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Given right positioning and timing, you can avoid Richard's Burst Attack by normal dashing.


** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his RG-RH shot can insta-kill you with stun-lock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack power-up in the casino and then use it at the same time to counter his Burst Attack.

to:

** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his RG-RH shot can insta-kill you with stun-lock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack power-up in the casino and then use it at the same time to counter his Burst Attack.Attack or dash like mad to try and dodge shots.
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-->'''Michael:''' "'''LET'S PARRRTYYYYYYYYY!!!'''"

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-->'''Michael:''' --->'''Michael:''' "'''LET'S PARRRTYYYYYYYYY!!!'''"
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* MemeticBadass: Nothing is impossible for Michael Wilson! And the reason is, because HE'S THE PRESIDENT OF THE GREAT UNITED STATES OF AMERICA!!
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** Grand Canyon, due to the fact that there is small movement room and falling to the cliff equals have to start from the beginning of the mission.

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** The Grand Canyon, due thanks to the fact that there is small movement room sheer lack of safe ground and falling abundance of [[BottomlessPit death drops]], not to mention the cliff equals have to start from [[CheckpointStarvation lack of checkpoints]]. Falling in a pit at any point means starting the beginning of the mission.entire level again.
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** The aforementioned '''HOW DO YOU LIKE ME NOW?!'''

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** The aforementioned '''HOW DO YOU LIKE ME NOW?!'''NOW?!''' [[MacrossMissileMassacre Cue hail of explosive death]].
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Zero Percent Approval Rating is exclusive to authority figures; characters disliked by everyone are Hated By All. Unclear if he is an authority figure


** As if Richard's atrocities in the ZeroPercentApprovalRating entry on the main page weren't enough, he enacts a law that calls for the immediate public execution (by guillotine) of any Metal Wolf sympathizers who don't confess by a previously set timeline. Along with their family members within four separations. And their old classmates. AND their friends and co-workers.

to:

** As if Richard's atrocities in the ZeroPercentApprovalRating entry on the main page weren't enough, he enacts a law that calls for the immediate public execution (by guillotine) of any Metal Wolf sympathizers who don't confess by a previously set timeline. Along with their family members within four separations. And their old classmates. AND their friends and co-workers.
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* NightmareFuel: Trying to shoot a president statue in the first game (impossible unless done deliberately) will cause the echoing sound of Michael Wilson's father scolding you.
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* ValuesResonance: Quote Gamespot,
** "Playing through the game now, however, it's hard not to draw parallels with the events and storytelling tropes of the game and today's political climate. With homegrown terrorism, fascism, and propaganda on the rise, it can make some of the events of the game feel eerie--even when its story is totally absurd. Between levels, you're treated to breaking news segments from major news channels where your battles against the Hawk's militia are intentionally misconstrued and repackaged as propaganda. Essentially, fake news."

to:

* ValuesResonance: Quote Gamespot,
** "Playing
Gamespot to the ''XD'' re-release:
-->"Playing
through the game now, however, it's hard not to draw parallels with the events and storytelling tropes of the game and today's political climate. With homegrown terrorism, fascism, and propaganda on the rise, it can make some of the events of the game feel eerie--even when its story is totally absurd. Between levels, you're treated to breaking news segments from major news channels where your battles against the Hawk's militia are intentionally misconstrued and repackaged as propaganda. Essentially, fake news."
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* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. Luckily, that has been {{subverted}} as of 2018, which saw an announcement of the ''XD'' port getting an international release and was finally released in 2019.

to:

* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. release]] for the longest time. Luckily, that has been {{subverted}} as of changed in 2018, which saw an announcement of the ''XD'' port getting an international release and was finally released in 2019.

