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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with [[RingOfPower rings of power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.

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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord [[Characters/TheLordOfTheRingsSauron The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with [[RingOfPower rings of power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.

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* DemonicSpiders: Caragors can be a serious pain to deal with until you unlock the late-game ability to instantly mount and brand them.

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* DemonicSpiders: DemonicSpiders:
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Caragors can be a serious pain to deal with until you unlock the late-game ability to instantly mount and brand them.them.
** Berserkers can also be difficult to deal with. They hit hard, are immune to frontal attacks, and will respond to them with an unblockable counterattack, so the only way to deal with them is to stun them or vault over them and hit them from behind. In a pitched battle your attacks don't prioritize the target you vaulted over, so you're likely to hit a different enemy, and if there are multiple berserkers in the melee, you're likely to get counterattacked again, leading to a CycleOfHurting where you can't raise your hit combo enough for a finisher.
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Not YMMV.


* HellIsThatNoise: The sound effect prompt for the Wraith Finisher sounds like Chewbacca gargling angrily. You will hear it every five seconds in combat, unless you turn off all sound effects ''and'' all technique prompts.
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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''VideoGame/SpecOpsTheLine'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watches Talion's face are [[spoiler:''"All shall fear me and rejoice."'']]

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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor Celebrimbor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''VideoGame/SpecOpsTheLine'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watches Talion's face are [[spoiler:''"All shall fear me and rejoice."'']]
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** Once the second half the game is unlocked, Talion can manipulate Power Struggle missions by switching between regions (which resets all three missions in the region when he returns). If there are less than three Power Struggle missions in the region, he can also use Fast Travel to a Forge Tower to force missions to spawn.

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** Once the second half of the game is unlocked, Talion can manipulate Power Struggle missions by switching between regions (which resets all three missions in the region when he returns). If there are less than three Power Struggle missions in the region, he can also use Fast Travel to a Forge Tower to force missions to spawn.
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* FranchiseOriginalSin: This game take significant liberties with Tolkien's original Middle-earth writings, such as adding new species, altering the timeframe somewhat, and even going so far as to [[spoiler:have Celebrimbor return from the dead as a wraith]]. While some lore purists weren't entirely happy, they were mostly minor differences with only a handful of serious contradictions, and even these were generally given a pass due to them being explained. The fact that the creators had clearly [[ShownTheirWork done their homework]] on the Legendarium helped soften the blow, and the novelty of the genuinely innovative Nemesis System helped to distract from the changes. However, [[VideoGame/MiddleEarthShadowOfWar the sequel]] would go on to make even more changes from the original mythos, including adding a China analogue the source material gave no indication even ''existed'', turning Shelob into a shapeshifter who opposed Sauron, and [[spoiler:establishing that the Nazgul's rings can be transferred from person to person]]. More dramatic departures such as these didn't go over as well with the fanbase, especially because they were applied to characters who were still alive at that point in canon, and the fact that players had grown accustomed to the unique gameplay mechanics and extensive research meant that less attention was drawn away from the changes made.
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** ''The Bright Lord'' DLC gives you The One Ring. As you'd expect from such an ArtifactOfDoom, it's [[PurposelyOverpowered hilariously powerful]] for three very big reasons: 1: It lets you use Combat Finishers whenever you like, as often as you like, without having to start a hit streak. 2: It gives you BulletTime like when you use the bow. That's all well and good, but the thing that REALLY makes it stand out, is that it ignores defenses, meaning you can use Combat Finishers even on Captains that are normally immune to them. The only thing limiting it is a short meter, but even though you can increase it with sidequests, you'll be able to kill anything short of Sauron before it runs out anyway. IGN even [[CompletelyMissingThePoint complained that it was too powerful]] and detracted from the score because of it when they reviewed the DLC.

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** ''The Bright Lord'' DLC gives you The One Ring. As you'd expect from such an ArtifactOfDoom, it's [[PurposelyOverpowered hilariously powerful]] for three very big reasons: 1: It lets you use Combat Finishers whenever you like, as often as you like, without having to start a hit streak. 2: It gives you BulletTime like when you use the bow. That's all well and good, but the thing that REALLY makes it stand out, is that it ignores defenses, meaning you can use Combat Finishers even on Captains that are normally immune to them. The only thing limiting it is a short meter, but even though you can increase it with sidequests, you'll be able to kill anything short of Sauron before it runs out anyway. IGN even [[CompletelyMissingThePoint complained that it was too powerful]] ''too powerful'' and detracted from the score because of it when they reviewed the DLC.

