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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy. To say that it doesn't get much smoother from there would be a massive understatement, with Night 6 being a borderline kaizo level.
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy. To say that it doesn't get much smoother from there would be a massive understatement, with Night 6 being feeling like a borderline kaizo level.
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SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
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* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy. [[Understatement It doesn't get much smoother from there.]]
* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy. [[Understatement It To say that it doesn't get much smoother from there.]]
*there would be a massive understatement, with Night 6 being a borderline kaizo level.
SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
*
SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for positive reasons [[BrokenBase is subject for debate]].
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy.
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy. [[Understatement It doesn't get much smoother from there.]]
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* NintendoHard: This game is considered difficult even for Night 1, thanks to the various mechanics that are already present by the first level, including those for Minater Freddy, Revenant Freddy, and Minater Foxy.
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* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for the right reasons [[BrokenBase is something that's up for debate]].
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* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for the right positive reasons [[BrokenBase is something that's up subject for debate]].
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* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable.
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* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable. Though, whether or not this game is memorable for the right reasons [[BrokenBase is something that's up for debate]].
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even ''misleading'' on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even ''misleading'' on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of to getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even ''misleading'' on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even ''misleading'' on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of getting rid of them.them.
* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable.
* SurprisinglyImprovedSequel: ''Post-Shift 2'' is noticeably more memorable than ''Post-Shift'' was when the first game released in 2018, indicating that the fans believed the original game wasn't good enough to be as memorable.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading ''misleading'' on how to deal with the myriad of animatronics that roam the areas, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that you have to deal with, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that you have to deal with, roam the areas, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamoue and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that you have to deal with, some of which have really convoluted methods of getting rid of them.
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* ItsHardSoItSucks: The main criticism of the game is its infamoue infamous and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that you have to deal with, some of which have really convoluted methods of getting rid of them.
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*ItsHardSoItSucks: The main criticism of the game is its infamoue and unrelenting difficulty, with instructions upon instructions that aren't clear or even misleading on how to deal with the myriad of animatronics that you have to deal with, some of which have really convoluted methods of getting rid of them.