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* HePannedItNowHeSucks: WebVideo/GameXplain's [[SoOkayItsAverage "meh"]] review by Ted from WebVideo/BrainScratchCommentaries garnered a lot of criticism, mostly because he admitted to [[BiasSteamroller never really liking the sub-series in the first place]] and criticizing its core elements. It doesn't help that he admitted to never even ''playing'' any games in the series before apart from a brief part of the first.
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** During the WhamEpisode at the top of Revelation Mountain, Krookodile appears and is confronted by Raikou and Suicune, who blame him for [[spoiler: turning Entei to stone]]. Once he notices your party, however, Krookodile calmly walks past the Legendary Beasts and they do absolutely nothing to stop him, not attacking, not cutting him off, nothing. This leads to the chain of events that causes [[spoiler: Nuzleaf to betray you, Yveltal to show up, and everyone present being turned to stone, including Raikou and Suicune]]. And then later, they have the ''gall'' to blame you for this mess [[AccompliceByInaction when they're the ones who let it happen.]]
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Misplaced, moving to the correct tab

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* IKnewIt: Many fans predicted that [[spoiler:Yveltal]] would be one of the main antagonists of the game, but were [[RightForTheWrongReasons wrong]] about [[spoiler:the petrification of Pokémon being caused directly by him, as believed due to his actions in the [[Anime/PokemonDiancieAndTheCocoonOfDestruction seventeenth movie]].]]

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moved to esemble dark horse page


* EnsembleDarkhorse:
** If fanart is anything to go by, the Japanese seem to be enamored with Nuzleaf.
** Espurr, whose surprising competency and understated yet well-written characterization add up to make one of the most well-received characters in the game. [[spoiler:She visits the final dungeon alongside the Player, the Partner, the BigGood, and ''two'' Legendary Pokémon, but manages to hold her own!]]

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* EnsembleDarkhorse:
** If fanart is anything to go by, the Japanese seem to be enamored
EnsembleDarkhorse: [[EnsembleDarkhorse/{{Pokemon}} Shares a page with Nuzleaf.
** Espurr, whose surprising competency and understated yet well-written characterization add up to make one
the rest of the most well-received characters in the game. [[spoiler:She visits the final dungeon alongside the Player, the Partner, the BigGood, and ''two'' Legendary Pokémon, but manages to hold her own!]]franchise.]]
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** Outside of Pikachu (admittedly was a main in ''Yellow''), and Riolu, the non traditional starters like Meowth, and Eevee[[note]]Unless if you count it as TheRival's starter in ''Yellow''[[/note]] are absent again which is a point of contention. Adding an insult to injury, Riolu isn't a starter in mainline games after all.

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** Outside of Pikachu (admittedly was a main in ''Yellow''), and Riolu, the non traditional starters like Meowth, Vulpix, and Eevee[[note]]Unless if you count it as TheRival's starter in ''Yellow''[[/note]] are absent again which is a point of contention. Adding an insult to injury, Riolu isn't a starter in mainline games after at all.



* ContinuityLockout: There is a very large amount of references to previous games in the Mystery Dungeon series, from the many Pokémon that you can connect that are actually characters from previous games, and the multiple regular plot twists that are played around (most notably [[spoiler:the partner being the one to disappear instead of the player in the ending]]). It's mostly agreed that the game's most impactful elements are not so significant if the player hasn't played the previous entries beforehand.

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* ContinuityLockout: There is a very large amount of references to previous games in the Mystery Dungeon series, from the many Pokémon that you can connect that are actually characters from previous games, being able to travel to the continents of the other Mystery Dungeon games ala VideoGame/PokemonGoldAndSilver, and the multiple regular plot twists that are played around (most notably [[spoiler:the partner being the one to disappear instead of the player in the ending]]). It's mostly agreed that the game's most impactful elements are not so significant if the player hasn't played the previous entries beforehand.
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I don't think this is really considered "narmy" enough by the fanbase overall to be here (a lot of them actually like the scene, especially with the accompanying music).


** The 'don't give up' scene makes its return from ''Gates To Infinity'', and it's just as narmy, mainly because all the Pokemon say the exact same thing.
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** Mawile SpottingTheThread notices the imposter's use of UsefulNotes/JapanesePronouns rather than grammar.

