Follow TV Tropes

Following

History YMMV / Pogeymanz

Go To

OR

Is there an issue? Send a MessageReason:
None


* CriticalDissonance: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on Website/SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.

to:

* CriticalDissonance: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on Website/SmackJeeves.Platform/SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.
Is there an issue? Send a MessageReason:
Acceptable Targets and its derivatives are now an index.


* AcceptableHobbyTargets: [No Name] cracks a remark about [[UsefulNotes/FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few unexpected but respectful comments about that remark and decided that'd be the last one of that nature in the comic.
** The one pyromaniac shown in the comic is absolutely crazy, having zero hesitation towards setting children on fire.
* AcceptableTargets: Alcoholism is frequently mentioned, parodied, or even made into a character quirk. In [[http://pogeymanz.smackjeeves.com/comics/2107991/man-of-registeel/ Page 64]], we're introduced (via flashback) to Regigigas, Registeel's dad, who is always drunk by default. He's shown to still be capable of creating or contributing to big projects such as building sentient robots (i.e. the Regis) but he's also said to frequently drunkenly agree to bets that are way too much for him to handle. [[spoiler: His failure to consider the ramifications of one bet cost him his children!]]
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


** Forget about The Ruins, "Overtroll Wasteland" is this trope UpToEleven. The enemies are ubiquitous, programmed to behave randomly, and often catch you from several angles at once. You ''will'' be severely overwhelmed. Surprisingly, the fact that Hitmonchan can kill most of the enemies in this level cluster under the right circumstances doesn't ease things one damn bit.

to:

** Forget about The Ruins, "Overtroll Wasteland" is this trope UpToEleven.up to eleven. The enemies are ubiquitous, programmed to behave randomly, and often catch you from several angles at once. You ''will'' be severely overwhelmed. Surprisingly, the fact that Hitmonchan can kill most of the enemies in this level cluster under the right circumstances doesn't ease things one damn bit.



* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UpToEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!

to:

* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UpToEleven.up to eleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!
Tabs MOD

Changed: 9

Is there an issue? Send a MessageReason:
None


* AcceptableLifestyleTargets: Alcoholism is frequently mentioned, parodied, or even made into a character quirk. In [[http://pogeymanz.smackjeeves.com/comics/2107991/man-of-registeel/ Page 64]], we're introduced (via flashback) to Regigigas, Registeel's dad, who is always drunk by default. He's shown to still be capable of creating or contributing to big projects such as building sentient robots (i.e. the Regis) but he's also said to frequently drunkenly agree to bets that are way too much for him to handle. [[spoiler: His failure to consider the ramifications of one bet cost him his children!]]

to:

* AcceptableLifestyleTargets: AcceptableTargets: Alcoholism is frequently mentioned, parodied, or even made into a character quirk. In [[http://pogeymanz.smackjeeves.com/comics/2107991/man-of-registeel/ Page 64]], we're introduced (via flashback) to Regigigas, Registeel's dad, who is always drunk by default. He's shown to still be capable of creating or contributing to big projects such as building sentient robots (i.e. the Regis) but he's also said to frequently drunkenly agree to bets that are way too much for him to handle. [[spoiler: His failure to consider the ramifications of one bet cost him his children!]]
Is there an issue? Send a MessageReason:
None


* CriticalDissonance[=/=]LoveItOrHateIt: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on Website/SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.

to:

* CriticalDissonance[=/=]LoveItOrHateIt: CriticalDissonance: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on Website/SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.
Is there an issue? Send a MessageReason:
None


* AcceptableHobbyTargets: [No Name] cracks a remark about [[FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few unexpected but respectful comments about that remark and decided that'd be the last one of that nature in the comic.

to:

* AcceptableHobbyTargets: [No Name] cracks a remark about [[FurryFandom [[UsefulNotes/FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few unexpected but respectful comments about that remark and decided that'd be the last one of that nature in the comic.
Is there an issue? Send a MessageReason:
None


* CriticalDissonance[=/=]LoveItOrHateIt: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.

to:

* CriticalDissonance[=/=]LoveItOrHateIt: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on SmackJeeves.Website/SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.
Is there an issue? Send a MessageReason:
None


* AcceptableHobbyTargets: [No Name] cracks a remark about [[FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few [[DudeNotFunny unexpected but respectful comments]] about that remark and decided that'd be the last one of that nature in the comic.

to:

* AcceptableHobbyTargets: [No Name] cracks a remark about [[FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few [[DudeNotFunny unexpected but respectful comments]] comments about that remark and decided that'd be the last one of that nature in the comic.
Is there an issue? Send a MessageReason:
None


** More recent versions of the game changed the Ditto mechanic to having the Ditto simply die and respawn independently of Hitmonchan's health rather than restart the room.

to:

** More recent versions of the game changed the Ditto mechanic to having the Ditto simply die and respawn independently of Hitmonchan's health rather than restart the room. This actually makes the room before the penultimate one ThatOneLevel, as Ditto dying there is effectively equal to restarting the room.
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UpToEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!

to:

* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UpToEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!enough!
** More recent versions of the game changed the Ditto mechanic to having the Ditto simply die and respawn independently of Hitmonchan's health rather than restart the room.
Is there an issue? Send a MessageReason:
None


* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UptoEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!

to:

* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UptoEleven.UpToEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CriticalDissonance[=/=]LoveItOrHateIt: This is a somewhat decent summary of how people react to the comic (at least in its early run; there has been very little feedback of any sort on the more recent, post-2013-revival pages). Most of the formal reviews the comic received gave it a low score, while non-critical readers usually have a blast with it and in some cases it's even been called one of the best webcomics on SmackJeeves. But as noted, the post-revival pages have received no feedback at all, so this measures only the early reactions.
Is there an issue? Send a MessageReason:
None



to:

* GeniusBonus: The Relicanth from [[http://pogeymanz.smackjeeves.com/comics/2107991/man-of-registeel/ Page 64]] apparently only speaks Zulu. This might seem random to most people, but Relicanth is based on the [[https://en.wikipedia.org/wiki/Coelacanth coelacanth]], an order of fish thought to have been extinct for millions of years until a live one was discovered by a South African angler in 1938... the angler himself was not Zulu, but the area the coelacanth was found in is just down the coast from where the [[https://en.wikipedia.org/wiki/Zulu_Kingdom Zulu Kingdom]] was located back in the 1800s.

