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*** There is an implication that Demetrius is on the [[UsefulNotes/{{Autism}} Spectrum]], such as him bringing tomatoes when Robin asked him to bring fruit (technically correct, but not what Robin meant) and following up if you agree with him by saying it's sometimes hard for him to just "know" what Robin actually means when she asks him this. While somewhat stereotypical, science-related careers are also believed to be popular choices for those in the autistic community. Either way, this implies that his behaviour around Sebastian is not intended as malicious.

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*** ** There is an implication that Demetrius is on the [[UsefulNotes/{{Autism}} Spectrum]], such as him bringing tomatoes when Robin asked him to bring fruit (technically correct, but not what Robin meant) and following up if you agree with him by saying it's sometimes hard for him to just "know" what Robin actually means when she asks him this. While somewhat stereotypical, science-related careers are also believed to be popular choices for those in the autistic community. Either way, this implies that his behaviour around Sebastian is not intended as malicious.



** Is Mayor Lewis a ReasonableAuthorityFigure who wants to fix Pelican Town, or a shifty and egocentric CorruptPolitician? While he's polite and helpful to the player, he wants to keep his and Marnie's relationship a secret from the town so as not to endanger his position as mayor (which he's been in for ''over 20 years''), emotionally exhausting her in the process. Then there's the matter of him potentially blowing funds on [[spoiler:constructing a golden statue of himself in secret]] as opposed to using them for something more benevolent, like fixing the community center or improving all the broken infrastructure around the town.
*** The Community Center and bus issues around town paint Lewis as not being very good at his job anyways. The bus breaking down resulted in Pam losing her job (and hurt the nearby Calico Desert according to Sandy, who hadn't had ''any'' customers in a long time until the Bus is repaired by the player). He also blames the Community Center's dilapidated state on people "[[{{NewMediaAreEvil}} wanting to stay home and watch TV]]" instead of spending time with their friends and neighbors, something easily disproved by the fact that virtually the entire populace of Stardew Valley spends their Friday nights at the Saloon together ''and'' use the community center once it's repaired. During the Luau, Pierre mentions that Lewis is hogging the visiting Governor's attention even though he would like to have a word with him too. Considering the issues the town is facing and the fact the Governor is ''fond'' of Pelican Town, it's not hard to view Lewis as wanting to get praise instead of using the opportunity to help the town out when it really needs it.
** While the player never finds out just who has been harassing Linus and destroying his tent, the limited pool of suspects means that just about any of the local villagers could have a far nastier side to them not displayed in-game; it could be entirely possible, however, that the culprit is known {{jerkass}} Morris or someone visiting from outside town. Other suspects include Sebastian throwing rocks into the darkness and hitting the tent without realizing it or rocks simply being shaken loose as the trains pass by and Linus jumping to conclusions.
*** Likewise, when the player collapses from exhaustion and Linus takes them back to their house, he leaves a note that ''someone'' was rifling through their pockets. Again, there's not many suspects so this means that any of the local townsfolk could have a ''far'' less morally upright side to them. Currently among the fandom, the suspects are Morris (again), The Dwarf, Linus, Marlon and Shane.

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** Is Mayor Lewis a ReasonableAuthorityFigure who wants to fix Pelican Town, or a shifty and egocentric CorruptPolitician? While he's polite and helpful to the player, he wants to keep his and Marnie's relationship a secret from the town so as not to endanger his position as mayor (which he's been in for ''over 20 years''), emotionally exhausting her in the process. Then there's the matter of him potentially blowing funds on [[spoiler:constructing a golden statue of himself in secret]] as opposed to using them for something more benevolent, like fixing the community center or improving all the broken infrastructure around the town.
***
town. The Community Center and bus issues around town paint Lewis as not being very good at his job anyways. The bus breaking down resulted in Pam losing her job (and hurt the nearby Calico Desert according to Sandy, who hadn't had ''any'' customers in a long time until the Bus is repaired by the player). He also blames the Community Center's dilapidated state on people "[[{{NewMediaAreEvil}} wanting to stay home and watch TV]]" instead of spending time with their friends and neighbors, something easily disproved by the fact that virtually the entire populace of Stardew Valley spends their Friday nights at the Saloon together ''and'' use the community center once it's repaired. During the Luau, Pierre mentions that Lewis is hogging the visiting Governor's attention even though he would like to have a word with him too. Considering the issues the town is facing and the fact the Governor is ''fond'' of Pelican Town, it's not hard to view Lewis as wanting to get praise instead of using the opportunity to help the town out when it really needs it.
** While the player never finds out just who has been harassing Linus and destroying his tent, the limited pool of suspects means that just about any of the local villagers could have a far nastier side to them not displayed in-game; it could be entirely possible, however, that the culprit is known {{jerkass}} Morris or someone visiting from outside town. Other suspects include Sebastian throwing rocks into the darkness and hitting the tent without realizing it or rocks simply being shaken loose as the trains pass by and Linus jumping to conclusions.
***
conclusions. Likewise, when the player collapses from exhaustion and Linus takes them back to their house, he leaves a note that ''someone'' was rifling through their pockets. Again, there's not many suspects so this means that any of the local townsfolk could have a ''far'' less morally upright side to them. Currently among the fandom, the suspects are Morris (again), The Dwarf, Linus, Marlon and Shane.



** Most farm plots will eventually be laid out in grids of either 3x3 or 5x5 due to those being the watering dimensions of the upgraded watering cans (1x3, 1x5, 3x3, 3x6) and Quality (3x3) and Iridium (5x5) sprinklers, and the hoeing dimensions of the upgraded hoes.
*** Once a player unlocks the ability to buy magical farm buildings from the Wizard, expect to see eight 5x5 plots (each with an iridium sparkler) ringed around a [[HappinessInSlavery Junimo Hut]].

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** Most farm plots will eventually be laid out in grids of either 3x3 or 5x5 due to those being the watering dimensions of the upgraded watering cans (1x3, 1x5, 3x3, 3x6) and Quality (3x3) and Iridium (5x5) sprinklers, and the hoeing dimensions of the upgraded hoes.
***
hoes. Once a player unlocks the ability to buy magical farm buildings from the Wizard, expect to see eight 5x5 plots (each with an iridium sparkler) ringed around a [[HappinessInSlavery Junimo Hut]].



** Similarly, you can drop the shorts into the potluck soup at the luau, which results in making the governor nauseous and Lewis giving a TheReasonYouSuckSpeech to the whole community and ending the luau early. While you do manage to get away with this stunt anonymously, the results are damaging to your friendship levels with the town. Still, many players like to do this at least once for a laugh.
*** This has since been changed to give unique dialogue about a tangy taste and finding the pants in the soup, and no longer affects your friendship levels with the town.

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** Similarly, you can drop the shorts into the potluck soup at the luau, which results in making the governor nauseous and Lewis giving a TheReasonYouSuckSpeech to the whole community and ending the luau early. While you do manage to get away with this stunt anonymously, the results are damaging to your friendship levels with the town. Still, many players like to do this at least once for a laugh.
***
laugh. This has since been changed to give unique dialogue about a tangy taste and finding the pants in the soup, and no longer affects your friendship levels with the town.



*** Gus, the bartender, uses recycled dialogue ''over and over'' that has your name in it when he asks you if you want to buy something. Talking to him over and over will net you an increasing amount of items, breaking the game wide open.

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*** ** Gus, the bartender, uses recycled dialogue ''over and over'' that has your name in it when he asks you if you want to buy something. Talking to him over and over will net you an increasing amount of items, breaking the game wide open.



