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* OnceOriginalNowCommon: For as much attention as this game receives, unlicensed NES demakes of SNES games (or higher) were actually ''ridiculously'' common in Taiwan and Eastern Europe; aside from this, fellow company Waixing also developed downscaled ports of ''VideoGame/TheLegendOfZeldaALinkToThePast'' and even ''VideoGame/ResidentEvil1''. Part of the reason this particular bootleg received more attention may be due to its relative accuracy, but even then, other unlicensed games such as ''[[VideoGame/DonkeyKongCountry Donkey Kong Country 4]]'' also stick rather close to their source material.
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* HilariousInHindsight: [[http://uk.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros?page=3 Miyamoto later stated]] that he had wanted to implement Yoshi as early as the original ''VideoGame/SuperMarioBros1'', but was unable to due to the NES' technical limitations. Not only is Yoshi present here, but also in the NES port of ''VideoGame/MarioIsMissing'' which was ''officially licensed''.
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* PortingDisaster: It is an UnlicensedGame, after all. To its' credit, it's actually rather playable for unlicensed standards (even in comparison to some of Hummer Team's other games), only really suffering from momentum issues.
* ObviousBeta: A more direct example than most, the original ''Volume 1'' release contains all the levels from the completed version unused in its data, in varying stages of completion. ''Volume 1'' ends rather abruptly after the fourth castle with no real conclusion.

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