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** Ghuls really take the cake in this field. While not individually powerful, they often attack in swarms of twenty or more, and their attacks are uncounterable, ensuring that you'll always take some amount of damage when fighting them (but as a small mercy, taking damage from them doesn't break your combo, so you can still Wraith Flash them easily). To make matters worse, their Last Chance events always consist of button-mashing, which is markedly more frantic and difficult than what you'd get fighting an Uruk, captain, warchief, or even a Caragor or Graug.
*** Doubly annoying are Ghul Spitters, who come with a ranged attack in the form of acid spit. Unlike regular Ghul attacks, these ''can'' break your combo, and they tend to stay outside the radius of Wraith Flash regardless, demanding a manual approach.


* MostAnnoyingSound:
** That "EEEEYEEEEAAAYYY!" shriek that many Uruks do after speaking to / taunting Talion.
** On the UsefulNotes/{{PS4}}, the humming of nearby Elf-shot and the rustling of walking through bushes are particularly pronounced and irritating due to coming out of the controller's speaker. Though the volume of said effects can be adjusted at the main menu.
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* SugarWiki/NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).

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* SugarWiki/NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad [[Administrivia/TropesAreTools doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).
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Renamed trope


* FandomBerserkButton: [[SeriousBusiness If you value your nerd cred]], DON'T call this game "The Lord of the Rings: Shadow of Mordor." It's ''Middle-earth: Shadow of Mordor'', thank you very much. For those not in the know, the game actually takes place several decades ''before'' LOTR, and is in fact closer to ''The Hobbit'' as far as the timeline is concerned.

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* FandomBerserkButton: FandomEnragingMisconception: [[SeriousBusiness If you value your nerd cred]], DON'T call this game "The Lord of the Rings: Shadow of Mordor." It's ''Middle-earth: Shadow of Mordor'', thank you very much. For those not in the know, the game actually takes place several decades ''before'' LOTR, and is in fact closer to ''The Hobbit'' as far as the timeline is concerned.
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Audience Reactions cannot be downplayed


* FandomBerserkButton: Downplayed, [[SeriousBusiness but if you value your nerd cred]], DON'T call this game "The Lord of the Rings: Shadow of Mordor." It's ''Middle-earth: Shadow of Mordor'', thank you very much. For those not in the know, the game actually takes place several decades ''before'' LOTR, and is in fact closer to ''The Hobbit'' as far as the timeline is concerned.

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* FandomBerserkButton: Downplayed, [[SeriousBusiness but if If you value your nerd cred]], DON'T call this game "The Lord of the Rings: Shadow of Mordor." It's ''Middle-earth: Shadow of Mordor'', thank you very much. For those not in the know, the game actually takes place several decades ''before'' LOTR, and is in fact closer to ''The Hobbit'' as far as the timeline is concerned.
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* SidetrackedByTheGoldSaucer: The game and it's sequel are basically ADHD in game form; there are endless distractions to keep you busy, and the game automatically creates more as you play it. It is ridiculously easy to spend hours just hunting the randomly generated captains.
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Cut trope


* CounterpartComparison: Many have noted the similarities between Wraith powers and [[Franchise/StarWars The Force]]. Drain/Brand especially resembles force choke.
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Not a Scrappy


* AlasPoorScrappy: Several players have reported feeling a sense of loss when they finally decapitated an especially tough Nemesis.
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** A quirk with the physics engine occasionally causes Uruks to randomly get catapulted into the skybox for seemingly no reason. It is, as you might expect, [[CrowningMomentOfFunny often hilarious.]] Even better, because the game thinks that they're still walking, they'll look like they're running on air whether they're rising or falling.

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** A quirk with the physics engine occasionally causes Uruks to randomly get catapulted into the skybox for seemingly no reason. It is, as you might expect, [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments often hilarious.]] Even better, because the game thinks that they're still walking, they'll look like they're running on air whether they're rising or falling.
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* AwesomeMusic: It's agreed that [[https://www.youtube.com/watch?v=aXpLLGOKag8 the music]] whenever you ride atop a [[HorseOfADifferentColor Caragor]] is oddly pleasant on the ears. It's so awesome that it even comes back in [[VideoGame/MiddleEarthShadowOfWar the sequel]].

