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* GoddamnedBats: Pretty much everything else in Fracture Hills that is not an [[DemonicSpiders Earthshaper]].Hope you like sneaky, dragon-eating bushes and bee-tossing trees.
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* DemonicSpiders: The Earthshapers of Fracture Hills. Not only are they numerous, completely immune to fire and resistant to headbutts, but the method to actually beat them is really, really boring.

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* DemonicSpiders: The Earthshapers of Fracture Hills. Not only are they numerous, completely immune to fire and resistant to headbutts, but the method to actually beat them is really, really boring.tedious and time-consuming.
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* DemonicSpiders: The Earthshapers of Fracture Hills. Not only are they numerous, completely immune to fire and resistant to headbutts, but the method to actually beat them is really, really boring.

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* AlternateCharacterInterpretation: Given that Alchemist asks Spyro for help on EscortMission that puts his life in danger (if the Alchemist gets hit by an Earthshaper it only breaks potion) and his path is programed to go towards every single Earthshaper many fans believe the Alchemist is actually trying to get Spyro killed.



** The Alchemist side-quest. To start it's an escort mission with the mandatory stupid A.I that will walk into the enemy's range without even trying to avoid them. To make matters worse if the guy went out of his cave and to the right he can completely avoid the enemies and reach his destination in half the time. The sidequest is especially notable in that, if you kill all the enemies first with [[BraggingRightsReward Infinite Superflame]], you can easily notice the Alchemist always follows the same, pre-determined path, that is ''programmed to run into every single enemy''. That's right, you're supposed to escort him and keep him safe from ''all of them!''

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** The Alchemist side-quest. To start it's an escort mission with the mandatory stupid A.I that will walk into the enemy's range without even trying to avoid them. Said enemies are [[KungFuProofMook Earthshapers]] that Spyro's attacks have no effect on. To make matters worse if the guy went out of his cave and to the right he can completely avoid the enemies and reach his destination in half the time. The sidequest is especially notable in that, if you kill all the enemies first with [[BraggingRightsReward Infinite Superflame]], you can easily notice the Alchemist always follows the same, pre-determined path, that is ''programmed to run into every single enemy''. That's right, you're supposed to escort him and keep him safe from ''all of them!''
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** Moneybags, many consider him a [[MoneyFestish greedy]] [[CorruptCorporateExecutive bastard]] and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]] Considering how he acts in [[VideoGame/SpyroYearOfTheDragon the next game he appears in]], perhaps Insomniac was listening.

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** Moneybags, many consider him a [[MoneyFestish [[MoneyFetish greedy]] [[CorruptCorporateExecutive bastard]] and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]] Considering how he acts in [[VideoGame/SpyroYearOfTheDragon the next game he appears in]], perhaps Insomniac was listening.
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** The Alchemist, a cynical old man who seems to have a habit of [[TooDumbToLive trying to hug the violent, hostile, murderous Earthshapers on purpose]]. This old goat is your [[EscortMission Escort character]], and you need to guide him to help Hunter. Sure, you can blame his near-sightedness and old age, but after you get the [[spoiler: Permanent Superflame]] it turns out the "cynical old man" was '''deliberately walking into every single Earthshaper in the area!''' Oh, and he screws over Hunter and traps his feet in cement.

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** The Alchemist, a cynical old man who seems to have a habit of [[TooDumbToLive trying to hug the violent, hostile, murderous Earthshapers on purpose]]. This old goat is your [[EscortMission Escort character]], and you need to guide him to help Hunter. Hunter because he "accidentally" gave the cheetah CementShoes. Sure, you can blame his near-sightedness and old age, but after you get the [[spoiler: Permanent Superflame]] it turns out the "cynical old man" was '''deliberately walking into every single Earthshaper in the area!''' Oh, and he screws over Hunter and traps his feet in cement.area!'''
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** The Alchemist, a cynical old man who seems to have a habit of [[TooDumbToLive trying to hug the violent, hostile, murderous Earthshapers on purpose]]. This old goat is your [[EscortMission Escort character]] Sure, you can blame his near-sightedness and old age, but after you get the [[spoiler: Permanent Superflame]] it turns out the "cynical old man" was '''deliberately walking into every single Earthshaper in the area!''' Oh, and he screws over Hunter and traps his feet in cement.

