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* SurpriseDifficulty: Ohh, the colours are so bright and the lead looks 10. This has to be an easy kids' game... right? OH ***!

to:

* SurpriseDifficulty: Ohh, the colours are so bright and the lead looks to be about 10. This has to be an easy kids' game... right? OH ***!
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Wall Of Text filled with over-the-top ranting, only to argue with itself at the end anyway. Plus, if it's the Final Boss, it shouldn't count as That One Boss.


* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle. To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM! There is no harmful terrain, no harmful monsters, no mana crystal... and the Diva is still stronger than any other boss in her FIRST…FUCKING…FORM! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs; a cloud that turns your monsters against everything and lasts for half a minute; a spell that instantly turns all of her stats up to eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell). This is all timed. If by some stroke of luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
** If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well.)
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** If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well.)

to:

** If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well.))
----
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* CrowningMusicOfAwesome: [[https://m.youtube.com/watch?v=Vhx0ykbQqE8 The battle theme for the Diva of the Twilight's second form.]]

to:

* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: [[https://m.youtube.com/watch?v=Vhx0ykbQqE8 The battle theme for the Diva of the Twilight's second form.]]
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* CrowningMusicOfAwesome: The battle theme for the Diva of the Twilight's second form.

to:

* CrowningMusicOfAwesome: [[https://m.youtube.com/watch?v=Vhx0ykbQqE8 The battle theme for the Diva of the Twilight's second form.]]



* GoddamnedBats: A small part of the game is going straight to ''hell'' for forcing us to pay attention to - next to [[TheLongList an overly long list of other things]] - ''infinitely respawning'' enemies coming from spawn circles that can only be blocked by putting one unit of yours on it, permanently. Some maps have up to ''five'' of these, forcing you to leave much of your army as guards. And sometimes, enemy units sneak up to them and kill them whilst you're away, or you accidentally use the ''one'' spell that teleports all units close to you from across the map, etc. etc. In short: Infinite respawn = NintendoHard.
* SurpriseDifficulty: Ohh, the colours are so bright and the lead looks 10. This has to be an easy kids game... right? OH **** !
* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST…FUCKING…FORM! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs; a cloud that turns your monsters against everything and lasts for half a minute; a spell that instantly turns all of her stats up to eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell). This is all timed. If by some stroke of luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
** If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).

to:

* GoddamnedBats: A small part of the game is going straight to ''hell'' for forcing us to pay attention to - -- next to [[TheLongList an overly long list of other things]] - -- ''infinitely respawning'' enemies coming from spawn circles that can only be blocked by putting one unit of yours on it, permanently. Some maps have up to ''five'' of these, forcing you to leave much of your army as guards. And sometimes, enemy units sneak up to them and kill them whilst you're away, or you accidentally use the ''one'' spell that teleports all units close to you from across the map, etc. etc. In short: Infinite respawn = NintendoHard.
* SurpriseDifficulty: Ohh, the colours are so bright and the lead looks 10. This has to be an easy kids kids' game... right? OH **** !
****!
* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle. To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM! There is no harmful terrain, no harmful monsters, no mana crystal,...crystal... and the Diva is still stronger than any other boss in her FIRST…FUCKING…FORM! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs; a cloud that turns your monsters against everything and lasts for half a minute; a spell that instantly turns all of her stats up to eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell). This is all timed. If by some stroke of luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
** If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).well.)
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Removing This Troper.


** This troper had a hell of a time defeating the Diva on the first play-through. A few years later, I picked up the game and tried again. I destroyed her (after a handful of retries) by amping up the attack and speed of my team and rushing her, both battles. It was a little dissatisfying, actually. But if your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).

to:

** This troper had a hell of a time defeating the Diva on the first play-through. A few years later, I picked up the game and tried again. I destroyed her (after a handful of retries) by amping up the attack and speed of my team and rushing her, both battles. It was a little dissatisfying, actually. But if If your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).
Is there an issue? Send a MessageReason:
We didn\'t really need all those extra letters and exclamation points, did we?


* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs; a cloud that turns your monsters against everything and lasts for half a minute; a spell that instantly turns all of her stats up to eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell). This is all timed. If by some stroke of luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.

to:

* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! FORM! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! FIRST…FUCKING…FORM! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs; a cloud that turns your monsters against everything and lasts for half a minute; a spell that instantly turns all of her stats up to eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell). This is all timed. If by some stroke of luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
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Crowning Moment of Awesome


* CrowningMomentOfAwesome: A rare, player-initiated example. The "[Element] Dance" spells have Isaac running up to the target monster/enemy and smacking the everloving crap out of it with his charged wand.