*** A related glitch: you can put a yellow couch into a loom and it'll make cloth. Craft a bunch of looms, buy the Furniture Catalog from Robin to get as many free couches as you want, and you basically have a money printing press ready to go. Sadly, this one got the axe in the 1.6 update.

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*** A related glitch: you ** You can put a yellow couch into a loom and it'll make cloth. Craft a bunch of looms, buy the Furniture Catalog from Robin to get as many free couches as you want, and you basically have a money printing press ready to go. Sadly, this one got the axe in the 1.6 update.



* MisaimedRealism: ZigZagged. You will gradually become exhausted by using tools in the farm or the mines, and you'll collapse if you push yourself too far. Okay, but combat does not make you exhausted, no matter how much hard labor you did before hand. This leads to the ridiculous situation where you can spend all morning clearing your farm, becoming completely exhausted, and then you spend all afternoon fighting monsters in the mine, and finally collapse after chopping up a single fallen tree branch when you return home in the evening. You also can't sprint if you're exhausted. Though, oddly enough, you can work yourself to the edge of exhaustion and still be able to sprint at top speed all day.
** You also can't stay up indefinitely and do need to sleep...which makes sense. Except you will immediately collapse and fall asleep at 2 AM on the dot, even if you've done nothing all day. And of course, you can ''never'' pull an all-nighter or even just stay up a little later.

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* MisaimedRealism: ZigZagged. You will gradually become exhausted by using tools in the farm or the mines, and you'll collapse if you push yourself too far. Okay, but combat does not make you exhausted, no matter how much hard labor you did before hand. This leads to the ridiculous situation where you can spend all morning clearing your farm, becoming completely exhausted, and then you spend all afternoon fighting monsters in the mine, and finally collapse after chopping up a single fallen tree branch when you return home in the evening. You also can't sprint if you're exhausted. Though, oddly enough, you can work yourself to the edge of exhaustion and still be able to sprint at top speed all day.
**
day. You also can't stay up indefinitely and do need to sleep...which makes sense. Except you will immediately collapse and fall asleep at 2 AM on the dot, even if you've done nothing all day. And of course, you can ''never'' pull an all-nighter or even just stay up a little later.



* RonTheDeathEater: Of all people: ''Jas!'' Thanks to [[https://web.archive.org/web/20170809132247/http://www.nexusmods.com:80/stardewvalley/mods/609/ an infamous (now deleted) mod]] that makes her a {{Yandere}} [[ComedicLolicon love interest]] who will [[spoiler: [[EnfantTerrible murder anyone who gets]] [[MurderTheHypotenuse between her and the player character.]]]]

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* RonTheDeathEater: RonTheDeathEater:
**
Of all people: ''Jas!'' Thanks to [[https://web.archive.org/web/20170809132247/http://www.nexusmods.com:80/stardewvalley/mods/609/ an infamous (now deleted) mod]] that makes her a {{Yandere}} [[ComedicLolicon love interest]] who will [[spoiler: [[EnfantTerrible murder anyone anyone]] who gets]] gets [[MurderTheHypotenuse between her and the player character.]]]]



** Marnie's schedule makes buying anything from her shop extremely difficult. She's closed two days in a row. On Tuesday she goes to fitness class with most of the other women in town. Monday is more frustrating, as she goes shopping in the morning, goes home, then spends a chunk of the day staring at the microwave even though you want to buy pigs for 16,000g or need 200 pieces of hay. (What's worse is that even if you repair the community centre, she doesn't adjust her hours or hire Shane to handle the shop for her!) Clint's shop has a similar problem as mentioned above. Most places open at 9:00 AM and close at 5:00 PM. Except for Clint who closes at ''4:00''. If you don't remember this, it gets really annoying going back into town after a productive morning of mining geodes (which involves walking across most of the map if you don't have the minecarts repaired, by the way), thinking you have an hour to spare to get them processed before everyone closes. Think again! Then once the community center reopens, he's completely closed on Friday.
*** Thankfully Marnie's erratic schedule becomes less of a problem in 1.6, with the addition of a purchasable catalogue that lets you access Marnie's shop interface when she's not there.

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** Marnie's schedule makes buying anything from her shop extremely difficult. She's closed two days in a row. On Tuesday she goes to fitness class with most of the other women in town. Monday is more frustrating, as she goes shopping in the morning, goes home, then spends a chunk of the day staring at the microwave even though you want to buy pigs for 16,000g or need 200 pieces of hay. (What's worse is that even if you repair the community centre, she doesn't adjust her hours or hire Shane to handle the shop for her!) Clint's shop has a similar problem as mentioned above. Most places open at 9:00 AM and close at 5:00 PM. Except for Clint who closes at ''4:00''. If you don't remember this, it gets really annoying going back into town after a productive morning of mining geodes (which involves walking across most of the map if you don't have the minecarts repaired, by the way), thinking you have an hour to spare to get them processed before everyone closes. Think again! Then once the community center reopens, he's completely closed on Friday.
***
Friday. Thankfully Marnie's erratic schedule becomes less of a problem in 1.6, with the addition of a purchasable catalogue that lets you access Marnie's shop interface when she's not there.



** If you want to propose to your significant other, you need to buy a special shell from the Old Mariner, who's only found on the right side of the beach when it's raining. You have to use 300 wood to fix the bridge to reach that side of the beach (not hard to do, but time-consuming all the same - especially before you get any stardrops), and the fact you have to wait until it rains to see him makes the random nature of it a pain. Also, want to see the Old Mariner in winter? You can't, because it doesn't rain in winter; it snows. You can use a Rain Totem to get rain, though. The idea of having to wait weeks to buy the shell just to propose, up to and including an entire season, is one that can get really annoying if you didn't reach your chosen mate's ten-heart event in time, even if you did everything else correctly.
*** Doubly frustrating is that you can't even buy it unless you're at 10 hearts already, so if you happen to be doing a replay, already certain on who you're going to romance and marry, and figure you'll take advantage of an early rainy day to buy it sooner as opposed to later... well, you can't. Simple as that. The Old Mariner won't let you buy it unless you're actually able to marry someone already.

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** If you want to propose to your significant other, you need to buy a special shell from the Old Mariner, who's only found on the right side of the beach when it's raining. You have to use 300 wood to fix the bridge to reach that side of the beach (not hard to do, but time-consuming all the same - especially before you get any stardrops), and the fact you have to wait until it rains to see him makes the random nature of it a pain. Also, want to see the Old Mariner in winter? You can't, because it doesn't rain in winter; it snows. You can use a Rain Totem to get rain, though. The idea of having to wait weeks to buy the shell just to propose, up to and including an entire season, is one that can get really annoying if you didn't reach your chosen mate's ten-heart event in time, even if you did everything else correctly.
***
correctly. Doubly frustrating is that you can't even buy it unless you're at 10 hearts already, so if you happen to be doing a replay, already certain on who you're going to romance and marry, and figure you'll take advantage of an early rainy day to buy it sooner as opposed to later... well, you can't. Simple as that. The Old Mariner won't let you buy it unless you're actually able to marry someone already.