Added: 1116

Changed: 186

Is there an issue? Send a MessageReason:
None


* AcceptableHobbyTargets: [No Name] cracks a remark about [[FurryFandom furries]] on [[http://pogeymanz.smackjeeves.com/comics/695708/joe/ Page 11]], using that as the reason why Joe is all alone in his out-of-the-way house. The author has said he received a few [[DudeNotFunny unexpected but respectful comments]] about that remark and decided that'd be the last one of that nature in the comic.
** The one pyromaniac shown in the comic is absolutely crazy, having zero hesitation towards setting children on fire.
* AcceptableLifestyleTargets: Alcoholism is frequently mentioned, parodied, or even made into a character quirk. In [[http://pogeymanz.smackjeeves.com/comics/2107991/man-of-registeel/ Page 64]], we're introduced (via flashback) to Regigigas, Registeel's dad, who is always drunk by default. He's shown to still be capable of creating or contributing to big projects such as building sentient robots (i.e. the Regis) but he's also said to frequently drunkenly agree to bets that are way too much for him to handle. [[spoiler: His failure to consider the ramifications of one bet cost him his children!]]




to:

* CreatorsPet: Although readers tend to agree that these characters are either funny or awesome (or both), the creator clearly has an attachment to Bob, Hitmonchan, and the Director Guy.
Is there an issue? Send a MessageReason:
None


** Forget about The Ruins, "Overtroll Wasteland" is this trope UptoEleven. The enemies are ubiquitous, programmed to behave randomly, and often catch you from several angles at once. You ''will'' be severely overwhelmed. Surprisingly, the fact that Hitmonchan can kill most of the enemies in this level cluster under the right circumstances doesn't ease things one damn bit.

to:

** Forget about The Ruins, "Overtroll Wasteland" is this trope UptoEleven.UpToEleven. The enemies are ubiquitous, programmed to behave randomly, and often catch you from several angles at once. You ''will'' be severely overwhelmed. Surprisingly, the fact that Hitmonchan can kill most of the enemies in this level cluster under the right circumstances doesn't ease things one damn bit.
Is there an issue? Send a MessageReason:
None


[[folder: The Webcomic]]

to:

[[folder: The Webcomic]]



[[folder: The Game]]

to:

[[folder: The Game]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder: The Webcomic]]
!!These examples apply to the ''Pogeymanz'' webcomic:
* AlternativeCharacterInterpretation: [No Name]--is he just your average kid who hits a few roadblocks, or is he a [[{{Sociopath}} sociopathic]] [[TheChessmaster mastermind who planned his entire journey from the beginning]], using the innocuous "harmless kid" act as cover?
[[folder: The Game]]
!!These examples apply to ''Pogeymanz: The Game'':
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!The following tropes are subjective in nature and are thus switched to this YMMV page:
* DemonicSpiders: Pretty much any enemy that floats around the current room unhindered. Especially egregious later on in the Hitmonchan campaign, in the level cluster called "The Ruins", in which there are:
** Gastlys that float around.
** Haunters that float around '''and occasionally disappear.''' (But can still kill you when invisible)
** Duskulls that float around, occasionally disappear, and occasionally pop out four fireballs that do not go away for at least five seconds. Not particularly helpful when many spaces in these rooms are only barely big enough to fit Hitmonchan.
** Forget about The Ruins, "Overtroll Wasteland" is this trope UptoEleven. The enemies are ubiquitous, programmed to behave randomly, and often catch you from several angles at once. You ''will'' be severely overwhelmed. Surprisingly, the fact that Hitmonchan can kill most of the enemies in this level cluster under the right circumstances doesn't ease things one damn bit.
* GoddamnBats: You know you're in deep doodoo when the very first level is filled with zig-zagging Crobats. These will become your worst nightmare very quickly. Later on, the Crobats are replaced with much-faster Aerodactyls, but at least those are usually one to a level.
* ThatOneBoss: Troll Rampardos in the Hitmonchan campaign. He can do tons of crazy stuff, can teleport all over the room, and you can only hurt him by forcing a Voltorb to explode near him first. [[spoiler: Or, you could type in "fail" during the battle, which causes an automatic victory.]]
** Also, [[spoiler: Devinus]], in the same campaign. The guy is completely untouchable [[spoiler: (the only way to "beat" him is to survive long enough for him to get tired of trying to destroy you)]] and can sweep the entire room in any given attack, with a few small windows of safety. That said, there are a few tiles that are safer than others, granting immunity to his Focus Blast and "spinning-energy" attacks (though it doesn't give immunity to his lightning-sweep or Spiritomb-summon attacks).
* ThatOneLevel: In the Hitmonchan campaign, the room immediately before the room that leads to the final boss takes the NintendoHard aspect of the game UptoEleven. How? You have to control two Hitmonchans (one is actually a Ditto), with one walking the direction opposite of the other, and if one dies, you have to restart the level. The other two levels in the level cluster are unforgiving enough!

Top