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Trope was cut/disambiguated due to cleanup


* EvilIsSexy: Hecuba in her true form.
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* ScrappyMechanic: The ''Genma'' release on Xbox introduced a new type of soul that enemies can drop. Collecting it on it's own does nothing, but if you collect 6 of them, you'll enter a super mode where you are invincible and put out massive damage for the duration. However, enemies will attempt to absorb this type of soul as well, and if they succeed, they TurnRed and become a lot more dangerous. The trouble is that even if you try to play soul tug-of-war with them, they are ''very'' persistent and will require heavy button mashing to beat. On top of that, other enemies won't be content to just sit around and wait for you to play tug-of-war, they'll happily attack you (which if they hit you, you'll be staggered and the enemy will definitely win the soul). Overall, your own real option in most scenarios is to simply let the enemy absorb the soul and get stronger, as there's often little you can do about it.
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* FirstInstallmentWins: Remains the most well-known and critically acclaimed game in the series, as well as the best-selling. This trope's effect may be one of the reasons it got remastered on its own.

Changed: 209

Removed: 2070

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Removing the more one-sided aspects of Broken Base, and Its Short So It Sucks requires critcism of the game being short rather than "the game is short if you know what you're doing."


* BrokenBase: Many regarding the remaster:
** Despite the below-listed FridgeBrilliance behind it, many fans are still rather split over whether or not remastering only the first game was a good idea. While many gamers are understandably excited, there are some good points to be made. For starters, a lot of people see it as a rather half-assed move on Capcom's part due to the fact that after almost 13 years of no word on the franchise's status (with some fans even ''petitioning'' for an [=HD=] collection of all 4, no less), a re-release of the first game was all we got. This is not helped by the fact that despite the game being almost 3 console generations old, nothing significant was done to the game besides adding analog control and touching up the visuals somewhat. This, combined with its incredibly abrupt and out-of-nowhere announcement, along with the surge in popularity of Samurai-based HackAndSlash games thanks to the unexpected success of ''VideoGame/{{Nioh}}'' during the middle of TheNewTens, has led some to believe Capcom is only remastering the game because it would be relevant, and nothing else.
** Even if Capcom is doing it to test the waters, which likely is their intention, some fans are understandably afraid of what will happen if it backfires. While it does enjoy a dedicated following, many have pointed out that ''Onimusha'' is, as far as general audiences go, a fairly niche series to begin with, especially amongst younger gamers who didn't grow up during the early [=PS2=] era, and that in the wake of more complex action games such as ''VideoGame/{{Bayonetta}}'' and Capcom's own ''VideoGame/DevilMayCry'' series, it might not have a place anymore. Basically, if the remaster doesn't sell well enough, fans fear Capcom will bury the series again, this time permanently, killing off any chance of the other 3 games getting remasters, let alone a new entry. Then the remaster was released and it was unfortunately proven to be true. While reviews are much better than you'd expect from a re-release of a nearly 18-year-old game with minimal changes, with scores ranging around 6-7, critics have ''also'' noted that while the game is still fun to play, it shows its age to the point that ignoring it is difficult, with some even going as far to say that it made them realize the ''original'' game was worse than they remember it. Moreover, fans have also stated that very few copies of the game showed up at their local retailers, a vague indicator that demand for the title is minimal. Combine that with its poor sales in Japan (28,000+ units in the first week for both the [=PS4=] and Switch versions '''combined''', before dropping off the top 20 soon after), and it's safe to say that the chances of the other games getting remasters will depend entirely on fan reception and Western sales. However, later Capcom reported that sales were off to a good start, however, so it appears there is still a chance for the series.

to:

* BrokenBase: Many regarding Regarding the remaster:
** Despite the below-listed FridgeBrilliance behind it, many fans are still rather split over whether or not remastering only the first game was a good idea. While many gamers are understandably excited, there are some good points to be made. For starters, a lot of people see it as a rather half-assed move on Capcom's part due to the fact that after almost 13 years of no word on the franchise's status (with some fans even ''petitioning'' for an [=HD=] collection of all 4, no less), a re-release of the first game was all we got. This is not helped by the fact that despite the game being almost 3 console generations old, nothing significant was done to the game besides adding analog control and touching up the visuals somewhat. This, combined with its incredibly abrupt and out-of-nowhere announcement, along with the surge in popularity of Samurai-based HackAndSlash games thanks to the unexpected success of ''VideoGame/{{Nioh}}'' during the middle of TheNewTens, has led some to believe Capcom is only remastering the game because it would be relevant, and nothing else.
** Even if Capcom is doing it to test the waters, which likely is their intention, some fans are understandably afraid of what will happen if it backfires. While it does enjoy a dedicated following, many have pointed out that ''Onimusha'' is, as far as general audiences go, a fairly niche series to begin with, especially amongst younger gamers who didn't grow up during the early [=PS2=] era, and that in the wake of more complex action games such as ''VideoGame/{{Bayonetta}}'' and Capcom's own ''VideoGame/DevilMayCry'' series, it might not have a place anymore. Basically, if the remaster doesn't sell well enough, fans fear Capcom will bury the series again, this time permanently, killing off any chance of the other 3 games getting remasters, let alone a new entry. Then the remaster was released and it was unfortunately proven to be true. While reviews are much better than you'd expect from a re-release of a nearly 18-year-old game with minimal changes, with scores ranging around 6-7, critics have ''also'' noted that while the game is still fun to play, it shows its age to the point that ignoring it is difficult, with some even going as far to say that it made them realize the ''original'' game was worse than they remember it. Moreover, fans have also stated that very few copies of the game showed up at their local retailers, a vague indicator that demand for the title is minimal. Combine that with its poor sales in Japan (28,000+ units in the first week for both the [=PS4=] and Switch versions '''combined''', before dropping off the top 20 soon after), and it's safe to say that the chances of the other games getting remasters will depend entirely on fan reception and Western sales. However, later Capcom reported that sales were off to a good start, however, so it appears there is still a chance for the series.
else.



* ItsShortSoItSucks: Excluding when the game resets after you die, the game is only about 4 or ''maybe'' 5 hours long, and that's if you take your time. Veteran players have been known to beat it in as little as 3 or even 2 hours.

Changed: 1106

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** Despite the below-listed FridgeBrilliance behind it, many fans are still rather split over whether or not remastering only the first game was a good idea. While many gamers are understandably excited, there are some good points to be made. For starters, a lot of people see it as a rather half-assed move on Capcom's part due to the fact that after almost 13 years of no word on the franchise's status (with some fans even ''petitioning'' for an [=HD=] collection of all 4, no less), a re-release of the first game was all we got. This is not helped by the fact that despite the game being almost 3 console generations old, nothing significant was done to the game besides adding analog control and touching up the visuals somewhat. This, combined with its incredibly abrupt and out-of-nowhere announcement, along with the recent surge in popularity of Samurai-based HackAndSlash games thanks to the unexpected success of ''VideoGame/{{Nioh}}'', has led some to believe Capcom is only remastering the game because it would be relevant, and nothing else.
** Even if Capcom is doing it to test the waters, which likely is their intention, some fans are understandably afraid of what will happen if it backfires. While it does enjoy a dedicated following, many have pointed out that ''Onimusha'' is, as far as general audiences go, a fairly niche series to begin with, especially amongst younger gamers who didn't grow up during the early [=PS2=] era, and that in the wake of more complex action games such as ''VideoGame/{{Bayonetta}}'' and Capcom's own ''VideoGame/DevilMayCry'' series, it might not have a place anymore. Basically, if the remaster doesn't sell well enough, fans fear Capcom will bury the series again, this time permanently, killing off any chance of the other 3 games getting remasters, let alone a new entry.
*** Now that the remaster is out, it appears that this has unfortunately proven to be true. While reviews are much better than you'd expect from a re-release of a nearly 18-year-old game with minimal changes, with scores ranging around 6-7, critics have ''also'' noted that while the game is still fun to play, it shows its age to the point that ignoring it is difficult, with some even going as far to say that it made them realize the ''original'' game was worse than they remember it. Moreover, fans have also stated that very few copies of the game showed up at their local retailers, a vague indicator that demand for the title is minimal. Combine that with its poor sales in Japan (28,000+ units in the first week for both the [=PS4=] and Switch versions '''combined''', before dropping off the top 20 soon after), and it's safe to say that the chances of the other games getting remasters will depend entirely on fan reception and Western sales.
*** Capcom recently reported that sales were off to a good start, however, so it appears there is still a chance for the series.

to:

** Despite the below-listed FridgeBrilliance behind it, many fans are still rather split over whether or not remastering only the first game was a good idea. While many gamers are understandably excited, there are some good points to be made. For starters, a lot of people see it as a rather half-assed move on Capcom's part due to the fact that after almost 13 years of no word on the franchise's status (with some fans even ''petitioning'' for an [=HD=] collection of all 4, no less), a re-release of the first game was all we got. This is not helped by the fact that despite the game being almost 3 console generations old, nothing significant was done to the game besides adding analog control and touching up the visuals somewhat. This, combined with its incredibly abrupt and out-of-nowhere announcement, along with the recent surge in popularity of Samurai-based HackAndSlash games thanks to the unexpected success of ''VideoGame/{{Nioh}}'', ''VideoGame/{{Nioh}}'' during the middle of TheNewTens, has led some to believe Capcom is only remastering the game because it would be relevant, and nothing else.
** Even if Capcom is doing it to test the waters, which likely is their intention, some fans are understandably afraid of what will happen if it backfires. While it does enjoy a dedicated following, many have pointed out that ''Onimusha'' is, as far as general audiences go, a fairly niche series to begin with, especially amongst younger gamers who didn't grow up during the early [=PS2=] era, and that in the wake of more complex action games such as ''VideoGame/{{Bayonetta}}'' and Capcom's own ''VideoGame/DevilMayCry'' series, it might not have a place anymore. Basically, if the remaster doesn't sell well enough, fans fear Capcom will bury the series again, this time permanently, killing off any chance of the other 3 games getting remasters, let alone a new entry.
*** Now that
entry. Then the remaster is out, was released and it appears that this has was unfortunately proven to be true. While reviews are much better than you'd expect from a re-release of a nearly 18-year-old game with minimal changes, with scores ranging around 6-7, critics have ''also'' noted that while the game is still fun to play, it shows its age to the point that ignoring it is difficult, with some even going as far to say that it made them realize the ''original'' game was worse than they remember it. Moreover, fans have also stated that very few copies of the game showed up at their local retailers, a vague indicator that demand for the title is minimal. Combine that with its poor sales in Japan (28,000+ units in the first week for both the [=PS4=] and Switch versions '''combined''', before dropping off the top 20 soon after), and it's safe to say that the chances of the other games getting remasters will depend entirely on fan reception and Western sales.
***
sales. However, later Capcom recently reported that sales were off to a good start, however, so it appears there is still a chance for the series.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke gets stuck in a room slowly filling with water, and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. The closest save point is before the start of the puzzle gauntlet, and the door locks behind you after you enter. So if you fail this puzzle, and you ''will'' if you don't know what you're doing, you have to do the other three puzzles (and sit through two unskippable cutscenes) just to try again. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' can't do this puzzle without a guide.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke gets stuck in a room slowly filling with water, and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]].it]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. The closest save point is before ''before'' the start of the puzzle gauntlet, and the door locks behind you after you enter. So Meaning that if you fail this puzzle, and you ''will'' if you don't know what you're doing, you have to do the other three puzzles (and sit through watch two unskippable cutscenes) just to try again. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' '''still''' [[GuideDangIt can't do this puzzle without a guide.guide]].
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke gets stuck in a room slowly filling with water, and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. The closest save point is before the start of the puzzle gauntlet, and the door locks behind you after you enter. So if you fail this puzzle, and you ''will' if you don't know what you're doing, you have to do the other three puzzles (and sit through two unskippable cutscenes) just to try again. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' can't do this puzzle without a guide.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke gets stuck in a room slowly filling with water, and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. The closest save point is before the start of the puzzle gauntlet, and the door locks behind you after you enter. So if you fail this puzzle, and you ''will' ''will'' if you don't know what you're doing, you have to do the other three puzzles (and sit through two unskippable cutscenes) just to try again. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' can't do this puzzle without a guide.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' can't do this puzzle without a guide.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is gets stuck in a room slowly filling with water water, and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If The closest save point is before the start of the puzzle gauntlet, and the door locks behind you fail, after you enter. So if you fail this puzzle, and you ''will'' ''will' if you don't know what you're doing, you have to redo do the whole puzzle gauntlet and watch other three puzzles (and sit through two unskippable cutscenes cutscenes) just to try again, since the closest save point is before the start of it.again. Ask anyone who's played ''Onimusha'', and chances are they'll tell you they ''still'' can't do this puzzle without a guide.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played ''Onimusha'' if they still can't do this puzzle without a guide, and chances are they'll say no.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played ''Onimusha'' if ''Onimusha'', and chances are they'll tell you they still ''still'' can't do this puzzle without a guide, and chances are they'll say no.guide.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played ''Onimusha'', and there's a good chance they'll you that they ''still'' can't do this puzzle [[GuideDangIt without using a guide]].