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* TaintedByThePreview: Downplayed: While many are ecstatic about ''Metal Wolf Chaos'' finally getting a remaster that will be available outside of Japan, some were skeptical about the quality and direction of the ''XD'' port due to the announcement trailer featuring many missing effects and shaders from the original Xbox version, most notably the very "clean" look of Metal Wolf itself versus the battle-worn and gritty look it had from the original. One of the developers of the remaster however reassured fans and newcomers alike that they are working towards attempting to give the remaster the look and feel of the original.

to:

* TaintedByThePreview: Downplayed: Downplayed. While many are ecstatic about ''Metal Wolf Chaos'' finally getting a remaster that will be available outside of Japan, some were skeptical about the quality and direction of the ''XD'' port due to the announcement trailer featuring many missing effects and shaders from the original Xbox version, most notably the very "clean" look of Metal Wolf itself versus the battle-worn and gritty look it had from the original. One of the developers of the remaster however reassured fans and newcomers alike that they are working towards attempting to give the remaster the look and feel of the original.original.
* ThatOneAchievement: ''Medal of Honor'', which requires you to defeat [[spoiler:Richard's Ultimate Weapon]] [[NoDamageRun without losing a single unit of Shield]]. You can take ''some'' damage during said boss fight, but you can't let it deal enough damage to cause Metal Wolf to lose Shields, which is easier said than done due to the sheer amount of [[MacrossMissileMassacre missiles]] it throws at you and some of its other nastier tricks to catch you off guard.



** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his RG-RH shot can insta-kill you with stunlock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack powerup in the casino and then use it at the same time to counter his Burst Attack.
** [[spoiler:The [[FinalBoss Ultimate Weapon]]'s second form doesn't pull any punches. It launches a shit ton of missiles that will shred you apart if you're in one spot for too long. In addition, the thing has shields, which can dampen the damage of a ill-timed Super.]]
* ThatOneLevel: Alcatraz. It's a TimedMission where you have ten minutes to rush to destroy a huge railgun before it fires on San Francisco, and it's packed with stuff to slow you down. For one, there are a number of charging stations that you can destroy to "slow down the cannon's charge", in quotation marks because the stations' defenses get ridiculous deeper in: toward the beginning of the mission, there are a couple that take one or two bazooka shots to destroy, while the last couple of stations are so bulky you'll likely spend more time trying to destroy them than you'll earn back by doing so. One section of the main path is dotted with near-invisible mines that will blast a health bar and a half away, and since you're rushing to get to the cannon in time it's very easy to slam into them, and it culminates in a hard-hitting tank that soaks up tons of damage and is flanked by two equally burly defense towers.. There's tons of side paths that hold valuable hostages to free or power cells, and traversing them will eat up so much time there's next to no way to get them all on the first run, necessitating multiple playthroughs. The complete package is an absolute nightmare, and a reminder that "[[NintendoHard Oh yeah, this is a [=FromSoft=] game.]]"

to:

** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his RG-RH shot can insta-kill you with stunlock. stun-lock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack powerup power-up in the casino and then use it at the same time to counter his Burst Attack.
** [[spoiler:The [[FinalBoss Ultimate Weapon]]'s second form doesn't pull any punches. It launches a shit ton of missiles that will shred you apart if you're in one spot for too long. In addition, the thing has shields, which can dampen the damage of a ill-timed Super.Burst Attack.]]
* ThatOneLevel: Alcatraz. It's a TimedMission where you have ten minutes to rush to destroy a huge railgun before it fires on San Francisco, and it's packed with stuff to slow you down. For one, there are a number of charging stations that you can destroy to "slow down the cannon's charge", in quotation marks because the stations' defenses get ridiculous deeper in: toward the beginning of the mission, there are a couple that take one or two bazooka shots to destroy, while the last couple of stations are so bulky you'll likely spend more time trying to destroy them than you'll earn back by doing so. One section of the main path is dotted with near-invisible mines that will blast a health bar and a half away, and since you're rushing to get to the cannon in time it's very easy to slam into them, and it culminates in a hard-hitting tank that soaks up tons of damage and is flanked by two equally burly defense towers.. There's tons of side paths that hold valuable hostages to free or power cells, and traversing them will eat up so much time there's next to no way to get them all on the first run, necessitating multiple playthroughs. The complete package is an absolute nightmare, and a reminder that "[[NintendoHard Oh yeah, this is a [=FromSoft=] [=FromSoftware=] game.]]"

