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* AlwaysChaoticEvil: The Uruks are the poster child for this trope.


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* MostAnnoyingSound:
** That "EEEEYEEEEAAAYYY!" shriek that many Uruks do after speaking to / taunting Talion.
** On the {{PS4}}, the humming of nearby Elf-shot and the rustling of walking through bushes are particularly pronounced and irritable due to coming out of the controller's speaker.
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* VisualEffectsOfAwesome: This game not only has rain as a dynamic weather effect, but also ''hail''. It even bounces on impact.

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* VisualEffectsOfAwesome: This game not only has rain as a dynamic weather effect, but also ''hail''. It even bounces on impact.impact.
* DarthWiki/WallBanger: You have a particular difficult Captain or Warchief in the green, and are about to Dominate them, when a Caragor picks ''that'' moment to interject - it's even worse than a Captain appearing.
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* AlwaysChaoticEvil: The Uruks are the poster child for this trope.

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* AlasPoorScrappy: Several players have reported feeling a sense of loss when they finally decapitated an especially tough Nemesis.
* AnticlimaxBoss: Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others. Some can even be a OneHitKill or immediately grabbed for branding and otherwise.
** [[spoiler: '''''Sauron himself''''' is taken out in only a few QuickTimeEvents.]]



* AnticlimaxBoss: Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others. Some can even be a OneHitKill or immediately grabbed for branding and otherwise.
** [[spoiler: '''''Sauron himself''''' is taken out in only a few QuickTimeEvents.]]



* [[AntagonistInMourning Protagonist in Mourning]]: Several players have reported feeling a sense of loss when they finally decapitated an especially tough Nemesis.
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* [[AntagonistInMourning Protagonist in Mourning]]: Several players have reported feeling a sense of loss when they finally decapitated an especially tough Nemesis.
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misread before I edited


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and ResurrectiveImmortality mechanics.)

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and ResurrectiveImmortality mechanics.no ThouShaltNotKill mechanics whatsoever.)
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None


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever.)

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]] and no ThouShaltNotKill mechanics whatsoever.ResurrectiveImmortality mechanics.)
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None


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]].)

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]].heads]] and no ThouShaltNotKill mechanics whatsoever.)
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** When you finally obtain the ability to '''ride a graug'''. Nothin' like rampaging through dozens of Uruks on the back of the [[StarWars Rancor's]] big brother!

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* AwesomeMoments: The nemesis system can engineer these when you've had trouble with a captain and finally take him down, or the system easily being able to make one for the ''Orc captain himself''.



* CrowningMomentOfAwesome: The nemesis system can engineer these when you've had trouble with a captain and finally take him down.
** Not to mention the system easily being able to make one for the ''Orc captain himself''.
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* UglyCute: As hideous as the majority of Uruks are, there's a handful that have a pug-like quality to their faces that almost makes them endearing.
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* DemonicSpiders: Caragors can be a serious pain to deal with until you unlock the late-game ability to instantly mount and brand them.

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* {{Narm}}: Sometimes the chorus music gets a bit over the top with the endless repetition of the One Ring's words. It gets silly eventually, as clear-voiced tenors chant: "burzum-ishi krimpatul", over and over again.
** Certain Nemesis Uruk names can invoke this as well, with certain FailOSuckyname selections.
--> '''War Chant''': ''DUSH! DUSH! DUSH!''

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* {{Narm}}: {{Narm}}:
**
Sometimes the chorus music gets a bit over the top with the endless repetition of the One Ring's words. It gets silly eventually, as clear-voiced tenors chant: "burzum-ishi krimpatul", over and over again.
** Certain Nemesis Uruk names can invoke this as well, with certain The FailOSuckyname selections.
-->
/ UnfortunateNames of certain Nemesis Uruks make them impossible to take seriously.
--->
'''War Chant''': ''DUSH! DUSH! DUSH!''''DÛSH! DÛSH! DÛSH!''
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None

Added DiffLines:

** Certain Nemesis Uruk names can invoke this as well, with certain FailOSuckyname selections.
--> '''War Chant''': ''DUSH! DUSH! DUSH!''
Is there an issue? Send a MessageReason:
None


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman. (It [[TropesAreNotBad doesn't hurt]] that the combat system is an [[FollowTheLeader almost exact cut-and-paste]] of Arkham's, albeit with [[YourHeadAsplode exploding heads]].)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[spoiler: '''''Sauron himself''''' is taken out in only a few QuickTimeEvents.]]

Added: 128

Changed: 81

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None


* AnticlimaxBoss: Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others.

to:

* AnticlimaxBoss: Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others. Some can even be a OneHitKill or immediately grabbed for branding and otherwise.



* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well. Some of the special challenge bosses count as this, since there seems to be no way to learn their individual strengths or weaknesses, and they also get more powerful each time they kill you.

to:

* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well. Some of the special challenge bosses count as this, since there seems to be no way to learn their individual strengths or weaknesses, and they also get more powerful each time they kill you.you.
* VisualEffectsOfAwesome: This game not only has rain as a dynamic weather effect, but also ''hail''. It even bounces on impact.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnticlimaxBoss: Whether through the intervention of an outside force or simply from lacking the traits to make them ThatOneBoss, some Uruks are significantly easier to defeat than others.
Is there an issue? Send a MessageReason:
None


* EvilIsCool: Many fans appreciated the mixture of Tolkien's and Peter Jackson' Sauron, resulting in a BadAss, yet equally smart and cunning antagonist.

to:

* EvilIsCool: Many fans appreciated the mixture of Tolkien's and Peter Jackson' Jackson's Sauron, resulting in a BadAss, yet equally smart and cunning antagonist.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsCool: Many fans appreciated the mixture of Tolkien's and Peter Jackson' Sauron, resulting in a BadAss, yet equally smart and cunning antagonist.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well. Some of the special challenge bosses count as this, since there seems to be no way to learn their special strengths or weaknesses, and they also get more powerful each time they kill you.

to:

* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well. Some of the special challenge bosses count as this, since there seems to be no way to learn their special individual strengths or weaknesses, and they also get more powerful each time they kill you.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well.

to:

* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well. Some of the special challenge bosses count as this, since there seems to be no way to learn their special strengths or weaknesses, and they also get more powerful each time they kill you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneBoss: In a unique example (for now), this game's Nemesis System will probably (depending on your luck and skill) result in the creation of ''several'' of these each time it's played, and they will be different for each player as well.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: There are certain Orcs who can be interrogated to discover the Captains' and Chiefs' strengths and weaknesses. When one is found in a crowd of orcs, it can be ''seriously'' annoying trying to keep him alive until the end of the combat so you can interrogate him. Worst of all, it is possible for a wild caragor to be attracted by the battle, show up, and eat him at the last moment before you can perform your questioning.
Is there an issue? Send a MessageReason:
None


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.Batman.
* ScrappyMechanic: There are certain Orcs who can be interrogated to discover the Captains' and Chiefs' strengths and weaknesses. When one is found in a crowd of orcs, it can be ''seriously'' annoying trying to keep him alive until the end of the combat so you can interrogate him. Worst of all, it is possible for a wild caragor to be attracted by the battle, show up, and eat him at the last moment before you can perform your questioning.

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Changed: 1

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** Not to mention the system easily being able to make one for the ''Orc captain himself''.

to:

** Not to mention the system easily being able to make one for the ''Orc captain himself''.
* {{Narm}}: Sometimes the chorus music gets a bit over the top with the endless repetition of the One Ring's words. It gets silly eventually, as clear-voiced tenors chant: "burzum-ishi krimpatul", over and over again.
Is there an issue? Send a MessageReason:
None


* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.

to:

* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption adaption's of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.
Is there an issue? Send a MessageReason:
None


* CrowningMomentOfAwesome: The nemesis system can engineer these when you've had trouble with a captain and finally take him down.

to:

* CrowningMomentOfAwesome: The nemesis system can engineer these when you've had trouble with a captain and finally take him down.down.
** Not to mention the system easily being able to make one for the ''Orc captain himself''.
* NoProblemWithLicensedGames: Received wide spread critical acclaim upon release by both Gamers and Critics. It's considered by most, to be one of, if not the best, video game adaption of J.R.R Tolkien's work. It's being expressly compared to what the Arkham series did to Batman.
Is there an issue? Send a MessageReason:
None


* BigLippedAlligatorMoment: Dynamic instances with some uruks can feel this way. For example, having an uruk captain react to a fear when you're ''just'' close enough have it register on camera, but far enough away that he promptly "escapes" from you and disappears.

to:

* BigLippedAlligatorMoment: Dynamic instances with some uruks can feel this way. For example, having an uruk captain react to a fear when you're ''just'' close enough have it register on camera, but far enough away that he promptly "escapes" from you and disappears.disappears.
* CrowningMomentOfAwesome: The nemesis system can engineer these when you've had trouble with a captain and finally take him down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigLippedAlligatorMoment: Dynamic instances with some uruks can feel this way. For example, having an uruk captain react to a fear when you're ''just'' close enough have it register on camera, but far enough away that he promptly "escapes" from you and disappears.

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