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* {{Anticlimax}}:The final confrontation. [[spoiler:You spend the entire game traversing various obstacles in order to get to the top of a tall tower at the end of the island, only to then discover the culprit behind Pearl Islands' degradation is a frail professor who is killed by simply pushing a big green button that's right in front of you, while he can do nothing at all to stop you.]]
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* SomeAnvilsNeedToBeDropped: The game is extremely blunt about the dangers of alcoholism and the degradation of long-time drunks, but it also has a good reason to do that.
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* SomeAnvilsNeedToBeDropped: {{Anvilicious}}: The game is extremely blunt about the dangers of alcoholism and the degradation of long-time drunks, but it also has a good reason to do that.drunks.
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* {{Anticlimax}}:The final confrontation. [[spoiler:You spend the entire game traversing various obstacles in order to get to the top of a tall tower at the end of the island, only to then discover the culprit behind Pearl Islands' degradation is a frail professor who is killed by simply pushing a big green button that's right in front of you, while he can do nothing at all to stop you.]]
* SomeAnvilsNeedToBeDropped: The game is extremely blunt about the dangers of alcoholism and the degradation of long-time drunks, but it also has a good reason to do that.
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* SomeAnvilsNeedToBeDropped: The game is extremely blunt about the dangers of alcoholism and the degradation of long-time drunks, but it also has a good reason to do that.
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