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** Mawile SpottingTheThread notices the imposter's use of UsefulNotes/JapanesePronouns rather than grammar. In ther german version, Bunnelby is a ThirdPersonPerson instead.
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Per TRS, this is YMMV

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* DifficultySpike:
** Choose any dungeon early on that's not from the story mode or the Water Continent, and your sorry kiddy ass will be handed back to you.
** In terms of the story, Poliwrath River is a major one especially if you chose Fire and/or Water types. Prepare for Luxio dealing insane damage with a Charged Spark and Heliolisk hitting an entire party with Razor Wind. The three Poliwrath ([[MyFriendsAndZoidberg and Poliwag]]) waiting at the end are no joke either, as they will try to surround one Pokémon and spam Round, which gets stronger as more Pokémon use it.
** The Submerged Cave is outright cruel, with wild Pokémon being able to use Hydro Pump to hit a whole team in a straight line. The damage can easily cap above 100 HP, while your choices haven't left the double digits yet. Grass-type starters may ''barely'' survive one hit (without taking into account that Rain Dance may be in effect), [[TotalPartyKill but everyone else...]]
** If you chose a fire-type as your player character, the Sand Dune of Spirits is probably going to give you a hard time if not outright kick your butt. There's no avoiding it, because you are required to get through it to advance the post-game. The reason why it's so challenging if you're a fire-type is because you have to go through it alone [[spoiler:in order to find out how to get your partner back]] and the dungeon is crawling with high level rock and ground-types. Further complicating matters are two fire-types with Flash Fire (Growlithe and Houndoom), an ability that completely nullifies any fire attack you throw at it.
** Going through Mystery Jungle as a Grass type is simply hellish; literally every Pokémon in there is a Poison type, with a fair few of them also being Bug or Flying type, and they are perfectly capable of ending you in one hit. Similar to the Sand Dune of Spirits, it is also plot-demanded and you cannot bring allies on your first visit.
** In general, many dungeons and Connection Orb missions can seem like this due to the heavier emphasis on the {{Roguelike}} side of the gameplay. This seems to have been done to encourage players to swap their team members out rather than sticking with their player and partner. Since leveling your Pokémon is so slow, it's easier to do the harder missions with a team of the higher-level Pokémon that you gain access to early on in the game.
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Now a disambiguation.

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* EightPointEight: WebVideo/GameXplain's [[SoOkayItsAverage "meh"]] review by Ted from WebVideo/BrainScratchCommentaries garnered a lot of criticism, mostly because he admitted to [[BiasSteamroller never really liking the sub-series in the first place]] and criticizing its core elements. It doesn't help that he admitted to never even ''playing'' any games in the series before apart from a brief part of the first.


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* HePannedItNowHeSucks: WebVideo/GameXplain's [[SoOkayItsAverage "meh"]] review by Ted from WebVideo/BrainScratchCommentaries garnered a lot of criticism, mostly because he admitted to [[BiasSteamroller never really liking the sub-series in the first place]] and criticizing its core elements. It doesn't help that he admitted to never even ''playing'' any games in the series before apart from a brief part of the first.
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* HilariousInHindsight: [[HilariousInHindsight/{{Pokemon}} Check the main page]].
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** The aforementioned level 50 Salamence, if you fight it as early as you're able to. It's intented to be more in line of a PuzzleBoss, meant to be knocked out with Blast Seeds, but not only [[GuideDangIt the game does not hint this at any point, especially being incredibly early into the game]], Salamence's sheer power and high HP makes things difficult even if know what to do (requiring around 4 Blast Seeds if you throw them, or 2 if you eat them, putting yourself in danger of being mauled by Salamence's attacks). Be prepared to waste a lot of Reviver Seeds.

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** The aforementioned level 50 Salamence, if you fight it as early as you're able to. It's intented intended to be more in line of a PuzzleBoss, meant to be knocked out with Blast Seeds, but not only [[GuideDangIt the game does not hint this at any point, especially being incredibly early into the game]], Salamence's sheer power and high HP makes things difficult even if know what to do (requiring around 4 Blast Seeds if you throw them, or 2 if you eat them, putting yourself in danger of being mauled by Salamence's attacks). Be prepared to waste a lot of Reviver Seeds.
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Up To Eleven is a defunct trope


** The player character and the partner, as usual, but possibly ''[[UpToEleven even more so]]'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the ending and after-game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler:the sheer lengths they go to when trying to get their partner back in the after-game]]...