to:

** The Alchemist, a cynical old man who seems to have a habit of [[TooDumbToLive trying to hug the violent, hostile, murderous Earthshapers on purpose]]. This old goat is your [[EscortMission Escort character]] character]], and you need to guide him to help Hunter. Sure, you can blame his near-sightedness and old age, but after you get the [[spoiler: Permanent Superflame]] it turns out the "cynical old man" was '''deliberately walking into every single Earthshaper in the area!''' Oh, and he screws over Hunter and traps his feet in cement.

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* TheScrappy: Moneybags, many consider him a [[Greed gre]][[MoneyFestish edy]] [[CorruptCorporateExecutive bastard]] and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]]

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* TheScrappy: Moneybags, TheScrappy:
**Moneybags,
many consider him a [[Greed gre]][[MoneyFestish edy]] [[MoneyFestish greedy]] [[CorruptCorporateExecutive bastard]] and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]]]] Considering how he acts in [[VideoGame/SpyroYearOfTheDragon the next game he appears in]], perhaps Insomniac was listening.
** The Alchemist, a cynical old man who seems to have a habit of [[TooDumbToLive trying to hug the violent, hostile, murderous Earthshapers on purpose]]. This old goat is your [[EscortMission Escort character]] Sure, you can blame his near-sightedness and old age, but after you get the [[spoiler: Permanent Superflame]] it turns out the "cynical old man" was '''deliberately walking into every single Earthshaper in the area!''' Oh, and he screws over Hunter and traps his feet in cement.
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* TheScrappy: Moneybags, many consider him a GreedyBastard and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]]

to:

* TheScrappy: Moneybags, many consider him a GreedyBastard [[Greed gre]][[MoneyFestish edy]] [[CorruptCorporateExecutive bastard]] and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]]
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* TheScrappy: Moneybags, many consider him a GreedyBastard and a traitor. [[spoiler: Hunter does [[BattleDiscretionShot "persuade" MoneyBags]] into [[TakeThatScrappy giving back the money he's charged you throughout the game]] after you beat Ripto, though.]]
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*** To make matters worse, completing this side-quest leads directly to another side-quest which requires Spyro to know the headbash. If you beat this challenge before learning headbash, you'll have to do it all over again.
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* MostWonderfulSound: Ripto's BigWhat in the final boss. Let the asskicking ensue...
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Just doing some Grammar Nazi\'ing.


* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities throughout the game. The worlds also all have their own mini storyline with cutscenes, and the bosses don't [[GetBackHereBoss spend half the fight running.]]

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* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable controllable and can learn new abilities throughout the game. The worlds also all have their own mini storyline with cutscenes, and the bosses don't [[GetBackHereBoss spend half the fight running.]]



** The sidequest on the caveman level where you have to protect eggs from the raptors by running around and roasting them. The first time isn't that bad, because the all the raptors appear all in a row. The second time, however, they attack in a more or less random order, forcing you to run back and forth across the area to kill them all. If you miss a single jump or take a wrong turn, you're screwed.

to:

** The sidequest on the caveman level where you have to protect eggs from the raptors by running around and roasting them. The first time isn't that bad, because the all the raptors appear all in a row. The second time, however, they attack in a more or less random order, forcing you to run back and forth across the area to kill them all. If you miss a single jump or take a wrong turn, you're screwed.
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* NeverLiveItDown: Arguably, it was this game that caused Hunter to be associated as an archer with most future developers of the franchise, even though he only used a bow and arrow for ''one mission'' in this game.

