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* DisappointingLastLevel: [[spoiler: [[BrokenBase Some]] find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape quickly devolves into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]

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* DisappointingLastLevel: [[spoiler: [[BrokenBase Some]] find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape quickly devolves into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]overcome.]]
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Changed Nightmare Fuel entry to link to the page


* NightmareFuel: ''Hooo, boy.'' Imagine if Silent Hill was in first person, had way more creepily uncanny graphics, even more [[EldritchLocation Eldritch Locations]], and had tons, and tons, and tons of enemies that make some of the most [[HellIsThatNoise unsettling sounds]]. Even that description doesn't give ''Lost in Vivo'' enough credit.

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* NightmareFuel: ''Hooo, boy.'' Imagine if Silent Hill was in first person, had way more creepily uncanny graphics, even more [[EldritchLocation Eldritch Locations]], and had tons, and tons, and tons of enemies that make some of the most [[HellIsThatNoise unsettling sounds]]. Even that description doesn't give ''Lost in Vivo'' enough credit.[[NightmareFuel/LostInVivo Has its own page.]]
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* ScrappyWeapon: The shotgun deals anemic damage to enemies due to the rock salt shells it is loaded with, its rate of fire is slow as all hell, and its pellets have about the same reach [[ShortRangeShotgun as a wet cough]]. It ''is'' incredibly effective against specific enemies[[note]] Namely, the Ghost Girl, the Ghost Trains, and the Spitters.[[/note]], but against anything else it is near worthless.

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* ScrappyWeapon: The shotgun deals anemic damage to enemies due to the rock salt shells it is loaded with, its rate of fire is slow as all hell, and its pellets have about the same reach [[ShortRangeShotgun as a wet cough]]. It ''is'' incredibly effective against specific enemies[[note]] Namely, the Ghost Girl, the fleshy parts of the Ghost Trains, and the Spitters.[[/note]], but against anything else it is near worthless.
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* ScrappyWeapon: The shotgun deals anemic damage to enemies due to the rock salt shells it is loaded with, its rate of fire is slow as all hell, and its pellets have about the same reach [[ShortRangeShotgun as a wet cough]]. It ''is'' incredibly effective against specific enemies[[note]] Namely, the Ghost Girl, the Ghost Trains, and the Spitters.[[/note]], but against anything else it is near worthless.

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Removed: 211

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Indentation.


* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape quickly devolves into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]

to:

* DisappointingLastLevel: [[spoiler:BrokenBase. Some [[spoiler: [[BrokenBase Some]] find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape quickly devolves into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]



* PlayerPunch: The ending where you [[spoiler: kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]
** To make it even worse, each ending has varying levels of ambiguity as to how real the journey into the sewers was. This ending strongly implies that it was [[AllForNothing nothing more than a hallucination]].

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* PlayerPunch: The ending where you [[spoiler: kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]
**
"YouMonster"]]. To make it even worse, each ending has varying levels of ambiguity as to how real the journey into the sewers was. This ending strongly implies that it was [[AllForNothing nothing more than a hallucination]].
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*{{SugarWiki/Awesome Moments}}: The entire finale. [[spoiler: Getting to properly kill a stronger monster after merely banishing the Ghost Girl, dying to Shoggoth, fleeing from the Mimic, and Sotiris letting you leave is pretty awesome on its own. But the escape that follows can only be described as an angry rampage where you’re encouraged to just go FERAL on the enemies in your way as you leave the sewers for good. After an entire game’s worth of running, hiding and narrowly escaping, being able to cut loose and just slaughter everything standing between you and safety is cathartic as hell.]]
*BestLevelEver: Nezumi Labs definitely stands out, with a disturbing backstory, MindScrew after mind screw, and Sotiris capping it off with a unique death sequence should you die to him and one last trick when it looks like you’re safe from his fourth wall shattering shenanigans.
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* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape to quickly devolve into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]

to:

* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape to quickly devolve devolves into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]
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* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape to be a rehash, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]

to:

* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape to be a rehash, quickly devolve into repetitiveness, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]
Is there an issue? Send a MessageReason:
None


* PlayerPunch: The ending where you [[spoiler: kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]

to:

* PlayerPunch: The ending where you [[spoiler: kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]"YouMonster"]]
** To make it even worse, each ending has varying levels of ambiguity as to how real the journey into the sewers was. This ending strongly implies that it was [[AllForNothing nothing more than a hallucination]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NightmareFuel: ''Hooo, boy.'' Imagine if Silent Hill was in first person, had way more creepily uncanny graphics, even more [[EldritchLocation Eldritch Locations]], and had tons, and tons, and tons of enemies that make some of the most [[HellIsThatNoise unsettling sounds]]. Even that description doesn't give ''Lost in Vivo'' enough credit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DisappointingLastLevel: [[spoiler:BrokenBase. Some find the escape, where the protagonist goes on a RoaringRampageOfRevenge and slaughters his way out of the sewers in a way that would make Doomguy proud, to be a fitting and satisfying “epilogue” and consider the Siren to be a good final boss. Others think the escape to be a rehash, that Siren was a frustrating PuzzleBoss, and are upset that neither of these events actually resolve any of the game’s mysteries when overcome]]
Is there an issue? Send a MessageReason:
None


* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]

to:

* PlayerPunch: The ending where you [[spoiler: Kill kill your own dog by shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]
Is there an issue? Send a MessageReason:
None


* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shoting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]

to:

* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shoting shooting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and "YouMonster"]]
Is there an issue? Send a MessageReason:
None


* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shoting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and [["YouMonster! You Monster".]]

to:

* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shoting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and [["YouMonster! You Monster".]]"YouMonster"]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayerPunch: The ending where you [[spoiler: Kill your own dog by shoting it. Not only do you see her dying body whimpering on the ground, you get some [[SarcasmMode lovely messages]] as you observe her such as "This is your fault" and [["YouMonster! You Monster".]]

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