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* PortingDisaster: The ''Anniversary Collection'' port, particularly the {{Gamecube}} version, has numerous issues with sound emulation, such as skipping through parts of music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. Not only that, but it was also a port of the {{Playstation}} version, which lacked [[BonusBoss Cut Man]] and [[MiniBoss Wood Man]], and did not feature the extra galleries the [[SegaSaturn Saturn]] version added. The {{Xbox}} version of ''Anniversary Collection'' is also quite blurry compared to the original game.

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* PortingDisaster: The ''Anniversary Collection'' port, particularly the {{Gamecube}} version, has numerous issues with sound emulation, such as skipping through parts of music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. Not only that, but it was also a port of the {{Playstation}} version, which lacked [[BonusBoss Cut Man]] and [[MiniBoss Wood Man]], and did not feature the extra galleries the [[SegaSaturn Saturn]] version added. The {{Xbox}} version of ''Anniversary Collection'' is also quite blurry compared to the original game. Also the {{PS2}} version has input lag EXTREMLY NOTICEABLE in Frost Man and the beginning of Wily 1.
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* MemeticMolester: Clown Man likes to use his long hands to grab Mega Man from below...yikes.

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* MemeticMolester: Clown Man likes to use his long hands to grab Mega Man from below...yikes. And then there's his death quote, "See you in my ''dreams''..."
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* MemeticMolester: Clown Man

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* MemeticMolester: Clown ManMan likes to use his long hands to grab Mega Man from below...yikes.
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* ItsEasySoItSucks: A major point of criticism by many longtime Classic series fans. Keep in mind, though, it's only easy by ''Mega Man'' [[NintendoHard standards]].

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* ItsEasySoItSucks: A major point of criticism by many longtime Classic series fans. Keep in mind, though, it's only easy by ''Mega Man'' [[NintendoHard standards]].standards]] -- and there are still a few specific bits that'll make you tear your hair out.
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* TheScrappy: Aqua Man tends to be disliked, particularly due to his personality.
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* MemeticMolester: Clown Man
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', ''8'' seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike, heroic visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', ''8'' seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike, heroic visage.IncorruptiblePurePureness.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', ''8'' seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', ''8'' seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike childlike, heroic visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of ''VideoGame/MegaMan7'', Mega Man 8 ''8'' seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of VideoGame/MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of VideoGame/MegaMan7, ''VideoGame/MegaMan7'', Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, VideoGame/MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's childlike visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's cuter visage.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's cuter childlike visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's older, cuter image.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's older, cuter image.visage.
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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.

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* AuthorsSavingThrow: Possibly in [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image. older, cuter image.
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* AuthorsSavingThrow: Possibly in response to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.

to:

* AuthorsSavingThrow: Possibly in response [[BrokenBase response]] to the DarkerAndEdgier ending of MegaMan7, Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.
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* AuthorsSavingThrow: Possibly in response to the DarkerAndEdgier ending of MegaMan7, MegaMan8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.

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* AuthorsSavingThrow: Possibly in response to the DarkerAndEdgier ending of MegaMan7, MegaMan8 Mega Man 8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.
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* AuthorsSavingThrow: Possibly in response to the DarkerAndEdgier ending of MegaMan7, MegaMan8 seemed to be made to be a LighterAndSofter installment to try and reinforce Mega Man's more innocent image.
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* ItsEasySoItSucks: A major point of criticism by many longtime Classic series fans. Keep in mind, though, it's only easy by ''Mega Man'' [[NintendoHard standards]].
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** Even Rush somehow manages to get in on this, despite "speaking" in barks and growls.
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* SoBadItsGood: The voice acting. Gets even funnier when you realize that ''Roll'' sounds manlier than Mega Man himself!. Dr. Light seems to have some issues with his accent as well.

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* SoBadItsGood: The voice acting. Gets even funnier when you realize that ''Roll'' sounds manlier than Mega Man himself!. himself! Dr. Light seems to have some issues with his accent as well.
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* PolishedPort: The SegaSaturn version, for adding some new content such as extra bosses and art galleries. Sadly, ''[[CompilationRerelease Mega Man Anniversary Collection]] does not use this version, likely due to the PS1 version being easier to port to another console.

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* PolishedPort: The SegaSaturn version, for adding some new content such as extra bosses and art galleries. Sadly, ''[[CompilationRerelease Mega Man Anniversary Collection]] Collection]]'' does not use this version, likely due to the PS1 version being easier to port to another console.
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* {{Narm}}: A lot of the voice acting, but Mega Man and Dr. Light stand out.


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* SoBadItsGood: The voice acting. Gets even funnier when you realize that ''Roll'' sounds manlier than Mega Man himself!. Dr. Light seems to have some issues with his accent as well.
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* PolishedPort: The SegaSaturn version, for adding some new content such as extra bosses and art galleries. Sadly, ''[[CompilationRerelease Mega Man Anniversary Collection]] does not use this version, likely due to the PS1 version being easier to port to another console.

Changed: 221

Removed: 242

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The Playstation version came before the Sega Saturn version.


* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.
** Arguably, the PlayStation version as well (albiet to a far lesser extent), having removed two BonusBoss fights and an art gallery from the Saturn version. The ''Anniversary Collection'' mentioned above also uses the [=PlayStation=] version

to:

* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube {{Gamecube}} version, has numerous issues with sound emulation, such as skipping through parts of music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. Not only that, but it was also a port of the {{Playstation}} version, which lacked [[BonusBoss Cut Man]] and [[MiniBoss Wood Man]], and did not feature the extra galleries the [[SegaSaturn Saturn]] version added. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.
** Arguably, the PlayStation version as well (albiet to a far lesser extent), having removed two BonusBoss fights and an art gallery from the Saturn version. The
''Anniversary Collection'' mentioned above is also uses quite blurry compared to the [=PlayStation=] versionoriginal game.
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Well \'\'I\'\' saw this as Unfortunate Implications... when it\'s not. Also not a Funny Aneurysm Moment as there was no joke intended (that I could guess...)

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* HarsherInHindsight: The stage select is accompanied with a globe of the earth, with Dr. Light's Lab being in [[{{Eagleland}} Denver, CO]]. Note the position in the 2nd select screen of [[{{Qurac}} Wily Tower]]... ''then'' note that this was made ''before'' [[TheWarOnTerror 9/11/01]].
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** Arguably, the PlayStation version as well (albiet to a lesser extent), having removed two BonusBoss fights and an art gallery from the Saturn version. The ''Anniversary Collection'' mentioned above also uses the PlayStation version

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** Arguably, the PlayStation version as well (albiet to a far lesser extent), having removed two BonusBoss fights and an art gallery from the Saturn version. The ''Anniversary Collection'' mentioned above also uses the PlayStation [=PlayStation=] version
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** Arguably, the PlayStation version as well (albiet to a lesser extent), having removed two BonusBoss fights and an art gallery from the Saturn version. The ''Anniversary Collection'' mentioned above also uses the PlayStation version
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* ThatOneLevel: Frost Man's stage, and, much worse, ''Dr. Wily Stage 1''. [[MostAnnoyingSound Jump! Jump! Slide! Slide!]]
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* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music, bosses voices speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.

to:

* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music, music tracks, and bosses voices inexplicably speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PortingDisaster: The ''Anniversary Collection'' port, particularly the Gamecube version, has numerous issues with sound emulation, such as skipping through parts of music, bosses voices speeding up. Not to mention there were bouts of slowdown that were certainly not in the original game. The {{Xbox}} version of Anniversary Collection is also quite blurry compared to the original game.

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