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Changed line(s) 16 (click to see context) from:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStation Network}} was not liked by some ''SUGURI'' fans, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
to:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStation Platform/{{PlayStation Network}} was not liked by some ''SUGURI'' fans, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
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None
Changed line(s) 5,6 (click to see context) from:
* LesYay: Is there ever;
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind, with Suguri [[spoiler:smiling for once, offering her hand to Hime and welcoming her to earth, with Hime answering " I'm back (home)". Cue the poem about finaly not being alone and two of them holding hands as The End is shown.]] Dawww
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind, with Suguri [[spoiler:smiling for once, offering her hand to Hime and welcoming her to earth, with Hime answering " I'm back (home)". Cue the poem about finaly not being alone and two of them holding hands as The End is shown.]] Dawww
to:
* LesYay: Is there ever;
ever?
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind, with Suguri [[spoiler:smiling for once, offering her hand to Hime and welcoming her to earth, with Hime answering " I'm back (home)". Cue the poem aboutfinaly finally not being alone and two of them holding hands as The End is shown.]] DawwwD'awww...
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind, with Suguri [[spoiler:smiling for once, offering her hand to Hime and welcoming her to earth, with Hime answering " I'm back (home)". Cue the poem about
Changed line(s) 11 (click to see context) from:
** The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014 but only for the Steam version, which also introduced [[LoadsAndLoadsOfLoading frequent and extended loading times]] between matches which wasn't present in the original SD version of the game in both English or Japanese releases.
to:
** The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014 but only for the Steam version, which also introduced [[LoadsAndLoadsOfLoading frequent and extended loading times]] between matches which wasn't present in the original SD version of the game in both English or Japanese releases. It also hasn't been future-proofed compared to other PC games as displaying the game with resolutions above 1080p since this port's release (e.g. 1440p or 4K) [[GameBreakingBug will cause the game on boot]].
Changed line(s) 13 (click to see context) from:
* ThatOneBoss: Nanako. She loves to spam bullets, mines, ''and'' the occasional barrage of laser spamming and homing missiles, giving you little room to move around in or defend against, and her hyper attack throws almost everything at you in a storm of pain.
to:
* ThatOneBoss: Nanako. ThatOneBoss:
** Nanako in ''SUGURI''. She loves to spam bullets, mines, ''and'' the occasional barrage of laser spamming and homing missiles, giving you little room to move around in or defend against, and her hyper attack throws almost everything at you in a storm ofpain.pain.
** Robo in ''Acceleration of SURUGI''. It takes up a huge amount of space around the arena, fires off a barrage of lasers early in the fight, and as the fight advances, it fills the arena with drones that flood the area with bullets and eventually it'll start unleashing its WaveMotionGun that deals heavy amounts of damage, even if your Heat meter is at 0%.
** Nanako in ''SUGURI''. She loves to spam bullets, mines, ''and'' the occasional barrage of laser spamming and homing missiles, giving you little room to move around in or defend against, and her hyper attack throws almost everything at you in a storm of
** Robo in ''Acceleration of SURUGI''. It takes up a huge amount of space around the arena, fires off a barrage of lasers early in the fight, and as the fight advances, it fills the arena with drones that flood the area with bullets and eventually it'll start unleashing its WaveMotionGun that deals heavy amounts of damage, even if your Heat meter is at 0%.
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* UnintentionalUncannyValley: QP's new character art, due to the more realistic proportions, is a little uncomfortable.
to:
* UnintentionalUncannyValley: QP's new character art, due to the more realistic proportions, proportions in the HD versions of ''Acceleration of SUGURI'', is a little uncomfortable.
Is there an issue? Send a MessageReason:
Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
Changed line(s) 15,18 (click to see context) from:
* UncannyValley:
** QP's new character art, due to the more realistic proportions, is a little uncomfortable.
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
** The [[https://www.steamcardexchange.net/index.php?gamepage-appid-262240 Steam emoticons]] that Rockin' Android produced for Steam users, which make the character's mugshots look very {{gonk}} in its smaller view.