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* HeartwarmingInHindsight: Tolkien had never been satisfied with his orcs being AlwaysChaoticEvil. He had intended to rectify this, but [[AuthorExistenceFailure died before he could make any major changes]]. Then ''Shadow of Mordor'' came along and revealed that, while orcs were certainly evil, their society was incredibly complex and nuanced.

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* HeartwarmingInHindsight: HeartwarmingInHindsight:
**
Tolkien had never been satisfied with his orcs being AlwaysChaoticEvil. He had intended to rectify this, but [[AuthorExistenceFailure died before he could make any major changes]]. Then ''Shadow of Mordor'' came along and revealed that, while orcs were certainly evil, their society was incredibly complex and nuanced.nuanced.
** Knowing Ratbag survives his date with the Tower's hammer makes his dispatching a lot more palatable.
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* HellIsThatNoise: The sound effect prompt for the Wraith Finisher sounds like Chewbacca gargling angrily. You will hear it every five seconds in combat, unless you turn off all sound effects ''and'' all technique prompts.
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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''VideoGame/SpecOpsTheLine'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch Talion's face is [[spoiler:''"All shall fear me and rejoice."'']]

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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''VideoGame/SpecOpsTheLine'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch watches Talion's face is are [[spoiler:''"All shall fear me and rejoice."'']]

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* ComplacentGamingSyndrome: For Story mode, the advice for the first half is "Don't die to Uruks, while grinding towards defeating the Hammer." For the second half, the advice changes to "Brand as many Uruks as you can."

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* ComplacentGamingSyndrome: For Story mode, the advice for the first half is "Don't die to Uruks, while grinding towards defeating the Hammer." For the second half, the advice changes to "Brand as many Uruks as you can." ", which also applies to the Bright Lord DLC.

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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''Spec Ops: The Line'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch Talion's face is [[spoiler:''"All shall fear me and rejoice."'']]

to:

** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a WellIntentionedExtremist at best and an outright VillainProtagonist at worst, and this game is ''Spec Ops: The Line'' ''VideoGame/SpecOpsTheLine'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch Talion's face is [[spoiler:''"All shall fear me and rejoice."'']]

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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with [[RingOfPower rings of power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.

to:

* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself CatharsisFactor: Killing any frustrating Nemesis can lead to great kings of men, Sauron also presented them with [[RingOfPower rings of power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.this. Branding them, doubly so.



** Once the player gains access to ''Test of the Ring'', high level rune hunting becomes much easier as in that Test, the maximum level of Captains and Warchiefs is 25 (compared to 20 for other Tests).

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** Once the player gains access to ''Test of the Ring'', high level rune hunting becomes much easier as in that Test, the maximum level of Captains and Warchiefs is 25 (compared to 20 for other Tests).Tests and Story Mode).
* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with [[RingOfPower rings of power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.



* CatharsisFactor: Killing any frustrating Nemesis can lead to this. Branding them, doubly so.

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* UncannyValley: If you get used to Talion's character model from the sequel, his model in this game can look pretty weird. While the two models look similar, they aren't an exact match, resulting in some degeee of this trope.

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* UncannyValley: If you get used to Talion's character model from the sequel, his model in this game can look pretty weird. While the two models look similar, they aren't an exact match, resulting in some degeee degree of this trope.


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**The ''Trial of Defiance'' can be this if the player messes up the kill order of Captains and Warchiefs so that they don't have enough Captain or Warchief kills to complete the trial. [[note]]For this trial, the player must kill ''six'' Warchiefs while the maximum number of Warchiefs at any one time is five. Also, one bonus objective is that the Test must be finished with ''no'' Warchiefs left in power.[[/note]]
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**While the game reminds the player that issuing a Death Threat to a Warchief will significantly increase the chance of said Warchief dropping an Epic rune upon death, the game doesn't inform the player that the player ''must land the killing blow on said Warchief'' for said increase in chance to occur.

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* HardLevelsEasyBosses: While high-level Captains and Warchiefs can certainly provide a challenge, the real problem with fighting them is that they tend to attract a veritable army of adds who can make the fight nearly impossible.

