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* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of [[Characters/PiratesOfTheCaribbeanCaptainJackSparrow Jack Sparrow]], until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful WitchDoctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.

to:

* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of [[Characters/PiratesOfTheCaribbeanCaptainJackSparrow Jack Sparrow]], Sparrow, until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful WitchDoctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.
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* CultClassic: For a now discontinued [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]], it has a small but dedicated fanbase-- so much so that there's an ongoing project to recreate it!
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Not ymmv


* AuthorsSavingThrow:
** The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, [[https://tlopo.com/news/post/362/ the 1.3.0 update]] for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.
** In the original game, Potions - apart from the purchasable healing potions - were generally seen as a waste of time to work toward due to the work it took to make the potion compared to the lackluster boost they gave. In addition, there were several mostly-useless potions, especially the Clap o' Thunder, which removed the [[MaximumHPReduction Groggy]] status effect... but was only attainable at ''Potion Level 16'', which required large amounts of grinding to reach, and by the time a player reached Level 16 in potions, they would be in a position where they would rarely end up being Groggy due to their high player level. In ''The Legend of Pirates Online'' [[https://tlopo.com/news/post/339/ update 1.1.4]], many potions were totally reworked. Some had their strength increased, all buff potions had their durations increased (max-level buff potions were increased from a 5-minute duration to 30 minutes), the Clap o' Thunder had its level requirement reduced from 16 to a much more reasonable 6, and all potions brewed had their experience yield increased to make it much less grindy overall. Overall, this greatly enhanced the viability of brewed Potions, making them useful for long gameplay sessions.
** The Lookout system in the original game, while useful for PVP matchmaking and the only way to replay the FinalBoss, was rarely used for its intended purpose of crew matchmaking. It was also fairly barebone, since you could only match with players you were nearby. [[https://tlopo.com/news/post/292/ Version 1.1.0]] of ''The Legend of Pirates Online'' completely overhauled it, replacing it with Lobbies. Compared to Lookout, Lobbies are global, meaning that you can match up with a crew on a completely different server and join them regardless of location. The appearance of the menu was streamlined and cleaned up, a special Lobby Chat was created, and, most importantly, it added the ability for players to make crews specifically for looting and other activities, including the looting of specific bosses that only drop certain items. With all of this in addition to fixing several glitches and issues, as well as further streamlining PVP, Lobbies became a much-welcome replacement.
Is there an issue? Send a MessageReason:
Re-added with links to Word Of God confirmation via blog posts.

Added DiffLines:

* AuthorsSavingThrow:
** The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, [[https://tlopo.com/news/post/362/ the 1.3.0 update]] for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.
** In the original game, Potions - apart from the purchasable healing potions - were generally seen as a waste of time to work toward due to the work it took to make the potion compared to the lackluster boost they gave. In addition, there were several mostly-useless potions, especially the Clap o' Thunder, which removed the [[MaximumHPReduction Groggy]] status effect... but was only attainable at ''Potion Level 16'', which required large amounts of grinding to reach, and by the time a player reached Level 16 in potions, they would be in a position where they would rarely end up being Groggy due to their high player level. In ''The Legend of Pirates Online'' [[https://tlopo.com/news/post/339/ update 1.1.4]], many potions were totally reworked. Some had their strength increased, all buff potions had their durations increased (max-level buff potions were increased from a 5-minute duration to 30 minutes), the Clap o' Thunder had its level requirement reduced from 16 to a much more reasonable 6, and all potions brewed had their experience yield increased to make it much less grindy overall. Overall, this greatly enhanced the viability of brewed Potions, making them useful for long gameplay sessions.
** The Lookout system in the original game, while useful for PVP matchmaking and the only way to replay the FinalBoss, was rarely used for its intended purpose of crew matchmaking. It was also fairly barebone, since you could only match with players you were nearby. [[https://tlopo.com/news/post/292/ Version 1.1.0]] of ''The Legend of Pirates Online'' completely overhauled it, replacing it with Lobbies. Compared to Lookout, Lobbies are global, meaning that you can match up with a crew on a completely different server and join them regardless of location. The appearance of the menu was streamlined and cleaned up, a special Lobby Chat was created, and, most importantly, it added the ability for players to make crews specifically for looting and other activities, including the looting of specific bosses that only drop certain items. With all of this in addition to fixing several glitches and issues, as well as further streamlining PVP, Lobbies became a much-welcome replacement.
Is there an issue? Send a MessageReason:
Requires Word Of God confirmation


