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*** Within the same chapter, the boss's BGM speeds up as you wear her health down, cranking up the madness factor.

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*** Within the same chapter, the boss's BGM [[http://www.youtube.com/watch?v=5Lmnir3Vc2s already-creepy BGM]] (possible spoilers in the title) speeds up as you wear her health down, cranking up the madness factor.
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*** Within the same chapter, the boss's BGM speeds up as you wear her health down, cranking up the madness factor.
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* ScrappyMechanic: Pressing B while in the pause menu unpauses the game...[[DamnYouMuscleMemory and also triggers Ribbon's boost attack if it's ready]].
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* ScrappyMechanic: Pressing B while in the pause menu unpauses the game...[[DamnYouMuscleMemory and also triggers Ribbon's boost attack if it's ready]].
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* SurpriseDifficulty: On the surface, it's a cute platform game with PettingZooPeople and some {{Fanservice}}. Should be an easy game, right? ''No.'' Welcome to Platform BulletHell!

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* SurpriseDifficulty: On the surface, it's a cute platform game with PettingZooPeople and some {{Fanservice}}. Should be an easy game, right? ''No.Well, at least on any difficulty above [[EasierThanEasy Casual]], ''no.'' Welcome to Platform BulletHell!
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* SurpriseDifficulty: On the surface, it's a cute platform game with PettingZooPeople and some {{Fanservice}}. Should be an easy game, right? ''No.''

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* SurpriseDifficulty: On the surface, it's a cute platform game with PettingZooPeople and some {{Fanservice}}. Should be an easy game, right? ''No.'''' Welcome to Platform BulletHell!
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* SurpriseDifficulty: On the surface, it's a cute platform game with PettingZooPeople and some {{Fanservice}}. Should be an easy game, right? ''No.''
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** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right, followed by the music [[NothingIsScarier cutting out entirely]] and, if you haven't unlocked the area yet, Ribbon telling Erina that [[DontAskJustRun it's way too dangerous to continue]].

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** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right, followed by the music [[NothingIsScarier cutting out entirely]] entirely and, if you haven't unlocked the area yet, Ribbon telling Erina that [[DontAskJustRun it's way too dangerous to continue]].continue]], leaving you to [[NothingIsScarier wonder just WHAT exactly lies ahead that warrants these cues]].
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** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right, followed by the music [[NothingIsScarier cutting out entirely]] and Ribbon telling Erina that [[DontAskJustRun it's way too dangerous to continue]].

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** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right, followed by the music [[NothingIsScarier cutting out entirely]] and and, if you haven't unlocked the area yet, Ribbon telling Erina that [[DontAskJustRun it's way too dangerous to continue]].
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** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right.

to:

** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right.right, followed by the music [[NothingIsScarier cutting out entirely]] and Ribbon telling Erina that [[DontAskJustRun it's way too dangerous to continue]].

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* NightmareFuel: In Chapter 5, [[spoiler:you go back to the hospital where Erina awoke as a human back at the beginning of the game. You make your way through, past the child's room to a dead-end room with a mirror. You go back into the child's room and ''oh god the child's room is full of doodles of [[RedEyesTakeWarning red-eyed bunnies]] [[http://i.imgur.com/Q6ZJTb5.png now]]'', along with Miru.]]

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* NightmareFuel: NightmareFuel:
**
In Chapter 5, [[spoiler:you go back to the hospital where Erina awoke as a human back at the beginning of the game. You make your way through, past the child's room to a dead-end room with a mirror. You go back into the child's room and ''oh god the child's room is full of doodles of [[RedEyesTakeWarning red-eyed bunnies]] [[http://i.imgur.com/Q6ZJTb5.png now]]'', along with Miru.]]]]
** Approaching Forgotten Cave II causes the music to slow down and distort in a way that really doesn't sound right.
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* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit twice. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is relatively easier.