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* HardLevelsEasyBosses: While high-level Captains and Warchiefs can certainly provide a challenge, the real problem with fighting them is that they tend to attract a veritable army of adds Uruks who can make the fight nearly impossible.impossible. This is more significant for Warchiefs, as Talion will always face them in Strongholds, where an alarm can be raised for said army of Uruks to spawn.

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**Once the player gains access to ''Test of the Ring'', high level rune hunting becomes much easier as in that Test, the maximum level of Captains and Warchiefs is 25 (compared to 20 for other Tests).



* UnwinnableByMistake: Due to how the Nemesis system works as well as how captains operate in the world, it's entirely possible for an inexperienced player to get into a rut where they simply cannot progress because the Captains are too hard to kill. Add into the fact that being killed by a Captain makes them stronger and getting into a fight in a really bad spot can lead to ''about 4 Captains turning up to the fight'', who all get extra Power simply for surviving the CurbStompBattle against you... If this happens before the early missions against the Warchiefs, the player can easily be stuck after the eighth or so mission.

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* UnwinnableByMistake: Due to how the Nemesis system works as well as how captains Captains operate in the world, it's entirely possible for an inexperienced player to get into a rut where they simply cannot progress because the Captains are too hard to kill. Add into the fact that being killed by a Captain makes them stronger and getting into a fight in a really bad spot can lead to ''about 4 Captains turning up to the fight'', who all get extra Power simply for surviving the CurbStompBattle against you... If this happens before the early missions against the Warchiefs, the player can easily be stuck after the eighth or so mission. At this stage, Talion probably has not learnt Branding yet, and thus do not have access to one of his most powerful abilities.
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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains). Also, she must finish the Test with ''no'' Warchiefs left in power and she must kill ''six'' Warchiefs. [[note]]The maximum number of Warchiefs at any one time is five.[[/note]]

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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains). Also, she must finish the Test with ''no'' Warchiefs left in power (bonus objective) and she must kill ''six'' Warchiefs.Warchiefs (mandatory). [[note]]The maximum number of Warchiefs at any one time is five.[[/note]]
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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains). Also, she must finish the Test with ''no'' Warchiefs left in power and she must kill ''six'' warchiefs. [[note]]The maximum number of Warchiefs at any one time is five.[[/note]]

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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains). Also, she must finish the Test with ''no'' Warchiefs left in power and she must kill ''six'' warchiefs.Warchiefs. [[note]]The maximum number of Warchiefs at any one time is five.[[/note]]

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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains).

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** Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains). Also, she must finish the Test with ''no'' Warchiefs left in power and she must kill ''six'' warchiefs. [[note]]The maximum number of Warchiefs at any one time is five.[[/note]]

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** Certain runes allow Talion to automatically regain a percentage of his health bar (unlike most other healing runes, which only have a chance of success) when using Drain or Brand. You can stack them. Once Talion gains the ability to Brand enemies at low combo numbers, he can pretty much waltz through armies, turning increasing numbers to his side and ignoring all but the worst damage.

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** Certain runes allow Talion to automatically regain a percentage of his health bar (unlike most other healing runes, which only have a chance of success) when using Drain or Brand. You can stack them. Once Talion gains the ability to Brand enemies at low combo numbers, he can pretty much waltz through armies, turning increasing numbers to his side and ignoring all but the worst damage. Mass Branding also makes short work of any Uruk Captain or Warchief who may be immune to ''all'' of Talion's attacks.



* GuideDangit: The game doesn't inform you on certain ways you can manipulate the Nemesis system.

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* GuideDangit: GuideDangIt: The game doesn't inform you on certain ways you can manipulate the Nemesis system.



** Once the second half the game is unlocked, Talion can manipulate Power Struggle missions by switching between regions (which resets all three missions in the region when he returns). If there are less than three Power Struggle missions in the region, he can also use Fast Travel to a Forge Tower to force the missions to spawn.

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** Once the second half the game is unlocked, Talion can manipulate Power Struggle missions by switching between regions (which resets all three missions in the region when he returns). If there are less than three Power Struggle missions in the region, he can also use Fast Travel to a Forge Tower to force the missions to spawn.
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* ComplacentGamingSyndrome: For Story mode, the advice for the first half is "Don't die to Uruks, while grinding towards defeating the Hammer." For the second half, the advice changes to "Brand as many Uruks as you can."