* AuthorsSavingThrow:
** The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, the 1.3.0 update for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.
** In the original game, Potions - apart from the purchasable healing potions - were generally seen as a waste of time to work toward due to the work it took to make the potion compared to the lackluster boost they gave. In addition, there were several mostly-useless potions, especially the Clap o' Thunder, which removed the [[MaximumHPReduction Groggy]] status effect... but was only attainable at ''Potion Level 16'', which required large amounts of grinding to reach, and by the time a player reached Level 16 in potions, they would be in a position where they would rarely end up being Groggy due to their high player level. In ''The Legend of Pirates Online'' update 1.1.4, many potions were totally reworked. Some had their strength increased, all buff potions had their durations increased (max-level buff potions were increased from a 5-minute duration to 30 minutes), the Clap o' Thunder had its level requirement reduced from 16 to a much more reasonable 6, and all potions brewed had their experience yield increased to make it much less grindy overall. In 1.2.0, there were also two new potion types - Pantano Silver Spirit, which boosted Voodoo Staff damage, and Combustion Cocktail, which powers up Grenades. Both of these updates greatly enhanced the viability of brewed Potions, making them useful for long gameplay sessions.
** The Lookout system in the original game, while useful for PVP matchmaking and the only way to replay the FinalBoss, was rarely used for its intended purpose of crew matchmaking. It was also fairly barebone, since you could only match with players you were nearby. Version 1.1.0 of ''The Legend of Pirates Online'' completely overhauled it, replacing it with Lobbies. Compared to Lookout, Lobbies are global, meaning that you can match up with a crew on a completely different server and join them regardless of location. The appearance of the menu was streamlined and cleaned up, a special Lobby Chat was created, and, most importantly, it added the ability for players to make crews specifically for looting and other activities, including the looting of specific bosses that only drop certain items. With all of this in addition to fixing several glitches and issues, as well as further streamlining PVP, Lobbies became a much-welcome replacement.

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* AuthorsSavingThrow: The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, the 1.3.0 update for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.

to:

* AuthorsSavingThrow: AuthorsSavingThrow:
**
The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, the 1.3.0 update for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.


Added DiffLines:

** The Lookout system in the original game, while useful for PVP matchmaking and the only way to replay the FinalBoss, was rarely used for its intended purpose of crew matchmaking. It was also fairly barebone, since you could only match with players you were nearby. Version 1.1.0 of ''The Legend of Pirates Online'' completely overhauled it, replacing it with Lobbies. Compared to Lookout, Lobbies are global, meaning that you can match up with a crew on a completely different server and join them regardless of location. The appearance of the menu was streamlined and cleaned up, a special Lobby Chat was created, and, most importantly, it added the ability for players to make crews specifically for looting and other activities, including the looting of specific bosses that only drop certain items. With all of this in addition to fixing several glitches and issues, as well as further streamlining PVP, Lobbies became a much-welcome replacement.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. It had gotten to the point where people advertised "DH Runs" in their guild chat in order to streamline farming him. ''The Legend of Pirates Online'' turned him into a BreakoutCharacter, giving him his own Lobby menu and turning him into the sole drop location of [[InfinityPlusOneSword Jack Sparrow's Blade]].

to:

* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. It had gotten to the point where people advertised "DH Runs" in their guild chat in order to streamline farming him. ''The Legend of Pirates Online'' turned him into a BreakoutCharacter, giving him his own Lobby menu menu, a required battle in the Headstone Story Quest, and turning him into the sole drop location of [[InfinityPlusOneSword Jack Sparrow's Blade]].
Is there an issue? Send a MessageReason:
None


* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. Some have even said that he's the only boss that can drop [[PurposelyOverpowered Jack Sparrow's Blade]]. It's gotten to the point where people advertise "DH Runs" in their guild chat in order to streamline farming him.

to:

* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. Some have even said that he's the only boss that can drop [[PurposelyOverpowered Jack Sparrow's Blade]]. It's It had gotten to the point where people advertise advertised "DH Runs" in their guild chat in order to streamline farming him.him. ''The Legend of Pirates Online'' turned him into a BreakoutCharacter, giving him his own Lobby menu and turning him into the sole drop location of [[InfinityPlusOneSword Jack Sparrow's Blade]].
Is there an issue? Send a MessageReason:
None


** As of update 1.10.7, every high-level ship can fall into this category due to the upgraded ship AI. All enemy ships can now use the Ramming Speed skill, which was also coincidentally reworked to knock a ship's captain and all cannoneer's off of their respective stations, essentially crippling them for a couple of seconds (and, of course, [[MyRulesAreNotYourRules doesn't apply to AI ships since they have no stations to be knocked off of]]). If that wasn't bad enough, the AI rework also allows computer-controlled ships to perform new maneuvers, including enhanced circle strafing techniques, repositioning for a better shot, and, most terrifying of all, predicting player positions and leading their shots. And yes, this enhanced AI also benefits the above-mentioned Battle-Royales and Corsairs - you can be sniped and one-shot with a perfectly-aimed full Explosive Broadside without even realizing it, or you can be in the middle of a fight, get rammed, and before you can recover, be sunk with a single volley.

to:

** As of update 1.10.7, every high-level ship can fall into this category due to the upgraded ship AI. All High-tier enemy ships can now use the Ramming Speed skill, which was also coincidentally reworked to knock a ship's captain and all cannoneer's off of their respective stations, essentially crippling them for a couple of seconds (and, of course, [[MyRulesAreNotYourRules doesn't apply to AI ships since they have no stations to be knocked off of]]). If that wasn't bad enough, the AI rework also allows computer-controlled ships to perform new maneuvers, including enhanced circle strafing techniques, repositioning for a better shot, and, most terrifying of all, predicting player positions and leading their shots. And yes, this enhanced AI also benefits the above-mentioned Battle-Royales and Corsairs - you can be sniped and one-shot with a perfectly-aimed full Explosive Broadside without even realizing it, or you can be in the middle of a fight, get rammed, and before you can recover, be sunk with a single volley.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** As of update 1.10.7, every high-level ship can fall into this category due to the upgraded ship AI. All enemy ships can now use the Ramming Speed skill, which was also coincidentally reworked to knock a ship's captain and all cannoneer's off of their respective stations, essentially crippling them for a couple of seconds (and, of course, [[MyRulesAreNotYourRules doesn't apply to AI ships since they have no stations to be knocked off of]]). If that wasn't bad enough, the AI rework also allows computer-controlled ships to perform new maneuvers, including enhanced circle strafing techniques, repositioning for a better shot, and, most terrifying of all, predicting player positions and leading their shots. And yes, this enhanced AI also benefits the above-mentioned Battle-Royales and Corsairs - you can be sniped and one-shot with a perfectly-aimed full Explosive Broadside without even realizing it, or you can be in the middle of a fight, get rammed, and before you can recover, be sunk with a single volley.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorsSavingThrow: The VoodooDoll was generally seen as an average at best, clunky at worst, weapon that was inferior at higher levels of the game, especially against bosses. Its healing skills were only useful in small crews, and even then, most situations would call for another damage-dealer to be more effective, especially with veteran players being able to sidestep damage against non-ranged bosses. Then, the 1.3.0 update for ''The Legend of Pirates Online'' came out and totally reworked the Voodoo Doll, changing its use from a watered-down CombatMedic into the DamagerHealerTank niche. Now, the Bane Doll (DPS) can deal high amounts of damage and debuffs on-par with many Famed Swords, the Mojo Doll (Tank) allows allies in small crews to whale on their target with little fear of being damaged, and the Spirit Doll (Healer) allows for much greater healing than the original doll, speccing completely into health and voodoo restoration, and even giving its user the ability to [[CombatResuscitation fully revive a downed ally]] without using a potion. And for players who don't want to completely spec into a niche, players who run solo, or are more used to the original set of skills, they still exist under the basic Voodoo Doll category of weapons. The update also included a couple of quality-of-life changes with the doll, including persistent attunement - allowing you to swap to another weapon in certain situations and not have to re-attune your allies - and recategorizing certain dolls to better fit the new doll types. As a result, the doll changed from a rarely-used post-combat healing device to a powerful boon for small groups.
** In the original game, Potions - apart from the purchasable healing potions - were generally seen as a waste of time to work toward due to the work it took to make the potion compared to the lackluster boost they gave. In addition, there were several mostly-useless potions, especially the Clap o' Thunder, which removed the [[MaximumHPReduction Groggy]] status effect... but was only attainable at ''Potion Level 16'', which required large amounts of grinding to reach, and by the time a player reached Level 16 in potions, they would be in a position where they would rarely end up being Groggy due to their high player level. In ''The Legend of Pirates Online'' update 1.1.4, many potions were totally reworked. Some had their strength increased, all buff potions had their durations increased (max-level buff potions were increased from a 5-minute duration to 30 minutes), the Clap o' Thunder had its level requirement reduced from 16 to a much more reasonable 6, and all potions brewed had their experience yield increased to make it much less grindy overall. In 1.2.0, there were also two new potion types - Pantano Silver Spirit, which boosted Voodoo Staff damage, and Combustion Cocktail, which powers up Grenades. Both of these updates greatly enhanced the viability of brewed Potions, making them useful for long gameplay sessions.

