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** In general, whether it's better than the first ''[[VideoGame/MegaManAndBass Rockman & Forte]]'' due to having far less FakeDifficulty, or worse for having lower production values.
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* ContestedSequel: Most people refer to ''Mirai kara no Chōsensha'' as ''Rockman and Forte 2'' (often for simplicity), though others will likely deny it as a proper sequel and instead label it more of a handheld followup or spinoff in the same vein as the five Game Boy games.
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* ContestedSequel: Most people refer to ''Mirai kara no Chōsensha'' as ''Rockman and Forte 2'' (often for simplicity), though others will likely deny it as a proper sequel and instead label it as more of a handheld followup or spinoff in the same vein as the five Game Boy games.
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* ContestedSequel: Most people refer to ''Mirai kara no Chōsensha'' as ''Rockman and Forte 2'' (often for simplicity), though others will likely deny it as a proper sequel.
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* ContestedSequel: Most people refer to ''Mirai kara no Chōsensha'' as ''Rockman and Forte 2'' (often for simplicity), though others will likely deny it as a proper sequel.sequel and instead label it more of a handheld followup or spinoff in the same vein as the five Game Boy games.
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* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally flies to robot heaven. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]
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* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally [[WingedSoulFliesOffAtDeath flies to robot heaven.heaven]]. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]
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* EnsembleDarkhorse: Compass Man, due to looking more like a traditional Robot Master.
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* EnsembleDarkhorse: Compass Man, due to looking more like a traditional Robot Master. Komusu Man is also well-liked due to the same reasons, along with generally having a cool design.
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* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally flies to robot heaven. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]
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* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally flies to robot heaven. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]]]
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Changed line(s) 1 (click to see context) from:
* EnsembleDarkhorse: Compass Man, due to looking more like a traditional Robot Master.
to:
* ContestedSequel: Most people refer to ''Mirai kara no Chōsensha'' as ''Rockman and Forte 2'' (often for simplicity), though others will likely deny it as a proper sequel.
* EnsembleDarkhorse: Compass Man, due to looking more like a traditional RobotMaster.Master.
* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally flies to robot heaven. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]
* EnsembleDarkhorse: Compass Man, due to looking more like a traditional Robot
* TearJerker: The game's ending. [[spoiler:Rockman Shadow dies a slow death in Mega Man's arms to sad music (the Data Base theme from the original game, which sounds even more depressing on the Wonderswan's sound hardware). As a result, Mega buries Rockman Shadow's highly damaged, dysfunctional body, removing his helmet and mounting it on the pile of dirt from the digging to make a makeshift gravestone. As Mega and Bass make their exit, Rockman Shadow's soul finally flies to robot heaven. The credits sequence showing the two characters returning to their normal lives and [[MoodDissonance still playing the same music]] doesn't help much.]]
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Added DiffLines:
* EnsembleDarkhorse: Compass Man, due to looking more like a traditional Robot Master.