** The combat system is notoriously wonky, mainly in that there's no consistency in whether your attacks follow the direction you're facing or the direction of the cursor. Sometimes you can swing the cursor all around the screen and your character will continue attacking in the same direction, whereas other times moving your cursor even a few pixels off-center causes you to turn to the side and start swiping ''away'' from the enemy you're trying to kill. Simply having an option to have weapons stick with one or the other at all times would go miles towards making monsters less frustrating to fight.
*** There are other quirks in the combat system that can make it frustrating. Slimes have a tendency to spam their leap attack many times with no break in between, turning them into LightningBruiser enemies that are nearly impossible to hit when combined with the facing problem mentioned above. There's also no collision at all, letting aforementioned slimes jump through you (leaving you attacking the wrong way) and letting all enemies stand inside you where you can't hit them. Finally, attacking enemies below you is significantly more dangerous than attacking in any other direction since the weapon's hitbox barely extends past your feet.

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** The combat system is notoriously wonky, mainly in that there's no consistency in whether your attacks follow the direction you're facing or the direction of the cursor. Sometimes you can swing the cursor all around the screen and your character will continue attacking in the same direction, whereas other times moving your cursor even a few pixels off-center causes you to turn to the side and start swiping ''away'' from the enemy you're trying to kill. Simply having an option to have weapons stick with one or the other at all times would go miles towards making monsters less frustrating to fight.
***
fight. There are other quirks in the combat system that can make it frustrating. Slimes have a tendency to spam their leap attack many times with no break in between, turning them into LightningBruiser enemies that are nearly impossible to hit when combined with the facing problem mentioned above. There's also no collision at all, letting aforementioned slimes jump through you (leaving you attacking the wrong way) and letting all enemies stand inside you where you can't hit them. Finally, attacking enemies below you is significantly more dangerous than attacking in any other direction since the weapon's hitbox barely extends past your feet.



** It's entirely possible to rebuild the Community Center within your first year, a feat that requires meticulous planning, MinMaxing to buy the Vault Bundles, and generous purchases from the Travelling Cart, which is the only way to get red cabbage in year 1 (you can't buy seeds for it until year 2 though version 1.5 added the ability to have it guarantee it'll show up before so).
*** 1.5 added an option to make the Community Center completable in a year by making red cabbage seeds guaranteed to show up at least once in the traveling merchant's cart that year.

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** It's entirely possible to rebuild the Community Center within your first year, a feat that requires meticulous planning, MinMaxing to buy the Vault Bundles, and generous purchases from the Travelling Cart, which is the only way to get red cabbage in year 1 (you can't buy seeds for it until year 2 though version 1.5 added the ability to have it guarantee it'll show up before so).
***
so). 1.5 added an option to make the Community Center completable in a year by making red cabbage seeds guaranteed to show up at least once in the traveling merchant's cart that year.



*** Similarly, the lava eel is also a notorious pain to catch. Not only is its appearance rate abysmally low (resulting in you just catching heaps of garbage), but when it finally does show up, it puts up a good fight, likely getting away and making the whole day a waste. If you can catch it, it's best used in a fish pond, as it produces the most valuable roe.
*** The Octopus is far and away the hardest fish to catch in the entire game, beating out even the ''Legendary Fish'' which are ''supposed'' to be tough by design. For starters, it only shows up in Summer[[note]]though once you unlock Ginger Island, it's available in the ocean on the west side of the island year-round[[/note]], and then only until 1:00 PM, basically forcing you to bolt for the beach the moment you wake up if you want to maximize your chances of catching it. Then it's got an astoundingly low spawn rate, meaning it's possible and, in fact, quite common to spend every minute between 6:00 AM and 1:00 PM fishing non-stop and not get even a single Octopus to so much as nibble on your line. Then, if the off-chance that you ''do'' manage to hook one after all that, it's a right bastard to catch, practically necessitating the use of skill-boosting food and/or tackle to have even a remote shot at landing the damn thing. For most players, the Octopus will likely be one of the, if not ''the'' last fish they catch for the Master Angler achievement, which is rather egregious considering there's otherwise absolutely nothing special about it.

to:

*** Similarly, the ** The lava eel is also a notorious pain to catch. Not only is its appearance rate abysmally low (resulting in you just catching heaps of garbage), but when it finally does show up, it puts up a good fight, likely getting away and making the whole day a waste. If you can catch it, it's best used in a fish pond, as it produces the most valuable roe.
*** ** The Octopus is far and away the hardest fish to catch in the entire game, beating out even the ''Legendary Fish'' which are ''supposed'' to be tough by design. For starters, it only shows up in Summer[[note]]though once you unlock Ginger Island, it's available in the ocean on the west side of the island year-round[[/note]], and then only until 1:00 PM, basically forcing you to bolt for the beach the moment you wake up if you want to maximize your chances of catching it. Then it's got an astoundingly low spawn rate, meaning it's possible and, in fact, quite common to spend every minute between 6:00 AM and 1:00 PM fishing non-stop and not get even a single Octopus to so much as nibble on your line. Then, if the off-chance that you ''do'' manage to hook one after all that, it's a right bastard to catch, practically necessitating the use of skill-boosting food and/or tackle to have even a remote shot at landing the damn thing. For most players, the Octopus will likely be one of the, if not ''the'' last fish they catch for the Master Angler achievement, which is rather egregious considering there's otherwise absolutely nothing special about it.



** Despite being a friendable character, Sandy gets very little in the way of character development other than wishing she could take time to go to Pelican Town and spend time with you, and she appears in no cutscenes for heart events, whether it be hers or someone else's. She mentions being friends with Emily, but this is never followed up on. Finally, she seems like she could be a marriage candidate, given her [[VagueAge apparent]] similarity in age to the player character and the lack of any known pre-existing romantic relationships; [=ConcernedApe=] did put out a Twitter poll to decide which existing character should become the next candidate for marriage, with Sandy as one of the options, but she lost out to Emily.
*** Improved upon slightly in 1.5, where Emily travels to the Oasis on Sandy's birthday and the two spend the day walking around the desert. With the 1.6 update, Sandy can now visit the Stardew Valley Fair in the autumn.

to:

** Despite being a friendable character, Sandy gets very little in the way of character development other than wishing she could take time to go to Pelican Town and spend time with you, and she appears in no cutscenes for heart events, whether it be hers or someone else's. She mentions being friends with Emily, but this is never followed up on. Finally, she seems like she could be a marriage candidate, given her [[VagueAge apparent]] similarity in age to the player character and the lack of any known pre-existing romantic relationships; [=ConcernedApe=] did put out a Twitter poll to decide which existing character should become the next candidate for marriage, with Sandy as one of the options, but she lost out to Emily.
***
Emily. Improved upon slightly in 1.5, where Emily travels to the Oasis on Sandy's birthday and the two spend the day walking around the desert. With the 1.6 update, Sandy can now visit the Stardew Valley Fair in the autumn.
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** Prior to 1.6 a bug allowed the player to use a rain totem during a storm to ensure the next day would be a storm as well. This made for a very easy way to farm batteries using a lightning rod, one of the ingredients for iridium sprinklers.
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** Can also apply to Winter, as it's the only season where you aren't able to grow anything other than Winter forage or fiber plants (without the use of the Greenhouse or garden pots, that is), and as such can spend the entire season clearing the farm of trees and rocks, exploring the mines, going fishing, or anything else that the player is usually too tired to do after spending an entire day tending their crops in every other season.