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* AwesomeMusic: SugarWiki/AwesomeMusic: It's agreed that [[https://www.youtube.com/watch?v=aXpLLGOKag8 the music]] whenever you ride atop a [[HorseOfADifferentColor Caragor]] is oddly pleasant on the ears. It's so awesome that it even comes back in [[VideoGame/MiddleEarthShadowOfWar the sequel]].
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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a Well Intentioned Extremist at best and an outright villain at worst, and this game is ''Spec Ops: The Line'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch Talion's face is [[spoiler:''"All shall fear me and rejoice."'']]
*** Flashbacks in ''Shadow of War'' make it ambiguous as whether Annatar tricked Celebrimbor or if Celebrimbor was a ''partner'' in taking over Middle-Earth and was betrayed by Annatar.

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** People generally seem to consider [[spoiler:Celebrimbor]] a good guy, but is he really? Let's see... [[spoiler:He wants to use Sauron's own strength against him, like Boromir tried and Galadriel warned against and build an army of orcs, like Saruman. He calls himself the Silver hand, echoing the White Hand. Even the branding of the orcs with the hand print on the face like the film. He enslaves them with mind control, much like Sauron himself. He even echoes Galadriel with "all shall fear me and rejoice". Not only that, he lies to Talion about his true goals and his amnesia. The Ithildin wall is Celebrimbor's declaration of himself as the Bright Lord of Mordor, one of the lines Celebrimbor says at the beginning of the game. Meaning he may know who he is right from the start. Makes you wonder about making that new magic ring. Celibrimor keeps Talion away from others to the point Talion can't remember his family. By the end, Talion and Celibrimor have one goal. The most visual sign of Celibrimor's mind control is that eyes turn light blue.]] Bottom line? [[spoiler:Celebrimbor]] is a Well Intentioned Extremist WellIntentionedExtremist at best and an outright villain VillainProtagonist at worst, and this game is ''Spec Ops: The Line'' in fantasy land. You think you're playing a hero.... The ''Bright Lord'' DLC effectively confirms this, when it shows the opening cinematics of the game (When Talion is being executed), the Wraith's lasts words as he watch Talion's face is [[spoiler:''"All shall fear me and rejoice."'']]
*** Flashbacks in ''Shadow of War'' make it ambiguous as to whether Annatar tricked Celebrimbor or if Celebrimbor was a ''partner'' in taking over Middle-Earth and was betrayed by Annatar.
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* MagnificentBastard: Talion and Celebrimbor can be this. They use a combination of stealth tactics, terrorism, poisoning, subterfuge, sleeper agents, plus outright sorcery to slow Sauron's progress through Mordor to a halt. [[WhyDontYouJustShootHim Of course, they can also just stab things in the face.]]

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* MagnificentBastard: Talion and Celebrimbor can be this. They use a combination of stealth tactics, terrorism, poisoning, subterfuge, sleeper agents, plus outright sorcery to slow Celebrimbor, the Bright Lord, is the one who forged the One Ring for Sauron, before realizing Sauron's progress through true nature. Briefly overcoming Sauron and losing thanks to the wiles of the Ring itself, Celebrimbor returns as The Wraith in the present, manipulating the revived ranger Talion into slowly taking over parts of Mordor to a halt. [[WhyDontYouJustShootHim Of course, they can also just stab things in and establishing the face.]]kingdom of the Bright Lord, crushing the wills of the uruks to serve him to steadily supplant Sauron himself. Finally raising an army to challenge Sauron, Celebrimbor promptly abandons Talion for a host he believes to be stronger and even shows himself capable of challenging Sauron in a duel.
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As the devs have said, this is just an alternate continuity all together.


