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* NintendoHard: Version 1.1 was quite difficult with unforgiving bosses and even some tricky regular encounters. Version 1.2 toned them down while rebalancing stats and lowering shop prices. Version 2 strikes a happy balance in enemy difficulty. "Relentless" difficulty in v4.1.1 puts closer to this level.



* VillainDecay: Zigzagged with [[VideoGame/ClockTower Corroder]]. On paper, he's a real monster, a SerialKiller brought back from the dead who kills people with acid. His first appearance shows him strong enough to shrug off a beating from Kyuu's team and they barely manage to escape him. Then, in his second appearance, [[spoiler:Kyuu defeats him by tricking him into charging and making him fall some (long) stairs, in a gag that wouldn't denote in a Loony Tunes cartoon]]. Then, during an optional sidequest, he's back stronger than ever and seems to have recover his air of menace... [[spoiler:before being punched and sent flying through the ceiling in a comedic fashion by Yang]].

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* VillainDecay: Zigzagged with [[VideoGame/ClockTower Corroder]]. On paper, he's a real monster, a SerialKiller brought back from the dead who kills people with acid. His first appearance shows him strong enough to shrug off a beating from Kyuu's team and they barely manage to escape him. Then, in his second appearance, [[spoiler:Kyuu defeats him by tricking him into charging and making him fall some (long) stairs, in a gag that wouldn't denote in a Loony Tunes cartoon]]. Then, during an optional sidequest, sidequest in an unreleased beta, he's back stronger than ever and seems to have recover his air of menace... [[spoiler:before being punched and sent flying through the ceiling in a comedic fashion by Yang]].
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Trope was cut/disambiguated due to cleanup


* EvilIsSexy: [[VisualNovel/UminekoWhenTheyCry The Stakes of Purgatory]]. Even {{invoked}} in-universe by Kyuu.
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Bonus Boss is a disambiguation


** Surprisingly, [[AdaptationalBadass The Shocker]]. Mostly due to being an EarlyBirdBoss and a BonusBoss that can take an unsuspecting player by surprise. Like with the Blizzard Dragon, he likes spamming a powerful attack that hits all the team at a point of the game where your healing options are very limited.

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** Surprisingly, [[AdaptationalBadass The Shocker]]. Mostly due to being an EarlyBirdBoss and a BonusBoss an OptionalBoss that can take an unsuspecting player by surprise. Like with the Blizzard Dragon, he likes spamming a powerful attack that hits all the team at a point of the game where your healing options are very limited.
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Updating Link


* JerkassWoobie: [[Franchise/SpiderMan Electro]]. He was a normal guy, until a freaky accident gave him super powers. Because of that, he was kept isolated (as his powers were a danger for the others) until the doctors could find a cure. Over time, he became desperate, convinced that his condition was incurable. However, he's rather easily convinced to join TheDarkSide, despite the fact that he still has friends and people who care for him (like Kite) and despite the fact that the doctors are genuinely trying to help him and find a cure. And he has no qualms about hurting Kite or innocent people after he joins forces with Pete.

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* JerkassWoobie: [[Franchise/SpiderMan [[ComicBook/SpiderMan Electro]]. He was a normal guy, until a freaky accident gave him super powers. Because of that, he was kept isolated (as his powers were a danger for the others) until the doctors could find a cure. Over time, he became desperate, convinced that his condition was incurable. However, he's rather easily convinced to join TheDarkSide, despite the fact that he still has friends and people who care for him (like Kite) and despite the fact that the doctors are genuinely trying to help him and find a cure. And he has no qualms about hurting Kite or innocent people after he joins forces with Pete.
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* GermansLoveDavidHasselhoff: The game has a surprisingly notable Korean fandom with a [[https://namu.wiki/w/Rakenzarn%20Tales wiki page]] and plans for appearances in a fan game.
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*AudienceAlienatingPremise: The game isn't NSFW, but having a bind-gagging kink (with one of the crossovers based on said kink) turns off some people from playing.
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* SeasonalRot: The period between the release of v2.1.1 (October 2015) and v4.1.1 (September 2021) was a weak point in the development history. This was when Dark Kyu decided to rewrite the plot and eventually rebooted it twice, with each new version releasing with even less content than the initial release of v1.1. It didn't help that the creator got AttentionDeficitCreatorDisorder inbetween college work as well. Nor did it help that Chapter 9 of v2.1.1 ended with a major cliffhanger and the only released footage of Chapter 10 suggested it had been significantly underway. v4.1.1 seems to have brought it to an end with a finalized, focused script and a new development team to ensure more timely updates.

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* SeasonalRot: The period between game took a dip when Dark Kyu decided to rewrite the plot, resulting in it being rebooted twice for Versions 3 and 4. Version 3 was a smaller release than the initial release of v2.Version 1 with an incomplete story arc and none of its new features lasted beyond that version. Version 4 didn't even get its plot going and was mostly just introducing the required party members with its only update being a few sidequests and party members. Version 4.1.1 (October 2015) and v4.1.1 (September 2021) was a weak point in 1, the development history. This was when Dark Kyu decided to rewrite the plot and eventually rebooted it twice, with each new version releasing with even less content than the initial release of v1.1. It didn't help that the creator got AttentionDeficitCreatorDisorder inbetween college work as well. Nor did it help that Chapter 9 of v2.1.1 ended with a major cliffhanger and the only released footage of Chapter 10 suggested it had been significantly underway. v4.1.1 seems third reboot, is agreed to have brought it to an end gotten the game back on track with a finalized, focused script and a new development team to ensure more timely updates.updates that advance the overall plot.

