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* HarsherInHindsight: The in-universe show's cancellation, when you consider [[CutShort what happened to the game itself]].

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* HarsherInHindsight: The in-universe show's cancellation, when you consider [[CutShort what happened to the game itself]].itself]].
* OvershadowedByControversy: With no further chapters in development, and Chapter 1 itself being pulled from sale, discussion of the game has primarily shifted to the poor management of Kindly Beast. Further details are available on the [[YMMV/BendyAndTheInkMachine YMMV page for Bendy]], but Showdown Bandit itself is seen as the biggest example of the studio's mismanagement; due to poor oversight and communication from project head Mike Mood, the team's original version of Chapter 1 ended up not being what he wanted, leading to him deciding to cancel the whole thing last-minute and quickly rush out an entirely new build made solely by him and [=theMeatly=], containing "All new code, all new story, all new levels, added voice work and a large number of new models and textures", within exactly three weeks.
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Not YMMV. Moving.


* HarsherInHindsight: The in-universe show's cancellation, when you consider [[CutShort what happened to the game itself]].
* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.
** Want to get Deadeye? Have fun being able to hit around 100 Targets on a fast moving Minecart, including a section at the end where you'll have to constantly look behind and in-front of you to find all of them, while a big puppet blocks your view. That's not even mentioning the one Target at the very beginning that's only visible if you look behind you at a specific moment.

to:

* HarsherInHindsight: The in-universe show's cancellation, when you consider [[CutShort what happened to the game itself]].
* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.
** Want to get Deadeye? Have fun being able to hit around 100 Targets on a fast moving Minecart, including a section at the end where you'll have to constantly look behind and in-front of you to find all of them, while a big puppet blocks your view. That's not even mentioning the one Target at the very beginning that's only visible if you look behind you at a specific moment.
itself]].
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* DemonicSpiders: The Araknits are not capable of taking much damage, but can drop from almost anywhere endlessly, and considering The Bandit can only attack from a specific spot and somewhat slowly, its likely the player will die to them multiple times.

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* DemonicSpiders: The Araknits are not capable of taking much damage, but can drop from almost anywhere endlessly, and considering The Bandit can only attack from a specific spot and somewhat slowly, its it's likely the player will die to them multiple times.



** Want to get Deadeye? Have fun being able to hit around 100 Targets on a fast moving Minecart, including a section at the end where you'll have to constantly look behind and in-front of you to find all of them, while a big puppet blocks your view. That's not even mentioning the one Target at the very beginning thats only visible if you look behind you at a specific moment.

to:

** Want to get Deadeye? Have fun being able to hit around 100 Targets on a fast moving Minecart, including a section at the end where you'll have to constantly look behind and in-front of you to find all of them, while a big puppet blocks your view. That's not even mentioning the one Target at the very beginning thats that's only visible if you look behind you at a specific moment.
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* HarsherInHindsight: The in-universe show's cancellation, when you consider [[CutShort what happened to the game itself]].
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* FanPreferredCouple:
** Penny/Miss Undertaker, despite the two of them never interacting in canon, is immensely popular among the fans.
** Similarly, Doc Carver/Banker has gathered a pretty big following.
* {{Fanon}}:
** A lot of fans like to characterize Bandit as a huge flirt and CasanovaWannabe who hits on just about anyone in Showdown Valley, regardless of gender or appearance.
** Partially due to the massive popularity of Penny/Miss Undertaker, Miss Undertaker being a lesbian or at least having a huge soft spot for Penny is a fairly common headcanon. It doesn't help that in episode 1, a note can be found in which Miss Undertaker complains about the closing down of Penny's store.
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That's not a YMMV trope. Moving to the main page.


* EasterEgg: Episode 1 has a neat one of Bendy and the Ink Machine, Kindly Beasts previous and first game. [[spoiler: If you bring the headless puppet his head back, he'll open a secret room for you, which contains a giant Bendy-hand and a Bendy-outfit for Bandit!]]
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* FriendlyFandoms: With [[VideoGame/BendyAndTheInkMachine Bendy and the Ink Machine]]. Not really surprising since the games are from the same studio and a lot of Showdown Bandit fans have played Bendy before.

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* FriendlyFandoms: With [[VideoGame/BendyAndTheInkMachine Bendy and the Ink Machine]].''VideoGame/BendyAndTheInkMachine''. Not really surprising since the games are from the same studio and a lot of Showdown Bandit fans have played Bendy before.
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* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.

to:

* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.you.
** Want to get Deadeye? Have fun being able to hit around 100 Targets on a fast moving Minecart, including a section at the end where you'll have to constantly look behind and in-front of you to find all of them, while a big puppet blocks your view. That's not even mentioning the one Target at the very beginning thats only visible if you look behind you at a specific moment.
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None

Added DiffLines:

* EasterEgg: Episode 1 has a neat one of Bendy and the Ink Machine, Kindly Beasts previous and first game. [[spoiler: If you bring the headless puppet his head back, he'll open a secret room for you, which contains a giant Bendy-hand and a Bendy-outfit for Bandit!]]
* FriendlyFandoms: With [[VideoGame/BendyAndTheInkMachine Bendy and the Ink Machine]]. Not really surprising since the games are from the same studio and a lot of Showdown Bandit fans have played Bendy before.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpiders: The Araknits are not capable of taking much damage, but can drop from almost anywhere endlessly, and considering The Bandit can only attack from a specific spot and somewhat slowly, its likely the player will die to them multiple times.
Is there an issue? Send a MessageReason:
None


* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge he first time you see it. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.

to:

* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast with an unpredictable pattern that is nearly impossible to dodge he first time you see it.dodge. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.
Is there an issue? Send a MessageReason:
None


* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast through a path that makes dodging it near impossible on the first try. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.

to:

* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast through a path with an unpredictable pattern that makes dodging it near is nearly impossible on the to dodge he first try.time you see it. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NintendoHard: The Beast Puppet in the mines. In its first encounter, it moves incredibly fast through a path that makes dodging it near impossible on the first try. In its second encounter, it follows Bandit through a winding corridor, and if you take even a few seconds too long it will catch up to you.

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