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** Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others. Some can even be a OneHitKill or immediately grabbed for branding and otherwise.

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** Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others. Some can even be a OneHitKill or immediately grabbed for branding and otherwise.other similar stunts.



** [[spoiler: '''''Sauron himself''''']] is taken out in only a few QuickTimeEvents. [[spoiler:Though even at the height of his power, his body could still be sliced by a broken sword...]] However, ''The Bright Lord'' has him return, and he's a fantastic final boss.

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** [[spoiler: '''''Sauron himself''''']] is taken out in only a few QuickTimeEvents. [[spoiler:Though even at the height of his power, his body could still be sliced by a broken sword...]] However, ''The Bright Lord'' DLC has him return, and he's a fantastic final boss.


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*GuideDangit: The game doesn't inform you on certain ways you can manipulate the Nemesis system.
**Firstly, it doesn't explicitly inform you that ''no'' Uruk is immune to damage from other Uruks. This makes killing any tough Uruk who may be immune to anything Talion throws at him a piece of cake once Talion has branded enough Uruks in said Uruk's vicinity. Warchiefs in particular become sitting ducks once Talion promotes enough Branded Captains to his side.
**Once the second half the game is unlocked, Talion can manipulate Power Struggle missions by switching between regions (which resets all three missions in the region when he returns). If there are less than three Power Struggle missions in the region, he can also use Fast Travel to a Forge Tower to force the missions to spawn.

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** The three main bosses of the game -- The Hammer, The Tower, and [[spoiler: Sauron]] are relatively easy to beat, considering how difficult some missions can be. In fact, the first boss fight against The Hammer is arguably the most difficult, with the subsequent boss fights only getting easier.

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** The three main bosses of the game -- The Hammer, The Tower, and [[spoiler: Sauron]] are relatively easy to beat, considering how difficult some missions can be. In fact, the first boss fight against The Hammer is arguably the most difficult, difficult (depending on what the player has unlocked before the fight), with the subsequent boss fights only getting easier.

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* ThatOneAchievement: If you miss the opportunity to easily get the ''Ghuls Gone Wild'' achievement in the Lord of the Hunt DLC mission where you unlock the ability to control Ghuls, it becomes a LuckBasedMission. You need to control enough Ghuls that they stand a chance at taking down a Graug, which is already hard due to randomly spawning enemies attacking the Ghuls and each Ghul being a OneHitPointWonder. In addition, your Ghuls will often run after enemies once they spawn, or alternatively, you can accidentally kill your own Ghuls whilst trying to preemptively attack an enemy they were heading towards. This is, of course, assuming you got enough Ghuls in the first place; due to the way they spawn and how you have to gain control of them, it's easy to be attacked by about twenty Ghuls but only end up with two or three of them under your control. Finally, once the Graug arrives - and you'd better hope that you're near some meat to attract them, or you'll have to take your Ghuls on a trip around the countryside to find some whilst trying to keep them alive - you have to hope that you can weaken it enough for your Ghuls to kill it in one shot, as the method needed for them to defeat the Graug also results in them all instantly dying. Didn't kill the Graug? Too bad; you've got to go through all of that again.

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* ThatOneAchievement: If you miss the opportunity to easily get the ''Ghuls Gone Wild'' achievement in the Lord ''Lord of the Hunt Hunt'' DLC mission where you unlock the ability to control Ghuls, it becomes a LuckBasedMission. You need to control enough Ghuls that they stand a chance at taking down a Graug, which is already hard due to randomly spawning enemies attacking the Ghuls and each Ghul being a OneHitPointWonder. In addition, your Ghuls will often run after enemies once they spawn, or alternatively, you can accidentally kill your own Ghuls whilst trying to preemptively attack an enemy they were heading towards. This is, of course, assuming you got enough Ghuls in the first place; due to the way they spawn and how you have to gain control of them, it's easy to be attacked by about twenty Ghuls but only end up with two or three of them under your control. Finally, once the Graug arrives - and you'd better hope that you're near some meat to attract them, or you'll have to take your Ghuls on a trip around the countryside to find some whilst trying to keep them alive - you have to hope that you can weaken it enough for your Ghuls to kill it in one shot, as the method needed for them to defeat the Graug also results in them all instantly dying. Didn't kill the Graug? Too bad; you've got to go through all of that again. [[note]]However, [[LoopholeAbuse nothing stops you from bringing the Graug to the Ghuls instead.]][[/note]]
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* SidetrackedByTheGoldSaucer: The game and it's sequel are basically ADHD in game form; there are endless distractions to keep you busy, and the game automatically creates more as you play it. It is ridiculously easy to spend hours just hunting the randomly generated captains.