Added: 206

Changed: 257

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* CrowningMomentOfAwesome: A rare, player-initiated example. The "[Element] Dance" spells have Isaac running up to the target monster/enemy and smacking the everloving crap out of it with his charged wand..
* GameBreaker: In the form of a LastDiscMagic, the aforementioned Elemental Dance Spells. Whilst their range is sub-par, you're invincible whilst you use them, and you slap the selected the selected enemy until it dies.

to:

* CrowningMomentOfAwesome: A rare, player-initiated example. The "[Element] Dance" spells have Isaac running up to the target monster/enemy and smacking the everloving crap out of it with his charged wand..
wand.
* CrowningMusicOfAwesome: The battle theme for the Diva of the Twilight's second form.
* GameBreaker: In the form of a LastDiscMagic, the aforementioned Elemental Dance Spells. Whilst their range is sub-par, you're invincible whilst you use them, and you slap the selected the selected enemy until it dies.



* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell).This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.

to:

* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items items, and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form.game. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a bombs; a cloud that turns your monsters against everything and lasts for half a minute;a minute; a spell that instantly turns all of her stats up to eleven;a eleven; a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the The last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell).spell). This is all timed. If by some stroke of luck , luck, or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
Is there an issue? Send a MessageReason:
None


* This troper had a hell of a time defeating the Diva on the first play-through. A few years later, I picked up the game and tried again. I destroyed her (after a handful of retries) by amping up the attack and speed of my team and rushing her, both battles. It was a little dissatisfying, actually. But if your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).

to:

* ** This troper had a hell of a time defeating the Diva on the first play-through. A few years later, I picked up the game and tried again. I destroyed her (after a handful of retries) by amping up the attack and speed of my team and rushing her, both battles. It was a little dissatisfying, actually. But if your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell).This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.

to:

* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell).This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.is.
*This troper had a hell of a time defeating the Diva on the first play-through. A few years later, I picked up the game and tried again. I destroyed her (after a handful of retries) by amping up the attack and speed of my team and rushing her, both battles. It was a little dissatisfying, actually. But if your team is fast, they can take her out in short order. (The second battle may require keeping your units on task as they get distracted by her Dividers, and dispelling her walls of earth or water, but other than that, mobbing the Diva works surprisingly well).
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell.This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.

to:

* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell.spell).This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.
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* GoddamnedBats: A small part of LostMagic is going straight to ''hell'' for forcing us to pay attention to - next to [[TheLongList an overly long list of other things]] - ''infinitely respawning'' enemies coming from spawn circles that can only be blocked by putting one unit of yours on it, permanently. Some maps have up to ''five'' of these, forcing you to leave much of your army as guards. And sometimes, enemy units sneak up to them and kill them whilst you're away, or you accidentally use the ''one'' spell that teleports all units close to you from across the map, etc. etc. In short: Infinite respawn = NintendoHard.

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* GoddamnedBats: A small part of LostMagic the game is going straight to ''hell'' for forcing us to pay attention to - next to [[TheLongList an overly long list of other things]] - ''infinitely respawning'' enemies coming from spawn circles that can only be blocked by putting one unit of yours on it, permanently. Some maps have up to ''five'' of these, forcing you to leave much of your army as guards. And sometimes, enemy units sneak up to them and kill them whilst you're away, or you accidentally use the ''one'' spell that teleports all units close to you from across the map, etc. etc. In short: Infinite respawn = NintendoHard.
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* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.

to:

* ThatOneBoss: The FinalBoss certainly counts, even more so when she TurnsRed. However, depending on your monsters, items and which of the 400+ spells you bother to remember, all of the bosses can be anywhere between DS-tossing NintendoHard and CurbstompBattle.To put this fight into perspective, the reason most bosses were a challenge in the game was that they camped around healing crystals casting spells, and sending legions of enemies toward you. Most of the challenge consisted of covering up monster portals, killing or trapping said monsters, and getting the boss away from the mana crystal within a time limit. The Diva of Twilight's first form is harder than any of the bosses in the game, in her first form. Even if you had to face all the bosses in one location consisting of a composite map of all terrain and monsters in their respective areas, the Diva would still be much harder, in her FIRST FUCKING FORM!!!!! There is no harmful terrain, no harmful monsters, no mana crystal,... and the Diva is still stronger than any other boss in her FIRST........FUCKING............................................FOOOOOOOOOORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The hardness of the Diva comes from only 6 out of the 400+ spells in the game. The spells in order of least to most annoying are; close proximity mines that she puts right in front of your path, faster than you can run away; unblockable conversion spell that converts everyone in your party into living bombs;a cloud that turns your monsters against everything and lasts for half a minute;a spell that instantly turns all of her stats up to eleven;a long range teleportation spell with unlimited range; a full healing spell that will be activated automatically within 10 seconds upon receiving information about low health. the last two spells might not seem that annoying because of the simplicity of the former and the slowness of the latter, but the most inadequate stats of your characters are your range and speed (meaning she can outrun you with teleport and heal while you're catching up to hit her with a spell.This is all timed. If by some stroke of luck , or your divine ability to cheat at video games, you make it to her second form, she will not only use all the same tricks above, but she will also summon the most powerful monsters in the game from portals, and camp out at various points for the duration of the fights surrounded by her pets. There are also 5 monster portals in contrast to the previous bosses which had 3. The cloud of evil gas that she spams doesn't affect her monsters. This raises the interesting question to where the player's god is.

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