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* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit twice. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is relatively easier. Worse, the bosses' attacks are not always telegraphed well and are semi-randomized in order, meaning that the achievement borders on being luck-based at times.
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** Pandora from the Golden Pyramid deserves a mention for spending most of her battle in the air, forcing you to rely mostly on Ribbon's ranged attacks. The real key to beating her is micromanaging your SP meter so that you can hit her with Erina's hammer combos during the brief time she's on the ground. Add in the fact that she's the boss of ThatOneLevel, and that leaving her chamber to grab more items will force you to retrace your steps through a long corridor filled with [[ScrappyMechanic searchlights you have to wait to pass over]] on the return journey, and you have the perfect recipe for ThatOneBoss.
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* DemonicSpider: The [[spoiler:nerds/otaku]] in the Warp Destination/[[spoiler:Outside World]]. They respawn infinitely, hard to stagger, has flash attacks that come out instantly and hard to dodge, deals high damage, and [[ArsonMurderAndJaywalking their sprite looks ugly as hell]]. After their encounter, you have to deal with [[ThatOneBoss Illusion Alius]].

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* DemonicSpider: The [[spoiler:nerds/otaku]] in the Warp Destination/[[spoiler:Outside World]]. They respawn infinitely, hard to stagger, has flash attacks that come out instantly and hard to dodge, deals high damage, and [[ArsonMurderAndJaywalking their sprite looks ugly as hell]]. After And then, after their encounter, you have to deal with [[ThatOneBoss Illusion Alius]].



** Illusion Alius' counterattack. She has a vicious counter attack that can takes out half your health if you melee attack her while she has "[[VisibleSilence ...]]" above her head. The problem is that her battle is very fast paced so that it's unlikely you'll noticed it, and she can do this ''[[TheComputerIsACheatingBastard even if she's stunned]].'' A very careful approach and Hit-and-Run tactic is needed to avoid her counterattack.

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** Illusion Alius' counterattack. She has a vicious counter attack that can takes out half your health if you melee attack her while she has "[[VisibleSilence ...]]" above her head. The problem is that her battle is very fast paced so that it's unlikely you'll noticed it, and she can do this ''[[TheComputerIsACheatingBastard '''[[TheComputerIsACheatingBastard even if she's stunned]].'' ''' A very careful approach and Hit-and-Run tactic is needed to avoid her counterattack.

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* DemonicSpider: The [[spoiler:nerds/otaku]] in the Warp Destination/[[spoiler:Outside World]]. They respawn infinitely, hard to stagger has flash attacks that come out instantly and hard to dodge, deals high damage, and[[ArsonMurderAndJaywalking their sprite looks ugly as hell]]. After their encounter, you have to deal with [[ThatOneBoss Illusion Alius]].

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* DemonicSpider: The [[spoiler:nerds/otaku]] in the Warp Destination/[[spoiler:Outside World]]. They respawn infinitely, hard to stagger stagger, has flash attacks that come out instantly and hard to dodge, deals high damage, and[[ArsonMurderAndJaywalking and [[ArsonMurderAndJaywalking their sprite looks ugly as hell]]. After their encounter, you have to deal with [[ThatOneBoss Illusion Alius]].


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** Illusion Alius' counterattack. She has a vicious counter attack that can takes out half your health if you melee attack her while she has "[[VisibleSilence ...]]" above her head. The problem is that her battle is very fast paced so that it's unlikely you'll noticed it, and she can do this ''[[TheComputerIsACheatingBastard even if she's stunned]].'' A very careful approach and Hit-and-Run tactic is needed to avoid her counterattack.
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None

Added DiffLines:

* DemonicSpider: The [[spoiler:nerds/otaku]] in the Warp Destination/[[spoiler:Outside World]]. They respawn infinitely, hard to stagger has flash attacks that come out instantly and hard to dodge, deals high damage, and[[ArsonMurderAndJaywalking their sprite looks ugly as hell]]. After their encounter, you have to deal with [[ThatOneBoss Illusion Alius]].

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* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit once. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is relatively easier.