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** The player character and the partner, as usual, but possibly ''[[UpToEleven even ''even more so]]'' so'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the ending and after-game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler:the sheer lengths they go to when trying to get their partner back in the after-game]]...
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Like You Would Really Do It is specifically about character death


* LikeYouWouldReallyDoIt: Come on, were they ''really'' going to have you fight [[spoiler:Giratina]] in an early-game dungeon? [[spoiler:It turning out to be an illusion was obvious in hindsight.]]
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** In post-game, [[TeamDad Carracosta]]. Some players noticed the absence of Carracosta, and were bothered by it, due to him being the parent of the [[HappilyAdopted partner Pokemon]]. Though we see the player Pokemon going through emotional turmoils at the loss of their partner, we don't get to see Carracosta's reaction with the loss of his child, which could've added more interesting scenes between himself and the player Pokemon in regards to the partner. Though there's a segment where when you go back to Serene Village with Mew, and he reacts accordingly, it's still watered down compared to how much the developers could've really gone to show how a parent feels and tries to cope when [[AdultFear losing their child]].

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** In post-game, [[TeamDad Carracosta]]. Some players noticed the absence of Carracosta, and were bothered by it, due to him being the parent of the [[HappilyAdopted partner Pokemon]]. Though we see the player Pokemon going through emotional turmoils at the loss of their partner, we don't get to see Carracosta's reaction with the loss of his child, which could've added more interesting scenes between himself and the player Pokemon in regards to the partner. Though there's a segment where when you go back to Serene Village with Mew, and he reacts accordingly, it's still watered down compared to how much the developers could've really gone to show how a parent feels and tries to cope when [[AdultFear [[OutlivingOnesOffspring losing their child]].
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*** All of this also applies to Client/Guest Pokémon, which are required for certain quests. Unlike the aforementioned dungeons, these Pokémon ''need'' to be kept alive until their relevant quest is dealt with, while still having all the problems those additional Pokémon have.
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** It's very clear certain Pokemon models were given higher priority when it came to expressions over other Pokemon models. As explained on the main page, major Pokemon like Pikachu and Riolu have model reactions that generally fit the mood of the scene. Other, lesser popular Pokemon, however, have reactions that make you wonder if the development team was even trying. A special note goes to [[http://i.imgur.com/jFvfod6.jpg Chikorita's "shock" and "surprise" reaction though]]...

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** It's very clear certain Pokemon models were given higher priority when it came to expressions over other Pokemon models. As explained on the main page, major Pokemon like Pikachu and Riolu have model reactions that generally fit the mood of the scene. Other, lesser less popular Pokemon, however, have reactions that make you wonder if the development team was even trying. A special note goes to [[http://i.imgur.com/jFvfod6.jpg Chikorita's "shock" and "surprise" reaction though]]...
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* EightPointEight: WebVideo/GameXplain's [[SoOkayItsAverage "meh"]] review by Ted from WebVideo/BrainScratchCommentaries garnered a lot of criticism, mostly because he admitted to never really liking the sub-series in the first place and criticizing its core elements. It doesn't help that he admitted to never even ''playing'' any games in the series before apart from a brief part of the first.

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* EightPointEight: WebVideo/GameXplain's [[SoOkayItsAverage "meh"]] review by Ted from WebVideo/BrainScratchCommentaries garnered a lot of criticism, mostly because he admitted to [[BiasSteamroller never really liking the sub-series in the first place place]] and criticizing its core elements. It doesn't help that he admitted to never even ''playing'' any games in the series before apart from a brief part of the first.
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** During the final battle, there's a cutscene where several of the flying Pokemon attacking [[spoiler:the Tree of Life]] are turned to stone. The thing is, it's only the Legendary Birds- the non-Legendaries are perfectly fine.

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** During the final battle, there's a cutscene where several of the flying Pokemon attacking [[spoiler:the Tree of Life]] are turned to stone. The thing is, it's only the Legendary Birds- the non-Legendaries are perfectly fine. In addition, while the flying Pokemon are supposedly meant to be attacking [[spoiler:the Tree]], it's not actually shown- they're just shown flying around [[spoiler:the Tree]] like a weird entourage.
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** After [[spoiler:the player and partner are turned to stone]], there's a cutscene where the person behind it all declares their identity and intentions to the world at large. Once that's done, some text tells us that the culprits' attacks on Pokemon began, and many Pokemon around the world were turned to stone. Given that multiple Pokemon around the world have ''already'' been turned to stone at this point, you'd be forgiven for looking at that text and saying 'Well, duh, we knew that'.
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** During the final battle, there's a cutscene where several of the flying Pokemon attacking [[spoiler:the Tree of Life]] are turned to stone. The thing is, it's only the Legendary Birds- the non-Legendaries are perfectly fine.