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* AuthorsSavingThrow: The initial release of the ''XD'' remaster, which suffered from a number of problems and missing features and effects from the original Xbox release (see PortingDisaster below). After many months after release, the v1.03 patch was released addressed some of the port's issues and restored many of the visual features of the Xbox version back into the remaster.



** As for the game itself, it was sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). The version 1.03 patch in November 2019 atleast restored much of the original lighting and shading effects.

to:

** As for the game itself, it was sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). The version 1.03 patch in November 2019 atleast at least restored much of the original lighting and shading effects.


** As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30).

to:

** As for the game itself, it is was sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30).30). The version 1.03 patch in November 2019 atleast restored much of the original lighting and shading effects.
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* HolyShitQuotient: Escalated and escalated to unbelievable absurdity. Near the end, Michael [[spoiler:destroys an orbiting space colony, and then ''rides a piece of debris back down to Earth like a surfboard'', all in an attempt to '''[[SaveTheVillain save Hawk]]''' before he burns away in the heat of re-entry]].

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** The XD remaster of the game, which is a Japanese-made game about the American president [[StuffBlowingUp blowing stuff up]], was released on the ''74th anniversary of the atomic bombing of Hiroshima'' in UsefulNotes/WorldWarII.

to:

** The XD ''XD'' remaster of the game, which is a Japanese-made game about the American president [[StuffBlowingUp blowing stuff up]], was released on the ''74th anniversary of the atomic bombing of Hiroshima'' in UsefulNotes/WorldWarII.UsefulNotes/WorldWarII.
* DemonicSpiders: The Kamakazes, unmanned walking bombs that will charge into you and explode, causing damage and giving any other nearby Kamakazes an opportunity to continuously pounce on Metal Wolf.
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The beam attack is a shot from RG-RH. You can see it, if you use sniper rifle and look at Richard, when he's charging the railgun.


** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his beam attack can insta-kill you with stunlock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack powerup in the casino and then use it at the same time to counter his Burst Attack.

to:

** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his beam attack RG-RH shot can insta-kill you with stunlock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack powerup in the casino and then use it at the same time to counter his Burst Attack.
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None

Added DiffLines:

** The fight against Richard Hawk in Las Vegas. Not only it's essentially a MirrorBoss but God forbid you enter the level without the RH tier weapons. Also during his last segment he will use Burst Attack, rendering him invulnerable for a time and also his beam attack can insta-kill you with stunlock. Since there are [[BossOnlyLevel no other enemies]] to fill your Burst Attack, you must find the Burst Attack powerup in the casino and then use it at the same time to counter his Burst Attack.
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More awesome music

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** [[https://www.youtube.com/watch?v=TmAaA0lemv8&t=2669s "The Last Hero".]] An epic remix of the game's RecurringRiff, which accompanies Michael finally returning back to the White House and taking his home back from Richard's forces.
** The [[https://www.youtube.com/watch?v=TmAaA0lemv8&t=0s main theme itself]] also qualifies, even if it's unusually melancholic-sounding for a game like that.
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Edits to CM profiles need forum approval.


