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** To further add on to this, one user, known as "Demoman" to people on the Mental Omega Community Discord, makes giant text walls of how much he hates the current state of Mental Omega 3.3.4 and wants EVERYTHING explained to him in the missions themsevles rather than just take it at face value.

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** To further add on to this, one user, known as "Demoman" to people on the Mental Omega Community Discord, makes giant text walls of how much he hates the current state of Mental Omega 3.3.4 and wants EVERYTHING explained to him in the missions themsevles themselves rather than just take it at face value.
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Some fans just take the mod WAY too seriously.

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** To further add on to this, one user, known as "Demoman" to people on the Mental Omega Community Discord, makes giant text walls of how much he hates the current state of Mental Omega 3.3.4 and wants EVERYTHING explained to him in the missions themsevles rather than just take it at face value.
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** While most Challenges would end on this category due to [[SNKBoss the unfair advantages the enemies have]], the Regenbogen Challenge takes the cake. While all other challenges are difficult but predictable, letting you figure out how to turtle against the AI, Regenbogen is difficult and '''un'''predictable thanks to its random weather effects. It is perfectly possible for an otherwise impenetrable base to be outright ruined if you get several of the nastiest weather effects in a row. The Yellow weather effect, which sends up to 30 Hunter-Seekers to the players' bases, causing a lot of destruction on their path, is especially infamous, with many guides simply telling players to quit if they happen to get two Yellows in a row, moreso in the early-game. Even if you can survive the onslaught of the Yellow weather, you still have to deal with the weather effects that Suppresses all your non-epic, non-projectile units, and the one that effectively turns practically all your units into {{One Hit Point Wonder}}s, greatly limiting the viable factions for this challenge.
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** "Thread of Dread" (Soviet 20) is likely the hardest base-building mission in the two Acts. It is essentially a Superweapon Challenge against an enemy (the proto-Foehn Revolt) that holds '''four''' Nuke Silos (that are not armed at the same time, disrupting defensive uses of an Iron Curtain) and it sits at an incredibly fortified base full of Hammer Defenses and Sentinels, as well as Iron Dragons to snipe any attempt to use artillery to break through the defenses... which you have to do quickly, or your Construction Yard is eventually going to be [=2HKOed=] by consecutive Tactical Nukes (and you can't build another MCV as usual in the campaign). To make matters worse, the proto-Foehn base is supported by two Chinese ally bases, ''and'' there are two Epsilon bases next to yours that are both hostile to you (with the one on the left loving to send Basilisks and Magnetrons) and glorified meat shields that are going to fold after the first two or three nukes aimed at them. Oh, and the EasyLevelTrick of capturing one of the Epsilon bases to send Drillers with Engineers and capture the Mainframe with little effort was patched out, so that you can't build Drillers in this mission. Good luck.

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* SugarWiki/AwesomeMusic: The entire Allied and Soviet soundtrack is made of vintage Frank Klepacki awesomeness. Now the base being broken over the locked mixes makes more sense now.
** Epsilon's OST, which was created by Black Ice 9 is likewise epic and fits faction well. Notable tracks include "[[https://www.youtube.com/watch?v=vRrFv2kHf_0&t=64s&ab_channel=MentalOmegaforRedAlert2Yuri%27sRevenge Chaotic Impulse]]" and "[[https://www.youtube.com/watch?v=0xmiyPx-hxA&t=3s&ab_channel=ThatWarstarianVulcan Solara]]".
** And then we have the soundtrack to the Foehn Revolt faction by World Beyond, which sounds like the soundtrack of an epic war movie. Notable tracks include what is essentially the faction's main theme "[[https://www.youtube.com/watch?v=zxfosVnMoj8&ab_channel=WorldBeyondSoundtracks Remnants of a Distant Future]]" and "[[https://www.youtube.com/watch?v=fY1P19KzVVI&ab_channel=WorldBeyondSoundtracks Destiny]]".



** It's also a running joke among the devteam to point out that an ex-member also considers 1.2 better over the other two. [[NintendoHard Just because 1.2 had no missions]].

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** It's also a running joke among the devteam to point out that an ex-member also considers 1.2 better over the other two. [[NintendoHard Just because 1.2 had no missions]].



* CrowningMusicOfAwesome: The entire Allied and Soviet soundtrack is made of vintage Frank Klepacki awesomeness. Now the base being broken over the locked mixes makes more sense now.
** Epsilon's OST, which was created by Black Ice 9 is likewise epic and fits faction well. Notable tracks include "[[https://www.youtube.com/watch?v=vRrFv2kHf_0&t=64s&ab_channel=MentalOmegaforRedAlert2Yuri%27sRevenge Chaotic Impulse]]" and "[[https://www.youtube.com/watch?v=0xmiyPx-hxA&t=3s&ab_channel=ThatWarstarianVulcan Solara]]".
** And then we have the soundtrack to the Foehn Revolt faction by World Beyond, which sounds like the soundtrack of an epic war movie. Notable tracks include what is essentially the faction's main theme "[[https://www.youtube.com/watch?v=zxfosVnMoj8&ab_channel=WorldBeyondSoundtracks Remnants of a Distant Future]]" and "[[https://www.youtube.com/watch?v=fY1P19KzVVI&ab_channel=WorldBeyondSoundtracks Destiny]]".
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** The end of The Raven in soviet act 2, The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.