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** Can also apply to Winter, as it's the only season where you aren't able to grow anything other than Winter forage or forage, fiber plants plants, and powdermelon as of 1.6 (without the use of the Greenhouse or garden pots, that is), and as such can spend the entire season clearing the farm of trees and rocks, exploring the mines, going fishing, or anything else that the player is usually too tired to do after spending an entire day tending their crops in every other season.
Is there an issue? Send a MessageReason:
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Added DiffLines:

*** Improved upon slightly in 1.5, where Emily travels to the Oasis on Sandy's birthday and the two spend the day walking around the desert. With the 1.6 update, Sandy can now visit the Stardew Valley Fair in the autumn.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Thankfully Marnie's erratic schedule becomes less of a problem in 1.6, with the addition of a purchasable catalogue that lets you access Marnie's shop interface when she's not there.
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** When the 1.5 update first dropped, there was a bug that, on rare occasions, [[GameBreakingBug would not credit the player for collecting a Golden Walnut]], thus locking the player out of OneHundredPercentCompletion if it struck. To remedy this, the chat command "/recountnuts" was added into the game, allowing the player to fix the walnut count if the glitch occurred. Now keep in mind that once you've purchased all of the upgrades on Ginger Island, you'll have a few nuts leftover, which you can exchange for a small amount of Qi Gems in the Walnut Room. Due to an oversight, using the /recountnuts command at this point will cause those surplus nuts to be added back into your inventory, allowing you to exchange them all over again for even more Gems. Doing this over and over will effectively net you infinite Qi Gems, allowing you to purchase as much as you want from Qi's shop without completing a single [[NintendoHard Qi]] [[ThatOneSidequest Quest]]. Amazingly, despite how well known this glitch has become, it was one of the very few to survive the 1.6 upda

to:

** When the 1.5 update first dropped, there was a bug that, on rare occasions, [[GameBreakingBug would not credit the player for collecting a Golden Walnut]], thus locking the player out of OneHundredPercentCompletion if it struck. To remedy this, the chat command "/recountnuts" was added into the game, allowing the player to fix the walnut count if the glitch occurred. Now keep in mind that once you've purchased all of the upgrades on Ginger Island, you'll have a few nuts leftover, which you can exchange for a small amount of Qi Gems in the Walnut Room. Due to an oversight, using the /recountnuts command at this point will cause those surplus nuts to be added back into your inventory, allowing you to exchange them all over again for even more Gems. Doing this over and over will effectively net you infinite Qi Gems, allowing you to purchase as much as you want from Qi's shop without completing a single [[NintendoHard Qi]] [[ThatOneSidequest Quest]]. Amazingly, despite how well known this glitch has become, it was one of the very few to survive the 1.6 upda
Is there an issue? Send a MessageReason:
None


*** A related glitch: you can put a yellow couch into a loom and it'll make cloth. Craft a bunch of looms, buy the Furniture Catalog from Robin to get as many free couches as you want, and you basically have a money printing press ready to go.

to:

*** A related glitch: you can put a yellow couch into a loom and it'll make cloth. Craft a bunch of looms, buy the Furniture Catalog from Robin to get as many free couches as you want, and you basically have a money printing press ready to go. Sadly, this one got the axe in the 1.6 update.



** When salmonberries and blackberries start spawning on bushes, you can exit to the main menu, reload the file and ''more bushes'' will have berries on them. Repeat until every bush has them, eat something that boosts foraging along with triple-shot espressos for a speed boost, and load up on three bountiful days of berries!
** With the ability to sit added, you can take a chair to the stump blocking the Secret Woods, put it down on the other side, then hit the interact button to make your character hop over the stump to sit in the chair. From there, you can hop off and enter the Secret Woods early. Aside from getting early access to morel mushrooms and fiddlehead ferns, the slimes there can drop mahogany seeds, so you can plant those to get a head start on stockpiling hardwood. And depending on the farm you chose, your house might even come with a free chair or two! [[note]]farms with free chairs are the standard, riverland, forest, and beach farms[[/note]]
** When the 1.5 update first dropped, there was a bug that, on rare occasions, [[GameBreakingBug would not credit the player for collecting a Golden Walnut]], thus locking the player out of OneHundredPercentCompletion if it struck. To remedy this, the chat command "/recountnuts" was added into the game, allowing the player to fix the walnut count if the glitch occurred. Now keep in mind that once you've purchased all of the upgrades on Ginger Island, you'll have a few nuts leftover, which you can exchange for a small amount of Qi Gems in the Walnut Room. Due to an oversight, using the /recountnuts command at this point will cause those surplus nuts to be added back into your inventory, allowing you to exchange them all over again for even more Gems. Doing this over and over will effectively net you infinite Qi Gems, allowing you to purchase as much as you want from Qi's shop without completing a single [[NintendoHard Qi]] [[ThatOneSidequest Quest]].

to:

** When salmonberries and blackberries start spawning on bushes, you can exit to the main menu, reload the file and ''more bushes'' will have berries on them. Repeat until every bush has them, eat something that boosts foraging along with triple-shot espressos for a speed boost, and load up on three four bountiful days of berries!
** With the ability to sit added, you can take a chair to the stump blocking the Secret Woods, put it down on the other side, then hit the interact button to make your character hop over the stump to sit in the chair. From there, you can hop off and enter the Secret Woods early. Aside from getting early access to morel mushrooms and fiddlehead ferns, the slimes there can drop mahogany seeds, so you can plant those to get a head start on stockpiling hardwood. And depending on the farm you chose, your house might even come with a free chair or two! [[note]]farms with free chairs are the standard, riverland, forest, and beach farms[[/note]]
farms[[/note]] Borders on AscendedGlitch as [=ConcernedApe=] has admitted to being aware of the exploit, but deliberately leaving it in due to being an interesting mechanic for those who can figure it out.
** When the 1.5 update first dropped, there was a bug that, on rare occasions, [[GameBreakingBug would not credit the player for collecting a Golden Walnut]], thus locking the player out of OneHundredPercentCompletion if it struck. To remedy this, the chat command "/recountnuts" was added into the game, allowing the player to fix the walnut count if the glitch occurred. Now keep in mind that once you've purchased all of the upgrades on Ginger Island, you'll have a few nuts leftover, which you can exchange for a small amount of Qi Gems in the Walnut Room. Due to an oversight, using the /recountnuts command at this point will cause those surplus nuts to be added back into your inventory, allowing you to exchange them all over again for even more Gems. Doing this over and over will effectively net you infinite Qi Gems, allowing you to purchase as much as you want from Qi's shop without completing a single [[NintendoHard Qi]] [[ThatOneSidequest Quest]]. Amazingly, despite how well known this glitch has become, it was one of the very few to survive the 1.6 upda
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** Unless someone is doing something very specific, expect to see nothing but the Standard or Forest Farms for reasons discussed under ThatOneLevel.

to:

** Unless someone is doing something very specific, expect to see nothing but the Standard or Forest Farms for reasons discussed under ThatOneLevel. As of 1.6, the meadowlands farm has been added to the list.

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* {{Narm}}: Choosing to dance in the Flower Dance. The player is not in costume unlike all of the [=NPCs=], and not in sync with the other dancers. Male farmers just do their normal walking animation to the beat, and female farmers just duck and raise their arms in time with the music. It all makes the farmer look very out of place, and it becomes hard to take the dance seriously.

to:

* {{Narm}}: {{Narm}}:
**
Choosing to dance in the Flower Dance. The player is not in costume unlike all of the [=NPCs=], and not in sync with the other dancers. Male farmers just do their normal walking animation to the beat, and female farmers just duck and raise their arms in time with the music. It all makes the farmer look very out of place, and it becomes hard to take the dance seriously.seriously.
** Entering Marnie's house can sometimes cause her to give her [[WelcomeToCorneria scripted line]] when she's not at the store. Even when she's staring at the microwave or during the Green Rain event (and she's closed) makes her come off as having SkewedPriorities.
** Giving Alex some of his favourite gifts (such as food) implies he eats it right there... and he will do this with eggs. Does he just toss the shells on the ground?
** Maru's gifts come from her scrap pile. Which include things like Fried Mushroom and Crab Cakes.


