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* PortingDisaster: Pac-Man Museum features the ''Namco Anthology 2'' portn of Pac Attack, but doesn't include the arranged version[[note]]with the outer space motif[[/note]] that came from the same collection, which has [[KeepCirculatingTheTapes only been officially exported]] in ''VideoGame/PacManWorld2''. The screen size of the game also takes up very little space against the game's native 720p resolution.

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* PortingDisaster: Pac-Man Museum features the ''Namco Anthology 2'' portn port of Pac Attack, but doesn't include the arranged version[[note]]with the outer space motif[[/note]] that came from the same collection, which has [[KeepCirculatingTheTapes only been officially exported]] in ''VideoGame/PacManWorld2''. The screen size of the game also takes up very little space against the game's native 720p resolution.
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Rewriting to clarify: Pac-Attack was "directly ported" to NA 2 along with having the overhauled version (which was put into PMW 2).


* PortingDisaster: The ''Pac-Man Museum'' version uses the ''Namco Anthology 2'' version of the game from 1998, given the credits of the title screen. With the graphics featured, they could have just as easily used the SNES or Genesis versions instead, making [[VideoGame/PacManWorld World 2]]'s version, in outer space, the only exported copy available. The screen size of the game also takes up very little space against the game's native 720p resolution.

to:

* PortingDisaster: The ''Pac-Man Museum'' version uses Pac-Man Museum features the ''Namco Anthology 2'' version portn of Pac Attack, but doesn't include the game from 1998, given arranged version[[note]]with the credits of the title screen. With the graphics featured, they could have just as easily used the SNES or Genesis versions instead, making [[VideoGame/PacManWorld World 2]]'s version, in outer space, space motif[[/note]] that came from the same collection, which has [[KeepCirculatingTheTapes only exported copy available. been officially exported]] in ''VideoGame/PacManWorld2''. The screen size of the game also takes up very little space against the game's native 720p resolution.
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* CatharsisFactor: Seeing your playfield empty out after eating a big ghost train and clearing large stacks of blocks. Bonus points if you get a fairy cancel before doing so.

* SugarWiki/MostWonderfulSound: The sounds used for all clears, fairy cancels, and adding the Godhand bonus total to your score.
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* PortingDisaster: The ''Pac-Man Museum'' version uses the ''Namco Museum Anthology'' version of the game from 1998, given the credits of the title screen. With the graphics featured, they could have just as easily used the SNES or Genesis versions instead, making [[VideoGame/PacManWorld World 2]]'s version, in outer space, the only exported copy available. The screen size of the game also takes up very little space against the game's native 720p resolution.

to:

* PortingDisaster: The ''Pac-Man Museum'' version uses the ''Namco Museum Anthology'' Anthology 2'' version of the game from 1998, given the credits of the title screen. With the graphics featured, they could have just as easily used the SNES or Genesis versions instead, making [[VideoGame/PacManWorld World 2]]'s version, in outer space, the only exported copy available. The screen size of the game also takes up very little space against the game's native 720p resolution.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PortingDisaster: The ''Pac-Man Museum'' version uses the ''Namco Museum Anthology'' version of the game from 1998, given the credits of the title screen. With the graphics featured, they could have just as easily used the SNES or Genesis versions instead, making [[VideoGame/PacManWorld World 2]]'s version, in outer space, the only exported copy available. The screen size of the game also takes up very little space against the game's native 720p resolution.
** Further rubbing salt in the wound: [[https://www.youtube.com/watch?v=ADjyWwyxVXw They threw in music from said version for the Pac-Room.]]

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