* CompleteMonster: [[BigBad Vice President Richard Hawk]] ousts the heroic [[ActionPolitician Michael Wilson]] from office, proceeding to turn the US into a military dictatorship under his control. Using prisoners of war as [[HumanShield shields]], Richard proceeds to order them gunned down while also attacking American cities in an attempt to kill Michael, now piloting the mechanical armor known as Metal Wolf. Richard reinstitutes slave labor, selling people in Miami into white slavery, and attempts to frame Metal Wolf by using [[DeadlyGas poison gas]] to wipe out Chicago before also using a giant mech to try to wipe out New York. When Michael defeats him, Richard attempts to flee to space, where he has prepared the Ultimate Weapon to [[EarthShatteringKaboom wipe out all of the United States and shatter the Earth itself]] out of spite at his loss.

to:

* CompleteMonster: [[BigBad Vice President Richard Hawk]] ousts the heroic [[ActionPolitician Michael Wilson]] from office, proceeding to turn the US into a military dictatorship under his control. Using prisoners of war as [[HumanShield shields]], Richard proceeds to order them gunned down while also attacking American cities in an attempt to kill Michael, now piloting the mechanical armor known as Metal Wolf. Richard reinstitutes slave labor, selling people in Miami into white slavery, and attempts to frame Metal Wolf by using [[DeadlyGas poison gas]] to wipe out Chicago before also using a giant mech to try to wipe out New York. When Michael defeats him, Richard attempts to flee to space, where he has prepared the Ultimate Weapon to [[EarthShatteringKaboom [[NukeEm wipe out all of the United States and shatter the Earth itself]] States]] out of spite at his loss.
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* FridgeLogic: If you kill any Metal Wolf sympathizers (and their family up to four separations, and friends and co-workers, and their friends,family, and co-workers), won't you have to kill the entire nation at that point -- Oh wait. ''Metal Wolf Chaos''. Never mind, then.
** FridgeBrilliance: Would you really put it past Richard Hawk? He was perfectly willing to ''nuke America from orbit and destroy the entire Earth alongside it'', after all!



%% Internet Backdraft is being contested, do not add without approval.
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* CompleteMonster: [[BigBad Vice President Richard Hawk]] ousts the heroic [[ActionPolitician Michael Wilson]] from office, proceeding to turn the US into a military dictatorship under his control. Using prisoners of war as [[HumanShield shields]], Richard proceeds to order them gunned down while also attacking American cities in an attempt to kill Michael, now piloting the mechanical armor known as Metal Wolf. Richard reinstitutes slave labor, selling people in Miami into white slavery, and attempts to frame Metal Wolf by using [[DeadlyGas poison gas]] to wipe out Chicago before also using a giant mech to try to wipe out New York. When Michael defeats him, Richard attempts to flee to space, where he has prepared the Ultimate Weapon to [[NukeEm wipe out all of the United States]] out of spite at his loss.

to:

* CompleteMonster: [[BigBad Vice President Richard Hawk]] ousts the heroic [[ActionPolitician Michael Wilson]] from office, proceeding to turn the US into a military dictatorship under his control. Using prisoners of war as [[HumanShield shields]], Richard proceeds to order them gunned down while also attacking American cities in an attempt to kill Michael, now piloting the mechanical armor known as Metal Wolf. Richard reinstitutes slave labor, selling people in Miami into white slavery, and attempts to frame Metal Wolf by using [[DeadlyGas poison gas]] to wipe out Chicago before also using a giant mech to try to wipe out New York. When Michael defeats him, Richard attempts to flee to space, where he has prepared the Ultimate Weapon to [[NukeEm [[EarthShatteringKaboom wipe out all of the United States]] States and shatter the Earth itself]] out of spite at his loss.



** FridgeBrilliance: Would you really put it past Richard Hawk? He was perfectly willing to ''nuke America from orbit'', after all!

to:

** FridgeBrilliance: Would you really put it past Richard Hawk? He was perfectly willing to ''nuke America from orbit'', orbit and destroy the entire Earth alongside it'', after all!

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** like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode, and then borderless fullscreen with native resolution can be set. ** As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30).

to:

** like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode, and then borderless fullscreen with native resolution can be set. set.
** As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30).

