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Not YMMV
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* KeepCirculatingTheTapes: The game is over 20 years old now and people still talk about it or use it as a springboard for their games.
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None
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* GermansLoveDavidHasselhoff: The game was released in Brazil divided in 3 cheap magazines released in Newsstands, and because of that, became INSANELY popular there, to the point where there is a monthly Zine entirely dedicated to it.
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* SpiritualSuccessor: White Wolf basically took the rules and created ''World of Darkness: Combat'' as an alternative.
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Not YMMV
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* ColbertBump: [[http://www.somethingawful.com/dungeons-and-dragons/wtf-street-fighter/1/ The game had a scathing review on the Something Awful Forums which drew attention to it.]]
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* CanonSue: One of the reason the gameline failed is it's basically impossible to actually have your characters fight any of the World Warriors who were given 5's in all of their attributes as well as fighting abilities (for reference, the scales only go up to 5) so any actual contest would consist of "You lose." While this accurately represents them as the best in the world, it leaves almost nothing for the actual player characters to do and removes much of the fun for being people to fight them.
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None
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Index:
* ''YMMV/StreetFighter''
* ''YMMV/StreetFighterI''
* ''YMMV/StreetFighterII''
* ''YMMV/StreetFighterTheMovie''
* ''YMMV/StreetFighterAlpha''
* ''YMMV/StreetFighterIII''
* ''YMMV/StreetFighterEX''
* ''YMMV/StreetFighterIV''
* ''YMMV/StreetFighterV''
* ''YMMV/StreetFighterAlphaTheAnimation''
* ''YMMV/StreetFighterAlphaGenerations''
* ''YMMV/StreetFighterIIV''
* ''YMMV/StreetFighterIVTheTiesThatBind''
* ''YMMV/StreetFighterTheLegendOfChunLi''
* ''[[YMMV/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]''
* ''YMMV/StreetFighter''
* ''YMMV/StreetFighterI''
* ''YMMV/StreetFighterII''
* ''YMMV/StreetFighterTheMovie''
* ''YMMV/StreetFighterAlpha''
* ''YMMV/StreetFighterIII''
* ''YMMV/StreetFighterEX''
* ''YMMV/StreetFighterIV''
* ''YMMV/StreetFighterV''
* ''YMMV/StreetFighterAlphaTheAnimation''
* ''YMMV/StreetFighterAlphaGenerations''
* ''YMMV/StreetFighterIIV''
* ''YMMV/StreetFighterIVTheTiesThatBind''
* ''YMMV/StreetFighterTheLegendOfChunLi''
* ''[[YMMV/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]''
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* ColbertBump: [[http://www.somethingawful.com/dungeons-and-dragons/wtf-street-fighter/1/ The game had a scathing review on the Something Awful Forums which drew attention to it.]]
Added DiffLines:
* KeepCirculatingTheTapes: The game is over 20 years old now and people still talk about it or use it as a springboard for their games.
Is there an issue? Send a MessageReason:
None
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* CanonSue: One of the reason the gameline failed is it's basically impossible to actually have your characters fight any of the World Warriors who were given 5's in all of their attributes as well as fighting abilities so any actual contest would consist of "You lose." While this accurately represents them as the best in the world, it leaves almost nothing for the actual player characters to do and removes much of the fun for being people to fight them.
to:
* CanonSue: One of the reason the gameline failed is it's basically impossible to actually have your characters fight any of the World Warriors who were given 5's in all of their attributes as well as fighting abilities (for reference, the scales only go up to 5) so any actual contest would consist of "You lose." While this accurately represents them as the best in the world, it leaves almost nothing for the actual player characters to do and removes much of the fun for being people to fight them.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CanonSue: One of the reason the gameline failed is it's basically impossible to actually have your characters fight any of the World Warriors who were given 5's in all of their attributes as well as fighting abilities so any actual contest would consist of "You lose." While this accurately represents them as the best in the world, it leaves almost nothing for the actual player characters to do and removes much of the fun for being people to fight them.
* CultClassic: The few gamers who actually bothered to play the game tended to love it. It has since become the basis for many subsequent martial arts games.
* SpiritualSuccessor: White Wolf basically took the rules and created ''World of Darkness: Combat'' as an alternative.
* CultClassic: The few gamers who actually bothered to play the game tended to love it. It has since become the basis for many subsequent martial arts games.
* SpiritualSuccessor: White Wolf basically took the rules and created ''World of Darkness: Combat'' as an alternative.