Changed: 55

Is there an issue? Send a MessageReason:
None


* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of Jack Sparrow, until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful WitchDoctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.

to:

* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of [[Characters/PiratesOfTheCaribbeanCaptainJackSparrow Jack Sparrow, Sparrow]], until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful WitchDoctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of Jack Sparrow, until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful witch doctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.

to:

* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of Jack Sparrow, until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful witch doctor, WitchDoctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.
Is there an issue? Send a MessageReason:
None


*FridgeBrilliance: Why does the main story end after retrieving the Black Pearl instead of taking the fight to Jolly Roger as the next logical step? [[GameplayAndStorySegregation If Jolly Roger is killed by the player, his presence during the town raids will make no sense along with the presence of the undead]].



** Before the Ravens Cove Story Quest was implemented in ''The Legend of Pirates Online'', players had found an area on the island of Ravens Cove with glitched collision that could be exploited to glitch inside of the island. By swimming around, a player would be able to access [[AbandonedMine El Patron's Mine]], which was intended to be inaccessible at the time but was still fully created in order to prevent crashes, including the high-level enemies within. This gave medium-high level players a spot to grind without interference such as experience leeching. Of course, now that the Ravens Cove Story Quest has been added to the game - and with it, a proper way to access the Mine - the glitch isn't necessarily useful anymore, although a low-level player can still use it to enter the mine far earlier than they're supposed to.

to:

** Before the Ravens Cove Story Quest was implemented in ''The Legend of Pirates Online'', players had found an area on the island of Ravens Cove with glitched collision that could be exploited to glitch inside of the island. By swimming around, a player would be able to access [[AbandonedMine El Patron's Mine]], which was intended to be inaccessible at the time but was still fully created in order to prevent crashes, including the high-level enemies within. This gave medium-high level players a spot to grind without interference such as experience leeching. Of course, now that the Ravens Cove Story Quest has been added to the game - and with it, a proper way to access the Mine - the glitch isn't necessarily useful anymore, although a low-level player can still use it to enter the mine far earlier than they're supposed to.to.
*ThatOneLevel: Any quests that require you to face an enemy that [[FakeDifficulty outclasses your current levels]]. Hope you have powerful friends on speed dial...
Is there an issue? Send a MessageReason:
Approved by the thread.