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** Dungeons like Calm Craggy Area, Reverse Mountain and Road To Primeval Forest can be really annoying because of all the extra Pokemon you have. They're not part of the party, so they don't have your tactics and they wander off and get lost quite easily. If they get knocked out, you have to find them and revive them instead of it being automatic. They can't pick up items, and you often have to backtrack because one additional member started fighting a wild Pokemon.

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** The player's partner has become this more and more since the game has been out. Some find their actions in the early game hilarious, while others find them genuinely annoying. Some feel their CharacterDevelopment in the late game makes up for their early game shenanigans, while others feel like their CharacterDevelopment was shoddily put together and as such [[SpotlightStealingSquad steals the spotlight away from some of the games more interesting underdeveloped characters]] such as the Expedition Society and ''the player character themselves''. [[spoiler: The whole "being the reincarnation of Mew" thing doesn't help matters either. Some found it was handled well and was a great twist, while others found it a massive AssPull just to subvert the standard PMD ending.]]

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** The player's partner has become this more and more since the game has been out. Some find their actions in the early game hilarious, while others find them genuinely annoying. Some feel their CharacterDevelopment in the late game makes up for their early game shenanigans, while others feel like their CharacterDevelopment was shoddily put together and as such [[SpotlightStealingSquad steals the spotlight away from some of the games more interesting underdeveloped characters]] such as the Expedition Society and ''the player character themselves''. [[spoiler: The [[spoiler:The whole "being the reincarnation of Mew" thing doesn't help matters either. Some found it was handled well and was a great twist, while others found it a massive AssPull just to subvert the standard PMD ending.]]



* FriendlyFandoms: Oddly enough, this game has one with the ''VideoGame/{{Undertale}}'' fandom of all things. Possibly because of some similar themes, and the FinalBoss of both games involving [[spoiler: forgiving them despite looking like hellfire incarnate on the surface, and that deep down, they're more sympathetic than they seem at first glance.]]

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* FriendlyFandoms: Oddly enough, this game has one with the ''VideoGame/{{Undertale}}'' fandom of all things. Possibly because of some similar themes, and the FinalBoss of both games involving [[spoiler: forgiving [[spoiler:forgiving them despite looking like hellfire incarnate on the surface, and that deep down, they're more sympathetic than they seem at first glance.]]



* LikeYouWouldReallyDoIt: Come on, were they ''really'' going to have you fight [[spoiler: Giratina]] in an early-game dungeon? [[spoiler: It turning out to be an illusion was obvious in hindsight.]]

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* LikeYouWouldReallyDoIt: Come on, were they ''really'' going to have you fight [[spoiler: Giratina]] [[spoiler:Giratina]] in an early-game dungeon? [[spoiler: It [[spoiler:It turning out to be an illusion was obvious in hindsight.]]



** Nuzleaf's weird ([[FunetikAksent implied]]) Texas accent can make him kinda hard to take seriously, [[spoiler: particularly after TheReveal.]]

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** Nuzleaf's weird ([[FunetikAksent implied]]) Texas accent can make him kinda hard to take seriously, [[spoiler: particularly [[spoiler:particularly after TheReveal.]]



** The use of TakenForGranite as a child-friendly replacement for death has been around since ''Anime/PokemonTheFirstMovie'', and this is not the only Yveltal to use it, but it becomes particularly strained here. Once the plot adds [[spoiler:"[[FireAndBrimstoneHell the place you go to after you are turned to stone]]", [[EscapedFromHell the ability to fight your way out of being turned to stone]], and a mysterious place where [[DeaderThanDead if you are turned to stone, you are turned to stone forever]]]]...

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** The use of TakenForGranite as a child-friendly replacement for death has been around since ''Anime/PokemonTheFirstMovie'', and this is not the only Yveltal to use it, but it becomes particularly strained here. Once the plot adds [[spoiler:"[[FireAndBrimstoneHell the place you go to after you are turned to stone]]", [[EscapedFromHell the ability to fight your way out of being turned to stone]], and a mysterious place where [[DeaderThanDead if you are turned to stone, you are turned to stone forever]]]]...forever]]]], it makes one really wonder if there could be someone that would not realize that this is death in all but name...