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* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit once. twice. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is relatively easier.easier.
** The game will give you some leeway against bosses starting from [[spoiler:Miru]] onward, allowing you to take at least 1-3 hits before failing the achievement. [[MarathonBoss But then again...]]
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** Illusion Alius IV, [[spoiler:the last boss encountered during the BossRush in Forgotten Cave II]]. While you have a full arsenal by now, she has another trick up on her sleeve. Her attacks can cause Unstable, a status effect that will increase or decrease your speed at complete random, making controlling yourself almost nigh-impossible. She will then take advantage of your current state to hit you with her hammer for around 500+ damage (While your HP should be at around 1000).
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* LesYay: Inevitable with the ImprobablyFemaleCast. Notable examples include Rita and Saya, Cicini and Syaro, and [[spoiler: Erina and Irisu]], the last of which ''barely'' qualifies as subtext.

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* LesYay: Inevitable with the ImprobablyFemaleCast. Notable examples include Rita and Saya, Cicini and Syaro, and [[spoiler: Erina and Irisu]], the last of which ''barely'' qualifies as subtext.[[HoYay/RabiRibi Now has its own page.]]
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** Hammer Roll & the Chaos Rod. Neither has an obvious use, neither can be disabled after being unlocked, both are likely to be used by accident, both can screw with your movements & immediately get you killed, & both cause bosses to level up if you have them. Even worse, the Chaos Rod appears between the Sunny Beam & Healing Staff on the weapon list so you have to change the amount of times you push a button to switch to the weapon you want in most cases.

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** Hammer Roll & the Chaos Rod. Neither has an obvious use, neither can be disabled after being unlocked, both are likely to be used by accident, both can screw with your movements & immediately get you killed, & both cause bosses to level up if you have them. Even worse, the Chaos Rod appears between the Sunny Beam & Healing Staff on the weapon list so you have to change the amount of times you push a button to switch to the weapon you want in most cases. Both were made a little better in future patches. The Chaos Rod got a damage boost and no longer increases the level of bosses, while the Hammer Roll has a new combo with the rising attack that gives Erina a boost in her MP and SP recovery.
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* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit once. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is considerably easier.

to:

* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit once. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is considerably relatively easier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneAchievement: Any of the no damage achievements (the bosses have to be at least level 50 for them to count), but especially [[spoiler: Noah]], since you have to kill her first and second form without getting hit once. Notably [[spoiler: Noah+, her final form which is its own seperate achievement]] is considerably easier.
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** [[MirrorBoss Illusion Alius II]] comes soon after Chapter 3 begins and is hard primarily for two reasons: 1. It comes immediately after a MiniBoss battle with [[spoiler:the two flash-shooting nerds followed by a squad of [[spoiler:more nerds]] who have less HP but are just as deadly, and [[DroughtLevelOfDoom with no heal points during this entire ordeal]]. 2. Unlike its previous iteration, this boss now has access to the hammer. In a game where most of the bosses like to hang back and fire bullet hell at you, this chick just straight up bum rushes you and can combo you with her hammer for an obscene amount of damage (at ''least'' 200 HP if it all connects; you'll probably have around 250-300 HP depending on how many HP upgrades you've bought and found, for reference). You'll either need to be very good at not getting hit, or have to reload to your last non-automatic save and do the whole [[spoiler:nerds]] barrage again without getting hit so as to maximize HP for this fight. Did we mention that every single one of her attacks slaps you with a debuff that reduces your attack and defense?