** QP's new character art, due to the more realistic proportions, is a little uncomfortable.
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
** The [[https://www.steamcardexchange.net/index.php?gamepage-appid-262240 Steam emoticons]] that Rockin' Android produced for Steam users, which make the character's mugshots look very {{gonk}} in its smaller view.
to:
* UncannyValley:
**UnintentionalUncannyValley: QP's new character art, due to the more realistic proportions, is a little uncomfortable.
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
** The [[https://www.steamcardexchange.net/index.php?gamepage-appid-262240 Steam emoticons]] that Rockin' Android produced for Steam users, which make the character's mugshots look very {{gonk}} in its smaller view.uncomfortable.
**
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
** The [[https://www.steamcardexchange.net/index.php?gamepage-appid-262240 Steam emoticons]] that Rockin' Android produced for Steam users, which make the character's mugshots look very {{gonk}} in its smaller view.
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None
Changed line(s) 1 (click to see context) from:
* SugarWiki/AwesomeMusic: The soundtracks of all the entire series.
to:
* SugarWiki/AwesomeMusic: The soundtracks of all the entire series.this game and it's follow-ups.
Added DiffLines:
* ThatOneBoss: Nanako. She loves to spam bullets, mines, ''and'' the occasional barrage of laser spamming and homing missiles, giving you little room to move around in or defend against, and her hyper attack throws almost everything at you in a storm of pain.
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None
Changed line(s) 10 (click to see context) from:
* PortingDisaster: The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014 but only for the Steam version, which also introduced [[LoadsAndLoadsOfLoading frequent and extended loading times]] between matches which wasn't present in the original SD version of the game in both English or Japanese releases.
to:
* PortingDisaster: PortingDisaster:
** The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014 but only for the Steam version, which also introduced [[LoadsAndLoadsOfLoading frequent and extended loading times]] between matches which wasn't present in the original SD version of the game in both English or Japanesereleases.releases.
** The [=PlayStation=] 3 version of of ''Acceleration of SUGURI X-Edition'' also has an issue where the camera has a difficult time of keeping characters in view during hectic moments which wasn't apparent in the original PC version as it can zoom out if players are further apart from each other.
** The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014 but only for the Steam version, which also introduced [[LoadsAndLoadsOfLoading frequent and extended loading times]] between matches which wasn't present in the original SD version of the game in both English or Japanese
** The [=PlayStation=] 3 version of of ''Acceleration of SUGURI X-Edition'' also has an issue where the camera has a difficult time of keeping characters in view during hectic moments which wasn't apparent in the original PC version as it can zoom out if players are further apart from each other.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
* PortingDisaster: The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users have reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014, only to [[LoadsAndLoadsOfLoading extend the frequent loading times]] between matches which wasn't present in the original SD version of the game.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStation Network}}, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStation Network}}, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
to:
* PortingDisaster: The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users have has reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014, 2014 but only to for the Steam version, which also introduced [[LoadsAndLoadsOfLoading extend the frequent and extended loading times]] between matches which wasn't present in the original SD version of the game.
game in both English or Japanese releases.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStationNetwork}}, Network}} was not liked by some ''SUGURI'' fans, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/{{PlayStation
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None
Changed line(s) 10,11 (click to see context) from:
* PortingDisaster: The Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users have reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/PlayStationNetwork, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for UsefulNotes/PlayStationNetwork, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
to:
* PortingDisaster: The initial Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users have reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things.
things. The DRM-free version released in select Indie Royale bundles also had similar problems. A patch was released to address some of these issues in 2014, only to [[LoadsAndLoadsOfLoading extend the frequent loading times]] between matches which wasn't present in the original SD version of the game.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android forUsefulNotes/PlayStationNetwork, UsefulNotes/{{PlayStation Network}}, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for
Added DiffLines:
** The [[https://www.steamcardexchange.net/index.php?gamepage-appid-262240 Steam emoticons]] that Rockin' Android produced for Steam users, which make the character's mugshots look very {{gonk}} in its smaller view.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12,13 (click to see context) from:
* UncannyValley: QP's new character art, due to the more realistic proportions, is a little uncomfortable.
