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* IKnewIt: People were able to predict that Dathomir would appear in the game.

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** The Jotaz is a FatBastard of an enemy that doesn't look as fast and as unpredictable as its attacks really are. These giant alien beasts charge towards you with wild swings, which are borderline impossible to parry due to the heavy swings they dole out. They will completely deplete your block stamina and leave you vulnerable to an unblockable slam attack. That's not even counting when they come at you with multiple swings, barreling into you and giving you zero time to react or prepare. And then there's the ''[[KingMook Rabid Jotaz]]'' to consider...



** The final fight against Second Sister [[spoiler: (Cere's apprentice, Trilla)]] lives up to its place as the [[FinalBoss final proper boss]] in the game. [[LightningBruiser Second Sister]] is extremely fast, constantly zipping around the arena, and employs long and damaging lightsaber combos and Force Attacks. Some of which, such as her Force shockwave, she can employ during her lightsaber combos. She also has an insanely cheap Force Choke command grab, accompanied by an agonizingly drawn out animation, that can [[OneHitKill one-shot]] you if you're below half health. And will one-shot you regardless of your health on [[NintendoHard Jedi Grandmaster]] difficulty. Add onto this a surprisingly small arena and her plethora of ranged attacks and you have an intense, claustrophobic final fight.

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** The final fight against Second Ninth Sister [[spoiler: (Cere's apprentice, Trilla)]] lives up is a major WakeUpCallBoss once you get to its place as her at the [[FinalBoss final proper boss]] in the game. [[LightningBruiser Second Sister]] is extremely fast, constantly zipping around the arena, end of Kashyyyk, and employs long and damaging any player that has not quite mastered lightsaber combos combat will find themselves in for a bitter surprise come her boss fight. Her attacks deal a lot of damage, and Force Attacks. Some of which, such as her Force shockwave, she can employ during her lightsaber combos. She also has loves to spam an insanely cheap Force Choke command grab, accompanied by an agonizingly drawn out animation, annoying combo that includes pushing the player to make them fall and ''then'' leaping at them while Cal is trying to get up. Attacking her also causes little damage, so expect to be in for one ''looong'' fight.
** [[ThatOneLevel Dathomir]] is ''full'' of DemonicSpiders, so naturally the bosses will be tough as well... as seen in Gorgara, a true testament to screwing over Soulsborne players. Her front is 'armored' with an incredibly vacant hitbox, meaning natural counterattacks and targeted attacks barely faze her. While her reflexes suck, she
can [[OneHitKill one-shot]] you if spam wide area attacks and uses shockwaves to hit anyone who isn't used to jumping evades over timed rolling. And of course, she prefers long-range attacks in a game where you're below half health. And will one-shot you regardless of limited to melee attacks, psychic powers she's naturally resistant to, and throwing your health on [[NintendoHard Jedi Grandmaster]] difficulty. Add onto sword (if it can reach her). So in general, skill in souls-likes translates poorly to stabbing this a surprisingly small arena and her plethora apex of ranged attacks and you have an intense, claustrophobic final fight.fake difficulty bosses.



** Before [[spoiler: Malicos]] there is Gorgara, a true testament to screwing over Soulsborne players. Her front is 'armored' with an incredibly vacant hitbox, meaning natural counterattacks and targeted attacks barely faze her. While her reflexes suck, she can spam wide area attacks and uses shockwaves to hit anyone who isn't used to jumping evades over timed rolling. And of course, she prefers long-range attacks in a game where you're limited to melee attacks, psychic powers she's naturally resistant to, and throwing your sword (if it can reach her). So in general, skill in souls-likes translates poorly to stabbing this apex of fake difficulty bosses.
** The Ninth Sister is no slouch either, and any player that has not quite mastered lightsaber fight will find themselves with a bitter surprise in her boss fight. Her attacks deal a lot of damage and she loves to spam an insanely annoying combo that includes pushing the player tonmake them fall and ''then'' leapint at them while Cal is trying to get up. Attacks also make little damage, so expect one looong fight.

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** Before [[spoiler: Malicos]] there The final fight against Second Sister [[spoiler:(Cere's apprentice, Trilla)]] lives up to its place as the [[FinalBoss final proper boss]] in the game. [[LightningBruiser Second Sister]] is Gorgara, a true testament to screwing over Soulsborne players. Her front is 'armored' with an incredibly vacant hitbox, meaning natural counterattacks extremely fast, constantly zipping around the arena, and targeted attacks barely faze her. While employs long and damaging lightsaber combos and Force Attacks. Some of which, such as her reflexes suck, Force shockwave, she can spam wide area employ during her lightsaber combos. She also has an insanely cheap Force Choke command grab, accompanied by an agonizingly drawn out animation, that can [[OneHitKill one-shot]] you if you're below half health. And will one-shot you regardless of your health on [[NintendoHard Jedi Grandmaster]] difficulty. Add onto this a surprisingly small arena and her plethora of ranged attacks and uses shockwaves to hit anyone who isn't used to jumping evades over timed rolling. And of course, she prefers long-range attacks in a game where you're limited to melee attacks, psychic powers she's naturally resistant to, and throwing your sword (if it can reach her). So in general, skill in souls-likes translates poorly to stabbing this apex of fake difficulty bosses.
** The Ninth Sister is no slouch either, and any player that has not quite mastered lightsaber fight will find themselves with a bitter surprise in her boss
you have an intense, claustrophobic final fight. Her attacks deal a lot of damage and she loves to spam an insanely annoying combo that includes pushing the player tonmake them fall and ''then'' leapint at them while Cal is trying to get up. Attacks also make little damage, so expect one looong fight.

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