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** As of 1.6, characters have unique dialogue for when you give them certain gifts. Giving Alex eggs usually implies he just eats the eggs right there in front of you. While eggs are quite healthy and high in protein, it's generally ''not'' advised to eat raw eggs because they sometimes have salmonella![[labelnote:*]]Sure, these are farm-fresh eggs, which are a bit ''less'' likely to have salmonella - but still, you shouldn't be eating them raw just to be safe[[/labelnote]]
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** Marnie's schedule makes buying anything from her shop extremely difficult. She's closed two days in a row. On Tuesday she goes to fitness class with most of the other women in town. Monday is more frustrating, as she goes shopping in the morning, goes home, then spends a chunk of the day staring at the microwave even though you want to buy pigs for 16,000g or need 200 pieces of hay. Clint's shop has a similar problem as mentioned above. Most places open at 9:00 AM and close at 5:00 PM. Except for Clint who closes at ''4:00''. If you don't remember this, it gets really annoying going back into town after a productive morning of mining geodes (which involves walking across most of the map if you don't have the minecarts repaired, by the way), thinking you have an hour to spare to get them processed before everyone closes. Think again! Then once the community center reopens, he's completely closed on Friday.

to:

** Marnie's schedule makes buying anything from her shop extremely difficult. She's closed two days in a row. On Tuesday she goes to fitness class with most of the other women in town. Monday is more frustrating, as she goes shopping in the morning, goes home, then spends a chunk of the day staring at the microwave even though you want to buy pigs for 16,000g or need 200 pieces of hay. (What's worse is that even if you repair the community centre, she doesn't adjust her hours or hire Shane to handle the shop for her!) Clint's shop has a similar problem as mentioned above. Most places open at 9:00 AM and close at 5:00 PM. Except for Clint who closes at ''4:00''. If you don't remember this, it gets really annoying going back into town after a productive morning of mining geodes (which involves walking across most of the map if you don't have the minecarts repaired, by the way), thinking you have an hour to spare to get them processed before everyone closes. Think again! Then once the community center reopens, he's completely closed on Friday.



** If you want to propose to your significant other, you need to buy a special shell from the Old Mariner, who's only found on the right side of the beach when it's raining. You have to use 300 wood to fix the bridge to reach that side of the beach (not hard to do, but time-consuming all the same), and the fact you have to wait until it rains to see him makes the random nature of it a pain. Also, want to see the Old Mariner in winter? You can't, because it doesn't rain in winter; it snows. You can use a Rain Totem to get rain, though. The idea of having to wait weeks to buy the shell just to propose, up to and including an entire season, is one that can get really annoying if you didn't reach your chosen mate's ten-heart event in time, even if you did everything else correctly.

to:

** If you want to propose to your significant other, you need to buy a special shell from the Old Mariner, who's only found on the right side of the beach when it's raining. You have to use 300 wood to fix the bridge to reach that side of the beach (not hard to do, but time-consuming all the same), same - especially before you get any stardrops), and the fact you have to wait until it rains to see him makes the random nature of it a pain. Also, want to see the Old Mariner in winter? You can't, because it doesn't rain in winter; it snows. You can use a Rain Totem to get rain, though. The idea of having to wait weeks to buy the shell just to propose, up to and including an entire season, is one that can get really annoying if you didn't reach your chosen mate's ten-heart event in time, even if you did everything else correctly.
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General clarification on work content


** Sebastian claims to dislike the Flower Dance and will gripe about having to attend in the lead-up, as well as on the day itself. However, if the player asks him to dance and does not meet the heart requirements, he says no because he wanted to ask Abigail. If the player does meet the requirements, he smiles happily and expresses excitement. This could suggest that he secretly enjoys the Flower Dance and only complains to uphold his image.

to:

** Sebastian claims to dislike the Flower Dance and will gripe about having to attend in the lead-up, as well as on the day itself. However, if the player asks him to dance and does not meet the heart requirements, he says no because he wanted to ask Abigail.Abigail (who ''also'' says that she dislikes the Flower Dance). If the player does meet the requirements, he smiles happily and expresses excitement. This could suggest that he secretly enjoys the Flower Dance and only complains to uphold his image.[[{{Goth}} image]].
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Misuse of the page/link - the trope is not for main characters.


** The driving force behind the [[MemeticMutation Shane Train]]. Fans were pretty desperate for the poor guy to get a better ending than the one he had, since he was just kind of left hanging even at ten hearts. This was fixed in patch 1.1, where he and Emily were added to the characters the player could marry. People are still not fully satisfied, since his CharacterDevelopment gets a small setback once Shane is married as he shows hints of falling back to alcohol, as well as his room being a complete mess.
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Misuse of the page/link, these were just “why didn’t THIS happen?” entries which is explicitly not the trope.


* TheyWastedAPerfectlyGoodPlot:
** Although it's not a big plot thread, not much really comes from the Pierre vs Morris conflict. The most you get is seeing Morris barge into Pierre's shop and poach his customers, then you don't see them interact until the community center is repaired.
** Those who don't flat-out dislike Clint wish they could further solve his confidence problems with Emily and not end up being mistaken for stealing her away from Clint during Emily's final heart moments for completion's sake.
** The FeralChild, Leo, comes to live in Pelican Town if you raise his friendship with him enough, this could have opened a lot of interesting plotlines, like meeting Emily and the parrot she saved in her early heart event. Especially since the parrot is taken ''with'' Emily if the player marries her.
** If the player marries Shane, they don't get the option to adopt Jas, which can allow for some interesting dynamics between them - especially given Shane's arc involves being a better guardian for Jas.
** Those who aren't interested in polyamory but are interested in completion lament the lack of a more platonic 10-heart event for each of the bachelors and bachelorettes, a conclusion to each of their stories without any hint of deep romance.
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It’s not QUITE that dire because Wednesday reruns exist but it is still annoying.


*** It can absolutely ''flood'' the path with plantlife, getting in the player's way as they try to explore the valley
*** It overrides everything on the TV. As cool as this is to add to its atmosphere, if you were waiting for a recipe on Queen of Sauce that appears on that day? You have to wait until next year to get it.

to:

*** It can absolutely ''flood'' the path with plantlife, getting in the player's way as they try to explore the valley
valley. On the other hand it's a great way to stock up on fiber.
*** It overrides everything on the TV. As cool as this is to add to its atmosphere, if you were waiting for a recipe on Queen of Sauce that appears on that day? You have to wait until next year to get it.it turns up in a rerun.

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These situations are not analogous. Trope misuse.


** If your ride horse parallel to a fence that runs up and down (by the orientation of the screen) and quickly shift directions into the fense, you can pass through it. Mostly just amusing, but depending on your farm layout this can actually save you a bit of time when traveling to the forest, the town or the mountains.

to:

** If your ride horse parallel to a fence that runs up and down (by the orientation of the screen) and quickly shift directions into the fense, fence, you can pass through it. Mostly just amusing, but depending on your farm layout this can actually save you a bit of time when traveling to the forest, the town or the mountains.