Added DiffLines:

* CompleteMonster: [[BigBad Jolly Roger]] was [[EvilFormerFriend once a friend]] of Jack Sparrow, until he [[DrivenByEnvy became envious]] of Jack's status as the next Pirate Lord of the Caribbean, and tried to kill him. Cursed to become an undead being by a vengeful witch doctor, Roger attacks towns, intending to slaughter the inhabitants and resurrect them to serve in his undead army to help him conquer the Caribbean and kill Jack. When Roger finds the protagonist with a man who had betrayed Roger, Roger kills the man after he tries to pay Roger to spare him, only allowing the protagonist to live so they can deliver a message from Roger to Jack.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. Some have even said that he's the only boss that can drop [[PurposelyOverpowered Jack Sparrow's Blade]]. It's gotten to the point where people advertise "DH Runs" in their guild chat in order to streamline farming him.

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* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. Some have even said that he's the only boss that can drop [[PurposelyOverpowered Jack Sparrow's Blade]]. It's gotten to the point where people advertise "DH Runs" in their guild chat in order to streamline farming him.him.
* GoodBadBugs:
** With the addition of potion brewing came a glitch that occurred upon rapidly clicking on the same potion to drink multiple at a time. After using this glitch, the effect of the drunk potions would linger until the player logged out, instead of for the obligatory time limit. This glitch was dubbed the "Swift Foot Glitch" due to most players using the Swift Foot potion to increase their speed for the duration of their session. Unfortunately, this glitch was patched out in ''The Legend of Pirates Online''.
** Before the Ravens Cove Story Quest was implemented in ''The Legend of Pirates Online'', players had found an area on the island of Ravens Cove with glitched collision that could be exploited to glitch inside of the island. By swimming around, a player would be able to access [[AbandonedMine El Patron's Mine]], which was intended to be inaccessible at the time but was still fully created in order to prevent crashes, including the high-level enemies within. This gave medium-high level players a spot to grind without interference such as experience leeching. Of course, now that the Ravens Cove Story Quest has been added to the game - and with it, a proper way to access the Mine - the glitch isn't necessarily useful anymore, although a low-level player can still use it to enter the mine far earlier than they're supposed to.
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* DemonicSpiders:
** Battle-Royale warships. Whenever you and your crew reach a high wanted level during a run at sea, you have a one-in-three chance of having one of these monsters come after you. As a Ship-of-the-Line, it has more health than any other enemy ship in the game (not counting the rare Treasure Fleet boss ships), and is the absolute fastest ship in the game, [[TheComputerIsACheatingBastard being able to catch up with the player from across the map in seconds]]. And when it catches up with you, ''it will kill you''. How? ''[[StuffBlowingUp Explosive broadsides]]''. It can freely launch infinite amounts of the most powerful ammo in the game, with near-precision accuracy, and if your ship takes a direct hit, it will either sink or be damaged to the point where your crew will have to get to repairing immediately. Even with a good crew that can hit with pinpoint accuracy, the captain will also be working to avoid taking any hits.
** [[GlassCannon EITC Corsair]] ships. Like the Battle-Royales, these things have explosive broadside cannons as well, and can [[OneHitKill one-shot]] an un-upgraded ship with a direct hit. However, they don't have nearly as much health. What makes them a threat is their smaller size. As a War Sloop, it has a smaller hull than the other, bigger ships, meaning that your crew and broadside cannons will have a trickier time hitting it unless you can sneak up on it. It's also fast, rivaling the speed of the Battle-Royale in close quarters. If you can't defeat it fast, it will pelt you with a few rounds of explosive ammo.
* EnsembleDarkHorse: General Darkhart has been one of the most popular bosses in the game ever since weapon drops were added. It's a moderately-high-level boss, found in the doldrums of Padres del Fuego, and reaching him requires walking for about ten minutes through a cave system maze and a forest. So why is he so popular? Because he's rumored to drop Famed and [[InfinityPlusOneSword Legendary Weapons]] at a higher rate than other enemies and bosses in the game. Some have even said that he's the only boss that can drop [[PurposelyOverpowered Jack Sparrow's Blade]]. It's gotten to the point where people advertise "DH Runs" in their guild chat in order to streamline farming him.

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