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* GrowingTheBeard: Version 1.1 is playable, but very hard and didn't capitalize on its ideas very well. Version 1.2 softened the difficulty to a reasonable level and began building on its promises such as Alignment consequences and character interactions. Version 2 built further on this with more consequences for actions and factors for added replayability. ''Frontier Story'' and the later releases change and refine some gameplay elements, and add more polished menus and a smoother combat interface.

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* GrowingTheBeard: Version 1.GrowingTheBeard:
** v1.
1 is playable, but very hard and didn't capitalize on its ideas very well. Version 1.v1.2 softened the difficulty to a reasonable level and began building on its promises such as Alignment consequences and character interactions. Version 2 v2 built further on this with more consequences for actions and factors different paths for added replayability. ''Frontier Story'' replayability.
** v4.1.1 got the plot moving again
and the later releases change and refine some focused more on utilizing its gameplay elements, and add more polished menus and mechanics after the previous pair of reboots put a smoother combat interface.major stall on overall progression.
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Added DiffLines:

* SeasonalRot: The period between the release of v2.1.1 (October 2015) and v4.1.1 (September 2021) was a weak point in the development history. This was when Dark Kyu decided to rewrite the plot and eventually rebooted it twice, with each new version releasing with even less content than the initial release of v1.1. It didn't help that the creator got AttentionDeficitCreatorDisorder inbetween college work as well. Nor did it help that Chapter 9 of v2.1.1 ended with a major cliffhanger and the only released footage of Chapter 10 suggested it had been significantly underway. v4.1.1 seems to have brought it to an end with a finalized, focused script and a new development team to ensure more timely updates.
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* CrazyAwesome: Deadpool. No surprise here. When he's not hacking the game to raise his stats, he wants to have an EPIC RAP BATTLE in the middle of a fight.

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* CrazyAwesome: CrazyIsCool: Deadpool. No surprise here. When he's not hacking the game to raise his stats, he wants to have an EPIC RAP BATTLE in the middle of a fight.
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* {{Adorkable}}: Kyros is just [[{{Moe}} so endearing and a goofball]], you can't help but smile. His facial expressions definitely help.
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* ComplacentGamingSyndrome: With such a large cast, it's very easy to just find a team that suits your needs and stick with it to save on cash for gear upgrading, only switching out to meet Ultra Boss conditions. Common contenders are [[GlassCannon Dark Magician Girl]], [[TheRedMage Donald]], [[GameBreaker Axel]], [[MagicKnight Cain]] and [[MagicKnight Kanon]].

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* ComplacentGamingSyndrome: With such a large cast, it's very easy to just find a team that suits your needs and stick with it to save on cash for gear upgrading, only switching out to meet Ultra Boss conditions. Common contenders are [[GlassCannon Dark Magician Girl]], [[TheRedMage Donald]], [[GameBreaker Axel]], [[MagicKnight Cain]] and [[MagicKnight Kanon]]. Later updates have attempted to resolve this with skill cooldowns, more specialized party members and mid-combat party swapping.



** Speaking of status effects... Just like Poison and Burn, Paralysis takes a lot longer to wear off. A good number of enemies, including bosses, aren't totally immune to it. Once they've been paralyzed, you may laugh at them and steamroll them while they're unable to defend themselves. And since the best way to paralyze is to use Dark Magician Girl's Dark Paralysis, you already have one GlassCannon to bring the pain. (Warning however, when a boss [[TurnRed turns red]], he generally cures himself and removes all his negative status effects.)

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** Speaking of status effects... Just like Poison and Burn, Paralysis takes a lot longer to wear off. A good number of enemies, including bosses, aren't totally immune to it. Once they've been paralyzed, you may laugh at them and steamroll them while they're unable to defend themselves. And since the best way to paralyze is to use Dark Magician Girl's Dark Paralysis, you already have one GlassCannon to bring the pain. (Warning however, when a boss [[TurnRed turns red]], he they generally cures himself themselves and removes all his negative status effects.)



* GrowingTheBeard: Version 1.1 is playable, but very hard and didn't capitalize on its ideas very well. Version 1.2 softened the difficulty and began building on its promises such as Alignment consequences and character interactions. Version 2 built further on this with more consequences for actions and factors for added replayability. ''Frontier Story'', the short-lived Version 3 and the future Version 4 change some gameplay elements, and add more polished menus and a smoother combat interface.

to:

* GrowingTheBeard: Version 1.1 is playable, but very hard and didn't capitalize on its ideas very well. Version 1.2 softened the difficulty to a reasonable level and began building on its promises such as Alignment consequences and character interactions. Version 2 built further on this with more consequences for actions and factors for added replayability. ''Frontier Story'', the short-lived Version 3 Story'' and the future Version 4 later releases change and refine some gameplay elements, and add more polished menus and a smoother combat interface.

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