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* PolishedPort: The iOS and Android ports, because it solves all the slowdown problems of the UsefulNotes/PlaystationPortable version.

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* PolishedPort: The iOS and Android ports, because it solves all the slowdown problems of the UsefulNotes/PlaystationPortable Platform/PlaystationPortable version.
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* ObviousBeta: The bad programing in the PSP version is clear, as you not have slowdowns in battles, but also in towns, cutscenes and menus.
** Saving the game is another can of issues: instead of just taking you to the save menu, the game will ask if you want to '''delete''' a saved file, then it take you to the PSP name input screen (and ask you to give a name to your save file) before ''finally'' allowing you to save. You have to repeat this process ''every time'' you want to save the game.
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* PortingDisaster: The PSP port is considered the worst version of ''Spectral Souls II'', as it suffers from LoadsAndLoadsOfLoading and slowdowns in general, even outside battles.
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* PolishedPort: The iOS and Android ports fixes the awful slowdowns of the PSP version, which nearly made the game unplayable, and as such is the best version to enjoy this game on.

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* PolishedPort: The iOS and Android ports fixes ports, because it solves all the awful slowdowns slowdown problems of the PSP version, which nearly made the game unplayable, and as such is the best version to enjoy this game on.UsefulNotes/PlaystationPortable version.
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* PolishedPort: The iOS and Android ports, by way of ditching the horrible UMD loadtimes of the UsefulNotes/PlaystationPortable version.

to:

* PolishedPort: The iOS and Android ports, by way of ditching ports fixes the horrible UMD loadtimes awful slowdowns of the UsefulNotes/PlaystationPortable version.PSP version, which nearly made the game unplayable, and as such is the best version to enjoy this game on.
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* PolishedPort: The iOS and Android ports, by way of ditching the horrible UMD loadtimes of the UsefulNotes/PlaystationPortable version.
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