to:
* UncannyValley: UncannyValley:
** QP's new character art, due to the more realistic proportions, is a little uncomfortable.
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
** QP's new character art, due to the more realistic proportions, is a little uncomfortable.
** Kae's [[https://static.giantbomb.com/uploads/square_small/2/26784/2095063-kae.jpg character portrait]] from the original ''SUGURI'' can be off-putting due to how huge her eyes and mouth are with her default expression, and somewhat creepy when she puts on her PsychoSmirk on. Her character art in later appearances however has [[ArtEvolution gradually]] gotten better.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
to:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], UsefulNotes/PlayStationNetwork, although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
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needs citation
Changed line(s) 13,15 (click to see context) from:
* UnfortunateImplications: This exchange:
--> '''Iru:''' (On defeating Saki) ''"Saki, aren't you hot in those heavy clothes?"''
** The quote is actually a reference to Saki complaining in the first game that she actually chose to wear a longcoat because she was told that the planet was cold, but still...
--> '''Iru:''' (On defeating Saki) ''"Saki, aren't you hot in those heavy clothes?"''
** The quote is actually a reference to Saki complaining in the first game that she actually chose to wear a longcoat because she was told that the planet was cold, but still...
to:
--> '''Iru:''' (On defeating Saki) ''"Saki, aren't you hot in those heavy clothes?"''
** The quote is actually a reference to Saki complaining in the first game that she actually chose to wear a longcoat because she was told that the planet was cold, but still...
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Minor contribution.
Changed line(s) 2 (click to see context) from:
* GameBreaker: [[LethalJokeCharacter Q]][[OddJobGod P]] in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.
to:
* GameBreaker: GameBreaker:
** In the first game, we have the [[FireBreathingWeapon flamethrower]]: Used correctly, it's capable of wiping out any kind of opposition, and works wonders on bosses.
** [[LethalJokeCharacter Q]][[OddJobGod P]] in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.
** In the first game, we have the [[FireBreathingWeapon flamethrower]]: Used correctly, it's capable of wiping out any kind of opposition, and works wonders on bosses.
** [[LethalJokeCharacter Q]][[OddJobGod P]] in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.
Added DiffLines:
--> '''Saki:''' (On defeating Kae) ''"Waaah... Kae, settle down!"''
Added DiffLines:
* UnfortunateImplications: This exchange:
--> '''Iru:''' (On defeating Saki) ''"Saki, aren't you hot in those heavy clothes?"''
** The quote is actually a reference to Saki complaining in the first game that she actually chose to wear a longcoat because she was told that the planet was cold, but still...
--> '''Iru:''' (On defeating Saki) ''"Saki, aren't you hot in those heavy clothes?"''
** The quote is actually a reference to Saki complaining in the first game that she actually chose to wear a longcoat because she was told that the planet was cold, but still...
Is there an issue? Send a MessageReason:
Minor cotribution
Added DiffLines:
* UncannyValley: QP's new character art, due to the more realistic proportions, is a little uncomfortable.
Is there an issue? Send a MessageReason:
Not proof of Les Yay
Changed line(s) 5 (click to see context) from:
** In her extra story in ''Acceleration of SUGURI'' Saki calls Suguri cute, says that Kae has a nice body even if she's a little dense and talks about Iru as "the flat chested girl".
to:
** In her extra story in ''Acceleration of SUGURI'' Saki calls Suguri cute, says that Kae has a nice body even if she's a little dense and talks about Iru as "the flat chested girl".dense.
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None
Changed line(s) 4 (click to see context) from:
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind.
to:
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind.mind, with Suguri [[spoiler:smiling for once, offering her hand to Hime and welcoming her to earth, with Hime answering " I'm back (home)". Cue the poem about finaly not being alone and two of them holding hands as The End is shown.]] Dawww
** In her extra story in ''Acceleration of SUGURI'' Saki calls Suguri cute, says that Kae has a nice body even if she's a little dense and talks about Iru as "the flat chested girl".