** It's possible to [[https://www.youtube.com/watch?v=zWY9mCbkHHA obtain items using numerical name codes]] for certain items for NPC dialogue name mentions, which are compatible with player and animal names alike. By using the right codes, it's possible to obtain any item, including late-game ones, like an Iridium Sprinkler, Prismatic Shard, Ancient Fruit, etc. every time someone says your name, which was so popular it became an AscendedGlitch. Patch 1.5 even lets you change your name to such item codes via a makeover in the Wizard's Basement, but also has a message that [[NoFairCheating admonishes you for doing this]]. This ended up being forcibly removed by Nintendo on the Switch version for unknown reasons on patch 1.3.[[note]]the claim is because it could cause the game to crash, but given that plenty of other big games have a habit of crashing on the Switch, it's dubious on how true that is.[[/note]]

to:

** It's possible to [[https://www.youtube.com/watch?v=zWY9mCbkHHA obtain items using numerical name codes]] for certain items for NPC dialogue name mentions, which are compatible with player and animal names alike. By using the right codes, it's possible to obtain any item, including late-game ones, like an Iridium Sprinkler, Prismatic Shard, Ancient Fruit, etc. every time someone says your name, which was so popular it became an AscendedGlitch. Patch 1.5 even lets you change your name to such item codes via a makeover in the Wizard's Basement, but also has a message that [[NoFairCheating admonishes you for doing this]]. This ended up being forcibly removed by Nintendo on the Switch version for unknown reasons on patch 1.3.[[note]]the claim is because it could cause the game to crash, but given that plenty of other big games have a habit of crashing on the Switch, it's dubious on how true that is.[[/note]]



* HarsherInHindsight: [[spoiler: [=JojaMart=] being driven out of town after completing the Community Center]] is portrayed as a positive outcome for the future of Pelican Town. [[https://www.theguardian.com/us-news/2017/jul/09/what-happened-when-walmart-left More recent investigations]] have shown that [[spoiler:when its real life counterpart [=WalMart=] ends up pulling its business out of small towns]], the result is absolutely ''devastating'' to the local economy. This however ignores the fact that [=WalMart=] entering any town will first kill any small business operating in it by sheer scale and competition it can afford. The reason the whole local economy crashes once the shop leaves is nothing but an aftermath of it first killing every other commercial and most service-related businesses in a given town, turning into the sole employer. Once gone, there is nobody left to hire and nobody with capital to do anything about the situation. Since the player drives out Joja before the town reaches this point, the result ''should'' be more positive. The game itself acknowledges this - Shane is extremely distraught over losing his job and no longer being able to help Marnie financially support him and Jas.
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This was WAY out of date and keeping the debates in was kinda pointless when 1.3.27 released almost 6 years ago.


** The decision to release the game with single-player mode only, with the much-vaunted co-op mode to follow several months later as a free DLC, has been controversial ever since [=ConcernedApe=] first floated the idea, and the official announcement has triggered support and criticism. The co-op mode has been the focal point for most of the game's hype from the very beginning (finally, a chance to play a ''VideoGame/HarvestMoon''-style farming simulator with multiplayer!), and many people have commented expressing their enthusiasm for playing alongside their loved ones; on the other hand, many prospective players always intended to stick to single-player, and were far more excited at a successor to ''Harvest Moon'' with added gameplay elements the original wouldn't dare include (most notably same-sex relationships), and were vocal in their desire to ''not'' have to wait several more ''months'' (if not longer - [=ConcernedApe=] has yet to meet a single deadline he's set for the game's development) for a gameplay mode they never planned to use. The latter group ultimately won out, and not without the former group expressing some... disappointment at [=ConcernedApe=]'s decision.

to:

** The initial decision to release 1.0 without the game with single-player much hyped multiplayer mode only, with caused a great deal of controversy at the much-vaunted co-op mode to follow several months later time, as a free DLC, has been controversial ever since [=ConcernedApe=] first floated the idea, and the official announcement has triggered support and criticism. The co-op mode has been the focal point for most of the game's hype from the very beginning (finally, a chance to play a ''VideoGame/HarvestMoon''-style farming simulator with multiplayer!), and many people have commented expressing their enthusiasm for were only interested in playing alongside their loved ones; on the other hand, a farming sim with a co-op element. However many prospective players always intended to stick to single-player, and were far more excited at a successor to ''Harvest Moon'' with added gameplay elements fans also accepted that the original wouldn't dare include (most notably same-sex relationships), and were vocal in their desire to ''not'' have to wait several more ''months'' (if not longer - [=ConcernedApe=] has yet to meet a single deadline he's set for technical complexity of adding the game's development) for a gameplay mode they never planned to use. The latter group ultimately won out, and not without the former group expressing some... disappointment game was well out of the reach of Barone's one-man operation at [=ConcernedApe=]'s decision.the time of release. With the multiplayer's release in August 2018, roughly 18 months after launch, this eventually died down.
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Trope misuse. Also straight up, what Morris does is a direct parallel to well documented business practices of Wal-Mart, so he wasn’t doing it “for no reason,” he was looking to establish a monopoly. It’s still not an anvil though.


** Between her AccidentalInnuendo "you know what it's for" item requests and DummiedOut spouse weapon, and her wholly intentional ReadyForLovemaking lines as a wife, it's easy to spin Haley as a CovertPervert.
** The fact that Kent will, once you have a good enough relationship with him, will mail you bombs that have been "gathering dust" implies he's either working in the monster-infested mines, or possibly an aspiring Unabomber. Or a reformed militia fanatic after facing life in a prison camp. Or he was involved in demolitions in the military and because of his [[ShellShockedVeteran PTSD]], wants to get rid of them and trusts ''you'' to do it.
** The Green Rain event has everyone afraid... except for Linus, who is sitting outside in the Green Rain and, if spoken to, says it will go away tomorrow. Does this mean that he knows something about it?

to:

** Between her AccidentalInnuendo "you know what it's for" item requests and DummiedOut spouse requests, her spouse weapon, and her wholly intentional ReadyForLovemaking lines as a wife, it's easy to spin Haley as a CovertPervert.
** The fact that Kent will, once you have a good enough relationship with him, will mail him, mail you bombs that have been "gathering dust" implies he's either working in the monster-infested mines, or possibly an aspiring Unabomber. Or a reformed militia fanatic after facing life in a prison camp. Or he was involved in demolitions in the military and because of his [[ShellShockedVeteran PTSD]], wants to get rid of them and trusts ''you'' to do it.
it.
** The Green Rain event has everyone afraid... except for Linus, who is sitting outside in the Green Rain and, if spoken to, says it will go away tomorrow. Does this mean that he knows something about it? it?



* {{Anvilicious}}: The game's anti-corporate theme during the Community Center plotline can feel very strong sometimes. The man running the local [=JojaMart=], Morris, is cartoonishly evil, apparently wanting to run Pierre's store out of business [[ForTheEvulz for the heck of it]], and restoring the community center can be done to drive him out of town. And compared to Pierre being a JerkWithAHeartOfGold, Morris is a FlatCharacter, something made even more conspicuous by the game he's in having a strong focus on CharacterDevelopment and HiddenDepths.

to:

* {{Anvilicious}}: The game's anti-corporate theme during the Community Center plotline can feel very strong sometimes. The man running the local [=JojaMart=], Morris, is cartoonishly evil, apparently wanting to run Pierre's store out of business [[ForTheEvulz for the heck of it]], and restoring the community center can be done to drive him out of town. And compared to Pierre being a JerkWithAHeartOfGold, Morris is a FlatCharacter, something made even more conspicuous by the game he's in having a strong focus on CharacterDevelopment and HiddenDepths.
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They got added in 1.6!