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* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in borderless fullscreen or messing with its configuration file to get it to work. As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.

to:

* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues issues:
**
like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in mode, and then borderless fullscreen or messing with its configuration file to get it to work. native resolution can be set. ** As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter than usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). 30).
**
A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.
Is there an issue? Send a MessageReason:
None


** The XD remaster of the game, which is a Japanese-made game about the American president [[StuffBlowingUp blowing stuff up]], will be released on the ''74th anniversary of the atomic bombing of Hiroshima'' in UsefulNotes/WorldWarII.

to:

** The XD remaster of the game, which is a Japanese-made game about the American president [[StuffBlowingUp blowing stuff up]], will be was released on the ''74th anniversary of the atomic bombing of Hiroshima'' in UsefulNotes/WorldWarII.
Is there an issue? Send a MessageReason:
None

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** The XD remaster of the game, which is a Japanese-made game about the American president [[StuffBlowingUp blowing stuff up]], will be released on the ''74th anniversary of the atomic bombing of Hiroshima'' in UsefulNotes/WorldWarII.
Is there an issue? Send a MessageReason:
Another typo fix.


* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in borderless fullscreen or messing with its configuration file to get it to work. As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter usual, but also drab and lifeless compared to the original Xbox version, and are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.

to:

* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in borderless fullscreen or messing with its configuration file to get it to work. As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter usual, but also drab and lifeless compared to the original Xbox version, and there are also audio issues such as sound effects desyncing or they are straight up missing/broken with voice-overs skipping due to uneven frame-rate (it was meant to be capped to 30). A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.
Is there an issue? Send a MessageReason:
None


* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in borderless fullscreen or messing with its configuration file to get it to work. As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only most of the game brighter usual but also drab and lifeless compared to the original Xbox version, and are also audio issues such as sound effects desyncing and voice-overs either skipping due to uneven frame-rate (it was meant to be capped to 30) or straight up missing/broken. A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.

to:

* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the PC version doesn't support fullscreen for some resolutions, and it unfortunately defaults to exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Other methods around this issue also include running the game in borderless fullscreen or messing with its configuration file to get it to work. As for the game itself, it is sadly missing many shading and visual effects in several key areas, not only making most of the game brighter usual usual, but also drab and lifeless compared to the original Xbox version, and are also audio issues such as sound effects desyncing and or they are straight up missing/broken with voice-overs either skipping due to uneven frame-rate (it was meant to be capped to 30) or straight up missing/broken.30). A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.

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** As if Richard's atrocities in the ZeroPercentApprovalRating entry on the main page weren't enough, he enacts a law that calls for the immediate public execution (by guillotine) of any Metal Wolf sympathizers who don't confess by a previously set timeline. Along with their family members within four separations. And their old classmates. AND their friends and coworkers.

to:

** As if Richard's atrocities in the ZeroPercentApprovalRating entry on the main page weren't enough, he enacts a law that calls for the immediate public execution (by guillotine) of any Metal Wolf sympathizers who don't confess by a previously set timeline. Along with their family members within four separations. And their old classmates. AND their friends and coworkers.co-workers.



* FridgeLogic: If you kill any Metal Wolf sympathizers (and their family up to four separations, and friends and co-workers, and their friends,family, and co-workers), won't you have to pretty much kill the entire nation at that point-- Oh wait. ''Metal Wolf Chaos''. Never mind, then.

to:

* FridgeLogic: If you kill any Metal Wolf sympathizers (and their family up to four separations, and friends and co-workers, and their friends,family, and co-workers), won't you have to pretty much kill the entire nation at that point-- point -- Oh wait. ''Metal Wolf Chaos''. Never mind, then.



* HamAndCheese: Arguably a ''completely intentional'' version of this (as in, From Software was ''aiming'' towards this effect). You can practically hear the voice actors laughing in the studios as they're recording.

to:

* HamAndCheese: Arguably a ''completely intentional'' version of this (as in, From Software [=FromSoftware=] was ''aiming'' towards this effect). You can practically hear the voice actors laughing in the studios as they're recording.