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* NeverLiveItDown: Arguably, it was this game that caused Hunter to be associated as an archer with most future developers of the franchise, even though he only used a bow and arrow for ''one mission'' in this game. On the other hand, Hunter probably isn't just his name.
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* NeverLiveItDown: Arguably, it was this game that caused Hunter to be associated as an archer with most future developers of the franchise, even though he only used a bow and arrow for ''one mission'' in this game.
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* ThatOneLevel: It may not be as bad as Tree Tops from the original game, but Fracture Hills is widely disliked. It has obnoxious bagpipe music during certain cutscenes, the fauns have annoying valley girl accents, the sidequests are ''very'' difficult, and the combat is brutal.

to:

* ThatOneLevel: It may not be as bad as Tree Tops from the original game, but Fracture Hills is widely disliked. It has obnoxious bagpipe music during certain cutscenes, the fauns have annoying valley girl accents, the sidequests are ''very'' difficult, and the combat is brutal.brutal.
* ThatOneSidequest:
** There's a number of little side quests for orbs, one of which involves riding an infamous trolley around a track to get 50 gears for some pelican. This seemingly simple task will leave you traumatized with [[MostAnnoyingSound the phrase]] that horrible bird says to you every single one of the hundreds of times you are destined to fail, [[http://www.youtube.com/watch?v=Ti_vGdM1EBo&t=45s "Trouble with the trolley, eh?"]]
** The sidequest on the caveman level where you have to protect eggs from the raptors by running around and roasting them. The first time isn't that bad, because the all the raptors appear all in a row. The second time, however, they attack in a more or less random order, forcing you to run back and forth across the area to kill them all. If you miss a single jump or take a wrong turn, you're screwed.
** The Alchemist side-quest. To start it's an escort mission with the mandatory stupid A.I that will walk into the enemy's range without even trying to avoid them. To make matters worse if the guy went out of his cave and to the right he can completely avoid the enemies and reach his destination in half the time. The sidequest is especially notable in that, if you kill all the enemies first with [[BraggingRightsReward Infinite Superflame]], you can easily notice the Alchemist always follows the same, pre-determined path, that is ''programmed to run into every single enemy''. That's right, you're supposed to escort him and keep him safe from ''all of them!''
** The Crystal Popcorn is another difficult challenge, where the player had to collect more crystal pieces than Hunter, 10 during the first challenge, not that bad, 15 during the second, and Hunter's AI gets better too, also, leave the level without getting the second one, you'll have to do the first again.
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* MostAnnoyingSound: "[[ThatOneSidequest Trouble with the trolley, eh?]]"
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* HilariousInHindsight: What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]

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* HilariousInHindsight: What might perhaps be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
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* ThatOneLevel: It may not be as bad as Tree Tops, but Fracture Hills is widely disliked.

to:

* ThatOneLevel: It may not be as bad as Tree Tops, Tops from the original game, but Fracture Hills is widely disliked.disliked. It has obnoxious bagpipe music during certain cutscenes, the fauns have annoying valley girl accents, the sidequests are ''very'' difficult, and the combat is brutal.
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None


* ThatOneLevel: It may not be as bad as Tree Tops, but Fracture Hill is widely disliked.

to:

* ThatOneLevel: It may not be as bad as Tree Tops, but Fracture Hill Hills is widely disliked.
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]

to:

* HilariousInHindsight: What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]]]
* ThatOneLevel: It may not be as bad as Tree Tops, but Fracture Hill is widely disliked.
Is there an issue? Send a MessageReason:
None


* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities throughout the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.]]

to:

* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities throughout the game. The worlds also all have their own mini storyline with cutscenes cutscenes, and the bosses don't [[GetBackHereBoss spend half the fight running.]]
Is there an issue? Send a MessageReason:
None


* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities through the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.]]

to:

* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities through throughout the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.]]
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
* SurprisinglyImprovedSequel: For starters Spyro has a hover ability to make gliding more controlable and can learn new abilities through the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.]]