** The player character and the partner, as usual, but possibly ''[[UpToEleven even more so]]'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the ending and after-game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler: the sheer lengths they go to when trying to get their partner back in the after-game]]...

to:

** The player character and the partner, as usual, but possibly ''[[UpToEleven even more so]]'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the ending and after-game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler: the [[spoiler:the sheer lengths they go to when trying to get their partner back in the after-game]]...



** Among NPC characters, Buizel/Archen has its fair share of attention. It helps they are among the Expedition Society members with a higher amount of focus, and that they hang out together once you complete the post-game story.



** [[spoiler: Instead of you leaving the Pokemon world to return to the human world, it's your ''partner'' who has to leave. It turns out they were just an aspect of Mew -- the aspect that helped enable Dark Matter's return after the first time around. Now that they've allowed Dark Matter to find peace by accepting it, however, they've fulfilled their purpose and are no longer needed. As your partner DisappearsIntoLight, your character is left crying on their hands and knees throughout the credits.]]

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** [[spoiler: Instead [[spoiler:Instead of you leaving the Pokemon world to return to the human world, it's your ''partner'' who has to leave. It turns out they were just an aspect of Mew -- the aspect that helped enable Dark Matter's return after the first time around. Now that they've allowed Dark Matter to find peace by accepting it, however, they've fulfilled their purpose and are no longer needed. As your partner DisappearsIntoLight, your character is left crying on their hands and knees throughout the credits.]]



** At the very least, Nuzleaf and the Player should've been seen hanging out more, so his [[spoiler: betrayal hurts much more.]]

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** At the very least, Nuzleaf and the Player should've been seen hanging out more, so his [[spoiler: betrayal [[spoiler:betrayal hurts much more.]]



* TheUntwist: [[spoiler: Nuzleaf]] is evil. This isn't much of a surprise to anyone who's played [[VideoGame/PokemonMysteryDungeonExplorers earlier]] [[VideoGame/PokemonMysteryDungeonGatesToInfinity Mystery Dungeon games]], who've likely learned to [[BewareTheNiceOnes be immediately suspicious of Pokémon that act overly nice]].

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* TheUntwist: [[spoiler: Nuzleaf]] [[spoiler:Nuzleaf]] is evil. This isn't much of a surprise to anyone who's played [[VideoGame/PokemonMysteryDungeonExplorers earlier]] [[VideoGame/PokemonMysteryDungeonGatesToInfinity Mystery Dungeon games]], who've likely learned to [[BewareTheNiceOnes be immediately suspicious of Pokémon that act overly nice]].
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** Toughness emera. One can easily sum it up as the entire reason emera are wiped clean after each dungeon trip. Toughness emera basically act like a Focus Sash from the main series, but the thing that keeps them from being AwesomeButImpractical is the fact that they ''stack'' on each other, and activate ''even if your Pokemon is already at one HP''. Even with only ''three'', you're ''very'' unlikely to ever die. If you get lucky enough to come a crossed several of these in your dungeon trips, you won't need to worry about dying during it, as your entire party will easily become a group of NighInvulnerable tanks!

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** Toughness emera. One can easily sum it up as the entire reason emera are wiped clean after each dungeon trip. Toughness emera basically act like a Focus Sash from the main series, but the thing that keeps them from being AwesomeButImpractical is the fact that they ''stack'' on each other, and activate ''even if your Pokemon is already at one HP''. Even with only ''three'', you're ''very'' unlikely to ever die. If you get lucky enough to come a crossed across several of these in your dungeon trips, you won't need to worry about dying during it, as your entire party will easily become a group of NighInvulnerable tanks!



** The Water Looplet. This equipment allows you to throw an item and have its effects hit multiple targets as it passes thru them. The obvious benefit of being able to disable multiple enemies with Sleep or Allure Seeds. This looplet also prevents enemies from catching the thrown items, making the various spike items a very useful and reliable source of typeless ranged damage. What's more, you can effectively double the value of beneficial items as well, including ''[[RareCandy stat boosters]]'', by having a 3rd character throw them at two other party memebers. As mentioned above, abusing the vitamins to stat grind will turn a pokemon into a unstoppable juggernaught, and doubling this tricks means ''doubling the potential game breakage''. And with proper planning, you can get this tresure as early as ''Chapter 12'', just in time for the [[DifficultySpike Entei arc]].