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** The end of The Raven in soviet act 2, The the commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.
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None


** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.

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** The aftermath end of The Raven in soviet act 2 is much more disturbing as it is. 2, The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there base as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.
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None


** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.

to:

** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with[[https://www.with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.
Is there an issue? Send a MessageReason:
None


** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.

to:

** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind and the game proceed to your next mission Awake and Alive with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen]] completely distorted and a disturbing music with only one objective listed RUN! Good luck sleeping tonight.

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* NightmareFuel: During the loading screen, Yuri's ghost portrait is shown in Epsilon skirmish with a their music playing.
** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black in which you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind.
** There is no result screen, the game still continues in the Awake and Alive with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen completely distorted and a disturbing music. Good luck sleeping tonight]] The objective says here is only RUN!

to:

* NightmareFuel: During the loading screen, Yuri's ghost portrait is shown in Epsilon skirmish with a their music playing.
** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch to the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black in which black. You were expecting a result screen? Nope, you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind.
** There is no result screen,
mind and the game still continues in the proceed to your next mission Awake and Alive with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen screen]] completely distorted and a disturbing music. music with only one objective listed RUN! Good luck sleeping tonight]] The objective says here is only RUN! tonight.
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** There is no result screen, the game still continues in the Awake and Alive with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen completely distorted and a disturbing music. Good luck sleeping tonight]] The objective says here is only RUN!

to:

** There is no result screen, the game still continues in the Awake and Alive with [[https://www.with[[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen completely distorted and a disturbing music. Good luck sleeping tonight]] The objective says here is only RUN!
Is there an issue? Send a MessageReason:
I've added a nightmare fuel here, feel free to provide more info.


** The horror continues in Awake and Alive where Yuri and his forces take control of the world.

to:

** The horror There is no result screen, the game still continues in the Awake and Alive where Yuri with [[https://www.google.com/url?sa=i&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwiVppzm9-_cAhWE2YMKHeJGAswQjhx6BAgBEAM&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D-2aYQkf6FMg&psig=AOvVaw2DXLqmxRr0zNRzm029w7x-&ust=1534452462570181 this loading screen completely distorted and his forces take control of the world.a disturbing music. Good luck sleeping tonight]] The objective says here is only RUN!
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* NightmareFuel: During the loading screen, Yuri's ghost portrait is shown in Epsilon skirmish with a their music playing.
** The aftermath of The Raven in soviet act 2 is much more disturbing as it is. The commander successfully hold off the allied invasion from Stalington until the camera suddenly switch the raven flying over to your base. Things got bad to worse from there as your radar suddenly went offline, the iron curtain became purple, to the point the screen goes black in which you get treated by a jumpscare of Yuri's face with weird monotone voice and began controlling your mind.
** The horror continues in Awake and Alive where Yuri and his forces take control of the world.
Is there an issue? Send a MessageReason:
None

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* MemeticMutation: The Wolfhound's "SOOOOOOOOOOOON!" line has become the go to response to anyone asking for when the next update to the mod will come out.

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* CriticalResearchFailure: The mod has two submarine units for the Soviets, the Typhoon attack sub and the Akula missile sub. What's the problem? Those are two different names for the same sub, "Akula" being the Russian designation for the class and "Typhoon" being the NATO designation. Even if we are to assume that the Akula sub is supposed to refer to the NATO designation for the Soviet Shchuka B-class submarine the problem would still persist in the form of the two submarines having each other's functions (The Typhoon is the missile sub and the Akula is the attack sub).
** This is a bit ''FollowTheLeader'' actually with a forgotten Leader. Practically '''all''' Soviet missile subs were a remake of the [[VideoGame/CommandAndConquerRedAlert Red Alert 1]] Missile Sub in a way, and the Akula name stuck to that submarine concept around the heroic age of Red Alert 2 modding (read: between 2002 and 2006) and every mod simply just follows it.