to:

* EvenBetterSequel: For starters, Spyro has a hover ability to make gliding more controlable and can learn new abilities through the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.]]
* HilariousInHindsight: What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
* SurprisinglyImprovedSequel: For starters Spyro has a hover ability to make gliding more controlable and can learn new abilities through the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.
]]
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: what might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]

to:

* HilariousInHindsight: what What might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: what might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]

to:

* HilariousInHindsight: what might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
* SurprisinglyImprovedSequel: For starters Spyro has a hover ability to make gliding more controlable and can learn new abilities through the game. The worlds also all have their own mini storyline with cutscenes and the bosses don't [[GetBackHereBoss spend half the fight running.
]]
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None

Added DiffLines:

* HilariousInHindsight: what might be the game's perhaps most forgettable level, Robotica Farms, might have become popular again with its premise, as at the end of the level, you get [[Disney/WreckItRalph to turn on some giant lamps in order to fry the bugs infesting the place.]]
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LastLousyPoint: The Skill Points. Doing Ripto with no damage is the hardest, though; even in comparison to the other bosses, Crush is the WarmUpBoss, Gulp becomes pitifully easy if [[spoiler: you unlock the Infinite Superflame]], but Ripto has hard to avoid attacks in his first two forms and you need to be somewhat watchful in his final form. [[spoiler: And even with the Infinite Superflame, Ripto's so small and has such huge knockback that he keeps dodging your attacks and will most likely get a chance to attack, and the third form is cimpletely unchanged due to already having Infinite Superflame for that part of the fight.]]

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LastLousyPoint: The Skill Points. Doing Ripto with no damage is the hardest, though; even in comparison to the other bosses, Crush is the WarmUpBoss, Gulp becomes pitifully easy if [[spoiler: you unlock the Infinite Superflame]], but Ripto has hard to avoid attacks in his first two forms and you need to be somewhat watchful in his final form. [[spoiler: And even with the Infinite Superflame, Ripto's so small and has such huge knockback that he keeps dodging your attacks and will most likely get a chance to attack, and the third form is cimpletely unchanged due to already having Infinite Superflame for that part of the fight.]]
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None


LastLousyPoint: The Skill Points. Doing Ripto with no damage is the hardest, though; Crush is the WarmUpBoss, Gulp becomes pitifully easy if [[spoiler: you unlock the Infinite Superflame]], but Ripto has hard to avoid attacks in his first two forms and you need to be somewhat watchful in his final form. [[spoiler: And even with the Infinite Superflame, Ripto's so small and has such huge knockback that he keeps dodging your attacks and will most likely get a chance to attack, and the third form is cimpletely unchanged due to already having Infinite Superflame for that part of the fight.]]

to:

LastLousyPoint: The Skill Points. Doing Ripto with no damage is the hardest, though; even in comparison to the other bosses, Crush is the WarmUpBoss, Gulp becomes pitifully easy if [[spoiler: you unlock the Infinite Superflame]], but Ripto has hard to avoid attacks in his first two forms and you need to be somewhat watchful in his final form. [[spoiler: And even with the Infinite Superflame, Ripto's so small and has such huge knockback that he keeps dodging your attacks and will most likely get a chance to attack, and the third form is cimpletely unchanged due to already having Infinite Superflame for that part of the fight.]]
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None

Added DiffLines:

LastLousyPoint: The Skill Points. Doing Ripto with no damage is the hardest, though; Crush is the WarmUpBoss, Gulp becomes pitifully easy if [[spoiler: you unlock the Infinite Superflame]], but Ripto has hard to avoid attacks in his first two forms and you need to be somewhat watchful in his final form. [[spoiler: And even with the Infinite Superflame, Ripto's so small and has such huge knockback that he keeps dodging your attacks and will most likely get a chance to attack, and the third form is cimpletely unchanged due to already having Infinite Superflame for that part of the fight.]]

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