ''two,'' and one (the Missile Boat, '''''[[http://starwars.wikia.com/wiki/Missile_Boat#Behind_the_scenes King Hell God Emperor Starfighter of Death]]''''' no less) was developed to counter the other (the TIE Defender). Because they were too powerful, production of these special craft was ceased in case a future traitor would get their hands on them. (Both would be removed from the multiplayer sequel, whose craft library had entries that explicitly stated that it was due to their brokenness. The last game, ''X-Wing: Alliance'', would end up using slightly toned down versions, although not enough so to avert the trope.)

to:

* GameBreaker: Manages to have ''two,'' and one (the Missile Boat, '''''[[http://starwars.wikia.com/wiki/Missile_Boat#Behind_the_scenes King Hell God Emperor Starfighter of Death]]''''' no less) was developed to counter the other (the TIE Defender). The Tie Defender was this because it essentially was better than everything else at everything, it was the faster craft, it had the best shields, by far (it's hull wasn't anything to brag about but it shields meant that was moot), and the best armed. The Missile Boat, at its named implied, was loaded with missiles that could allow it deal with anything, and it boost that drew power away from its laser cannons and shields allowed to double its speed, the thing already being pretty fast, allow it move faster than the Tie Defender. Because they were too powerful, production of these special craft was ceased in case a future traitor would get their hands on them. (Both would be removed from the multiplayer sequel, whose craft library had entries that explicitly stated that it was due to their brokenness. The last game, ''X-Wing: Alliance'', would end up using slightly toned down versions, although not enough so to avert the trope.)

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* EvenBetterSequel: A tough contest, as ''X-Wing'' gets a lot of deserved love from the fans, still ''Tie Fighter'' includes a new and unique perspective, lot of improvements and new features. It also got better reviews and universal acclaim.



* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. EvenBetterSequel to the groundbreaking Videogame/XWing (in of itself YMMV, as many fans do prefer the original ''X-Wing'').

to:

* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. EvenBetterSequel A great sequel to the groundbreaking Videogame/XWing (in of itself YMMV, as many fans do prefer the original ''X-Wing'').''Videogame/XWing''.
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None


* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. EvenBetterSequel to the groundbreaking Videogame/XWing

to:

* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. EvenBetterSequel to the groundbreaking Videogame/XWingVideogame/XWing (in of itself YMMV, as many fans do prefer the original ''X-Wing'').
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None

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* NoProblemWithLicensedGames: One of the best Space Simulators ever and among the best Star Wars related games. EvenBetterSequel to the groundbreaking Videogame/XWing

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