** The DummiedOut spouse weapons. Haley's is supposed to be a hair curling iron, but if you're not reading the description it's very easy to mistake it for a vibrator. She's also the usual suspect for the purpose-unspecified item requests mentioned above.

to:

** The DummiedOut spouse weapons.weapons obtainable in the Desert Festival. Haley's is supposed to be a hair curling iron, but if you're not reading the description it's very easy to mistake it for a vibrator. She's also the usual suspect for the purpose-unspecified item requests mentioned above.
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Spelling/grammar fix(es)


** Caroline also mentions Pierre gets "jealous" whenever the wizard is brought up and by Caroline spending time around his tower. However, given ambiguities in game suggesting that Abigail might not be Pierre's daughter, this may very well be her just trying to cover up her own misdeeds.

to:

** Caroline also mentions Pierre gets "jealous" whenever the wizard Wizard is brought up and by Caroline spending time around his tower. However, given ambiguities in game suggesting that Abigail might not be Pierre's daughter, this may very well be her just trying to cover up her own misdeeds.



*** Once a player unlocks the ability to buy magical farm buildings from the wizard, expect to see eight 5x5 plots (each with an iridium sparkler) ringed around a [[HappinessInSlavery Junimo Hut]].

to:

*** Once a player unlocks the ability to buy magical farm buildings from the wizard, Wizard, expect to see eight 5x5 plots (each with an iridium sparkler) ringed around a [[HappinessInSlavery Junimo Hut]].

Added: 561

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Added example(s)


* FanPreferredCutContent: [=ConcernedApe=] has revealed timelines of the ways many characters' appearance changed through the development process. Some fans wish that the old appearances had been kept for each of these characters. Maru in particular has short maroon hair, but [[https://stardewvalleywiki.com/Maru#Timeline in earlier stages of development]] she had long, curly brown hair, which many fans find more attractive, as well as being a [[ButNotTooBlack better representation of actual Black women]], since she is the only non-White woman in the game.



* FanPreferredCutContent: [=ConcernedApe=] has revealed timelines of the ways many characters' appearance changed through the development process. Some fans wish that the old appearances had been kept for each of these characters. Maru in particular has short maroon hair, but [[https://stardewvalleywiki.com/Maru#Timeline in earlier stages of development]] she had long, curly brown hair, which many fans find more attractive, as well as being a [[ButNotTooBlack better representation of actual Black women]], since she is the only non-White woman in the game.

Added: 561

Removed: 556

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* FanPreferredCutContent: [=ConcernedApe=] has revealed timelines of the ways many characters' appearance changed through the development process. Some fans wish that the old appearances had been kept for each of these characters. Maru in particular has short maroon hair, but [[https://stardewvalleywiki.com/Maru#Timeline in earlier stages of development]] she had long, curly brown hair, which many fans find more attractive, as well as being a [[ButNotTooBlack better representation of actual Black women]], since she is the only non-White woman in the game.



* WhatCouldHaveBeen: [=ConcernedApe=] has revealed timelines of the ways many characters' appearance changed through the development process. Some fans wish that the old appearances had been kept for each of these characters. Maru in particular has short maroon hair, but [[https://stardewvalleywiki.com/Maru#Timeline in earlier stages of development]] she had long, curly brown hair, which many fans find more attractive, as well as being a [[ButNotTooBlack better representation of actual Black women]], since she is the only non-White woman in the game.
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Added example(s)

Added DiffLines:

* WhatCouldHaveBeen: [=ConcernedApe=] has revealed timelines of the ways many characters' appearance changed through the development process. Some fans wish that the old appearances had been kept for each of these characters. Maru in particular has short maroon hair, but [[https://stardewvalleywiki.com/Maru#Timeline in earlier stages of development]] she had long, curly brown hair, which many fans find more attractive, as well as being a [[ButNotTooBlack better representation of actual Black women]], since she is the only non-White woman in the game.
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None


* HilariousInHindsight: Some fans have pointed out Joja Corp. logo [[https://i.redd.it/2eagnbla4kc11.png looks very similar]] to the WebVideo/WatchMojo logo.

to:

* HilariousInHindsight: Some fans have pointed out Joja Corp. logo [[https://i.redd.it/2eagnbla4kc11.png looks very similar]] to the WebVideo/WatchMojo [=WatchMojo=] logo.



** Grandpa's fucked-up bed. [[labelnote:Explanation]]Fans like to affectionately make fun of the wonky perspective of Grandpa's bed in the intro to the game. This further spawned several mods changing the bed in the cutscene, ranging from improving the bed, making the bed look even worse, removing the bed entirely and putting Grandpa in the Family Guy Death Pose, to turning Grandpa INTO the bed.[[/labelnote]]

to:

** Grandpa's fucked-up bed. [[labelnote:Explanation]]Fans like to affectionately make fun of the wonky perspective of Grandpa's bed in the intro to the game.game ([=ConcernedApe=] later [[https://64.media.tumblr.com/bfde1b0bc63f60df1f2642b4ab8e1227/cf028190e17c8908-8e/s1280x1920/26925464b18b292842eea1074d82abf5ab798341.jpg stated on Twitter]] the scene was a very last second addition, leading to its weird appearance). This further spawned several mods changing the bed in the cutscene, ranging from improving the bed, making the bed look even worse, removing the bed entirely and putting Grandpa in the Family Guy Death Pose, to turning Grandpa INTO the bed.[[/labelnote]]
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** Once you've built [[spoiler:the resort on Ginger Island]], certain townspeople will go there to hang out on certain days. One of these townspeople is Pam, who is your primary means of getting to the desert. Want to go mining in the Skull Cavern on a day with high luck? If Pam decides to go that day, too bad; unless you've got a Desert Totem handy or have gotten far enough in the game to have built the Desert Obelisk, you're completely out of luck. Thankfully, you can close [[spoiler:the resort]] to make everyone stay in town.

to:

** Once you've built [[spoiler:the resort on Ginger Island]], certain townspeople will go there to hang out on certain days. One of these townspeople is Pam, who is your primary means of getting to the desert. Want to go mining in the Skull Cavern on a day with high luck? If Pam decides to go that day, too bad; unless you've got a Desert Totem handy or have gotten far enough in the game to have built the Desert Obelisk, you're completely out of luck. Thankfully, you can close [[spoiler:the resort]] to make everyone stay in town.town, and 1.6 lets you drive the bus to the desert yourself if it's fixed but Pam is busy elsewhere.
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None

Added DiffLines:

** The Green Rain event has everyone afraid... except for Linus, who is sitting outside in the Green Rain and, if spoken to, says it will go away tomorrow. Does this mean that he knows something about it?