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** [[MirrorBoss Illusion Alius II]] comes soon after Chapter 3 begins and is hard primarily for two reasons: 1. It comes immediately after a MiniBoss battle with [[spoiler:the two flash-shooting nerds followed by a squad of [[spoiler:more nerds]] who have less HP but are just as deadly, and [[DroughtLevelOfDoom with no heal points during this entire ordeal]]. 2. Unlike its previous iteration, this boss now has access to the hammer. In a game where most of the bosses like to hang back and fire bullet hell at you, this chick just straight up bum rushes you and can combo you with her hammer for an obscene amount of damage (at ''least'' 200 HP if it all connects; you'll probably have around 250-300 HP depending on how many HP upgrades you've bought and found, for reference). You'll either need to be very good at not getting hit, or have to reload to your last non-automatic save and do the whole [[spoiler:nerds]] barrage again without getting hit so as to maximize HP for this fight. Did we mention that every single one of her attacks slaps you with a debuff that reduces your attack and defense?defense? After you beat her, you'll have to fight the mirror Ribbon, and it really says something when that's the ''much'' easier half of the battle.
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* AcceptableHobbyTargets: {{Otaku}} are depicted in this game as all perverts who don't understand the concept of "cosplay is not consent", trying to take embarrassing photos of Erina, who they mistake for a normal human girl in cosplay who's there for a nearby comic festival.

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* AcceptableHobbyTargets: {{Otaku}} are depicted in this game as all perverts who don't understand the concept of "cosplay is not consent", trying to take [[spoiler:take embarrassing photos of Erina, who they mistake for a normal human girl in cosplay who's there for a nearby comic festival.]]
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* AcceptableHobbyTargets: {{Otaku}} are depicted in this game as all perverts who don't understand the concept of "cosplay is not consent", trying to take embarrassing photos of Erina (who they assume to be a normal human girl in cosplay who's there for a nearby comic festival).

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* AcceptableHobbyTargets: {{Otaku}} are depicted in this game as all perverts who don't understand the concept of "cosplay is not consent", trying to take embarrassing photos of Erina (who Erina, who they assume to be mistake for a normal human girl in cosplay who's there for a nearby comic festival).festival.
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* AcceptableHobbyTargets: {{Otaku}} are depicted in this game as all perverts who don't understand the concept of "cosplay is not consent", trying to take embarrassing photos of Erina (who they assume to be a normal human girl in cosplay who's there for a nearby comic festival).
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* NightmareFuel: In Chapter 5, [[spoiler:you go back to the hospital where Erina awoke as a human back at the beginning of the game. You make your way through, past the child's room to a dead-end room with a mirror. You go back into the child's room and ''oh god the child's room is full of doodles of [[RedEyesTakeWarning red-eyed bunnies]] now'', along with Miru.]]

to:

* NightmareFuel: In Chapter 5, [[spoiler:you go back to the hospital where Erina awoke as a human back at the beginning of the game. You make your way through, past the child's room to a dead-end room with a mirror. You go back into the child's room and ''oh god the child's room is full of doodles of [[RedEyesTakeWarning red-eyed bunnies]] now'', [[http://i.imgur.com/Q6ZJTb5.png now]]'', along with Miru.]]
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None

Added DiffLines:

* NightmareFuel: In Chapter 5, [[spoiler:you go back to the hospital where Erina awoke as a human back at the beginning of the game. You make your way through, past the child's room to a dead-end room with a mirror. You go back into the child's room and ''oh god the child's room is full of doodles of [[RedEyesTakeWarning red-eyed bunnies]] now'', along with Miru.]]
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Moving to un-hyphenated title.