** In her extra story in ''Acceleration of SUGURI'' Saki calls Suguri cute, says that Kae has a nice body even if she's a little dense and talks about Iru as "the flat chested girl".
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** While all of the girls have their moments, Suguri and Hime are easily the most noticiable, jokes of rainbow-coloured circles and chains aside. The original game's ending in particular springs to mind.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PortingDisaster: The Steam release of ''Acceleration of SUGURI X-Edition HD'' was released in an unfinished, buggy state. Steam users have reported the game frequently crashes, the online multiplayer is bugged or non-functioning, compatibility issues with Windows 8/8.1, screen flickering problems in fullscreen, and broken Steam Achievements, among other things.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* AwesomeMusic: The soundtracks of all the entire series.
to:
* AwesomeMusic: SugarWiki/AwesomeMusic: The soundtracks of all the entire series.
Changed line(s) 3,4 (click to see context) from:
* [[MorePopularSpinOff More Popular Spin-Off and Expansion Pack]]: ''Acceleration of SUGURI'' and ''X-Edition'', largely due to being a {{fighting game}} oppose to as a [[NintendoHard tough-as-nails]] [[ShootEmUp shooter]]. Not even [[TheComputerIsACheatingBastard a dirty fighting Suguri]] could sway a non-shoot 'em up fan from it.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling.
to:
* [[MorePopularSpinOff More Popular Spin-Off and Expansion Pack]]: Sequel]]: ''Acceleration of SUGURI'' and ''X-Edition'', ''[[ExpansionPack X-Edition]]'', largely due to being a {{fighting game}} oppose to as a [[NintendoHard tough-as-nails]] [[ShootEmUp shooter]]. Not even [[TheComputerIsACheatingBastard a dirty fighting Suguri]] could sway a non-shoot 'em up fan from it.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling. At least the artstyle is optional in the HD version on PC.
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None
Changed line(s) 2 (click to see context) from:
* GameBreaker: QP in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.
to:
* GameBreaker: QP [[LethalJokeCharacter Q]][[OddJobGod P]] in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.play.
* [[MorePopularSpinOff More Popular Spin-Off and Expansion Pack]]: ''Acceleration of SUGURI'' and ''X-Edition'', largely due to being a {{fighting game}} oppose to as a [[NintendoHard tough-as-nails]] [[ShootEmUp shooter]]. Not even [[TheComputerIsACheatingBastard a dirty fighting Suguri]] could sway a non-shoot 'em up fan from it.
* [[MorePopularSpinOff More Popular Spin-Off and Expansion Pack]]: ''Acceleration of SUGURI'' and ''X-Edition'', largely due to being a {{fighting game}} oppose to as a [[NintendoHard tough-as-nails]] [[ShootEmUp shooter]]. Not even [[TheComputerIsACheatingBastard a dirty fighting Suguri]] could sway a non-shoot 'em up fan from it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* CrowningMusicOfAwesome: The soundtracks of all the games.
to:
* CrowningMusicOfAwesome: AwesomeMusic: The soundtracks of all the games.entire series.
Changed line(s) 3 (click to see context) from:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling.
to:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for [[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling.ExecutiveMeddling.
----
----
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Updating Now They Changed It.
Changed line(s) 3 (click to see context) from:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for PlayStationNetwork.
to:
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for PlayStationNetwork.[[PlayStationNetwork PlayStation Network]], although this was due to a large part of Sony's ExecutiveMeddling.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GameBreaker: QP in ''Acceleration of SUGURI'', to the point where she's banned from competitive play.
Is there an issue? Send a MessageReason:
Adding an entry.
Changed line(s) 1 (click to see context) from:
* CrowningMusicOfAwesome: The soundtracks of all the games.
to:
* CrowningMusicOfAwesome: The soundtracks of all the games.games.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for PlayStationNetwork.
* TheyChangedItNowItSucks: Keiko Sakurai's version of the character art and the UI in general for the English version of ''Acceleration of SUGURI X-Edition'' by Rockin' Android for PlayStationNetwork.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CrowningMusicOfAwesome: The soundtracks of all the games.