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** The Water Looplet. This equipment allows you to throw an item and have its effects hit multiple targets as it passes thru them. The obvious benefit of being able to disable multiple enemies with Sleep or Allure Seeds. This looplet also prevents enemies from catching the thrown items, making the various spike items a very useful and reliable source of typeless ranged damage. What's more, you can effectively double the value of beneficial items as well, including ''[[RareCandy stat boosters]]'', by having a 3rd character throw them at two other party memebers. members. As mentioned above, abusing the vitamins to stat grind will turn a pokemon Pokémon into a unstoppable juggernaught, and doubling this tricks means ''doubling the potential game breakage''. And with proper planning, you can get this tresure as early as ''Chapter 12'', just in time for the [[DifficultySpike Entei arc]].



* NightmareFuel: [[spoiler:Dark Matter]] itself. The thing looks like something between a cross of the ''Persona 2'' Nyarlathotep and the Shadow Selves from ''Persona 4'', and it's in fact so strong that it can outright TURN EVERY LIVING POKEMON in the world to stone...including Mega Evolutions, normal Legendaries such as Entei, Latias and Moltres, Mythicals such as Deoxys and even '''THE VERY GOD OF THE POKEMON WORLD ITSELF ARCEUS.''' (!!) Nothing in any Pokemon game goes anywhere close to this ''thing''; It's almost like it's not even supposed to be here, lest be any Pokemon game.

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* NightmareFuel: [[spoiler:Dark Matter]] itself. The thing looks like something between a cross of the ''Persona 2'' Nyarlathotep and the Shadow Selves from ''Persona 4'', and it's in fact so strong that it can outright TURN EVERY LIVING POKEMON POKÉMON in the world to stone...including Mega Evolutions, normal Legendaries such as Entei, Latias and Moltres, Mythicals such as Deoxys Deoxys, and even '''THE '''ARCEUS, THE VERY GOD OF THE POKEMON WORLD ITSELF ARCEUS.ITSELF.''' (!!) Nothing in any Pokemon Pokémon game goes is anywhere close to this ''thing''; It's it's almost like it's not even supposed to be here, lest be let alone in any Pokemon Pokémon game.



** The player character and the partner, as usual, but possibly ''[[UpToEleven even more so]]'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the end and after game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler: the sheer amount of lengths they go through to get their partner back in the after game]]...
** When it comes to the actual ''species'' of Pokemon that get ship, expect to see a ''lot'' of Riolu X Fennekin pairs, thanks to the personality of the player and partner easily being able to transfer to either of them.

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** The player character and the partner, as usual, but possibly ''[[UpToEleven even more so]]'' in this game. It helps that, while previous games have ShipTease moments, this game has some pretty heavy ones throughout the game, especially in the end ending and after game.after-game. At one point, the protagonist even refers to their partner as "That's my [[HelloInsertNameHere 'Insert partners name here']]!". And then there's [[spoiler: the sheer amount of lengths they go through to when trying to get their partner back in the after game]]...
after-game]]...
** When it comes to the actual ''species'' of Pokemon Pokémon that get ship, shipped, expect to see a ''lot'' of Riolu X Fennekin pairs, thanks to the personality of the player and partner easily being able to transfer to either of them.



** [[spoiler: Instead of you leaving the Pokemon world back to the human world, your ''partner'' has to leave because they absorbed the Dark Matter in the final boss. Your player character in game is even mourning them, crying on their hands and knees throughout the credits.]]

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** [[spoiler: Instead of you leaving the Pokemon world back to return to the human world, it's your ''partner'' who has to leave because leave. It turns out they absorbed were just an aspect of Mew -- the aspect that helped enable Dark Matter's return after the first time around. Now that they've allowed Dark Matter in the final boss. Your player to find peace by accepting it, however, they've fulfilled their purpose and are no longer needed. As your partner DisappearsIntoLight, your character in game is even mourning them, left crying on their hands and knees throughout the credits.]]
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** On a similar vein, despite the existence of multiple continents and the focus on world exploration, the vast majority of the main story happens in the Water Continent. You only visit the Grass and Air Continents, and the Sea of Wonders for one chapter each, whereas the Sand Continent is only a required visit during the epilogue, and the Mist Continent is completely optional.

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