** Fans often compliment this game by calling it "Too American for America", due to the ironic fact it was developed in Japan and was never officially released in the U.S. for almost 14 years.

to:

** Fans often compliment this game by calling it "Too American for America", due to the ironic fact it was developed in Japan and was never officially released in the U.S. for almost 14 15 years.



--->'''Michael:''' '''LET'S PARRRTYYYYYYYYY!!!'''
* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. Luckily, that's been {{subverted}} as of 2018, which saw an announcement of the ''XD'' port getting an international release (delayed to 2019).

to:

--->'''Michael:''' '''LET'S PARRRTYYYYYYYYY!!!'''
-->'''Michael:''' "'''LET'S PARRRTYYYYYYYYY!!!'''"
* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. Luckily, that's that has been {{subverted}} as of 2018, which saw an announcement of the ''XD'' port getting an international release (delayed to 2019).and was finally released in 2019.



* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run and stuck in a black screen. The problem is how the game doesn't support fullscreen for some resolutions, unfortunately the game default to fullscreen. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Borderless fullscreen then can be set and it works.
** As for the game itself, it loses several of the shading effects making several levels brighter than it should be, and there is issues of out of sync audio or skipping due to uneven framerate (it was meant to be capped to 30).

to:

* PortingDisaster: For ''Metal Wolf Chaos XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run for the PC version and gets stuck in a black screen. The problem is how the game PC version doesn't support fullscreen for some resolutions, and it unfortunately the game default defaults to fullscreen.exclusive fullscreen on first run. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Borderless Other methods around this issue also include running the game in borderless fullscreen then can be set and or messing with its configuration file to get it works.
**
to work. As for the game itself, it loses is sadly missing many shading and visual effects in several key areas, not only most of the shading effects making several levels game brighter than it should be, usual but also drab and there is lifeless compared to the original Xbox version, and are also audio issues of out of sync audio or such as sound effects desyncing and voice-overs either skipping due to uneven framerate frame-rate (it was meant to be capped to 30).30) or straight up missing/broken. A couple of the game's text also hasn't been translated properly or rendered in complete gibberish. Some players also have ran into issues where sometimes items down't spawn when they should or the game completely crashing on them.
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Added DiffLines:

* ValuesResonance: Quote Gamespot,
** "Playing through the game now, however, it's hard not to draw parallels with the events and storytelling tropes of the game and today's political climate. With homegrown terrorism, fascism, and propaganda on the rise, it can make some of the events of the game feel eerie--even when its story is totally absurd. Between levels, you're treated to breaking news segments from major news channels where your battles against the Hawk's militia are intentionally misconstrued and repackaged as propaganda. Essentially, fake news."
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** FridgeBrilliance: Would you really put it past Richard Hawk? He did try to nuke America from orbit after all!
* HamAndCheese: Arguably a ''completely intentional'' version of this (as in, From Software was aiming towards this effect). You can practically hear the voice actors laughing in the studios as they're recording.
* HolyShitQuotient: Escalated to unbelievable absurdity. Near the end, Michael [[spoiler:destroys an orbiting space colony, and then ''rides a piece of debris back down to Earth like a surfboard'']].

to:

** FridgeBrilliance: Would you really put it past Richard Hawk? He did try was perfectly willing to nuke ''nuke America from orbit orbit'', after all!
* HamAndCheese: Arguably a ''completely intentional'' version of this (as in, From Software was aiming ''aiming'' towards this effect). You can practically hear the voice actors laughing in the studios as they're recording.
* HolyShitQuotient: Escalated and escalated to unbelievable absurdity. Near the end, Michael [[spoiler:destroys an orbiting space colony, and then ''rides a piece of debris back down to Earth like a surfboard'']].surfboard'', all in an attempt to '''[[SaveTheVillain save Hawk]]''' before he burns away in the heat of re-entry]].



* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. Luckily, that's been subverted as of 2018, which saw an announcement of the ''XD'' port getting an international release (delayed to 2019).

to:

* MexicansLoveSpeedyGonzales: This game has an enormous fanbase among Americans. By far the single most offensive thing about the game to most Americans who have heard of it is the fact that it was a [[NoExportForYou Japan-only release]]. Luckily, that's been subverted {{subverted}} as of 2018, which saw an announcement of the ''XD'' port getting an international release (delayed to 2019).



* PortingDisaster: For Metal Wolf Chaos XD: at launch, there were several issues like the game flat-out refuse to run and stuck in a black screen. The problem is how the game doesn't support fullscreen for some resolutions, unfortunately the game default to fullscreen. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Borderless fullscreen then can be set and it works.

to:

* PortingDisaster: For Metal ''Metal Wolf Chaos XD: XD'', unfortunately: at launch, there were several issues like the game flat-out refuse to run and stuck in a black screen. The problem is how the game doesn't support fullscreen for some resolutions, unfortunately the game default to fullscreen. Workaround exist by setting to 640x480 in compatibility mode, and then go to option to set to windowed, and then exit and disable the compatibility mode. Borderless fullscreen then can be set and it works.



* ThatOneLevel: Alcatraz. It's a TimedMission where you have ten minutes to rush to destroy a huge railgun before it fires on San Francisco, and it's packed with stuff to slow you down. For one, there are a number of charging stations that you can destroy to "slow down the cannon's charge", in quotation marks because the stations' defenses get ridiculous deeper in: toward the beginning of the mission, there are a couple that take one or two bazooka shots to destroy, while the last couple of stations are so bulky you'll likely spend more time trying to destroy them than you'll earn back by doing so. One section of the main path is dotted with near-invisible mines that will blast a health bar and a half away, and since you're rushing to get to the cannon in time it's very easy to slam into them, and it culminates in a hard-hitting tank that soaks up tons of damage and is flanked by two equally burly defense towers.. There's tons of side paths that hold valuable hostages to free or power cells, and traversing them will eat up so much time there's next to no way to get them all on the first run, necessitating multiple playthroughs. The complete package is an absolute nightmare, and a reminder that '[[NintendoHard Oh yeah, this is a [=FromSoft=] game.]]'

to:

* ThatOneLevel: Alcatraz. It's a TimedMission where you have ten minutes to rush to destroy a huge railgun before it fires on San Francisco, and it's packed with stuff to slow you down. For one, there are a number of charging stations that you can destroy to "slow down the cannon's charge", in quotation marks because the stations' defenses get ridiculous deeper in: toward the beginning of the mission, there are a couple that take one or two bazooka shots to destroy, while the last couple of stations are so bulky you'll likely spend more time trying to destroy them than you'll earn back by doing so. One section of the main path is dotted with near-invisible mines that will blast a health bar and a half away, and since you're rushing to get to the cannon in time it's very easy to slam into them, and it culminates in a hard-hitting tank that soaks up tons of damage and is flanked by two equally burly defense towers.. There's tons of side paths that hold valuable hostages to free or power cells, and traversing them will eat up so much time there's next to no way to get them all on the first run, necessitating multiple playthroughs. The complete package is an absolute nightmare, and a reminder that '[[NintendoHard "[[NintendoHard Oh yeah, this is a [=FromSoft=] game.]]']]"
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Moving to Heartwarming tab


* SugarWiki/HeartwarmingMoments: There are some despite the utterly ridiculous tone the game has and they do manage to be really good.
** The end of Liberty Island mission.
--->'''Jodie''': ''[after Michael defeats Warner and she is rescued]'' Mister President... How can I ever...\\
'''Michael''': Jodie?\\
'''Jodie''': Yes?\\
'''Michael''': ... Sorry to be late.
** The very beginning of the mission also qualifies. Despite them falling to Richard's propaganda and abandoning him, Michael ''still'' decides to go rescue his fellow men, fully knowing he's walking into a hostage trap situation, since he "... can't turn [his] back on a friend."

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