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** Also in Ayato's route, [[spoiler: when he is hospitalised, he becomes friends with a boy about the same age as him in the room next door named Yoshihisa. Yoshihisa also suffers from the same illness as Ayato. When pursuing Ayato's love ending, Yoshihisa dies the day after the Christmas party.]]

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** Also in Ayato's route, [[spoiler: when he is hospitalised, he becomes friends with a boy about the same age as him in the room next door named Yoshihisa. Yoshihisa also suffers from the same illness as Ayato. When pursuing Ayato's love ending, Yoshihisa dies the day after the Christmas party.]]]]
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* FanNickname: Sakuragawa Takashi, Hitomi's older brother, is referred to as "Onii-chan" by most of the fandom. Kennosuke is often shortened to "Ken" or "Ken-chan". Also, the game itself is typically called "Love Revo" due to its title's length.
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* BrokenAesop: How some manga readers feel about Hitomi being drawn as an ugly caricature of an overweight person.
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* BrokenAesop: How some feel about Hitomi being drawn as an ugly caricature of an overweight person.

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* BrokenAesop: How some manga readers feel about Hitomi being drawn as an ugly caricature of an overweight person.
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* BrokenAesop: How some feel about Hitomi being drawn as an ugly caricature of an overweight person.
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* AlasPoorVillain: Some felt sorry for [[BitchInSheepsClothing Yurika]] [[spoiler: during Kaede's route, in which she can see he is much happier with Hitomi, and then he eventually rejects her love confession.]]
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* NoYay: What some fans of Love Revo think of Onii-chan's route. Some have even refused to actually do Onii-chan's route because of their beliefs about incest.

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* NoYay: What some fans and players of Love Revo think of Onii-chan's route. Some have even refused to actually do Onii-chan's route because of their beliefs about incest.
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Your Mileage May Vary is an index, not a trope. It should not be linked from any trope or work page for any reason.


* SurpriseDifficulty: Reported by a lot of players. For some, this trope doubles as NintendoHard, but of course, your YourMileageMayVary. Common reasons why Love Revo is considered to be difficult:

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* SurpriseDifficulty: Reported by a lot of players. For some, this trope doubles as NintendoHard, but of course, your YourMileageMayVary.NintendoHard. Common reasons why Love Revo is considered to be difficult:
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* AlternateCharacterInterpretation: Mostly JustForFun, as joke. Instead of seeing Souta as an innocent and immature young boy, some see his actions as [[StalkerWithACrush bordering on stalking]] and/or him being a ChubbyChaser (due to the minimum weight Hitomi has to be to get his lover ending to be 75kg or less).

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* NoYay: What some fans of Love Revo think of Onii-chan's route.

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* NoYay: What some fans of Love Revo think of Onii-chan's route. Some have even refused to actually do Onii-chan's route because of their beliefs about incest.
* SurpriseDifficulty: Reported by a lot of players. For some, this trope doubles as NintendoHard, but of course, your YourMileageMayVary. Common reasons why Love Revo is considered to be difficult:
** OneHundredPercentCompletion is [[GuideDangIt soul-crushingly hard without a walkthrough]].
** The sheer length of the game. You go through an entire school year, which isn't uncommon, but it becomes lengthy because you're required to plan Hitomi's daily actions at three day intervals. The only skippable parts are the VisualNovel events- making it much more time-consuming than typical otome games (where players are only required to make choices and the rest of the game is largely skippable).
** The "decision point" in the character routes, which is best described as a fork in the road where one sign ("choice") directs you to the "friendship ending", and the other, the "lovers ending". Of course, the game never specifies which set of choices does this, so it's entirely possible to play a chunk of the game with no idea as to if you're heading down your desired ending.
*** To make it worse, some characters have choices not a part of the "decision point" that when made, makes it ''impossible'' to achieve the "lovers" ending for the rest of that playthrough. The only way to get around this is if you're lucky enough to have saved before making those choices... or you're starting again from day one. Oh, and to put the cherry on top of the sadistic cake, some characters have '''multiple''' "instant no-lovers ending" sets of choices.
** Some events can only be triggered by having a certain level of affection, being a certain weight, having a certain stat amount, etc. Same goes for certain items and CGs.
** To ask a character out on a date, whether they accept or not is based on probability. Thankfully, the likelihood of being rejected decreases as the guy grows to like you... but this can be frustrating for some in the beginning, especially with Ren.
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Added tropes.


* AlasPoorVillain: Some felt sorry for [[BitchInSheepsClothing Yurika]] [[spoiler: during Kaede's route, in which she can see he is much happier with Hitomi, and then he eventually rejects her love confession.]]



* TearJerker: Ayato's route, especially [[spoiler: his friendship ending, where it is heavily implied that he succumbed to his illness.]]

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* TearJerker: Ayato's route, especially [[spoiler: his friendship ending, where it is heavily implied that he succumbed to his illness.]]
** Also in Ayato's route, [[spoiler: when he is hospitalised, he becomes friends with a boy about the same age as him in the room next door named Yoshihisa. Yoshihisa also suffers from the same illness as Ayato. When pursuing Ayato's love ending, Yoshihisa dies the day after the Christmas party.
]]
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* NoYay: What some fans of Love Revo think of Onii-chan's route.
* TearJerker: Ayato's route, especially [[spoiler: his friendship ending, where it is heavily implied that he succumbed to his illness.]]

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