Added DiffLines:

** The Green Rain is seen as an interesting event due to how out of place it is. But it has its own Scrappy Mechanics:
*** It can absolutely ''flood'' the path with plantlife, getting in the player's way as they try to explore the valley
*** It overrides everything on the TV. As cool as this is to add to its atmosphere, if you were waiting for a recipe on Queen of Sauce that appears on that day? You have to wait until next year to get it.
*** You can't ride the bus to check on Sandy because Pam is inside the saloon, you can't break any Geodes because Clint is inside the saloon, and Marnie's closed.
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A


* DiscOneNuke:
** If you're lucky enough to fish up a Neptune's Glaive or Iridium Band early in the game, then you just got yourself a major advantage over most of the regular mines. Fishing up a Treasure Chest will also get you 5,000 G during a time period where even earning a few hundred can be a struggle.
** As of 1.6, the Riverland farm comes with a free Fish Smoker, which cooks and doubles the value of whatever fish is put in, quality levels included.
** The Meadowland farm comes with a pre-built coop and two chickens. Combine those with the relative ease of getting Mayonnaise Machines and the cheap prices of additional chickens, and you can get a good early-game income from all the mayonnaise you'll be selling. Mayonnaise is also a liked gift by most of the townsfolk and restores a decent amount of energy for an early-game character (if you can overlook the potential {{Squick}} from drinking mayonnaise).
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Added example(s)

Added DiffLines:

* DiscOneNuke:
** If you're lucky enough to fish up a Neptune's Glaive or Iridium Band early in the game, then you just got yourself a major advantage over most of the regular mines. Fishing up a Treasure Chest will also get you 5,000 G during a time period where even earning a few hundred can be a struggle.
** As of 1.6, the Riverland farm comes with a free Fish Smoker, which cooks and doubles the value of whatever fish is put in, quality levels included.
** The Meadowland farm comes with a pre-built coop and two chickens. Combine those with the relative ease of getting Mayonnaise Machines and the cheap prices of additional chickens, and you can get a good early-game income from all the mayonnaise you'll be selling. Mayonnaise is also a liked gift by most of the townsfolk and restores a decent amount of energy for an early-game character (if you can overlook the potential {{Squick}} from drinking mayonnaise).

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Spelling/grammar fix(es)


* JunkRare: When you go to bed, there's a tiny chance of a random event occurring. Two of these are the strange capsule and stone owl event. The chances of either of these two occurring are extraordinarily rare, since they only occur after year 1 and require your farm to have 50 clear tiles after their 1% probability is triggered. However, the game may choose tiles you can't access nor even control, making this event nearly impossible to occur without mods. On the chance of them actually occurring, the item that spawns from these two events are nothing more than decorations.
** 1.5 not only made these items much less rare, but even added a small Easter Egg for after the Strange Capsule breaks.

to:

* JunkRare: When you go to bed, there's a tiny chance of a random event occurring. Two of these are the strange capsule and stone owl event. The chances of either of these two occurring are extraordinarily rare, since they only occur after year 1 and require your farm to have 50 clear tiles after their 1% probability is triggered. However, the game may choose tiles you can't access nor even control, making this event nearly impossible to occur without mods. On the chance of them actually occurring, the item that spawns from these two events are nothing more than decorations.
**
decorations. 1.5 not only made these items much less rare, but even added a small Easter Egg for after the Strange Capsule breaks.



*** Doubly-frustrating is that you can't even buy it unless you're at 10 hearts already, so if you happen to be doing a replay, already certain on who you're going to romance and marry, and figure you'll take advantage of an early rainy day to buy it sooner as opposed to later... well, you can't. Simple as that. The Old Mariner won't let you buy it unless you're actually able to marry someone already.

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*** Doubly-frustrating Doubly frustrating is that you can't even buy it unless you're at 10 hearts already, so if you happen to be doing a replay, already certain on who you're going to romance and marry, and figure you'll take advantage of an early rainy day to buy it sooner as opposed to later... well, you can't. Simple as that. The Old Mariner won't let you buy it unless you're actually able to marry someone already.



** The driving force behind the [[MemeticMutation Shane Train]]. Fans were pretty desperate for the poor guy to get a better ending than the one he had, since he was just kind of left hanging even at ten hearts. This was fixed in patch 1.1, where he and Emily were added to the characters the player could marry. People are still not fully satisfied, since his CharacterDevelopment gets a small set-back once Shane is married as he shows hints of falling back to alcohol, as well as his room being a complete mess.

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** The driving force behind the [[MemeticMutation Shane Train]]. Fans were pretty desperate for the poor guy to get a better ending than the one he had, since he was just kind of left hanging even at ten hearts. This was fixed in patch 1.1, where he and Emily were added to the characters the player could marry. People are still not fully satisfied, since his CharacterDevelopment gets a small set-back setback once Shane is married as he shows hints of falling back to alcohol, as well as his room being a complete mess.



** The same applies for the cashier at [=JojaMart=], who doesn't speak and is never given any identity, but is nonetheless memorable for her exhausted, miserable appearance. In version 1.4 she's implied to be the same person attending the concessions stand of the movie theater, looking happier and saying how this is a step up from her previous job.

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** The same applies for to the cashier at [=JojaMart=], who doesn't speak and is never given any identity, but is nonetheless memorable for her exhausted, miserable appearance. In version 1.4 she's implied to be the same person attending the concessions stand of the movie theater, looking happier and saying how this is a step up from her previous job.



** Panning for ore. Not only is it fairly difficult to complete the bundles that even unlock the ability to pan, ore doesn't appear in water particularly often, hauling the copper pan with you takes up an inventory space and the amount of ore you get from panning is pathetically small compared to what you get from mining, panning spots might not be accessible, and unlike foraging spots panning spots will disappear after a short time. It's common for players to unlock panning, then completely ignore it for the rest of the game outside of the Professor Snail sidequest, where it is necessary.
** Ostriches. A barn animal that produces eggs has the potential for some very interesting farm set-ups, particularly with the mayonnaise machines, but can't raise them until completing the Professor Snail sidequest AND finding the rare Ostrich Egg item. By that point, the game is basically over. Shipping an ostrich egg is necessary for HundredPercentCompletion though.

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** Panning for ore. Not only is it fairly difficult to complete the bundles that even unlock the ability to pan, ore doesn't appear in water particularly often, hauling the copper pan with you takes up an inventory space and the amount of ore you get from panning is pathetically small compared to what you get from mining, panning spots might not be accessible, and unlike foraging spots panning spots will disappear after a short time. It's common for players to unlock panning, and then completely ignore it for the rest of the game outside of the Professor Snail sidequest, where it is necessary.
necessary. 1.6 made the pan upgradable, making the mechanic a bit more enticing.
** Ostriches. A barn animal that produces eggs has the potential for some very interesting farm set-ups, particularly with the mayonnaise machines, but can't raise them until completing the Professor Snail sidequest AND finding the rare Ostrich Egg item. By that point, the game is basically nearly over. Shipping an ostrich egg is necessary for HundredPercentCompletion though.



** Demetrius's awkward situation with Sebastian and the evidence that he's trying to be a good father would make him sympathetic, but that's undermined by his overprotectiveness and ParentalFavoritism towards Maru and his complete lack of acknowledgement of Sebastian making him look like he's not even trying. Not helping his case is the fact that he orders Sebastian to take down an inoffensive snowgoon while saying nothing about Maru's snowman, which is hard to justify outside of him being an abusive dick.

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** Demetrius's awkward situation with Sebastian and the evidence that he's trying to be a good father would make him sympathetic, but that's undermined by his overprotectiveness and ParentalFavoritism towards Maru and his complete lack of acknowledgement acknowledgment of Sebastian making him look like he's not even trying. Not helping his case is the fact that he orders Sebastian to take down an inoffensive snowgoon while saying nothing about Maru's snowman, which is hard to justify outside of him being an abusive dick.
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** 1.6 gave you the ability to ''drink Mayonnaise''. Not just eat, ''drink'' as if it was a beverage!

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** 1.6 gave you the ability to ''drink Mayonnaise''. Not just eat, ''drink'' as if it was a beverage!beverage! Unsurprisingly, the townsfolk will react with disgust if you drink mayonnaise in front of them.

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