** On the other hand, the game appears to be set in the Movie continuity, and Ioreth was omitted from them. Perhaps the Ioreth in this game ''is'' the one from the Legendarium, and she's a victim of DeathByAdaptation.
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*** Flashbacks in ''Shadow of War'' make it ambiguous as whether Annatar tricked Celebrimbor or if Celebrimbor was a ''partner'' in taking over Middle-Earth and was betrayed by Annatar.
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* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).

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* NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever).

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Shadow of War has it's own YMMV page, add examples from that game there.


* EvilIsSexy: Shelob's humanoid form is an attractive woman in a backless [[EvilWearsBlack black dress]]. Her prophecies are delivered by leaning in ''very'' close to Talion and whispering in his ear in a manner not unlike a seduction attempt.



* TheScrappy: Idril gets a lot of hate from players for her generic appearance/personality and little to no usefulness in the Gondorian story arc.


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** While the excellent combat system of the ''Arkham'' games really helps the game, the fact that getting hit resets your hitstreak doesn't. In ''Arkham'', the only time you will be facing ranged weaponry is either during bosses or if you face enemies with guns, both of which are rare. However, due to the fact that most enemies in this game look almost identical, come in large numbers, and the warning about ranged attacks is rather hard to see, it means it's completely possible to lose your combo to an enemy you didn't know even existed. While there's an upgrade in the main story that allows you to take one hit without losing your current combo, Celebrimbor doesn't have it in his story DLC. Combined with the fact that time doesn't slow down when he aims with bows, dealing with ranged enemies can be extremely frustrating. The devs seem to feel this way too, as the melee system in the sequel is more forgiving about getting hit.
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* PortingDisaster: The [=PS3=] and 360 versions have a much simplified nemesis system and, especially on the [=PS3=], serious frame rate problems. The last-gen versions are also plagued by long load times. The PS3 version even has a serious bug where sounds will just start skipping non-stop until the system is restarted. [[https://youtu.be/QLFRQNaoguY?t=25m9s It cannot be overstated how bad the sound and visuals are compared to their later-gen equivalents.]]

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* PortingDisaster: The [=PS3=] and 360 versions have a much simplified nemesis system and, especially on the [=PS3=], serious frame rate problems. The last-gen versions are also plagued by long load times. The PS3 [=PS3=] version even has a serious bug where sounds will just start skipping non-stop until the system is restarted. [[https://youtu.be/QLFRQNaoguY?t=25m9s It cannot be overstated how bad the sound and visuals are compared to their later-gen equivalents.]]
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* TheScrappy: Idril gets a lot of hate from players for her generic appearance/personality and little to no usefulness in the Gondorian story arc.
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The Kingdom has been renamed The Good Kingdom.


** Gondor as a whole gets one of these as TheKingdom gets treated as TheEmpire. We find out the Gondorians treat their prisoners as nothing more than slave labor to maintain their defenses, they treat the descendants of said prisoners as vermin, and there's a lot of FantasticRacism towards those not of Numenorean blood. Ironically, this is not that far off from Tolkien's notes but most fans wouldn't realize it.

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** Gondor as a whole gets one of these as TheKingdom TheGoodKingdom gets treated as TheEmpire. We find out the Gondorians treat their prisoners as nothing more than slave labor to maintain their defenses, they treat the descendants of said prisoners as vermin, and there's a lot of FantasticRacism towards those not of Numenorean blood. Ironically, this is not that far off from Tolkien's notes but most fans wouldn't realize it.
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* UncannyValley: If you get used to Talion's character model from the sequel, his model in this game can look pretty weird. While the two models look similar, they aren't an exact match, resulting in some degeee of this trope.
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** With the help of Photo Mode, you can see that Talion makes some interesting faces during executions.
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* AwesomeMusic: It's agreed that [[https://www.youtube.com/watch?v=aXpLLGOKag8 the music]] whenever you ride atop a [[HorseOfADifferentColor Caragor]] is oddly pleasant on the ears.

to:

* AwesomeMusic: It's agreed that [[https://www.youtube.com/watch?v=aXpLLGOKag8 the music]] whenever you ride atop a [[HorseOfADifferentColor Caragor]] is oddly pleasant on the ears. It's so awesome that it even comes back in [[VideoGame/MiddleEarthShadowOfWar the sequel]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FandomBerserkButton: Downplayed, [[SeriousBusiness but if you value your nerd cred]], DON'T call this game "The Lord of the Rings: Shadow of Mordor." It's ''Middle-earth: Shadow of Mordor'', thank you very much. For those not in the know, the game actually takes place several decades ''before'' LOTR, and is in fact closer to ''The Hobbit'' as far as the timeline is concerned.
Is there an issue? Send a MessageReason:
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* HeartwarmingInHindsight: Tolkien had never been satisfied with his orcs being AlwaysChaoticEvil. He had intended to rectify this, but [[AuthorExistenceFailure died before he could make any major changes]]. Then ''Shadow of Mordor'' came along and revealed that, while orcs were certainly evil, their society was incredibly complex and nuanced.

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** Talion doesn't actually seem to want revenge all that much compared to your typical angst driven hero. He finds the whole concept of murder disquieting and while he's disgusted by the orcs, doesn't take much pleasure in their deaths either. Is he trying to avenge his family or attempting to break the curse to be with them again? Both?

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** Talion doesn't actually seem to want revenge all that much compared to your typical angst driven hero. He finds the whole concept of murder disquieting and while he's disgusted by the orcs, doesn't take much pleasure in their deaths either. Is he trying to avenge his family or attempting to break the curse [[DeathSeeker to be with them again? Both?Both?]]


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* AwesomeMusic: It's agreed that [[https://www.youtube.com/watch?v=aXpLLGOKag8 the music]] whenever you ride atop a [[HorseOfADifferentColor Caragor]] is oddly pleasant on the ears.

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Approved by the thread.



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* CompleteMonster: Here and in [[VideoGame/MiddleEarthShadowOfWar the sequel]], [[EvilOverlord the Dark Lord Sauron]] leads campaigns of terror and brutality that kill countless innocent beings, beginning in the Second Age when he personally murdered Celebrimbor after murdering the Elf Lord's wife and daughter. Ingratiating himself to great kings of men, Sauron also presented them with rings of power that slowly [[TheCorrupter corrupted and destroyed them]], making them his undead slaves, the Nazgul. In present, Sauron, in the guise of the Black Hand, murders the ranger [[PlayerCharacter Talion]] and his family to enslave the soul of Celebrimbor, which backfires when the wraith [[FusionDance fuses with Talion]]. Sauron sends his forces to slaughter the population of Gondor, conquering the city of Minas Ithil before intending to move on to all of Middle-earth until everything that lives is destroyed or kneels before him as his slave.
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* HardLevelsEasyBosses: While high-level Captains and Warchiefs can certainly provide a challenge, the real problem with fighting them is that they tend to attract a veritable army of adds who can make the fight nearly impossible.
** The three main bosses of the game -- The Hammer, The Tower, and [[spoiler: Sauron]] are relatively easy to beat, considering how difficult some missions can be. In fact, the first boss fight against The Hammer is arguably the most difficult, with the subsequent boss fights only getting easier.
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Oops...I thought this was the YMMV for Shadow of War and not Mordor...in any case I have blocked out the entry because its still too whine-y without real examples...

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%%* ClicheStorm: One of the main complaints with the game's plot is that it's a by the numbers gritty revenge story, and not even a very good one.
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Hmm...hater much...I mean it's not even describing what is Cliche about the game's portrayal of revenge...and in any case Shadow of War has a lot less revenge than the first game. The main plot deals with the relationship between Talion and Celebrimbor, and the game critically examines the mechanics on which it is buitlt...


* ClicheStorm: One of the main complaints with the game's plot is that it's a by the numbers gritty revenge story, and not even a very good one.
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None

Added DiffLines:

* ClicheStorm: One of the main complaints with the game's plot is that it's a by the numbers gritty revenge story, and not even a very good one.

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