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played ''Onimusha'', and there's a good chance they'll you that ''Onimusha'' if they ''still'' still can't do this puzzle [[GuideDangIt without using a guide]].guide, and chances are they'll say no.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played this game, and chances are they'll you they ''still'' can't do this puzzle [[GuideDangIt without using a guide]].

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. Ask anyone who's played this game, ''Onimusha'', and chances are there's a good chance they'll you that they ''still'' can't do this puzzle [[GuideDangIt without using a guide]].
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To Ask anyone who's played this day, some people game, and chances are they'll you they ''still'' can't do it this puzzle [[GuideDangIt without using a guide.guide]].
Is there an issue? Send a MessageReason:
Kaede isn't a minor character.


* EnsembleDarkhorse: Kaede may have been minor in the grand scheme of things but she's a fan favorite. [[spoiler: [[DroppedABridgeOnHim Her offscreen bridge drop]] is still a sore spot for many.]] Thankfully, she pops up in ''Blade Warriors'' (along fellow darkhorse Gogandantess) and ''Onimusha Soul''.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.

to:

* ThatOnePuzzle: The infamous [[DrowningPit water trap trap]] puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water, and Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it, and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.

to:

* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is stuck in a room slowly filling with water, water and to get him out, Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it, it and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.
Is there an issue? Send a MessageReason:
None


* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is trapped in a room slowly filling with water, and Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it, and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.

to:

* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is trapped stuck in a room slowly filling with water, and Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it, and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.
Is there an issue? Send a MessageReason:
None


** Ayame, the creepy doll from ''Genma Onimusha''.

to:

** Ayame, the creepy doll from ''Genma Onimusha''.Onimusha''.
* ThatOnePuzzle: The infamous water trap puzzle; After three puzzles that aren't that difficult, Samanosuke is trapped in a room slowly filling with water, and Kaede has to solve a timed puzzle by rearranging tiles so two of them form a picture. [[DifficultySpike There aren't many ways to solve it, and it's deceptively easy to get stuck and have to reset the puzzle]]. And again, it's timed, giving you about three minutes to solve it before Samanosuke drowns. If you fail, and you ''will'' if you don't know what you're doing, you have to redo the whole puzzle gauntlet and watch two unskippable cutscenes just to try again, since the closest save point is before the start of it. To this day, some people ''still'' can't do it without using a guide.
Is there an issue? Send a MessageReason:
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* ItsShortSoItSucks: Excluding when the game resets after you die, the game is only about 4 or ''maybe'' 5 hours long, and that's if you take your time. Veteran players have been known to beat it in as little as 3 or even 2 hours.
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*** Capcom recently reported that sales were off to a good start, however, so it appears there is still a chance for the series.
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* BigLippedAlligatorMoment: Samanosuke's evil Genma-created doppelganger in the first game. It shows up out of nowhere for one cutscene, and the next time it appears is as a boss battle. In the entire rest of the game there is no mention of the Genma being able to create lookalikes of people, nor does one show up again.

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* BigLippedAlligatorMoment: Stylando, Samanosuke's evil Genma-created doppelganger in the first game.doppelganger. It shows up out of nowhere for one cutscene, and the next time it appears is as a boss battle. In the entire rest of the game there is no mention of the Genma being able to create lookalikes of people, nor does one show up again.



* EnsembleDarkhorse: Kaede may have been minor in the grand scheme of things but she's a fan favorite. [[spoiler: [[DroppedABridgeOnHim Her offscreen bridge drop]] is still a sore spot for many.]] Thankfully, she pops up in ''Blade Warriors'' (along fellow darkhorse Gogodantess) and ''Onimusha Soul''.

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* EnsembleDarkhorse: Kaede may have been minor in the grand scheme of things but she's a fan favorite. [[spoiler: [[DroppedABridgeOnHim Her offscreen bridge drop]] is still a sore spot for many.]] Thankfully, she pops up in ''Blade Warriors'' (along fellow darkhorse Gogodantess) Gogandantess) and ''Onimusha Soul''.