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* CounterpartComparison:
** Erina, to [[VideoGame/{{Touhou}} Reisen Udongein Inaba]]. Both have long purple hair, are rabbit girls, and serve some sort of master.
** Ribbon, to, uh, Ribbon from [[VideoGame/{{Kirby}} Kirby 64]]. Other than the name, there's also the hair color, being a fairy companion, and an association with crystals.
** Nieve and Nixie, to [[VideoGame/IceClimber Popo and Nana]], from the characters both being siblings, sharing a blue-pink color scheme, and being related to ice and mountains, seeing that both of their boss fights take place in cold places.
* LesYay: Inevitable with the ImprobablyFemaleCast. Notable examples include Rita and Saya, Cicini and Syaro, and [[spoiler: Erina and Irisu]], the last of which ''barely'' qualifies as subtext.
* PowerUpLetDown:
** Hammer Roll & the Chaos Rod. Neither has an obvious use, neither can be disabled after being unlocked, both are likely to be used by accident, both can screw with your movements & immediately get you killed, & both cause bosses to level up if you have them. Even worse, the Chaos Rod appears between the Sunny Beam & Healing Staff on the weapon list so you have to change the amount of times you push a button to switch to the weapon you want in most cases.
** The weapon that fires easter eggs. It appears right next to the standard projectile weapon on the list. It's at the edge so it's harder to accidentally switch to it except its icon looks similar the one beside it. It's really strong if you have all the easter eggs but, if you fire one charged shot with it, you lose all of your MP.
** HP upgrades eventually become this in modes where you eventually have to fight bosses who can kill you in one or two hits. The extra HP will be of little to no use but each upgrade you have makes all of the bosses level up. The nature orb has the same problem because all it does is make you stronger when your HP is low & having it makes all of the bosses level up.
* ThatOneAttack:
** Any of the Illusion Alius's hammer combos, as detailed below.
** One of Lilith's attacks has her throwing hearts at Erina that have some tracking capabilities. If any of them hit Erina, they stun her. Lilith then walks up to Erina and the screen fades to black while Lilith does...''something'' to her, hitting her three times for 69 points of damage each. What makes it ThatOneAttack is that it is one of the very few attacks in the entire game that isn't scaled to your level; it will do 207 damage total to you no matter what. In a low percent run, this is essentially a OneHitKill.
** [[spoiler: Irisu]] can put a debuff on you called [[ExactlyWhatItSaysOnTheTin Instant Death]], which causes the next attack that hits you to do [[FourIsDeath 4444]] damage. Knowing how to avoid it is crucial to winning.
* ThatOneBoss:
** [[EasyLevelsHardBosses Most of the bosses in this game are much harder than the platforming segments]], but to name some outstanding examples:
** [[MirrorBoss Illusion Alius II]] comes soon after Chapter 3 begins and is hard primarily for two reasons: 1. It comes immediately after a MiniBoss battle with [[spoiler:the two flash-shooting nerds followed by a squad of [[spoiler:more nerds]] who have less HP but are just as deadly, and [[DroughtLevelOfDoom with no heal points during this entire ordeal]]. 2. Unlike its previous iteration, this boss now has access to the hammer. In a game where most of the bosses like to hang back and fire bullet hell at you, this chick just straight up bum rushes you and can combo you with her hammer for an obscene amount of damage (at ''least'' 200 HP if it all connects; you'll probably have around 250-300 HP depending on how many HP upgrades you've bought and found, for reference). You'll either need to be very good at not getting hit, or have to reload to your last non-automatic save and do the whole [[spoiler:nerds]] barrage again without getting hit so as to maximize HP for this fight. Did we mention that every single one of her attacks slaps you with a debuff that reduces your attack and defense?
** Illusion Alius III, who comes soon after Chapter 4 begins, also qualifies for much the same reasons. What makes her worse than the previous one is that she now has access to the air dash, and will use it completely out of nowhere with no warning whatsoever. And unlike ''your'' air dash, it's lightning fast and travels the length of the screen. She also has all the same tactics the previous version used. To make matters worse, before you can even get to her you have to deal with a ''much'' longer sequence full of [[spoiler: nerds]], including two MiniBoss battles with groups of them. Fortunately you do get to heal some health in the interim during the pre-fight with [[spoiler: Noah]], but it isn't much, and it relies on you not getting hit by ''her'' too! [[SarcasmMode Have fun!]]
** Syaro is encountered in the [[spoiler:System Interior]] within the same chapter, and like all other enemies in the area, she is [[NoSell immune]] to melee attacks, forcing you to use your weaker ranged attacks to damage her.
** [[spoiler: Miru]] for the exact opposite reason as Syaro. You're without Ribbon for this fight, meaning you'll have to resort to melee attacks. And she is ''not'' a boss you want to stay close to. She also has a nice little buff throughout the fight called "Bunny Lover", which cuts all damage you do to her in half. While she does get a defense debuff after a certain point in the fight, she ''also'' gets a damage buff at the same time, and she's already quite powerful to begin with.
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