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* SidetrackedByTheGoldSaucer: The game and it's its sequel are basically ADHD in game form; there are endless distractions to keep you busy, and the game automatically creates more as you play it. It is ridiculously easy to spend hours just hunting the randomly generated captains.



* UnpopularPopularCharacter: The people who like Ratbag in-universe can be counted on one hand, [[ButtMonkey provided you make a fist]]. The closest thing to a positive emotion he causes from anyone is when the Wraith seems to be vaguely amused by his "gift for failure". Out of universe though he's one of the most popular characters due to getting some of the best lines in the game to the point that you'll likely [[spoiler:feel sad when the Hammer kills him at the end of the first half of the game. Fortunately, he is brought back in ''Shadow of War'' as its revealed he survived being hit by the Hammer.]]

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* UnpopularPopularCharacter: The people who like Ratbag in-universe can be counted on one hand, [[ButtMonkey provided you make a fist]]. The closest thing to a positive emotion he causes from anyone is when the Wraith seems to be vaguely amused by his "gift for failure". Out of universe though he's one of the most popular characters due to getting some of the best lines in the game to the point that you'll likely [[spoiler:feel sad when the Hammer kills him at the end of the first half of the game. Fortunately, he is brought back in ''Shadow of War'' as its it's revealed he survived being hit by the Hammer.]]

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* SugarWiki/NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[Administrivia/TropesAreTools doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).

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**Using Lithariel as a skin for Talion becomes ridiculous as the skin has ''no dialogue changes''. It becomes impossible to take the Uruks seriously when they use "Ranger" or the male pronoun after spotting Lithariel, since Lithariel is neither. Taken UpToEleven in the main quest where [[spoiler: Talion has to escort her. Yes, the player can have Lithariel escorting herself, and the dialogue played is still between Talion and Lithariel.]]
* SugarWiki/NoProblemWithLicensedGames: Received wide spread widespread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[Administrivia/TropesAreTools doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).



*** The frustration goes UpToEleven if you encountered such Uruks ''before'' Talion learns Branding.[[note]]As Uruks ''never'' gain immunity to attacks from other Uruks, it is relatively easy to brand Uruks during fights against tough Captains and set them against the Captains. For Warchiefs, sending several Branded Captains as his bodyguards is an easy way of killing them. Usually, the remaining question is how many Branded Captains said Warchief cankill before dying.[[/note]]

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*** The frustration goes UpToEleven if you encountered such Uruks ''before'' Talion learns Branding.[[note]]As Uruks ''never'' gain immunity to attacks from other Uruks, it is relatively easy to brand Uruks during fights against tough Captains and set them against the Captains. For Warchiefs, sending several Branded Captains as his bodyguards is an easy way of killing them. Usually, the remaining only question is how many Branded Captains said Warchief cankill can kill before dying.[[/note]]
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**For the various Tests in ''Trial of War'', the ''Test of Defiance'' is this. For starters, Lithariel is a GlassCannon with only ''one'' life and lower armor than Talion. Also, her Test is the ''only'' Test where the player ''cannot save their progress''.


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**Bonus objectives for ''Test of Defiance'' (required for the Elite Leaderboard). Unlike the Bonus objectives for other Elite Leaderboards, Lithariel cannot Brand/Dominate enemies ''at all'' and can ''only'' pick up Elf-Shots (and not obtain them from Brands or Drains).
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***The frustration goes UpToEleven if you encountered such Uruks ''before'' Talion learns Branding.[[note]]As Uruks ''never'' gain immunity to attacks from other Uruks, it is relatively easy to brand Uruks during fights against tough Captains and set them against the Captains. For Warchiefs, sending several Branded Captains as his bodyguards is an easy way of killing them. Usually, the remaining question is how many Branded Captains said Warchief cankill before dying.[[/note]]

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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord the Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with rings of power that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.

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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord the The Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with [[RingOfPower rings of power power]] that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.

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