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* CriticalResearchFailure: The mod has two submarine units for the Soviets, the Typhoon attack sub and the Akula missile sub. What's the problem? Those are two different names for the same sub, "Akula" being the Russian designation for the class and "Typhoon" being the NATO designation. Even if we are to assume that the Akula sub is supposed to refer to the NATO designation for the Soviet Shchuka B-class submarine the problem would still persist in the form of the two submarines having each other's functions (The Typhoon is the missile sub and the Akula is the attack sub).
** This is a bit ''FollowTheLeader'' actually with a forgotten Leader.
sub). Practically '''all''' Soviet missile subs were a remake of the [[VideoGame/CommandAndConquerRedAlert Red Alert 1]] Missile Sub in a way, and the Akula name stuck to that submarine concept around the heroic age of Red Alert 2 modding (read: between 2002 and 2006) and every mod simply just follows it.



** However, there is still infamous "Singularity", a remake of 2.0 mission "Duality", in which you have to spark a war between Pacific Front and China. Its difficulty lies in fact that on normal/mental difficulty (despite mission being broken since you can skip the entire Allied base part) you had only 3 units to control and you were unable to lose any of them. Let's add to that fact that attacking most of patrols will trigger alarms and boom. You have mission which was not completed by 99% of players even on Easy difficulty. It's also worth to mention that "Singularity" was created by mapper who likes to boost the dificulty of missions ''UpToEleven'' - to that point that even he is unable to complete his own missions.

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** However, there is still the infamous "Singularity", a remake of 2.0 mission "Duality", in which you have to spark a war between Pacific Front and China. Its difficulty lies in the fact that on normal/mental difficulty (despite mission being broken since you can skip the entire Allied base part) you had only 3 units to control and you were unable to lose any of them. Let's add to that fact that attacking most of patrols will trigger alarms and boom. You have a mission which was not completed by 99% of players even on Easy difficulty. It's also worth to mention that "Singularity" was created by a mapper who likes to boost the dificulty of missions ''UpToEleven'' - to that the point that even he is unable to complete his own missions.
Is there an issue? Send a MessageReason:
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Is there an issue? Send a MessageReason:
None


** However, there is still infamous "Singularity", a remake of 2.0 mission "Duality", in which you have to spark a war between Pacific Front and China. It difficulty lies in fact that on normal/mental difficulty (despite mission being broken since you can skip entire Allied base part) you had only 3 units to control and you were unable to lose any of them. Let's add to that fact that attacking most of patrols will trigger alarms and boom. You have mission which was not completed by 99% of players even on Easy difficulty. It's also worth to mention that "Singularity" was created by mapper who likes to boost the dificulty of missions ''UpToEleven'' - to that point that even he is unable to complete his own missions.

to:

** However, there is still infamous "Singularity", a remake of 2.0 mission "Duality", in which you have to spark a war between Pacific Front and China. It Its difficulty lies in fact that on normal/mental difficulty (despite mission being broken since you can skip the entire Allied base part) you had only 3 units to control and you were unable to lose any of them. Let's add to that fact that attacking most of patrols will trigger alarms and boom. You have mission which was not completed by 99% of players even on Easy difficulty. It's also worth to mention that "Singularity" was created by mapper who likes to boost the dificulty of missions ''UpToEleven'' - to that point that even he is unable to complete his own missions.

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* CrowningMusicOfAwesome: The entire soundtrack is made of vintage Frank Klepacki awesomeness. Now the base being broken over the locked mixes makes more sense now.
** Beside Epsilon OST, which was created by Black Ice 9. However, it's still epic and fits faction well.

to:

* CrowningMusicOfAwesome: The entire Allied and Soviet soundtrack is made of vintage Frank Klepacki awesomeness. Now the base being broken over the locked mixes makes more sense now.
** Beside Epsilon Epsilon's OST, which was created by Black Ice 9. However, it's still 9 is likewise epic and fits faction well.well. Notable tracks include "[[https://www.youtube.com/watch?v=vRrFv2kHf_0&t=64s&ab_channel=MentalOmegaforRedAlert2Yuri%27sRevenge Chaotic Impulse]]" and "[[https://www.youtube.com/watch?v=0xmiyPx-hxA&t=3s&ab_channel=ThatWarstarianVulcan Solara]]".
** And then we have the soundtrack to the Foehn Revolt faction by World Beyond, which sounds like the soundtrack of an epic war movie. Notable tracks include what is essentially the faction's main theme "[[https://www.youtube.com/watch?v=zxfosVnMoj8&ab_channel=WorldBeyondSoundtracks Remnants of a Distant Future]]" and "[[https://www.youtube.com/watch?v=fY1P19KzVVI&ab_channel=WorldBeyondSoundtracks Destiny]]".
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** Actually it's easier if we just list every single BaselessMission in the game and say "those are hard as hell".

to:

** Actually it's easier if we just list every single BaselessMission in the game and say "those are hard as hell".hell".
* ThemeNaming: All missions from Act 1 are named by existing songs.
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Added a trope.