** The creepy doll from ''Genma Onimusha''.

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** The Ayame, the creepy doll from ''Genma Onimusha''.
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* BigLippedAlligatorMoment: Samanosuke's evil Genma-created doppelganger in the first game. It shows up out of nowhere for one cutscene, and the next time it appears is as a boss battle. In the entire rest of the game there is no mention of the Genma being able to create lookalikes of people, nor does one show up again.
* BrokenBase: Many regarding the remaster:
** Despite the below-listed FridgeBrilliance behind it, many fans are still rather split over whether or not remastering only the first game was a good idea. While many gamers are understandably excited, there are some good points to be made. For starters, a lot of people see it as a rather half-assed move on Capcom's part due to the fact that after almost 13 years of no word on the franchise's status (with some fans even ''petitioning'' for an [=HD=] collection of all 4, no less), a re-release of the first game was all we got. This is not helped by the fact that despite the game being almost 3 console generations old, nothing significant was done to the game besides adding analog control and touching up the visuals somewhat. This, combined with its incredibly abrupt and out-of-nowhere announcement, along with the recent surge in popularity of Samurai-based HackAndSlash games thanks to the unexpected success of ''VideoGame/{{Nioh}}'', has led some to believe Capcom is only remastering the game because it would be relevant, and nothing else.
** Even if Capcom is doing it to test the waters, which likely is their intention, some fans are understandably afraid of what will happen if it backfires. While it does enjoy a dedicated following, many have pointed out that ''Onimusha'' is, as far as general audiences go, a fairly niche series to begin with, especially amongst younger gamers who didn't grow up during the early [=PS2=] era, and that in the wake of more complex action games such as ''VideoGame/{{Bayonetta}}'' and Capcom's own ''VideoGame/DevilMayCry'' series, it might not have a place anymore. Basically, if the remaster doesn't sell well enough, fans fear Capcom will bury the series again, this time permanently, killing off any chance of the other 3 games getting remasters, let alone a new entry.
*** Now that the remaster is out, it appears that this has unfortunately proven to be true. While reviews are much better than you'd expect from a re-release of a nearly 18-year-old game with minimal changes, with scores ranging around 6-7, critics have ''also'' noted that while the game is still fun to play, it shows its age to the point that ignoring it is difficult, with some even going as far to say that it made them realize the ''original'' game was worse than they remember it. Moreover, fans have also stated that very few copies of the game showed up at their local retailers, a vague indicator that demand for the title is minimal. Combine that with its poor sales in Japan (28,000+ units in the first week for both the [=PS4=] and Switch versions '''combined''', before dropping off the top 20 soon after), and it's safe to say that the chances of the other games getting remasters will depend entirely on fan reception and Western sales.
** Fans are also split over whether or not excluding the ''Genma'' content from the Xbox port matters or not. Some are indifferent, some are glad they omitted it, while others are downright disappointed and hope that it gets released as [=DLC=].
* EnsembleDarkhorse: Kaede may have been minor in the grand scheme of things but she's a fan favorite. [[spoiler: [[DroppedABridgeOnHim Her offscreen bridge drop]] is still a sore spot for many.]] Thankfully, she pops up in ''Blade Warriors'' (along fellow darkhorse Gogodantess) and ''Onimusha Soul''.
* EvilIsSexy: Hecuba in her true form.
* FridgeBrilliance: Many fans are puzzled that Capcom decided to remaster just the first game as opposed to a collection of all 4, but it actually makes a lot of sense. Not only is it a great marketing tactic to test the waters, but ''Warlords'' was also the only title in the series to be released on more than one console, with the ''Genma Onimusha'' port for the Xbox, making it more likely for non-[=PlayStation=] gamers to be familiar with it. This would not only explain why it's being remastered for all current consoles, but also why only the [=PS4=] and Xbox One versions are being released on disc: because the [=PS2=] and Xbox is where it originally appeared, and it would be an ''excellent'' throwback.
* {{Narm}}:
** "Even if i die......I will DESTROY YOU!" in the climactic scene, as there is an awkward pause with Samanosuke's mouth still flapping in the English version since the words in Japanese are longer.
** Samanosuke's unlockable giant panda suit, especially in the cutscenes.
* ThatOneBoss:
** The second fight with Marcellus is often regarded as a harder fight than [[FinalBoss Fortinbras]].
** Hecuba is also difficult, though not as hard.
** The creepy doll from ''Genma Onimusha''.

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