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* BreatherLevel: the third Epsilon co-op mission consists of defending [[spoiler:Rashidi's prototype MCV]] from Terror Drones for three minutes. You have Gatling Tanks, which eat Terror Drones for breakfast. This makes the level ridiculously easy, since the rest of the levels are NintendoHard. The devs themselves [[https://youtu.be/ywICFB2uQRc?t=1m43s acknowledge this in their playthrough]].
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Added DiffLines:

** Beside Epsilon OST, which was created by Black Ice 9. However, it's still epic and fits faction well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** However, there is still infamous "Singularity", a remake of 2.0 mission "Duality", in which you have to spark a war between Pacific Front and China. It difficulty lies in fact that on normal/mental difficulty (despite mission being broken since you can skip entire Allied base part) you had only 3 units to control and you were unable to lose any of them. Let's add to that fact that attacking most of patrols will trigger alarms and boom. You have mission which was not completed by 99% of players even on Easy difficulty. It's also worth to mention that "Singularity" was created by mapper who likes to boost the dificulty of missions ''UpToEleven'' - to that point that even he is unable to complete his own missions.
Is there an issue? Send a MessageReason:
None


** This is a bit [[FollowTheLeader Follow The Leader]] actually with a forgotten Leader. Practically '''all''' Soviet missile subs were a remake of the RA1 Missile Sub in a way, and the Akula name stuck to that submarine concept around the heroic age of Red Alert 2 modding (read: between 2002 and 2006) and every mod simply just follows it.

to:

** This is a bit [[FollowTheLeader Follow The Leader]] ''FollowTheLeader'' actually with a forgotten Leader. Practically '''all''' Soviet missile subs were a remake of the RA1 [[VideoGame/CommandAndConquerRedAlert Red Alert 1]] Missile Sub in a way, and the Akula name stuck to that submarine concept around the heroic age of Red Alert 2 modding (read: between 2002 and 2006) and every mod simply just follows it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This is a bit [[FollowTheLeader Follow The Leader]] actually with a forgotten Leader. Practically '''all''' Soviet missile subs were a remake of the RA1 Missile Sub in a way, and the Akula name stuck to that submarine concept around the heroic age of Red Alert 2 modding (read: between 2002 and 2006) and every mod simply just follows it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CriticalResearchFailure: The mod has two submarine units for the Soviets, the Typhoon attack sub and the Akula missile sub. What's the problem? Those are two different names for the same sub, "Akula" being the Russian designation for the class and "Typhoon" being the NATO designation. Even if we are to assume that the Akula sub is supposed to refer to the NATO designation for the Soviet Shchuka B-class submarine the problem would still persist in the form of the two submarines having each other's functions (The Typhoon is the missile sub and the Akula is the attack sub).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** 2.0 had Paranoiac, where the mission was a complete nightmare if a crate's random boon turned out [[GameBreaker unhelpful for the player (not a Driller or cloak or similar)]].
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Added DiffLines:

* CrowningMusicOfAwesome: The entire soundtrack is made of vintage Frank Klepacki awesomeness. Now the base being broken over the locked mixes makes more sense now.
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** It's also a running joke among the devteam to point out that an ex-member also considers 1.2 better over the other two. [[NintendoHard Just because 1.2 had no missions]].

to:

** It's also a running joke among the devteam to point out that an ex-member also considers 1.2 better over the other two. [[NintendoHard Just because 1.2 had no missions]].missions]].
* ThatOneLevel: Depending on who you ask '''most''' missions in the mod can be this.
** Specific mentions go to the Epsilon level "Human Shield", you only have two Epsilon Adepts and somehow you have to use them to fight your way through Terror Drones (which are immune to mind-control) and Snipers (which out range and can one shot your adepts) in order to mind control Allied spies to steal Soviet technology. Also there's the Allied mission "Hammer to Fall" in which you have no anti-air units but somehow have to fight your way to a Soviet uranium mine which is guarded by ''attack helicopters''.
** Actually it's easier if we just list every single BaselessMission in the game and say "those are hard as hell".

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Indentation


* {{Broken Base}}: Yes. Considering the massive changes between 2.0 (a continuation of the original game) and 3.0 (a complete recreation of the game's storyline), not to mention 3.0's [[DigitalPiracyIsEvil locked mixes]], there are fans who just simply not like 3.0.

to:

* {{Broken Base}}: Yes. Considering Yes.
**Considering
the massive changes between 2.0 (a continuation of the original game) and 3.0 (a complete recreation of the game's storyline), not to mention 3.0's [[DigitalPiracyIsEvil locked mixes]], there are fans who just simply not like 3.0.
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Added DiffLines:

* {{Broken Base}}: Yes. Considering the massive changes between 2.0 (a continuation of the original game) and 3.0 (a complete recreation of the game's storyline), not to mention 3.0's [[DigitalPiracyIsEvil locked mixes]], there are fans who just simply not like 3.0.
** It's also a running joke among the devteam to point out that an ex-member also considers 1.2 better over the other two. [[NintendoHard Just because 1.2 had no missions]].

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